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Louise H. Kellogg

dblp:45/6492 · DBLP profile ↗
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3ranked-venue papers
0as first author
0since 2021 · last 2012
0000-0001-5874-0472ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 2Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visualization and visual analytics · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Environmental and earth informatics · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics
flow visualization
0.112012
Visualization of Flow Behavior in Earth Mantle Convection · IEEE Trans. Vis. Comput. Graph. 2012
Environmental and earth informatics › geophysics
geophysical simulation
0.012012
Visualization of Flow Behavior in Earth Mantle Convection · IEEE Trans. Vis. Comput. Graph. 2012

Methods — techniques the papers use, named apart from their topics

tracer concentration statistics · 0.3intelligent indexing · 0.3direct volume rendering · 0.3
YearPublicationVenuePosition
2012 Visualization of Flow Behavior in Earth Mantle Convection
abstract
A fundamental characteristic of fluid flow is that it causes mixing: introduce a dye into a flow, and it will disperse. Mixing can be used as a method to visualize and characterize flow. Because mixing is a process that occurs over time, it is a 4D problem that presents a challenge for computation, visualization, and analysis. Motivated by a mixing problem in geophysics, we introduce a combination of methods to analyze, transform, and finally visualize mixing in simulations of convection in a self-gravitating 3D spherical shell representing convection in the Earth's mantle. Geophysicists use tools such as the finite element model CitcomS to simulate convection, and introduce massless, passive tracers to model mixing. The output of geophysical flow simulation is hard to analyze for domain experts because of overall data size and complexity. In addition, information overload and occlusion are problems when visualizing a whole-earth model. To address the large size of the data, we rearrange the simulation data using intelligent indexing for fast file access and efficient caching. To address information overload and interpret mixing, we compute tracer concentration statistics, which are used to characterize mixing in mantle convection models. Our visualization uses a specially tailored version of Direct Volume Rendering. The most important adjustment is the use of constant opacity. Because of this special area of application, i. e. the rendering of a spherical shell, many computations for volume rendering can be optimized. These optimizations are essential to a smooth animation of the time-dependent simulation data. Our results show how our system can be used to quickly assess the simulation output and test hypotheses regarding Earth's mantle convection. The integrated processing pipeline helps geoscientists to focus on their main task of analyzing mantle homogenization.
Simon Schröder, John A. Peterson, Harald Obermaier, Louise H. Kellogg, Kenneth I. Joy, Hans Hagen
IEEE Trans. Vis. Comput. Graph.4
2010 Interactive editing of digital fault models
abstract
Abstract We describe an application to interactively create and manipulate digital fault maps, either by tracing existing (paper) fault maps created from geological surveys, or by directly observing fault expressions and earthquake hypocenters in remote sensing data such as high‐resolution (⩾100k × 100k elevation postings) digital elevation models with draped color imagery. Such fault maps serve as input data to finite‐element‐method simulations of fault interactions, and are crucial to understand regional tectonic processes causing earthquakes, and have tentatively been used to forecast future seismic events or to predict the shaking from likely future earthquakes. This fault editor is designed for immersive virtual reality environments such as CAVEs, and presents users with visualizations of scanned 2D fault maps and textured 3D terrain models, and a set of 3D editing tools to create or manipulate faults. We close with a case study performed by one of our geologist co‐authors (Yikilmaz), which evaluates the use of our fault editor in creating a detailed digital fault model of the North Anatolian Fault in Turkey, one of the largest, seismically active strike‐slip faults in the world. Yikilmaz, who was directly involved in program development, used our fault editor both in a CAVE and on a desktop computer, and compares it to the industry‐standard software package ArcGIS. Copyright © 2009 John Wiley & Sons, Ltd.
Jordan Van Aalsburg, M. Burak Yikilmaz, Oliver Kreylos, Louise H. Kellogg, John B. Rundle
Concurr. Comput. Pract. Exp.4
2010 Analysis of emergent fault element behavior in Virtual California
abstract
Abstract The Virtual California simulation tool can be used to study fault and stress interaction scenarios for realistic California earthquakes and produces a large data set, which is ideally suited for statistical analysis. As with any complex system, it can produce emergent phenomena unexpected by its designers; these can be studied in order to gain insight into real world geophysical phenomena. We have developed a statistical method to analyze Virtual California data that enables us to determine the correlation relationships between the simulated fault elements. We present the results of this analysis of 40 000 years of data for 59 faults (639 elements). We focus on five specific cases that display noteworthy behavior that includes long‐range fault interactions, activation–quiescence, and complex small‐scale interactions. Copyright © 2009 John Wiley & Sons, Ltd.
Margaret T. Glasscoe, Robert A. Granat, John B. Rundle, Paul B. Rundle, Andrea Donnellan, Louise H. Kellogg
Concurr. Comput. Pract. Exp.6