EDBT 2026 Demo / reviewers in the wild / expert
Mingju Liu
dblp:46/4616
· DBLP profile ↗
6ranked-venue papers
3as first author
6since 2021 · last 2026
0009-0008-9669-2561ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 4 · 2 first-author · 4 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | MapTune: Versatile ASIC Technology Mapping via Reinforcement Learning Guided Library TuningabstractTechnology mapping involves mapping logical circuits to a library of standard cells. Traditionally, a full technology library is used, leading to a large search space and potential runtime overhead. Motivated by randomly sampled technology mapping case studies, we propose MapTune to address this challenge by utilizing reinforcement learning to make design-specific cell selection choices. By learning from the environment and guided by the reward, MapTune refines the cell selection process, resulting in a reduced search space and potentially improved mapping quality. The effectiveness of MapTune is evaluated on a wide range of benchmarks, different technology libraries, and various technology mappers. The empirical results demonstrate that MapTune achieves higher mapping accuracy and reduces delay/area across various circuit designs, technology libraries, and mappers. The article also discusses the Pareto-Optimal exploration and confirms the perpetual delay-area tradeoff. Conducted on benchmark suites ISCAS 85/89, ITC/ISCAS 99, VTR8.0, and EPFL benchmarks, the post-technology mapping and post-sizing quality-of-results (QoR) have been significantly improved, with average Area-Delay Product (ADP) improvement of 16.56% among all different exploration settings in MapTune. The improvements consistently remained for four different technologies (7 nm, 45 nm, 130 nm, and 180 nm) with various mappers including both state-of-the-art open-source and commercial synthesis tools. Mingju Liu, Daniel Robinson, Johannes Maximilian Kühn, Rongjian Liang, Haoxing Ren, Cunxi Yu |
ACM Trans. Design Autom. Electr. Syst. | 1 |
| 2025 | SGSS: Streaming 6-DoF Navigation of Gaussian Splat Scenesabstract3D Gaussian Splatting (3DGS) is an emerging approach for training and representing real-world 3D scenes. Due to its photorealistic novel view synthesis and fast rendering speed (e.g., over 100 FPS), it has the potential to transform how scenes that can be explored in 6 degrees-of-freedom (6-DoF) are represented. However, a limiting factor of 3DGS is its large size, which requires high network bandwidth for streaming reconstructed real-world 3D scenes. Mufeng Zhu, Mingju Liu, Cunxi Yu, Cheng-Hsin Hsu, Yao Liu 0001 |
MMSys | 2 |
| 2024 | MapTune: Advancing ASIC Technology Mapping via Reinforcement Learning Guided Library TuningabstractTechnology mapping involves mapping logical circuits to a library of cells. Traditionally, the full technology library is used, leading to a large search space and potential overhead. Motivated by randomly sampled technology mapping case studies, we propose MapTune framework that addresses this challenge by utilizing reinforcement learning to make design-specific choices during cell selection. By learning from the environment, MapTune refines the cell selection process, resulting in a reduced search space and potentially improved mapping quality. Mingju Liu, Daniel Robinson, Cunxi Yu |
ICCAD | 1 |
| 2024 | Differentiable Combinatorial Scheduling at ScaleabstractThis paper addresses the complex issue of resource-constrained scheduling, an NP-hard problem that spans critical areas including chip design and high-performance computing. Traditional scheduling methods often stumble over scalability and applicability challenges. We propose a novel approach using a differentiable combinatorial scheduling framework, utilizing Gumbel-Softmax differentiable sampling technique. This new technical allows for a fully differentiable formulation of linear programming (LP) based scheduling, extending its application to a broader range of LP formulations. To encode inequality constraints for scheduling tasks, we introduce constrained Gumbel Trick, which adeptly encodes arbitrary inequality constraints. Consequently, our method facilitates an efficient and scalable scheduling via gradient descent without the need for training data. Comparative evaluations on both synthetic and real-world benchmarks highlight our capability to significantly improve the optimization efficiency of scheduling, surpassing state-of-the-art solutions offered by commercial and open-source solvers such as CPLEX, Gurobi, and CP-SAT in the majority of the designs. Mingju Liu, Zhiru Zhang, Cunxi Yu |
ICML | 1 |
| 2024 | DAG-Aware Synthesis OrchestrationabstractModern logic synthesis techniques use multi-level technology-independent representations like And-Inverter-Graphs (AIGs) for digital logic. This involves structural rewriting, resubstitution, and refactoring based on directed-acyclic-graph (DAGs) traversal. Existing DAG-aware logic synthesis algorithms are designed to perform one specific optimization during a single DAG traversal. However, we empirically identify and demonstrate that these algorithms are limited in quality-of-results due to the solely considered optimization operation in the design concept. This work proposes Synthesis Orchestration, which is a fine-grained node-level optimization implying multiple optimizations during the single traversal of the graph. Our experimental results are comprehensively conducted on all 104 designs collected from ISCAS’85/89/99, VTR, and EPFL benchmark suites. The orchestration algorithms consistently outperform existing optimizations, rewriting, resubstitution, refactoring, leading to an average of 4% more node reduction with reasonable runtime cost for the single optimization. Moreover, we evaluate the orchestration algorithm in the sequential optimization, and as a plug-in algorithm in resyn and resyn3 flows in ABC, which demonstrate consistent logic minimization improvements (1%, 4.7% and 11.5% more node reduction on average). Finally, we integrate the orchestration into OpenROAD for end-to-end performance evaluations. Our results demonstrate the advantages of the orchestration optimization techniques, even after technology mapping and post-routing in the design flow. Mingju Liu, Haoxing Ren, Alan Mishchenko, Cunxi Yu |
IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. | 2 |
| 2023 | Invited Paper: Verilog-to-PyG - A Framework for Graph Learning and Augmentation on RTL DesignsabstractThe complexity of modern hardware designs necessitates advanced methodologies for optimizing and analyzing modern digital systems. In recent times, machine learning (ML) methodologies have emerged as potent instruments for assessing design quality-of-results at the Register-Transfer Level (RTL) or Boolean level, aiming to expedite design exploration of advanced RTL configurations. In this presentation, we introduce an innovative open-source framework that translates RTL designs into graph representation foundations, which can be seamlessly integrated with the PyTorch Geometric graph learning platform. Furthermore, the Verilog-to-PyG (V2PYG) framework is compatible with the open-source Electronic Design Automation (EDA) toolchain OpenROAD, facilitating the collection of labeled datasets in an utterly open-source manner. Additionally, we will present novel RTL data augmentation methods (incorporated in our framework) that enable functional equivalent design augmentation for the construction of an extensive graph-based RTL design database. Lastly, we will showcase several using cases of V2PYG with detailed scripting examples. V2PYG can be found at https://yu-maryland.github.io/Verilog-to-PyG/. Mingju Liu, Alan Mishchenko, Cunxi Yu |
ICCAD | 2 |