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Takeshi Hoshino

dblp:46/1477 · DBLP profile ↗
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5ranked-venue papers
0as first author
0since 2021 · last 2006
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 2Graphics, computer vision, multimedia, augmented reality and games · 2Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Virtual and augmented reality · 76% Visual content generation and editing · 15% Multimedia systems and quality of experience · 9%
Computer architecture, parallel and distributed computing, and storage systems
2 papers
High-performance computing · 98% Processor architecture and microarchitecture · 2%

Topics — the 9 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality › 3d display
360-degree viewable display
0.122006
Transpost: A Novel Approach to the Display and Transmission of 360 Degrees-Viewable 3D Solid Images · IEEE Trans. Vis. Comput. Graph. 2006
Transpost: 360 deg-Viewable Three-Dimensional Display System · Proc. IEEE 2006
Virtual and augmented reality
3d display
0.122006
Transpost: A Novel Approach to the Display and Transmission of 360 Degrees-Viewable 3D Solid Images · IEEE Trans. Vis. Comput. Graph. 2006
Transpost: 360 deg-Viewable Three-Dimensional Display System · Proc. IEEE 2006
High-performance computing
scientific computing systems
0.122006
Gordon Bell finalists I - Large scale drop impact analysis of mobile phone using ADVC on Blue Gene/L · SC 2006
QCDPAX-an MIMD array of vector processors for the numerical simulation of quantum chromodynamics · SC 1989
Virtual and augmented reality › 3d display
volumetric display
0.112006
Transpost: A Novel Approach to the Display and Transmission of 360 Degrees-Viewable 3D Solid Images · IEEE Trans. Vis. Comput. Graph. 2006
High-performance computing
finite element method
0.112006
Gordon Bell finalists I - Large scale drop impact analysis of mobile phone using ADVC on Blue Gene/L · SC 2006
High-performance computing
performance optimization at scale
0.112006
Gordon Bell finalists I - Large scale drop impact analysis of mobile phone using ADVC on Blue Gene/L · SC 2006
High-performance computing
structural analysis
0.112006
Gordon Bell finalists I - Large scale drop impact analysis of mobile phone using ADVC on Blue Gene/L · SC 2006
High-performance computing › large-scale simulation
quantum chromodynamics simulation
0.011989
QCDPAX-an MIMD array of vector processors for the numerical simulation of quantum chromodynamics · SC 1989
Processor architecture and microarchitecture
vector processor
0.011989
QCDPAX-an MIMD array of vector processors for the numerical simulation of quantum chromodynamics · SC 1989

Methods — techniques the papers use, named apart from their topics

reverse optical process · 0.1parallel structural analysis · 0.1multiple-angle projection · 0.1multi-angle projection · 0.1directional reflective screen · 0.1
YearPublicationVenuePosition
2006 Gordon Bell finalists I - Large scale drop impact analysis of mobile phone using ADVC on Blue Gene/L
abstract
Existing commercial finite element analysis (FEA) codes do not exhibit the performance necessary for large scale analysis on parallel computer systems. In this paper, we demonstrate the performance characteristics of a commercial parallel structural analysis code, ADVC, on Blue Gene/L (BG/L). The numerical algorithm of ADVC is described, tuned, and optimized on BG/L, and then a large scale drop impact analysis of a mobile phone is performed. The model of the mobile phone is a nearly-full assembly that includes inner structures. The size of the model we have analyzed has 47 million nodal points and 142 million DOFs. This does not seem exceptionally large, but the dynamic impact analysis of a product model, with the contact condition on the entire surface of the outer case under this size, cannot be handled by other CAE systems. Our analysis is an unprecedented attempt in the electronics industry. It took only half a day, 12.1 hours, for the analysis of about 2.4 milliseconds. The floating point operation performance obtained has been 538 GFLOPS on 4096 node of BG/L.
Hiroshi Akiba, Tomonobu Ohyama, Yoshinoir Shibata, Kiyoshi Yuyama, Yoshikazu Katai, Ryuichi Takeuchi, Takeshi Hoshino, Shinobu Yoshimura, Hirohisa Noguchi, Manish Gupta 0002, John A. Gunnels, Vernon Austel, Yogish Sabharwal, Rahul Garg 0001, Shoji Kato, Takashi Kawakami, Satoru Todokoro, Junko Ikeda
SC7
2006 Transpost: 360 deg-Viewable Three-Dimensional Display System
abstract
Three-dimensional (3-D) displays are drawing attention as next-generation devices. Some techniques which can reproduce 3-D images prepared in advance have already been developed. However, technology for the transmission of 3-D moving pictures in real time is yet to be achieved. In this paper, we present a novel method for 360/spl deg/ viewable 3-D displays and the Transpost system in which we implement the method. The basic concept of our system is to project multiple images of the object, taken from different angles, onto a spinning screen. The key to the method is projection of the images onto a directionally reflective screen with a limited viewing angle. The images are reconstructed to give the viewer a 3-D image of the object displayed on the screen. The display system can present images of computer-graphics pictures, live pictures, and movies. Furthermore, the reverse optical process of that in the display system can be used to record images of the subject from multiple directions; the images can then be transmitted to the display in real-time. We have developed prototypes of a 3-D display and a 3-D human-image transmission system. Our preliminary working prototypes demonstrate new possibilities of expression and forms of communication.
Rieko Otsuka, Takeshi Hoshino, Youichi Horry
Proc. IEEE2
2006 Transpost: A Novel Approach to the Display and Transmission of 360 Degrees-Viewable 3D Solid Images
abstract
Three-dimensional displays are drawing attention as next-generation devices. Some techniques which can reproduce three-dimensional images prepared in advance have already been developed. However, technology for the transmission of 3D moving pictures in real-time is yet to be achieved. In this paper, we present a novel method for 360-degrees viewable 3D displays and the Transpost system in which we implement the method. The basic concept of our system is to project multiple images of the object, taken from different angles, onto a spinning screen. The key to the method is projection of the images onto a directionally reflective screen with a limited viewing angle. The images are reconstructed to give the viewer a three-dimensional image of the object displayed on the screen. The display system can present images of computer-graphics pictures, live pictures, and movies. Furthermore, the reverse optical process of that in the display system can be used to record images of the subject from multiple directions. The images can then be transmitted to the display in real-time. We have developed prototypes of a 3D display and a 3D human-image transmission system. Our preliminary working prototypes demonstrate new possibilities of expression and forms of communication.
Rieko Otsuka, Takeshi Hoshino, Youichi Horry
IEEE Trans. Vis. Comput. Graph.2
2004 Transpost: all-around display system for 3D solid image
abstract
A novel method for an all-around display system that shows three-dimensional stereo images without the need for special goggles has been developed. This system simply needs a directional-reflection screen, mirrors, and a standard projector. The basic concept behind this system is to make use of the phenomenon called "afterimage" that occurs when screen is spinning. The key to this approach is to make a directional reflection screen with a limited viewing angle and project images onto it. The projected image is made up of 24 images of an object, taken from 24 different angles. By reconstructing this image, a three-dimensional object can be displayed on the screen. The display system can present images of computer-graphics and photographs, full-length movies, and so on.Our aim is to make a system for not only displaying images but also for interacting with them. Several display examples demonstrated that the system will be useful in applications such as guide displays in public places and facilities.
Rieko Otsuka, Takeshi Hoshino, Youichi Horry
VRST2
1989 QCDPAX-an MIMD array of vector processors for the numerical simulation of quantum chromodynamics
abstract
Article Free Access Share on QCDPAX-an MIMD array of vector processors for the numerical simulation of quantum chromodynamics Authors: T. Shirakawa Institute of Engineering Mechanics Institute of Engineering MechanicsView Profile , T. Hoshino Institute of Engineering Mechanics Institute of Engineering MechanicsView Profile , Y. Oyanagi Institute of Information Sciences Institute of Information SciencesView Profile , Y. Iwasaki Institute of PiIysics, University of Tsukuba, Tsukuba, Ibaraki 305, JAPAN Institute of PiIysics, University of Tsukuba, Tsukuba, Ibaraki 305, JAPANView Profile , T. Yoshie Institute of PiIysics, University of Tsukuba, Tsukuba, Ibaraki 305, JAPAN Institute of PiIysics, University of Tsukuba, Tsukuba, Ibaraki 305, JAPANView Profile Authors Info & Claims Supercomputing '89: Proceedings of the 1989 ACM/IEEE conference on SupercomputingAugust 1989 Pages 495–504https://doi.org/10.1145/76263.76318Published:01 August 1989Publication History 9citation168DownloadsMetricsTotal Citations9Total Downloads168Last 12 Months4Last 6 weeks1 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my Alerts New Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteeReaderPDF
Tomonori Shirakawa, Takeshi Hoshino, Yoshio Oyanagi, Yohei Iwasaki, T. Yoshié
SC2