EDBT 2026 Demo / reviewers in the wild / expert
Jan Jacobs
dblp:46/193
· DBLP profile ↗
3ranked-venue papers
1as first author
1since 2021 · last 2024
0009-0007-2496-3847ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 3 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorArtificial intelligence and machine learning · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
User interface design and tools · 43% Human-robot interaction · 43% Usability and user experience research · 13% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computational science and engineering · 100% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
User interface design and tools
design guidelines |
0.8 | 1 | 2024 | Bridging HRI Theory and Practice: Design Guidelines for Robot Communication in Dairy Farming · HRI 2024 |
Human-robot interaction
robot communication |
0.8 | 1 | 2024 | Bridging HRI Theory and Practice: Design Guidelines for Robot Communication in Dairy Farming · HRI 2024 |
Computational science and engineering
agricultural robotics |
0.2 | 1 | 2024 | Bridging HRI Theory and Practice: Design Guidelines for Robot Communication in Dairy Farming · HRI 2024 |
Usability and user experience research › UX practice
theory-practice gap |
0.2 | 1 | 2024 | Bridging HRI Theory and Practice: Design Guidelines for Robot Communication in Dairy Farming · HRI 2024 |
Haptics and multimodal interaction
haptic rendering |
0.0 | 1 | 2011 | A soft hand model for physically-based manipulation of virtual objects · VR 2011 |
Methods — techniques the papers use, named apart from their topics
design research · 1.5soft body simulation · 0.1lattice-shape matching · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Bridging HRI Theory and Practice: Design Guidelines for Robot Communication in Dairy FarmingabstractUsing HRI theory to inform robot development is an important, but difficult, endeavor. This paper explores the relationship between HRI theory and HRI practice through a design project on the development of design guidelines for human-robot communication together with a dairy farming robot manufacturer. The design guidelines, a type of intermediate-level knowledge, were intended to enrich the specialized knowledge of the company on farming context with relevant academic knowledge. In this process, we identified that HRI theories were used as a frame, a tool, best practices, and a reference; while the HRI practice provided a context, a reference, and validation for the theories. Our intended contribution is to propose a means to facilitate exchanges both ways between HRI theory and practice and add to the emerging repertoire of designerly ways of producing knowledge in HRI. Nazli Cila, Irene González González, Jan Jacobs, Marco C. Rozendaal |
HRI | 3 |
| 2011 | A soft hand model for physically-based manipulation of virtual objectsabstractWe developed a new hand model for increasing the robustness of finger-based manipulations of virtual objects. Each phalanx of our hand model consists of a number of deformable soft bodies, which dynamically adapt to the shape of grasped objects based on the applied forces. Stronger forces directly result in larger contact areas, which increase the friction between hand and object as would occur in reality. For a robust collision-based soft body simulation, we extended the lattice-shape matching algorithm to work with adaptive stiffness values, which are dynamically derived from force and velocity thresholds. Our implementation demonstrates that this approach allows very precise and robust grasping, manipulation and releasing of virtual objects and performs in real-time for a variety of complex scenarios. Additionally, laborious tuning of object and friction parameters is not necessary for the wide range of objects that we typically grasp with our hands. Jan Jacobs, Bernd Fröhlich 0001 |
VR | 1 |
| 2006 | Combining query and visual search for knowledge mappingabstractSearching through information can be done in two ways: by querying and browsing. In the literature these approaches are treated separately. However every search usually consists of a combination of browsing and querying. Therefore this paper is about combining querying and browsing in one search interface. Our hypothesis is that both strategies can be combined and users will be better supported in their search for information. A model is presented how to combine these approaches and this model is evaluated by applying it in the knowledge-mapping domain. We will show that combining both strategies in one model is possible. Based on our evaluation of the application of this model we conclude that the users understand this combination and find it to be helpful. However several technical issues need to be addressed in our future research to confirm the usefulness of this combination. Samuel Driessen, Jan Jacobs, Willem-Olaf Huijsen |
IV | 2 |