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Benjamin Bayart

dblp:46/5848 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visualization and visual analytics · 77% Virtual and augmented reality · 23%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computing education · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics › 3d visualization
CAD visualization
0.212015
TechViz XL helps KITs Formula Student car "become alive" · VR 2015
Computing education › STEM education
engineering education
0.112015
TechViz XL helps KITs Formula Student car "become alive" · VR 2015
Virtual and augmented reality
immersive visualization
0.112015
TechViz XL helps KITs Formula Student car "become alive" · VR 2015

Methods — techniques the papers use, named apart from their topics

VR system software · 0.4
YearPublicationVenuePosition
2015 TechViz XL helps KITs Formula Student car "become alive"
abstract
TechViz has been a supporter of Formula Student at KIT for several years reflecting the companys long-term commitment to enhance engineering and education by providing students with powerful VR system software to connect curriculum to real-world applications. Incorporating immersive visualisation and interaction environment into Formula Student vehicle design is proven to deliver race day success, by helping to detect faults and optimise product life cycle. The TechViz LESC system helps to improve the car design despites the short limit of time, thanks to the direct visualisation in the VR system of the CAD mockup and the ease of usage for non-VR experts.
Benjamin Bayart, Alexis Vartanian, Polina Häfner, Jivka Ovtcharova
VR1