Demo Data from EDBT 2026 / reviewers in the wild / expert
Jeong Woon Choi
dblp:45/7291
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2021
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Interaction techniques and input · 100% | |
| Software engineering, system software, and programming languages
1 paper |
Operating systems · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Interaction techniques and input
cross-device interaction |
0.5 | 1 | 2021 | FLUID-XP: flexible user interface distribution for cross-platform experience · MobiCom 2021 |
Interaction techniques and input › cross-device interaction
cross-device UI distribution |
0.5 | 1 | 2021 | FLUID-XP: flexible user interface distribution for cross-platform experience · MobiCom 2021 |
Operating systems › mobile systems
mobile platform |
0.1 | 1 | 2021 | FLUID-XP: flexible user interface distribution for cross-platform experience · MobiCom 2021 |
Methods — techniques the papers use, named apart from their topics
transparent multi-display support · 1.0network traffic optimization · 1.0UI distribution · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | FLUID-XP: flexible user interface distribution for cross-platform experienceabstractBeing able to use a single app across multiple devices can bring novel experiences to the users in various domains including entertainment and productivity. For instance, a user of a video editing app would be able to use a smart pad as a canvas and a smartphone as a remote toolbox so that the toolbox does not occlude the canvas during editing. However, existing approaches do not properly support the single-app multi-device execution due to several limitations, including high development cost, device heterogeneity, and high performance requirement. In this paper, we introduce FLUID-XP, a novel cross-platform multi-device system that enables UIs of a single app to be executed across heterogeneous platforms, while overcoming the limitations of previous approaches. FLUID-XP provides flexible, efficient, and seamless interactions by addressing three main challenges: i) how to transparently enable a single-display app to use multiple displays, ii) how to distribute UIs across heterogeneous devices with minimal network traffic, and iii) how to optimize the UI distribution process when multiple UIs have different distribution requirements. Our experiments with a working prototype of FLUID-XP on Android confirm that FLUID-XP successfully supports a variety of unmodified real-world apps across heterogeneous platforms (Android, iOS, and Linux). We also conduct a lab study with 25 participants to demonstrate the effectiveness of FLUID-XP with real users. Sunjae Lee, Hayeon Lee, Hoyoung Kim, Jeong Woon Choi, Yuseung Lee, Seono Lee, Ahyeon Kim, Jean Y. Song, Sangeun Oh, Steven Y. Ko, Insik Shin |
MobiCom | 5 |