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Bo Yang 0021

dblp:46/999-21 · DBLP profile ↗
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5ranked-venue papers
2as first author
1since 2021 · last 2026
0000-0003-3782-9093ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 5 · 2 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
2 papers
Parallel and multicore computing · 41% Energy-efficient computing · 32% Cloud and datacenter computing · 27%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Parallel and multicore computing
task scheduling
0.522016
Stackelberg Game Approach for Energy-Aware Resource Allocation in Data Centers · IEEE Trans. Parallel Distributed Syst. 2016
Quantum-Inspired Hyper-Heuristics for Energy-Aware Scheduling on Heterogeneous Computing Systems · IEEE Trans. Parallel Distributed Syst. 2016
Parallel and multicore computing › task scheduling › DAG scheduling
DAG scheduling on heterogeneous systems
0.212016
Quantum-Inspired Hyper-Heuristics for Energy-Aware Scheduling on Heterogeneous Computing Systems · IEEE Trans. Parallel Distributed Syst. 2016
Cloud and datacenter computing › resource management
datacenter resource management
0.212016
Stackelberg Game Approach for Energy-Aware Resource Allocation in Data Centers · IEEE Trans. Parallel Distributed Syst. 2016
Energy-efficient computing › energy-aware resource management
energy-aware resource allocation
0.212016
Stackelberg Game Approach for Energy-Aware Resource Allocation in Data Centers · IEEE Trans. Parallel Distributed Syst. 2016
Energy-efficient computing
energy-aware scheduling
0.212016
Quantum-Inspired Hyper-Heuristics for Energy-Aware Scheduling on Heterogeneous Computing Systems · IEEE Trans. Parallel Distributed Syst. 2016
Cloud and datacenter computing › resource allocation
game-theoretic resource allocation
0.212016
Stackelberg Game Approach for Energy-Aware Resource Allocation in Data Centers · IEEE Trans. Parallel Distributed Syst. 2016
Energy-efficient computing
power-performance tradeoff
0.112016
Quantum-Inspired Hyper-Heuristics for Energy-Aware Scheduling on Heterogeneous Computing Systems · IEEE Trans. Parallel Distributed Syst. 2016

Methods — techniques the papers use, named apart from their topics

stackelberg game · 0.2quantum-inspired learning · 0.2non-cooperative game · 0.2hyper-heuristic · 0.2fast solution evaluation · 0.2
YearPublicationVenuePosition
2026 HAGC: A Hardware-Aware Gradient Compression framework for distributed deep learning
Aiqiang Yang, Jie Liu 0002, Bo Yang 0021, Xiang Zhang 0008, Zeyao Mo, Keqin Li 0001
J. Syst. Archit.3
2020 A Stackelberg game approach to multiple resources allocation and pricing in mobile edge computing
Zhiyong Li 0001, Bo Yang 0021, Ke Nai, Keqin Li 0001
Future Gener. Comput. Syst.3
2018 Envy-free auction mechanism for VM pricing and allocation in clouds
Bo Yang 0021, Zhiyong Li 0001, Shilong Jiang, Keqin Li 0001
Future Gener. Comput. Syst.1
2016 Quantum-Inspired Hyper-Heuristics for Energy-Aware Scheduling on Heterogeneous Computing Systems
abstract
Power and performance tradeoff optimization is one of the most significant issues on heterogeneous multiprocessor or multicomputer systems (HMCSs) with dynamically variable voltage. In this paper, the problem is defined as energy-constrained performance optimization and performance-constrained energy optimization. Task scheduling for precedence-constrained parallel applications represented by a directed acyclic graph (DAG) in HMCSs is an NP-HARD problem. Over the last three decades, several task scheduling techniques have been developed for energy-aware scheduling. However, it is impossible for a single task scheduling technique to outperform all other techniques for all types of applications and situations. Motivated by these observations, hyperheuristic framework is introduced. Moreover, a quantum-inspired high-level learning strategy is proposed to improve the performance of this framework. Meanwhile, a fast solution evaluation technique is designed to reduce the computational burden for each iteration step. Experimental results show that the fast solution evaluation technique can improve average algorithm search speed by 38 percent and that the proposed algorithm generally exhibits outstanding convergence performance.
Zhiyong Li 0001, Bo Yang 0021, Günter Rudolph
IEEE Trans. Parallel Distributed Syst.3
2016 Stackelberg Game Approach for Energy-Aware Resource Allocation in Data Centers
abstract
Data centers hosting distributed computing systems consume huge amounts of electrical energy, contributing to high operational costs, whereas the utilization of data centers continues to be very low. Moreover, a data center generally consists of heterogeneous servers with different performance and energy. Failure to fully consider the heterogeneity of servers will lead to both sub-optimal energy saving and performance. In this study, we employ game theoretic approaches to model the problem of minimizing energy consumption as a Stackelberg game. In our model, the system monitor, who plays the role of the leader, can maximize profit by adjusting resource provisioning, whereas scheduler agents, who act as followers, can select resources to obtain optimal performance. In addition, we model the problem of minimizing average response time of tasks as a noncooperative game among decentralized scheduler agents as they compete with one another in the sharing resources. Several algorithms are presented to implement the game models. Simulation results demonstrate that the proposed technique has immense potential to improve energy efficiency under dynamic work scenarios without compromising service level agreements.
Bo Yang 0021, Zhiyong Li 0001, Tao Wang 0016, Keqin Li 0001
IEEE Trans. Parallel Distributed Syst.1