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Yihua Hu 0003

dblp:45/8179-3 · DBLP profile ↗
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5ranked-venue papers
2as first author
5since 2021 · last 2025
0009-0001-2948-8340ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 3 · 1 first-author · 3 since 2021Databases, data management, data science and information retrieval · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
2 papers
GPUs and heterogeneous computing · 58% Storage systems · 42%
Network and information security
1 paper
Privacy and data protection · 100%
Databases, data mining, and information retrieval
3 papers
Graph data management · 46% Indexing and storage engines · 35% Query processing and optimization · 20%

Topics — the 10 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
GPUs and heterogeneous computing
GPU computing
1.222023
Enabling Efficient Random Access to Hierarchically Compressed Text Data on Diverse GPU Platforms · IEEE Trans. Parallel Distributed Syst. 2023
Optimizing Random Access to Hierarchically-Compressed Data on GPU · SC 2022
Graph data management
graph analytics
0.912025
N2E: A General Framework to Reduce Node-Differential Privacy to Edge-Differential Privacy for Graph Analytics · Proc. ACM Manag. Data 2025
Privacy and data protection
differential privacy
0.912025
N2E: A General Framework to Reduce Node-Differential Privacy to Edge-Differential Privacy for Graph Analytics · Proc. ACM Manag. Data 2025
Privacy and data protection › differential privacy › differentially private graph algorithms
edge differential privacy
0.912025
N2E: A General Framework to Reduce Node-Differential Privacy to Edge-Differential Privacy for Graph Analytics · Proc. ACM Manag. Data 2025
Privacy and data protection › differential privacy › differentially private graph algorithms
node-differential privacy
0.912025
N2E: A General Framework to Reduce Node-Differential Privacy to Edge-Differential Privacy for Graph Analytics · Proc. ACM Manag. Data 2025
GPUs and heterogeneous computing › GPU programming
GPU data structures
0.822023
Optimizing Random Access to Hierarchically-Compressed Data on GPU · SC 2022
Enabling Efficient Random Access to Hierarchically Compressed Text Data on Diverse GPU Platforms · IEEE Trans. Parallel Distributed Syst. 2023
Storage systems
compressed data storage
0.712023
Enabling Efficient Random Access to Hierarchically Compressed Text Data on Diverse GPU Platforms · IEEE Trans. Parallel Distributed Syst. 2023
GPUs and heterogeneous computing › GPU memory
GPU memory hierarchy
0.712023
Enabling Efficient Random Access to Hierarchically Compressed Text Data on Diverse GPU Platforms · IEEE Trans. Parallel Distributed Syst. 2023
Storage systems
random access
0.712023
Enabling Efficient Random Access to Hierarchically Compressed Text Data on Diverse GPU Platforms · IEEE Trans. Parallel Distributed Syst. 2023
Query processing and optimization
compressed data processing
0.422023
Homomorphic Compression: Making Text Processing on Compression Unlimited · Proc. ACM Manag. Data 2023
Optimizing Random Access to Hierarchically-Compressed Data on GPU · SC 2022

Methods — techniques the papers use, named apart from their topics

privacy budget allocation · 1.7maximum degree approximation · 1.7distance-preserving clipping · 1.7random access optimization · 1.1double-parsing design · 1.1modular object-oriented design · 0.7lossless data compression · 0.7indexing · 0.7double-parsing · 0.7
YearPublicationVenuePosition
2025 N2E: A General Framework to Reduce Node-Differential Privacy to Edge-Differential Privacy for Graph Analytics
abstract
Differential privacy (DP) has been widely adopted to protect sensitive information in graph analytics. While edge-DP, which protects privacy at the edge level, has been extensively studied, node-DP, offering stronger protection for entire nodes and their incident edges, remains largely underexplored due to its technical challenges. A natural way to bridge this gap is to develop a general framework for reducing node-DP graph analytical tasks to edge-DP ones, enabling the reuse of existing edge-DP mechanisms. A straightforward solution based on group privacy divides the privacy budget by a given degree upper bound, but this leads to poor utility when the bound is set conservatively large to accommodate worst-case inputs. To address this, we propose node-to-edge (N2E), a general framework that reduces any node-DP graph analytical task to an edge-DP one, with the error dependency on the graph's true maximum degree. N2E introduces two novel techniques: a distance-preserving clipping mechanism that bounds edge distance between neighboring graphs after clipping, and the first node-DP mechanism for maximum degree approximation, enabling tight, privacy-preserving clipping thresholds. By instantiating N2E with existing edge-DP mechanisms, we obtain the first node-DP solutions for tasks such as maximum degree estimation. For edge counting, our method theoretically matches the error of the state-of-the-art, which is provably optimal, and significantly outperforms existing approaches for degree distribution estimation. Experimental results demonstrate that our framework achieves up to a 2.5x reduction in error for edge counting and up to an 80x reduction for degree distribution estimation.
Yihua Hu 0003, Wei Dong 0007
Proc. ACM Manag. Data1
2024 Compressed data direct computing for Chinese dataset on DCU
Yani Liu, Feng Zhang 0007, Zaifeng Pan, Xiaoguang Guo, Yihua Hu 0003, Xiao Zhang 0001, Xiaoyong Du 0001
CCF Trans. High Perform. Comput.5
2023 Homomorphic Compression: Making Text Processing on Compression Unlimited
abstract
Lossless data compression is an effective way to handle the huge transmission and storage overhead of massive text data. Its utility is even more significant today when data volumes are skyrocketing. The concept of operating on compressed data infuses new blood into efficient text management by enabling mainly access-oriented text processing tasks to be done directly on compressed data without decompression. Facing limitations of the existing compressed text processing schemes such as limited types of operations supported, low efficiency, and high space occupation, we address these problems by proposing a homomorphic compression theory. It enables the generalization and characterization of algorithms with compression processing capabilities. On this basis, we develop HOCO, an efficient text data management engine that supports a variety of processing tasks on compressed text. We select three representative compression schemes and implement them combined with homomorphism in HOCO. HOCO supports the extension of homomorphic compression schemes through a modular and object-oriented design and has convenient interfaces for text processing tasks. We evaluate HOCO on six real-world datasets. The three schemes implemented in HOCO show trade-offs in terms of compression ratio, supported operation types, and efficiency. Experiments also show that HOCO can achieve higher throughput in random access and modification operations (averagely 9.18× than the state-of-the-art) and lower latency in text analytic tasks (averagely 7.16× than processing on uncompressed text) without compromising compression efficacy.
Jiawei Guan, Feng Zhang 0007, Siqi Ma 0001, Kuangyu Chen, Yihua Hu 0003, Yuxing Chen 0003, Anqun Pan, Xiaoyong Du 0001
Proc. ACM Manag. Data5
2023 Enabling Efficient Random Access to Hierarchically Compressed Text Data on Diverse GPU Platforms
abstract
The tremendous computing capacity of GPU offers significant potential in processing hierarchically compressed text data without decompression. However, current GPU techniques offer only traversal-based text data analytics; random access is exceedingly inefficient, limiting their utility significantly. To address this issue, we develop a novel and widely applicable solution that prompts random access to hierarchically compressed text data without decompression in GPU memory. We address three main challenges for enabling efficient random access to compressed text data on GPUs. The first challenge is designing GPU data structures that facilitate random access. The second challenge is efficiently generating data structures on GPU. The CPU is inefficient when generating data structures for random access, and this inefficiency increases considerably when PCIe transmission is incorporated. The third challenge is query processing on compressed text data in GPU memory. Random accesses, such as data updates, cause massive conflicts among countless threads. In order to address the first challenge, we develop several compressed GPU data structures, including indexing within the intricate GPU memory hierarchy. To handle the second challenge, we propose a two-phase process for producing these data structures on GPU. For the third challenge, a double-parsing design is proposed as a solution to avoid conflicts. We evaluate our solution on three platforms, two server-grade GPU platforms and one edge-grade GPU platform, using five real-world datasets. Experimental results show that random access operations on GPU achieve an average speedup of 52.98× compared to the state-of-the-art solution.
Yihua Hu 0003, Feng Zhang 0007, Zhiming Yao, Letian Zeng, Haipeng Ding 0002, Zhewei Wei, Xiao Zhang 0001, Jidong Zhai, Xiaoyong Du 0001, Siqi Ma 0001
IEEE Trans. Parallel Distributed Syst.1
2022 Optimizing Random Access to Hierarchically-Compressed Data on GPU
abstract
GPU's powerful computational capacity holds great potentials for processing hierarchically-compressed data without decompression in data science domain. Unfortunately, existing GPU approaches offer only traversal-based data analytics; random access is extremely inefficient, substantially limiting their utility. To solve this problem, we develop a novel and broadly applicable optimization that enables efficient random access to hierarchically-compressed data without decompression in GPU memory. We address three major challenges for enabling efficient random access to compressed data on GPUs. The first challenge is designing GPU data structures that support random access. The second challenge is efficiently generating data structures on GPU. Generating data structures for random access is costly on the CPU, and the inefficiency increases dramatically when PCIe data transmission is incorporated. The third challenge is query processing on compressed data in GPU memory. Random accesses, including data updates, result in significant conflicts between massive threads. To solve the first challenge, we propose and modify a number of compressed data structures, including indexing within the complicated GPU memory hierarchy. To address the second challenge, we develop a two-phase process for generating these data structures on the GPU. To handle the third challenge, we propose a double-parsing design to avoid data conflicts. We evaluate our solution on two GPU platforms using five real-world datasets. Experiments show that the random access operations on GPU can achieve 65.04x average speedup compared to the state-of-the-art method.
Feng Zhang 0007, Yihua Hu 0003, Haipeng Ding 0002, Zhiming Yao, Zhewei Wei, Xiao Zhang 0001, Xiaoyong Du 0001
SC2