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Shane Williams

dblp:45/8344 · DBLP profile ↗
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11ranked-venue papers
0as first author
0since 2021 · last 2020
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Databases, data management, data science and information retrieval · 6Human-computer interaction and ubiquitous computing · 5Artificial intelligence and machine learning · 3Applied, interdisciplinary, general and emerging computing · 2Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
3 papers
Information retrieval · 48% Data mining · 30% Recommender systems · 22%
Human-computer interaction and pervasive computing
4 papers
Learning and educational technologies · 35% Wearable and physiological sensing · 28% Accessibility and assistive technology · 25%

Topics — the 12 heaviest of 15, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Data mining › pattern mining › behavioral pattern mining
activity mining
0.412020
Toward Activity Discovery in the Personal Web · WSDM 2020
Data mining › representation learning
graph representation learning
0.412020
Toward Activity Discovery in the Personal Web · WSDM 2020
Information retrieval
personal information management
0.412020
Toward Activity Discovery in the Personal Web · WSDM 2020
Information retrieval › user behavior
search behavior
0.412020
An Eye Tracking Study of Web Search by People With and Without Dyslexia · SIGIR 2020
Information retrieval
web search
0.412020
An Eye Tracking Study of Web Search by People With and Without Dyslexia · SIGIR 2020
Learning and educational technologies › educational content generation
question generation
0.412020
Improving Learning Outcomes with Gaze Tracking and Automatic Question Generation · WWW 2020
Recommender systems
context-aware recommendation
0.312018
Calendar-Aware Proactive Email Recommendation · SIGIR 2018
Recommender systems › interactive recommendation
proactive recommendation
0.312018
Calendar-Aware Proactive Email Recommendation · SIGIR 2018
Wearable and physiological sensing › eye tracking › gaze-based interaction
eye typing
0.312017
Improving Dwell-Based Gaze Typing with Dynamic, Cascading Dwell Times · CHI 2017
Wearable and physiological sensing › eye tracking
gaze-based interaction
0.312017
Toward Everyday Gaze Input: Accuracy and Precision of Eye Tracking and Implications for Design · CHI 2017
Interaction techniques and input
text entry
0.312017
Improving Dwell-Based Gaze Typing with Dynamic, Cascading Dwell Times · CHI 2017
Wearable and physiological sensing
eye tracking
0.112020
Improving Learning Outcomes with Gaze Tracking and Automatic Question Generation · WWW 2020

Methods — techniques the papers use, named apart from their topics

search log analysis · 0.9eye tracking · 0.9incremental update techniques · 0.4graph-based representation · 0.4gaze tracking · 0.4survey · 0.3online learning · 0.3linear model · 0.3field experiment · 0.3longitudinal user study · 0.3filter optimization · 0.3dynamic dwell time adjustment · 0.3data collection · 0.3
YearPublicationVenuePosition
2020 An Eye Tracking Study of Web Search by People With and Without Dyslexia
abstract
Web search is a key digital literacy skill that can be particularly challenging for people with dyslexia, a common learning disability that affects reading and spelling skills in about 15% of the English-speaking population. In this paper, we collected and analyzed eye-tracking, search log, and self-report data from 27 participants (14 with dyslexia) to confirm that searchers with dyslexia struggle with all stages of the search process and have markedly different gaze patterns and search behavior that reflect the strategies used and challenges faced. Based on these findings, we discuss design implications to improve the cognitive accessibility of web search.
Srishti Palani, Adam Fourney, Shane Williams, Kevin Larson, Irina Spiridonova, Meredith Ringel Morris
SIGIR3
2020 Toward Activity Discovery in the Personal Web
abstract
Individuals' personal information collections (their emails, files, appointments, web searches, contacts, etc) offer a wealth of insights into the organization and structure of their everyday lives. In this paper we address the task of learning representations of personal information items to capture individuals' ongoing activities, such as projects and tasks: Such representations can be used in activity-centric applications like personal assistants, email clients, and productivity tools to help people better manage their data and time. We propose a graph-based approach that leverages the inherent interconnected structure of personal information collections, and derive efficient, exact techniques to incrementally update representations as new data arrive. We demonstrate the strengths of our graph-based representations against competitive baselines in a novel intrinsic rating task and an extrinsic recommendation task.
Tara Safavi, Adam Fourney, Robert Sim, Marcin Juraszek, Shane Williams, Ned Friend, Danai Koutra, Paul N. Bennett
WSDM5
2020 Improving Learning Outcomes with Gaze Tracking and Automatic Question Generation
abstract
As AI technology advances, it offers promising opportunities to improve educational outcomes when integrated with an overall learning experience. We investigate forward-looking interactive reading experiences that leverage both automatic question generation and analysis of attention signals, such as gaze tracking, to improve short- and long-term learning outcomes. We aim to expand the known pedagogical benefits of adjunct questions to more general reading scenarios, by investigating the benefits of adjunct questions generated after participants attend to passages in an article, based on their gaze behavior. We also compare the effectiveness of manually-written questions with those produced by Automatic Question Generation (AQG). We further investigate gaze and reading patterns indicative of low vs. high learning in both short- and long-term scenarios (one-week followup). We show AQG-generated adjunct questions have promise as a way to scale to a wide variety of reading material where the cost of manually curating questions may be prohibitive.
Rohail Syed, Kevyn Collins-Thompson, Paul N. Bennett, Mengqiu Teng, Shane Williams, Wendy W. Tay, Shamsi T. Iqbal
WWW5
2019 Dueto: Accessible, Gaze-Operated Musical Expression
abstract
Gaze-tracking technologies can enable computer access for users who are unable to use standard input devices. However, using gaze as input poses challenges for interactions that require visual planning, like playing a digital instrument. We explore how multimodality can support eye-controlled musical expression by designing different multi-modal gaze interactions around a digital instrument we call Dueto. We tackle three design goals: creating an instrument that is explorable, easy to learn, and allows feature controllability. We showcase three different multimodal interactions for music playing such as eye gaze only, gaze + switch, and gaze + partner mode.
Stephanie Valencia, Dwayne Lamb, Shane Williams, Harish Kulkarni, Ann Paradiso, Meredith Ringel Morris
ASSETS3
2018 Autopager: exploiting change blindness for gaze-assisted reading
abstract
A novel gaze-assisted reading technique uses the fact that in linear reading, the looking behavior of the reader is readily predicted. We introduce the AutoPager "page turning" technique, where the next bit of unread text is rendered in the periphery, ready to be read. This approach enables continuous gaze-assisted reading without requiring manual input to scroll: the reader merely saccades to the top of the page to read on. We demonstrate that when the new text is introduced with a gradual cross-fade effect, users are often unaware of the change: the user's impression is of reading the same page over and over again, yet the content changes. We present a user evaluation that compares AutoPager to previous gaze-assisted scrolling techniques. AutoPager may offer some advantages over previous gaze-assisted reading techniques, and is a rare example of exploiting "change blindness" in user interfaces.
Andrew D. Wilson, Shane Williams
ETRA2
2018 Calendar-Aware Proactive Email Recommendation
abstract
In this paper, we study how to leverage calendar information to help with email re-finding using a zero-query prototype, Calendar-Aware Proactive Email Recommender System (CAPERS). CAPERS proactively selects and displays potentially useful emails to users based on their upcoming calendar events with a particular focus on meeting preparation. We approach this problem domain through a survey, a task-based experiment, and a field experiment comparing multiple email recommenders in a large technology company. We first show that a large proportion of email access is related to meetings and then study the effects of four email recommenders on user perception and engagement taking into account four categories of factors: the amount of email content, email recency, calendar-email content match, and calendar-email people match. We demonstrate that these factors all positively predict the usefulness of emails to meeting preparation and that calendar-email content match is the most important. We study the effects of different machine learning models for predicting usefulness and find that an online-learned linear model doubles user engagement compared with the baselines, which suggests the benefit of continuous online learning.
Paul N. Bennett, Adam Fourney, Anne Loomis Thompson, Shane Williams, Adam D. Troy, Susan T. Dumais
SIGIR5
2017 Toward Everyday Gaze Input: Accuracy and Precision of Eye Tracking and Implications for Design
abstract
For eye tracking to become a ubiquitous part of our everyday interaction with computers, we first need to understand its limitations outside rigorously controlled labs, and develop robust applications that can be used by a broad range of users and in various environments. Toward this end, we collected eye tracking data from 80 people in a calibration-style task, using two different trackers in two lighting conditions. We found that accuracy and precision can vary between users and targets more than six-fold, and report on differences between lighting, trackers, and screen regions. We show how such data can be used to determine appropriate target sizes and to optimize the parameters of commonly used filters. We conclude with design recommendations and examples how our findings and methodology can inform the design of error-aware adaptive applications.
Anna Maria Feit, Shane Williams, Arturo Toledo, Ann Paradiso, Harish Kulkarni, Shaun K. Kane, Meredith Ringel Morris
CHI2
2017 Improving Dwell-Based Gaze Typing with Dynamic, Cascading Dwell Times
abstract
We present cascading dwell gaze typing, a novel approach to dwell-based eye typing that dynamically adjusts the dwell time of keys in an on-screen keyboard based on the likelihood that a key will be selected next, and the location of the key on the keyboard. Our approach makes unlikely keys more difficult to select and likely keys easier to select by increasing and decreasing their required dwell times, respectively. To maintain a smooth typing rhythm for the user, we cascade the dwell time of likely keys, slowly decreasing the minimum allowable dwell time as a user enters text. Cascading the dwell time affords users the benefits of faster dwell times while causing little disruption to users' typing cadence. Results from a longitudinal study with 17 non-disabled participants show that our dynamic cascading dwell technique was significantly faster than a static dwell approach. Participants were able to achieve typing speeds of 12.39 WPM on average with our cascading technique, whereas participants were able to achieve typing speeds of 10.62 WPM on average with a static dwell time approach. In a small evaluation conducted with five people with ALS, participants achieved average typing speeds of 9.51 WPM with our cascading dwell approach. These results show that our dynamic cascading dwell technique has the potential to improve gaze typing for users with and without disabilities.
Martez E. Mott, Shane Williams, Jacob O. Wobbrock, Meredith Ringel Morris
CHI2
2012 Finding "interesting" trends in social networks using frequent pattern mining and self organizing maps
Puteri Nor Ellyza binti Nohuddin, Frans Coenen, Rob M. Christley, Christian Setzkorn, Shane Williams
Knowl. Based Syst.6
2010 Frequent Pattern Trend Analysis in Social Networks
Puteri Nor Ellyza binti Nohuddin, Rob M. Christley, Frans Coenen, Christian Setzkorn, Shane Williams
ADMA (1)6
2009 Salsa: Leveraging Email to Create a Social Network for the Enterprise
Kristin Brooke Stecher, Scott Counts, Lili Cheng, Shane Williams, Andrzej Turski
ICWSM4