Demo Data from EDBT 2026 / reviewers in the wild / expert
Ahna Reza Girshick
dblp:46/5941
· DBLP profile ↗
3ranked-venue papers
1as first author
0since 2021 · last 2017
0009-0000-8790-0586ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-authorDatabases, data management, data science and information retrieval · 1Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Bioinformatics and computational biology · 100% | |
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Bioinformatics and computational biology
population genetics |
0.3 | 1 | 2017 | Estimation of Recent Ancestral Origins of Individuals on a Large Scale · KDD 2017 |
Virtual and augmented reality › depth perception
focus cues |
0.0 | 1 | 2004 | A stereo display prototype with multiple focal distances · ACM Trans. Graph. 2004 |
Virtual and augmented reality › 3d display
stereoscopic display |
0.0 | 1 | 2004 | A stereo display prototype with multiple focal distances · ACM Trans. Graph. 2004 |
Virtual and augmented reality › 3d display
volumetric display |
0.0 | 1 | 2004 | A stereo display prototype with multiple focal distances · ACM Trans. Graph. 2004 |
Methods — techniques the papers use, named apart from their topics
network analysis · 0.3community detection · 0.3classification · 0.3fixed-viewpoint volumetric display · 0.01-d texture mapping · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2017 | Estimation of Recent Ancestral Origins of Individuals on a Large ScaleabstractThe last ten years have seen an exponential growth of direct-to-consumer genomics. One popular feature of these tests is the report of a distant ancestral inference profile-a breakdown of the regions of the world where the test-taker's ancestors may have lived. While current methods and products generally focus on the more distant past (e.g., thousands of years ago), we have recently demonstrated that by leveraging network analysis tools such as community detection, more recent ancestry can be identified. However, using a network analysis tool like community detection on a large network with potentially millions of nodes is not feasible in a live production environment where hundreds or thousands of new genotypes are processed every day. In this study, we describe a classification method that leverages network features to assign individuals to communities in a large network corresponding to recent ancestry. We recently launched a beta version of this research as a new product feature at AncestryDNA. Ross E. Curtis, Ahna Reza Girshick |
KDD | 2 |
| 2005 | The psychology of art and the evolution of the conscious brain by Robert L. Solso, MIT Press, 2004
Ahna Reza Girshick |
Pattern Anal. Appl. | 1 |
| 2004 | A stereo display prototype with multiple focal distancesabstractTypical stereo displays provide incorrect focus cues because the light comes from a single surface. We describe a prototype stereo display comprising two independent fixed-viewpoint volumetric displays. Like autostereoscopic volumetric displays, fixed-viewpoint volumetric displays generate near-correct focus cues without tracking eye position, because light comes from sources at the correct focal distances. (In our prototype, from three image planes at different physical distances.) Unlike autostereoscopic volumetric displays, however, fixed-viewpoint volumetric displays retain the qualities of modern projective graphics: view-dependent lighting effects such as occlusion, specularity, and reflection are correctly depicted; modern graphics processor and 2-D display technology can be utilized; and realistic fields of view and depths of field can be implemented. While not a practical solution for general-purpose viewing, our prototype display is a proof of concept and a platform for ongoing vision research. The design, implementation, and verification of this stereo display are described, including a novel technique of filtering along visual lines using 1-D texture mapping. Kurt Akeley, Simon J. Watt, Ahna Reza Girshick, Martin S. Banks |
ACM Trans. Graph. | 3 |