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Arthur Appel

dblp:45/5605 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 1979
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Rendering · 77% Visualization and visual analytics · 23%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering › hidden surface removal
hidden-line removal
0.011979
The haloed line effect for hidden line elimination · SIGGRAPH 1979
Visualization and visual analytics › visual communication
technical illustration
0.011979
The haloed line effect for hidden line elimination · SIGGRAPH 1979

Methods — techniques the papers use, named apart from their topics

depth-based line gap generation · 0.0
YearPublicationVenuePosition
1979 The haloed line effect for hidden line elimination
abstract
The haloed line effect is a technique where when a line in three-dimensional space passes in front of another line, a gap is produced in the projection of the more distant line. The gap is produced as if an opaque halo surrounded the closer line. This method for approximate hidden-line-elimination is advantageous because explicit surface equations are not necessary. The relative depth of lines, axes, curves and lettering is easily perceived. This technique is especially suitable for the display of finite element grids, three-dimensional contour maps and ruled surfaces. When the lines or curves on a surface are closer than the gap size, the gaps produced close up to produce a complete hidden-line-elimination. A simple but efficient implementation is described which can be used in the rendering of a variety of three-dimensional situations.
Arthur Appel, F. James Rohlf, Arthur J. Stein
SIGGRAPH1