Demo Data from EDBT 2026 / reviewers in the wild / expert
Sicheng Wang 0003
dblp:45/9063-3
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1Applied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Optimization for machine learning · 100% | |
| Computer graphics and multimedia
1 paper |
Image and video processing · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Optimization for machine learning
convergence analysis |
0.4 | 1 | 2019 | Plug-and-Play Methods Provably Converge with Properly Trained Denoisers · ICML 2019 |
Machine learning › Optimization for machine learning
proximal methods |
0.4 | 1 | 2019 | Plug-and-Play Methods Provably Converge with Properly Trained Denoisers · ICML 2019 |
Image and video processing
image restoration |
0.4 | 1 | 2019 | Plug-and-Play Methods Provably Converge with Properly Trained Denoisers · ICML 2019 |
Image and video processing › image restoration › inverse problem › inverse problem regularization
plug-and-play priors |
0.4 | 1 | 2019 | Plug-and-Play Methods Provably Converge with Properly Trained Denoisers · ICML 2019 |
Methods — techniques the papers use, named apart from their topics
spectral normalization · 0.8forward-backward splitting · 0.8ADMM · 0.8deep denoisers · 0.4deep denoiser · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Plug-and-Play Methods Provably Converge with Properly Trained DenoisersabstractPlug-and-play (PnP) is a non-convex framework that integrates modern denoising priors, such as BM3D or deep learning-based denoisers, into ADMM or other proximal algorithms. An advantage of PnP is that one can use pre-trained denoisers when there is not sufficient data for end-to-end training. Although PnP has been recently studied extensively with great empirical success, theoretical analysis addressing even the most basic question of convergence has been insufficient. In this paper, we theoretically establish convergence of PnP-FBS and PnP-ADMM, without using diminishing stepsizes, under a certain Lipschitz condition on the denoisers. We then propose real spectral normalization, a technique for training deep learning-based denoisers to satisfy the proposed Lipschitz condition. Finally, we present experimental results validating the theory. Ernest K. Ryu, Jialin Liu 0003, Sicheng Wang 0003, Xiaohan Chen 0001, Zhangyang Wang, Wotao Yin |
ICML | 3 |
| 2019 | Cone-Beam Computed Tomography (CBCT) Segmentation by Adversarial Learning Domain Adaptation
Xiaoqian Jia, Sicheng Wang 0003, Anjali Balagopal, Dan Nguyen, Ming Yang 0008, Zhangyang Wang, Jim Xiuquan Ji, Xiaoning Qian, Steve B. Jiang |
MICCAI (6) | 2 |