EDBT 2026 Demo / reviewers in the wild / expert
Yue Zhang 0009
dblp:47/722-9
· DBLP profile ↗
13ranked-venue papers
0as first author
8since 2021 · last 2025
0000-0002-8467-2781ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 13 · 8 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Structure-Aware Simplification for Hypergraph VisualizationabstractHypergraphs provide a natural way to represent polyadic relationships in network data. For large hypergraphs, it is often difficult to visually detect structures within the data. Recently, a scalable polygon-based visualization approach was developed allowing hypergraphs with thousands of hyperedges to be simplified and examined at different levels of detail. However, this approach is not guaranteed to eliminate all of the visual clutter caused by unavoidable overlaps. Furthermore, meaningful structures can be lost at simplified scales, making their interpretation unreliable. In this paper, we define hypergraph structures using the bipartite graph representation, allowing us to decompose the hypergraph into a union of structures including topological blocks, bridges, and branches, and to identify exactly where unavoidable overlaps must occur. We also introduce a set of topology preserving and topology altering atomic operations, enabling the preservation of important structures while reducing unavoidable overlaps to improve visual clarity and interpretability in simplified scales. We demonstrate our approach in several real-world applications. Peter Oliver, Eugene Zhang, Yue Zhang 0009 |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2024 | Global Topology of 3D Symmetric Tensor FieldsabstractThere have been recent advances in the analysis and visualization of 3D symmetric tensor fields, with a focus on the robust extraction of tensor field topology. However, topological features such as degenerate curves and neutral surfaces do not live in isolation. Instead, they intriguingly interact with each other. In this paper, we introduce the notion of topological graph for 3D symmetric tensor fields to facilitate global topological analysis of such fields. The nodes of the graph include degenerate curves and regions bounded by neutral surfaces in the domain. The edges in the graph denote the adjacency information between the regions and degenerate curves. In addition, we observe that a degenerate curve can be a loop and even a knot and that two degenerate curves (whether in the same region or not) can form a link. We provide a definition and theoretical analysis of individual degenerate curves in order to help understand why knots and links may occur. Moreover, we differentiate between wedges and trisectors, thus making the analysis more detailed about degenerate curves. We incorporate this information into the topological graph. Such a graph can not only reveal the global structure in a 3D symmetric tensor field but also allow two symmetric tensor fields to be compared. We demonstrate our approach by applying it to solid mechanics and material science data sets. Shih-Hsuan Hung, Yue Zhang 0009, Eugene Zhang |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2024 | Scalable Hypergraph VisualizationabstractHypergraph visualization has many applications in network data analysis. Recently, a polygon-based representation for hypergraphs has been proposed with demonstrated benefits. However, the polygon-based layout often suffers from excessive self-intersections when the input dataset is relatively large. In this paper, we propose a framework in which the hypergraph is iteratively simplified through a set of atomic operations. Then, the layout of the simplest hypergraph is optimized and used as the foundation for a reverse process that brings the simplest hypergraph back to the original one, but with an improved layout. At the core of our approach is the set of atomic simplification operations and an operation priority measure to guide the simplification process. In addition, we introduce necessary definitions and conditions for hypergraph planarity within the polygon representation. We extend our approach to handle simultaneous simplification and layout optimization for both the hypergraph and its dual. We demonstrate the utility of our approach with datasets from a number of real-world applications. Peter Oliver, Eugene Zhang, Yue Zhang 0009 |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2024 | Interactive Design and Optics-Based Visualization of Arbitrary Non-Euclidean Kaleidoscopic OrbifoldsabstractOrbifolds are a modern mathematical concept that arises in the research of hyperbolic geometry with applications in computer graphics and visualization. In this paper, we make use of rooms with mirrors as the visual metaphor for orbifolds. Given any arbitrary two-dimensional kaleidoscopic orbifold, we provide an algorithm to construct a Euclidean, spherical, or hyperbolic polygon to match the orbifold. This polygon is then used to create a room for which the polygon serves as the floor and the ceiling. With our system that implements Möbius transformations, the user can interactively edit the scene and see the reflections of the edited objects. To correctly visualize non-Euclidean orbifolds, we adapt the rendering algorithms to account for the geodesics in these spaces, which light rays follow. Our interactive orbifold design system allows the user to create arbitrary two-dimensional kaleidoscopic orbifolds. In addition, our mirror-based orbifold visualization approach has the potential of helping our users gain insight on the orbifold, including its orbifold notation as well as its universal cover, which can also be the spherical space and the hyperbolic space. Jinta Zheng, Eugene Zhang, Yue Zhang 0009 |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2022 | Feature Curves and Surfaces of 3D Asymmetric Tensor Fieldsabstract3D asymmetric tensor fields have found many applications in science and engineering domains, such as fluid dynamics and solid mechanics. 3D asymmetric tensors can have complex eigenvalues, which makes their analysis and visualization more challenging than 3D symmetric tensors. Existing research in tensor field visualization focuses on 2D asymmetric tensor fields and 3D symmetric tensor fields. In this paper, we address the analysis and visualization of 3D asymmetric tensor fields. We introduce six topological surfaces and one topological curve, which lead to an eigenvalue space based on the tensor mode that we define. In addition, we identify several non-topological feature surfaces that are nonetheless physically important. Included in our analysis are the realizations that triple degenerate tensors are structurally stable and form curves, unlike the case for 3D symmetric tensors fields. Furthermore, there are two different ways of measuring the relative strengths of rotation and angular deformation in the tensor fields, unlike the case for 2D asymmetric tensor fields. We extract these feature surfaces using the A-patches algorithm. However, since three of our feature surfaces are quadratic, we develop a method to extract quadratic surfaces at any given accuracy. To facilitate the analysis of eigenvector fields, we visualize a hyperstreamline as a tree stem with the other two eigenvectors represented as thorns in the real domain or the dual-eigenvectors as leaves in the complex domain. To demonstrate the effectiveness of our analysis and visualization, we apply our approach to datasets from solid mechanics and fluid dynamics. Shih-Hsuan Hung, Yue Zhang 0009, Harry Yeh, Eugene Zhang |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2022 | Automatic Polygon Layout for Primal-Dual Visualization of HypergraphsabstractN-ary relationships, which relate $N$ entities where $N$ is not necessarily two, can be visually represented as polygons whose vertices are the entities of the relationships. Manually generating a high-quality layout using this representation is labor-intensive. In this paper, we provide an automatic polygon layout generation algorithm for the visualization of N-ary relationships. At the core of our algorithm is a set of objective functions motivated by a number of design principles that we have identified. These objective functions are then used in an optimization framework that we develop to achieve high-quality layouts. Recognizing the duality between entities and relationships in the data, we provide a second visualization in which the roles of entities and relationships in the original data are reversed. This can lead to additional insight about the data. Furthermore, we enhance our framework for a joint optimization on the primal layout (original data) and the dual layout (where the roles of entities and relationships are reversed). This allows users to inspect their data using two complementary views. We apply our visualization approach to a number of datasets that include co-authorship data and social contact pattern data. Botong Qu, Eugene Zhang, Yue Zhang 0009 |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2021 | PolyNet: Polynomial Neural Network for 3D Shape Recognition with PolyShape Representationabstract3D shape representation and its processing have substantial effects on 3D shape recognition. The polygon mesh as a 3D shape representation has many advantages in computer graphics and geometry processing. However, there are still some challenges for the existing deep neural network (DNN)-based methods on polygon mesh representation, such as handling the variations in the degree and permutations of the vertices and their pairwise distances. To overcome these challenges, we propose a DNN-based method (PolyNet) and a specific polygon mesh representation (PolyShape) with a multi-resolution structure. PolyNet contains two operations; (1) a polynomial convolution (PolyConv) operation with learnable coefficients, which learns continuous distributions as the convolutional filters to share the weights across different vertices, and (2) a polygonal pooling (PolyPool) procedure by utilizing the multi-resolution structure of PolyShape to aggregate the features in a much lower dimension. Our experiments demonstrate the strength and the advantages of PolyNet on both 3D shape classification and retrieval tasks compared to existing polygon mesh-based methods and its superiority in classifying graph representations of images. The code is publicly available from this link. Mohsen Yavartanoo, Shih-Hsuan Hung, Reyhaneh Neshatavar, Yue Zhang 0009, Kyoung Mu Lee |
3DV | 4 |
| 2021 | Mode Surfaces of Symmetric Tensor Fields: Topological Analysis and Seamless ExtractionabstractMode surfaces are the generalization of degenerate curves and neutral surfaces, which constitute 3D symmetric tensor field topology. Efficient analysis and visualization of mode surfaces can provide additional insight into not only degenerate curves and neutral surfaces, but also how these features transition into each other. Moreover, the geometry and topology of mode surfaces can help domain scientists better understand the tensor fields in their applications. Existing mode surface extraction methods can miss features in the surfaces. Moreover, the mode surfaces extracted from neighboring cells have gaps, which make their subsequent analysis difficult. In this paper, we provide novel analysis on the topological structures of mode surfaces, including a common parameterization of all mode surfaces of a tensor field using 2D asymmetric tensors. This allows us to not only better understand the structures in mode surfaces and their interactions with degenerate curves and neutral surfaces, but also develop an efficient algorithm to seamlessly extract mode surfaces, including neutral surfaces. The seamless mode surfaces enable efficient analysis of their geometric structures, such as the principal curvature directions. We apply our analysis and visualization to a number of solid mechanics data sets. Botong Qu, Lawrence Roy, Yue Zhang 0009, Eugene Zhang |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2020 | Real-time rendering of decorative sound textures for soundscapesabstractAudio recordings contain rich information about sound sources and their properties such as the location, loudness, and frequency of events. One prevalent component in sound recordings is the sound texture, which contains a massive number of events. In such a texture, there can be some distinct and repeated sounds that we term as a foreground sound. Birds chirping in the wind is one such decorative sound texture with the chirping as a foreground sound and the wind as a background texture. To render these decorative sound textures in real-time and with high quality, we create two-layer Markov Models to enable smooth transitions from sound grain to sound grain and propose a hierarchical scheme to generate Head-Related Transfer Function filters for localization cues of sounds represented as area/volume sources. Moreover, during the synthesis stage, we provide control over the frequency and intensity of sounds for customization. Lastly, foreground sounds are often blended into background textures such as the sound of rain splats on car surfaces becoming submerged in the background rain. We develop an extraction component that outperforms existing learning-based methods to facilitate our synthesis with perceptible foreground sounds and well-defined textures. Jinta Zheng, Shih-Hsuan Hung, Kyle Hiebel, Yue Zhang 0009 |
ACM Trans. Graph. | 4 |
| 2020 | Multi-Scale Topological Analysis of Asymmetric Tensor Fields on SurfacesabstractAsymmetric tensor fields have found applications in many science and engineering domains, such as fluid dynamics. Recent advances in the visualization and analysis of 2D asymmetric tensor fields focus on pointwise analysis of the tensor field and effective visualization metaphors such as colors, glyphs, and hyperstreamlines. In this paper, we provide a novel multi-scale topological analysis framework for asymmetric tensor fields on surfaces. Our multi-scale framework is based on the notions of eigenvalue and eigenvector graphs. At the core of our framework are the identification of atomic operations that modify the graphs and the scale definition that guides the order in which the graphs are simplified to enable clarity and focus for the visualization of topological analysis on data of different sizes. We also provide efficient algorithms to realize these operations. Furthermore, we provide physical interpretation of these graphs. To demonstrate the utility of our system, we apply our multi-scale analysis to data in computational fluid dynamics. Fariba Khan, Lawrence Roy, Eugene Zhang, Botong Qu, Shih-Hsuan Hung, Harry Yeh, Robert S. Laramee, Yue Zhang 0009 |
IEEE Trans. Vis. Comput. Graph. | 8 |
| 2019 | Robust and Fast Extraction of 3D Symmetric Tensor Field Topologyabstract3D symmetric tensor fields appear in many science and engineering fields, and topology-driven analysis is important in many of these application domains, such as solid mechanics and fluid dynamics. Degenerate curves and neutral surfaces are important topological features in 3D symmetric tensor fields. Existing methods to extract degenerate curves and neutral surfaces often miss parts of the curves and surfaces, respectively. Moreover, these methods are computationally expensive due to the lack of knowledge of structures of degenerate curves and neutral surfaces. In this paper, we provide theoretical analysis on the geometric and topological structures of degenerate curves and neutral surfaces of 3D linear tensor fields. These structures lead to parameterizations for degenerate curves and neutral surfaces that can not only provide more robust extraction of these features but also incur less computational cost. We demonstrate the benefits of our approach by applying our degenerate curve and neutral surface detection techniques to solid mechanics simulation data sets. Lawrence Roy, Yue Zhang 0009, Eugene Zhang |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2018 | Interactive Design and Visualization of Branched Covering SpacesabstractBranched covering spaces are a mathematical concept which originates from complex analysis and topology and has applications in tensor field topology and geometry remeshing. Given a manifold surface and an -way rotational symmetry field, a branched covering space is a manifold surface that has an -to-1 map to the original surface except at the ramification points, which correspond to the singularities in the rotational symmetry field. Understanding the notion and mathematical properties of branched covering spaces is important to researchers in tensor field visualization and geometry processing, and their application areas. In this paper, we provide a framework to interactively design and visualize the branched covering space (BCS) of an input mesh surface and a rotational symmetry field defined on it. In our framework, the user can visualize not only the BCSs but also their construction process. In addition, our system allows the user to design the geometric realization of the BCS using mesh deformation techniques as well as connecting tubes. This enables the user to verify important facts about BCSs such as that they are manifold surfaces around singularities, as well as the Riemann-Hurwitz formula which relates the Euler characteristic of the BCS to that of the original mesh. Our system is evaluated by student researchers in scientific visualization and geometry processing as well as faculty members in mathematics at our university who teach topology. We include their evaluations and feedback in the paper. Lawrence Roy, Sanaz Golbabaei, Yue Zhang 0009, Eugene Zhang |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2016 | Feature Surfaces in Symmetric Tensor Fields Based on Eigenvalue ManifoldabstractThree-dimensional symmetric tensor fields have a wide range of applications in solid and fluid mechanics. Recent advances in the (topological) analysis of 3D symmetric tensor fields focus on degenerate tensors which form curves. In this paper, we introduce a number of feature surfaces, such as neutral surfaces and traceless surfaces, into tensor field analysis, based on the notion of eigenvalue manifold. Neutral surfaces are the boundary between linear tensors and planar tensors, and the traceless surfaces are the boundary between tensors of positive traces and those of negative traces. Degenerate curves, neutral surfaces, and traceless surfaces together form a partition of the eigenvalue manifold, which provides a more complete tensor field analysis than degenerate curves alone. We also extract and visualize the isosurfaces of tensor modes, tensor isotropy, and tensor magnitude, which we have found useful for domain applications in fluid and solid mechanics. Extracting neutral and traceless surfaces using the Marching Tetrahedra method can cause the loss of geometric and topological details, which can lead to false physical interpretation. To robustly extract neutral surfaces and traceless surfaces, we develop a polynomial description of them which enables us to borrow techniques from algebraic surface extraction, a topic well-researched by the computer-aided design (CAD) community as well as the algebraic geometry community. In addition, we adapt the surface extraction technique, called A-patches, to improve the speed of finding degenerate curves. Finally, we apply our analysis to data from solid and fluid mechanics as well as scalar field analysis. Jonathan Palacios, Harry Yeh, Wenping Wang 0001, Yue Zhang 0009, Robert S. Laramee, Ritesh Sharma, Thomas Schultz 0001, Eugene Zhang |
IEEE Trans. Vis. Comput. Graph. | 4 |