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Alberto Paoluzzi

dblp:46/6189 · DBLP profile ↗
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22ranked-venue papers
11as first author
2since 2021 · last 2025
0000-0002-3958-8089ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 19 · 11 first-author · 2 since 2021Security and privacy · 1Databases, data management, data science and information retrieval · 1Human-computer interaction and ubiquitous computing · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
11 papers
Geometric modeling and processing · 98% Computer animation and physical simulation · 2%
Theoretical computer science
4 papers
Computational geometry · 63% Logic in computer science · 37%

Topics — the 12 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
solid modeling
1.672025
Computational Topology, Boolean Algebras, and Solid Modeling · Comput. Aided Des. 2025
Finite Algebras for Solid Modeling using Julia's Sparse Arrays · Comput. Aided Des. 2023
A PLaSM Primer: Geometric Programming for Computer-Aided Design · Comput. Aided Des. 2004
Logic in computer science › algebraic logic
boolean algebra
0.312025
Computational Topology, Boolean Algebras, and Solid Modeling · Comput. Aided Des. 2025
Computational geometry
geometric modeling and processing
0.322014
Linear algebraic representation for topological structures · Comput. Aided Des. 2014
Fast computation of inertia through affinely extended Euler tensor · Comput. Aided Des. 2006
Geometric modeling and processing
computational geometry
0.222023
Finite Algebras for Solid Modeling using Julia's Sparse Arrays · Comput. Aided Des. 2023
Bilinear matrix forms for the area of polygons · Comput. Aided Des. 1996
Computational geometry › computational topology
topological data structures
0.212014
Linear algebraic representation for topological structures · Comput. Aided Des. 2014
Geometric modeling and processing
computer-aided design
0.012004
A PLaSM Primer: Geometric Programming for Computer-Aided Design · Comput. Aided Des. 2004
Geometric modeling and processing › shape representation
simplicial complex
0.011993
Dimension-Independent Modeling with Simplicial Complexes · ACM Trans. Graph. 1993
Geometric modeling and processing › computer-aided design › computer-aided geometric design › geometric constraints
variational geometry
0.011992
Programming language for solid variational geometry · Comput. Aided Des. 1992
Geometric modeling and processing › solid modeling
boundary evaluation
0.011991
Extrusion and boundary evaluation for multidimensional polyhedra · Comput. Aided Des. 1991
Geometric modeling and processing › computational geometry
geometric algorithms
0.011990
Boundary integration over linear polyhedra · Comput. Aided Des. 1990
Programming languages and type systems
domain-specific languages
0.011992
Programming language for solid variational geometry · Comput. Aided Des. 1992
Geometric modeling and processing › solid modeling
polyhedral models
0.011990
Boundary integration over linear polyhedra · Comput. Aided Des. 1990

Methods — techniques the papers use, named apart from their topics

boolean algebra · 1.7sparse arrays · 0.7julia · 0.7PLaSM · 0.0bilinear matrix forms · 0.0programming approach · 0.0programming language design · 0.0functional programming · 0.0winged scheme · 0.0NURBS · 0.0
YearPublicationVenuePosition
2025 Computational Topology, Boolean Algebras, and Solid Modeling
Alberto Paoluzzi, Giorgio Scorzelli
Comput. Aided Des.1
2023 Finite Algebras for Solid Modeling using Julia's Sparse Arrays
Alberto Paoluzzi, Vadim Shapiro, Antonio DiCarlo, Giorgio Scorzelli, Elia Onofri
Comput. Aided Des.1
2014 Linear algebraic representation for topological structures
Antonio DiCarlo, Alberto Paoluzzi, Vadim Shapiro
Comput. Aided Des.2
2009 Discrete physics using metrized chains
abstract
Over the last fifty years, there have been numerous efforts to develop comprehensive discrete formulations of geometry and physics from first principles: from Whitney's geometric integration theory [33] to Harrison's theory of chainlets [16], including Regge calculus in general relativity [26, 34], Tonti's work on the mathematical structure of physical theories [30] and their discrete formulation [31], plus multifarious researches into so-called mimetic discretization methods [28], discrete exterior calculus [11, 12], and discrete differential geometry [2, 10]. All these approaches strive to tell apart the different mathematical structures---topological, differentiable, metrical---underpinning a physical theory, in order to make the relationships between them more transparent. While each component is reasonably well understood, computationally effective connections between them are not yet well established, leading to difficulties in combining and progressively refining geometric models and physics-based simulations. This paper proposes such a connection by introducing the concept of metrized chains, meant to establish a discrete metric structure on top of a discrete measure-theoretic structure embodied in the underlying notion of measured (real-valued) chains. These, in turn, are defined on a cell complex, a finite approximation to a manifold which abstracts only its topological properties.
Antonio DiCarlo, Franco Milicchio, Alberto Paoluzzi, Vadim Shapiro
Symposium on Solid and Physical Modeling3
2009 Chain-Based Representations for Solid and Physical Modeling
abstract
In this paper, we show that the (co)chain complex associated with a decomposition of the computational domain, commonly called a mesh in computational science and engineering, can be represented by a block-bidiagonal matrix that we call the Hasse matrix. Moreover, we show that topology-preserving mesh refinements, produced by the action of (the simplest) Euler operators, can be reduced to multilinear transformations of the Hasse matrix representing the complex. Our main result is a new representation of the (co)chain complex underlying field computations, a representation that provides new insights into the transformations induced by local mesh refinements. Our approach is based on first principles and is general in that it applies to most representational domains that can be characterized as cell complexes, without any restrictions on their type, dimension, codimension, orientability, manifoldness, and connectedness.
Antonio DiCarlo, Franco Milicchio, Alberto Paoluzzi, Vadim Shapiro
IEEE Trans Autom. Sci. Eng.3
2008 Critical Infrastructures as Complex Systems: A Multi-level Protection Architecture
Pierluigi Assogna, Glauco Bertocchi, Antonio DiCarlo, Franco Milicchio, Alberto Paoluzzi, Giorgio Scorzelli, Michele Vicentino, Roberto Zollo
CRITIS5
2008 A codimension-zero approach to discretizing and solving field problems
Franco Milicchio, Antonio DiCarlo, Alberto Paoluzzi, Vadim Shapiro
Adv. Eng. Informatics3
2007 Solid and physical modeling with chain complexes
abstract
In this paper we show that the (co)chain complex associated with a decomposition of the computational domain, commonly called a mesh in computational science and engineering, can be represented by a block-bidiagonal matrix that we call the Hasse matrix. Moreover, we show that topology-preserving mesh refinements, produced by the action of (the simplest) Euler operators, can be reduced to multi-linear transformations of the Hasse matrix representing the complex.
Antonio DiCarlo, Franco Milicchio, Alberto Paoluzzi, Vadim Shapiro
Symposium on Solid and Physical Modeling3
2007 Elmar Langetepe and Gabriel Zachmann, An enjoyable introduction to computational geometry, Geometric data structures for computer graphics, AK Peters Ltd. (2006) ISBN 1-56881-235-3, pp 369
Alberto Paoluzzi
Comput. Aided Des.1
2006 Fast computation of inertia through affinely extended Euler tensor
Antonio DiCarlo, Alberto Paoluzzi
Comput. Aided Des.2
2004 A PLaSM Primer: Geometric Programming for Computer-Aided Design
Alberto Paoluzzi, Wiley Chichester
Comput. Aided Des.1
1999 Rapid Development of VRML Content via Geometric Programming
Alberto Paoluzzi, S. Francesi, S. Portuesi, Michele Vicentino
EGVE1
1999 A programming approach for complex animations. Part I. Methodology
Chandrajit L. Bajaj, Claudio Baldazzi, Steve Cutchin, Alberto Paoluzzi, Valerio Pascucci, Michele Vicentino
Comput. Aided Des.4
1999 A programming approach for complex animations. Part II. Reconstruction of a real disaster
Alberto Paoluzzi, Andrea D'Ambrogio
Comput. Aided Des.1
1996 Bilinear matrix forms for the area of polygons
Alberto Paoluzzi
Comput. Aided Des.1
1995 Geometric Programming: A Programming Approach to Geometric Design
abstract
This article presents a functional programming approach to geometric design with embedded polyhedral complexes. Its main goals are to show the expressive power of the language as well as its usefulness for geometric design. The language, named PLASM (the Programming LAnguage for Solid Modeling), introduces a very high level approach to “constructive” or “generative” modeling. Geometrical objects are generated by evaluating some suitable language expressions. Because generating expressions can be easily combined, the language also extends the standard variational geometry approach by supporting classes of geometric objects with varying topology and shape. The design language PLASM can be roughly considered as a geometry-oriented extension of a subset of the functional language FL. The language takes a dimension-independent approach to geometry representation and algorithms. In particular it implements an algebraic calculus over embedded polyhedra of any dimension. The generated objects are always geometrically consistent because the validity of geometry is guaranteed at a syntactical level. Such an approach allows one to use a representation scheme which is weaker than those usually adopted in solid modelers, thus encompassing a broader geometric domain, which contains solids, surfaces, and wire-frames, as well as higher-dimensional objects.
Alberto Paoluzzi, Valerio Pascucci, Michele Vicentino
ACM Trans. Graph.1
1993 Parallel depth-merge: A paradigm for hidden surface removal
Roberto Scopigno, Alberto Paoluzzi, Stefano Guerrini, G. Rumolo
Comput. Graph.2
1993 Dimension-Independent Modeling with Simplicial Complexes
abstract
Dealing with simplicial decompositions which are dimension independent allows for the convergence of disparate viewpoints from computer graphics, solid and geometric modeling.In this framework it is possible to treat in a unified manner several geometric problems, such as solid modeling of articulated objects, simplicial approximation of curved manifolds, motion encoding and interference detection, free configuration space computation, and graphical representation of multidimensional data.In the paper the authora describe the winged scheme, a simple representation based on simplicial decompositions, which can be used for linear polyhedra of any dimension and which allows for "solid" approximation of curved manifolds when combined with curved maps (e.g., NURBS).Various operators and algorithms are discussed, including boundary evaluation, linear and screw extrusion, grid generation, simplicial maps, and set operations.A simple manipulation language is also introduced, and some nontrivial examples are discussed.
Alberto Paoluzzi, Fausto Bernardini, Carlo Cattani, Vincenzo Ferrucci
ACM Trans. Graph.1
1992 Programming language for solid variational geometry
Alberto Paoluzzi, Claudio Sansoni
Comput. Aided Des.1
1991 Extrusion and boundary evaluation for multidimensional polyhedra
Vincenzo Ferrucci, Alberto Paoluzzi
Comput. Aided Des.2
1990 Boundary integration over linear polyhedra
Carlo Cattani, Alberto Paoluzzi
Comput. Aided Des.2
1989 A Parallel HW/SW Environment for Image Synthesis
abstract
Abstract In designing graphical workstations for high‐level performance presentations of graphical models, the main goal nowadays is to perform some effective real‐time traversal and rendering of data. In this paper we present a reference model of parallel processing for graphics, taking into account the main aspects of colour rendering of solid hierarchical shapes; i.e., traversal of structures, hidden surfaces removal, shadow identification and light models. In particular, a parallel design of the main graphical algorithms is presented. Three abstract machines are proposed, designed respectively for data structure traversing, for depth ordering and shadows computation and finally for shape merging and screen processing. Such abstract machines, internally parallel, may be combined in various ways to define different physical architectures. CR Categories and Subject Descriptors : C.1.2 [Multiple Data Stream Architectures] MIMD Processors, Parallel Processors; 1.3.2 [Computer Graphics] Graphics Systems; 1.3.3 [Computer Graphics] Picture Generation ‐Display Algorithms, Viewing Algorithms; 1.3.7 [Computer Graphics] Three Dimensional Graphics and Realism ‐ Colour, Shading, Shadowing, Visible Line/Surface I Algorithms.
Alberto Paoluzzi, Maurizio Rosina, Roberto Scopigno
Comput. Graph. Forum1