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Alex Tong

dblp:46/11529 · DBLP profile ↗
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2ranked-venue papers
1as first author
1since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Autonomous driving · 50% Learning theory · 50%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Learning theory › online learning
online model selection
0.912025
Online Aggregation of Trajectory Predictors · ICRA 2025
Robotics › Autonomous driving
trajectory prediction
0.912025
Online Aggregation of Trajectory Predictors · ICRA 2025

Methods — techniques the papers use, named apart from their topics

online convex optimization · 0.9mixture of experts · 0.9gradient-based expert weighting · 0.9
YearPublicationVenuePosition
2025 Online Aggregation of Trajectory Predictors
abstract
Trajectory prediction, the task of forecasting future agent behavior from past data, is central to safe and efficient autonomous driving. A diverse set of methods (e.g., rule-based or learned with different architectures and datasets) have been proposed, yet it is often the case that the performance of these methods is sensitive to the deployment environment (e.g., how well the design rules model the environment, or how accurately the test data match the training data). Building upon the principled theory of online convex optimization but also going beyond convexity and stationarity, we present a lightweight and model-agnostic method to aggregate different trajectory predictors online. We propose treating each individual trajectory predictor as an “expert” and maintaining a probability vector to mix the outputs of different experts. Then, the key technical approach lies in leveraging online data - the true agent behavior to be revealed at the next timestepto form a convex-or-nonconvex, stationary-or-dynamic loss function whose gradient steers the probability vector towards choosing the best mixture of experts. We instantiate this method to aggregate trajectory predictors trained on different cities in the nuScenes dataset and show that it performs just as well, if not better than, any singular model, even when deployed on the out-of-distribution LYFT dataset.
Alex Tong, Apoorva Sharma, Sushant Veer, Marco Pavone 0001
ICRA1
2002 Application of Information Technology: Web-based Three-dimensional Virtual Body Structures: W3D-VBS
abstract
Major efforts are being made to improve the teaching of human anatomy to foster cognition of visuospatial relationships. The Visible Human Project of the National Library of Medicine makes it possible to create virtual reality-based applications for teaching anatomy. Integration of traditional cadaver and illustration-based methods with Internet-based simulations brings us closer to this goal. Web-based three-dimensional Virtual Body Structures (W3D-VBS) is a next-generation immersive anatomical training system for teaching human anatomy over the Internet. It uses Visible Human data to dynamically explore, select, extract, visualize, manipulate, and stereoscopically palpate realistic virtual body structures with a haptic device. Tracking user's progress through evaluation tools helps customize lesson plans. A self-guided "virtual tour" of the whole body allows investigation of labeled virtual dissections repetitively, at any time and place a user requires it.
Bharti Temkin, Eric Acosta, Paul Hatfield, Erhan Önal, Alex Tong
J. Am. Medical Informatics Assoc.5