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Gloria Zen

dblp:45/8613 · DBLP profile ↗
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16ranked-venue papers
8as first author
0since 2021 · last 2019
0000-0001-6271-5915ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 14 · 7 first-authorArtificial intelligence and machine learning · 8 · 5 first-authorDatabases, data management, data science and information retrieval · 2 · 1 first-authorComputer networks · 1Human-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
7 papers
Video understanding and tracking · 36% Face, body and person analysis · 21% Transfer learning and domain adaptation · 18%
Computer graphics and multimedia
2 papers
Visual content generation and editing · 91% Multimedia analysis and retrieval · 9%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Smart cities and intelligent transportation · 100%

Topics — the 11 heaviest of 16, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
generative adversarial network
0.412019
Gesture-to-Gesture Translation in the Wild via Category-Independent Conditional Maps · ACM Multimedia 2019
Computer vision › Face, body and person analysis › facial expression analysis
facial expression recognition
0.212016
Learning Personalized Models for Facial Expression Analysis and Gesture Recognition · IEEE Trans. Multim. 2016
Computer vision › Video understanding and tracking
gesture recognition
0.212016
Learning Personalized Models for Facial Expression Analysis and Gesture Recognition · IEEE Trans. Multim. 2016
Smart cities and intelligent transportation
urban informatics
0.212016
Are Safer Looking Neighborhoods More Lively?: A Multimodal Investigation into Urban Life · ACM Multimedia 2016
Computer vision › Face, body and person analysis
facial expression analysis
0.212014
We are not All Equal: Personalizing Models for Facial Expression Analysis with Transductive Parameter Transfer · ACM Multimedia 2014
Machine learning › Transfer learning and domain adaptation › knowledge transfer
parameter transfer
0.212014
We are not All Equal: Personalizing Models for Facial Expression Analysis with Transductive Parameter Transfer · ACM Multimedia 2014
Computer vision › Video understanding and tracking
activity recognition
0.212013
A Prototype Learning Framework Using EMD: Application to Complex Scenes Analysis · IEEE Trans. Pattern Anal. Mach. Intell. 2013
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning
sparse coding
0.112012
Exploiting Sparse Representations for Robust Analysis of Noisy Complex Video Scenes · ECCV (6) 2012
Computer vision › Video understanding and tracking
activity discovery
0.112011
Earth mover's prototypes: A convex learning approach for discovering activity patterns in dynamic scenes · CVPR 2011
Computer vision › Segmentation and scene understanding
scene understanding
0.112016
Are Safer Looking Neighborhoods More Lively?: A Multimodal Investigation into Urban Life · ACM Multimedia 2016
Computer vision › Face, body and person analysis › affective computing
pain recognition
0.112014
We are not All Equal: Personalizing Models for Facial Expression Analysis with Transductive Parameter Transfer · ACM Multimedia 2014

Methods — techniques the papers use, named apart from their topics

rolling guidance · 0.8conditional map · 0.8attention module · 0.8occlusion techniques · 0.5crowdsourced visual perception survey · 0.5convolutional neural network · 0.5transfer learning · 0.2regression framework · 0.2auxiliary source data · 0.2regression-based parameter transfer · 0.2prototype learning · 0.1convex optimization · 0.1clip histograms · 0.1
YearPublicationVenuePosition
2019 Gesture-to-Gesture Translation in the Wild via Category-Independent Conditional Maps
abstract
Recent works have shown Generative Adversarial Networks (GANs) to be particularly effective in image-to-image translations. However, in tasks such as body pose and hand gesture translation, existing methods usually require precise annotations, e.g. key-points or skeletons, which are time-consuming to draw. In this work, we propose a novel GAN architecture that decouples the required annotations into a category label - that specifies the gesture type - and a simple-to-draw category-independent conditional map - that expresses the location, rotation and size of the hand gesture. Our architecture synthesizes the target gesture while preserving the background context, thus effectively dealing with gesture translation in the wild. To this aim, we use an attention module and a rolling guidance approach, which loops the generated images back into the network and produces higher quality images compared to competing works. Thus, our GAN learns to generate new images from simple annotations without requiring key-points or skeleton labels. Results on two public datasets show that our method outperforms state of the art approaches both quantitatively and qualitatively. To the best of our knowledge, no work so far has addressed the gesture-to-gesture translation in the wild by requiring user-friendly annotations.
Marco De Nadai, Gloria Zen, Nicu Sebe, Bruno Lepri
ACM Multimedia3
2019 Increasing Image Memorability with Neural Style Transfer
abstract
Recent works in computer vision and multimedia have shown that image memorability can be automatically inferred exploiting powerful deep-learning models. This article advances the state of the art in this area by addressing a novel and more challenging issue: “ Given an arbitrary input image, can we make it more memorable? ” To tackle this problem, we introduce an approach based on an editing-by-applying-filters paradigm: given an input image, we propose to automatically retrieve a set of “style seeds,” i.e., a set of style images that, applied to the input image through a neural style transfer algorithm, provide the highest increase in memorability. We show the effectiveness of the proposed approach with experiments on the publicly available LaMem dataset, performing both a quantitative evaluation and a user study. To demonstrate the flexibility of the proposed framework, we also analyze the impact of different implementation choices, such as using different state-of-the-art neural style transfer methods. Finally, we show several qualitative results to provide additional insights on the link between image style and memorability.
Aliaksandr Siarohin, Gloria Zen, Cveta Majtanovic, Xavier Alameda-Pineda, Elisa Ricci 0001, Nicu Sebe
ACM Trans. Multim. Comput. Commun. Appl.2
2018 Enhancing Perceptual Attributes with Bayesian Style Generation
Aliaksandr Siarohin, Gloria Zen, Nicu Sebe, Elisa Ricci 0001
ACCV (1)2
2017 How to Make an Image More Memorable?: A Deep Style Transfer Approach
abstract
Recent works have shown that it is possible to automatically predict intrinsic image properties like memorability. In this paper, we take a step forward addressing the question: "Can we make an image more memorable?". Methods for automatically increasing image memorability would have an impact in many application fields like education, gaming or advertising. Our work is inspired by the popular editing-by-applying-filters paradigm adopted in photo editing applications, like Instagram and Prisma. In this context, the problem of increasing image memorability maps to that of retrieving ``memorabilizing'' filters or style ``seeds''. Still, users generally have to go through most of the available filters before finding the desired solution, thus turning the editing process into a resource and time consuming task. In this work, we show that it is possible to automatically retrieve the best style seeds for a given image, thus remarkably reducing the number of human attempts needed to find a good match. Our approach leverages from recent advances in the field of image synthesis and adopts a deep architecture for generating a memorable picture from a given input image and a style seed. Importantly, to automatically select the best style a novel learning-based solution, also relying on deep models, is proposed. Our experimental evaluation, conducted on publicly available benchmarks, demonstrates the effectiveness of the proposed approach for generating memorable images through automatic style seed selection.
Aliaksandr Siarohin, Gloria Zen, Cveta Majtanovic, Xavier Alameda-Pineda, Elisa Ricci 0001, Nicu Sebe
ICMR2
2016 Mouse Activity as an Indicator of Interestingness in Video
abstract
Automatic detection of interesting moments in video has many real-world applications such as video summarization and efficient online video browsing. In this paper, we present a lightweight and scalable solution to this problem based on user mouse activity while watching video. Unlike previous approaches that analyze video content to infer the interestingness, we leverage the implicit user feedback obtained from thousands of online video watching sessions. This makes our method computationally efficient and scalable to billions of videos. Most importantly, our approach can handle a variety of video genres because we make no assumption on what constitutes interestingness: we let the crowd tell us through their mouse activity. By analyzing 106,212 user sessions collected from a popular online video website, we show that mouse activity is highly indicative of interestingness, and that our approach has competitive performance to several state-of-the-art methods.
Gloria Zen, Paloma de Juan, Yale Song, Alejandro Jaimes
ICMR1
2016 Are Safer Looking Neighborhoods More Lively?: A Multimodal Investigation into Urban Life
abstract
Policy makers, urban planners, architects, sociologists, and economists are interested in creating urban areas that are both lively and safe. But are the safety and liveliness of neighborhoods independent characteristics? Or are they just two sides of the same coin? In a world where people avoid unsafe looking places, neighborhoods that look unsafe will be less lively, and will fail to harness the natural surveillance of human activity. But in a world where the preference for safe looking neighborhoods is small, the connection between the perception of safety and liveliness will be either weak or nonexistent. In this paper we explore the connection between the levels of activity and the perception of safety of neighborhoods in two major Italian cities by combining mobile phone data (as a proxy for activity or liveliness) with scores of perceived safety estimated using a Convolutional Neural Network trained on a dataset of Google Street View images scored using a crowdsourced visual perception survey. We find that: (i) safer looking neighborhoods are more active than what is expected from their population density, employee density, and distance to the city centre; and (ii) that the correlation between appearance of safety and activity is positive, strong, and significant, for females and people over 50, but negative for people under 30, suggesting that the behavioral impact of perception depends on the demographic of the population. Finally, we use occlusion techniques to identify the urban features that contribute to the appearance of safety, finding that greenery and street facing windows contribute to a positive appearance of safety (in agreement with Oscar Newman's defensible space theory). These results suggest that urban appearance modulates levels of human activity and, consequently, a neighborhood's rate of natural surveillance.
Marco De Nadai, Radu L. Vieriu, Gloria Zen, Stefan Dragicevic, Nikhil Naik 0003, Michele Caraviello, César A. Hidalgo 0001, Nicu Sebe, Bruno Lepri
ACM Multimedia3
2016 Learning Personalized Models for Facial Expression Analysis and Gesture Recognition
abstract
Facial expression and gesture recognition algorithms are key enabling technologies for human-computer interaction (HCI) systems. State of the art approaches for automatic detection of body movements and analyzing emotions from facial features heavily rely on advanced machine learning algorithms. Most of these methods are designed for the average user, but the assumption “one-size-fits-all” ignores diversity in cultural background, gender, ethnicity, and personal behavior, and limits their applicability in real-world scenarios. A possible solution is to build personalized interfaces, which practically implies learning person-specific classifiers and usually collecting a significant amount of labeled samples for each novel user. As data annotation is a tedious and time-consuming process, in this paper we present a framework for personalizing classification models which does not require labeled target data. Personalization is achieved by devising a novel transfer learning approach. Specifically, we propose a regression framework which exploits auxiliary (source) annotated data to learn the relation between person-specific sample distributions and parameters of the corresponding classifiers. Then, when considering a new target user, the classification model is computed by simply feeding the associated (unlabeled) sample distribution into the learned regression function. We evaluate the proposed approach in different applications: pain recognition and action unit detection using visual data and gestures classification using inertial measurements, demonstrating the generality of our method with respect to different input data types and basic classifiers. We also show the advantages of our approach in terms of accuracy and computational time both with respect to user-independent approaches and to previous personalization techniques.
Gloria Zen, Lorenzo Porzi, Enver Sangineto, Elisa Ricci 0001, Nicu Sebe
IEEE Trans. Multim.1
2014 Unsupervised Domain Adaptation for Personalized Facial Emotion Recognition
abstract
The way in which human beings express emotions depends on their specific personality and cultural background. As a consequence, person independent facial expression classifiers usually fail to accurately recognize emotions which vary between different individuals. On the other hand, training a person-specific classifier for each new user is a time consuming activity which involves collecting hundreds of labeled samples. In this paper we present a personalization approach in which only unlabeled target-specific data are required. The method is based on our previous paper [20] in which a regression framework is proposed to learn the relation between the user's specific sample distribution and the parameters of her/his classifier. Once this relation is learned, a target classifier can be constructed using only the new user's sample distribution to transfer the personalized parameters. The novelty of this paper with respect to [20] is the introduction of a new method to represent the source sample distribution based on using only the Support Vectors of the source classifiers. Moreover, we present here a simplified regression framework which achieves the same or even slightly superior experimental results with respect to [20] but it is much easier to reproduce.
Gloria Zen, Enver Sangineto, Elisa Ricci 0001, Nicu Sebe
ICMI1
2014 Simultaneous Ground Metric Learning and Matrix Factorization with Earth Mover's Distance
abstract
Non-negative matrix factorization is widely used in pattern recognition as it has been proved to be an effective method for dimensionality reduction and clustering. We propose a novel approach for matrix factorization which is based on Earth Mover's Distance (EMD) as a measure of reconstruction error. Differently from previous works on EMD matrix decomposition, we consider a semi-supervised learning setting and we also propose to learn the ground distance parameters. While few previous works have addressed the problem of ground distance computation, these methods do not learn simultaneously the optimal metric and the reconstruction matrices. We demonstrate the effectiveness of the proposed approach both on synthetic data experiments and on a real world scenario, i.e. addressing the problem of complex video scene analysis in the context of video surveillance applications. Our experiments show that our method allows not only to achieve state-of-the-art performance on video segmentation, but also to learn the relationship among elementary activities which characterize the high level events in the video scene.
Gloria Zen, Elisa Ricci 0001, Nicu Sebe
ICPR1
2014 We are not All Equal: Personalizing Models for Facial Expression Analysis with Transductive Parameter Transfer
abstract
Previous works on facial expression analysis have shown that person specific models are advantageous with respect to generic ones for recognizing facial expressions of new users added to the gallery set. This finding is not surprising, due to the often significant inter-individual variability: different persons have different morphological aspects and express their emotions in different ways. However, acquiring person-specific labeled data for learning models is a very time consuming process. In this work we propose a new transfer learning method to compute personalized models without labeled target data Our approach is based on learning multiple person-specific classifiers for a set of source subjects and then directly transfer knowledge about the parameters of these classifiers to the target individual. The transfer process is obtained by learning a regression function which maps the data distribution associated to each source subject to the corresponding classifier's parameters. We tested our approach on two different application domains, Action Units (AUs) detection and spontaneous pain recognition, using publicly available datasets and showing its advantages with respect to the state-of-the-art both in term of accuracy and computational cost.
Enver Sangineto, Gloria Zen, Elisa Ricci 0001, Nicu Sebe
ACM Multimedia2
2013 A Prototype Learning Framework Using EMD: Application to Complex Scenes Analysis
abstract
In the last decades, many efforts have been devoted to develop methods for automatic scene understanding in the context of video surveillance applications. This paper presents a novel nonobject centric approach for complex scene analysis. Similarly to previous methods, we use low-level cues to individuate atomic activities and create clip histograms. Differently from recent works, the task of discovering high-level activity patterns is formulated as a convex prototype learning problem. This problem results in a simple linear program that can be solved efficiently with standard solvers. The main advantage of our approach is that, using as the objective function the Earth Mover's Distance (EMD), the similarity among elementary activities is taken into account in the learning phase. To improve scalability we also consider some variants of EMD adopting L1 as ground distance for 1D and 2D, linear and circular histograms. In these cases, only the similarity between neighboring atomic activities, corresponding to adjacent histogram bins, is taken into account. Therefore, we also propose an automatic strategy for sorting atomic activities. Experimental results on publicly available datasets show that our method compares favorably with state-of-the-art approaches, often outperforming them.
Elisa Ricci 0001, Gloria Zen, Nicu Sebe, Stefano Messelodi
IEEE Trans. Pattern Anal. Mach. Intell.2
2012 Exploiting Sparse Representations for Robust Analysis of Noisy Complex Video Scenes
Gloria Zen, Elisa Ricci 0001, Nicu Sebe
ECCV (6)1
2012 Enhanced semantic descriptors for functional scene categorization
Gloria Zen, Negar Rostamzadeh, Jacopo Staiano, Elisa Ricci 0001, Nicu Sebe
ICPR1
2011 Earth mover's prototypes: A convex learning approach for discovering activity patterns in dynamic scenes
abstract
We present a novel approach for automatically discovering spatio-temporal patterns in complex dynamic scenes. Similarly to recent non-object centric methods, we use low level visual cues to detect atomic activities and then construct clip histograms. Differently from previous works, we formulate the task of discovering high level activity patterns as a prototype learning problem where the correlation among atomic activities is explicitly taken into account when grouping clip histograms. Interestingly at the core of our approach there is a convex optimization problem which allows us to efficiently extract patterns at multiple levels of detail. The effectiveness of our method is demonstrated on publicly available datasets.
Gloria Zen, Elisa Ricci 0001
CVPR1
2010 Learning Pedestrian Trajectories with Kernels
abstract
We present a novel method for learning pedestrian trajectories which is able to describe complex motion patterns such as multiple crossing paths. This approach adopts Kernel Canonical Correlation Analysis (KCCA) to build a mapping between the physical location space and the trajectory patterns space. To model crossing paths we rely on a clustering algorithm based on Kernel K-means with a Dynamic Time Warping (DTW) kernel. We demonstrate the effectiveness of our method incorporating the learned motion model into a multi-person tracking algorithm and testing it on several video surveillance sequences.
Elisa Ricci 0001, Francesco Tobia, Gloria Zen
ICPR3
2010 Tracking Multiple People with Illumination Maps
abstract
We address the problem of multiple people tracking under non-homogenous and time-varying illumination conditions. We propose a unified framework for jointly estimating the position of the targets and their illumination conditions. For each target multiple templates are considered to model appearance variations due to lighting changes. The template choice is driven by an illumination map which describes the light conditions in different areas of the scene. This map is computed with a novel algorithm for efficient inference in a hierarchical Markov Random Field (MRF) and is updated online to adapt to slow lighting changes. Experimental results demonstrate the effectiveness of our approach.
Gloria Zen, Oswald Lanz, Stefano Messelodi, Elisa Ricci 0001
ICPR1