Mai El-Shehaly

dblp:47/7861 · also Mai Elshehaly · DBLP profile ↗
← Back
8ranked-venue papers
2as first author
3since 2021 · last 2026
0000-0002-5867-6121ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 2 first-author · 2 since 2021Human-computer interaction and ubiquitous computing · 3 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visualization and visual analytics · 100%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics › visualization design
dashboard design
0.512021
QualDash: Adaptable Generation of Visualisation Dashboards for Healthcare Quality Improvement · IEEE Trans. Vis. Comput. Graph. 2021

Methods — techniques the papers use, named apart from their topics

task analysis · 0.5design study · 0.5co-design · 0.5
YearPublicationVenuePosition
2026 Foreword to the Computer Graphics & Visual Computing conference 2024 special section
Aidan Slingsby, Mai El-Shehaly
Comput. Graph.2
2023 The Impact of Non-Formal Computer Science Outreach on Computational Thinking in Young Women
abstract
The role of non-formal education in increasing female participation in Computer Science (CS) is a hot topic. Short-term interventions, including programming skill outreach activities, have been reported to increase self-efficacy and willingness to pursue computing careers in young women. We explored the impact of a programming outreach activity on three types of measures for 30 female pupils: computing self-efficacy, social participation, and understanding of basic computing concepts. Preliminary results revealed a significant increase in participants' self-efficacy and sense of belonging in computing after the informal learning activity. Students were more focused on tasks when engaging socially with their peers and teachers. A decrease in misconception was observed in uni-structural knowledge but no significant difference was found in multi-structural computing knowledge acquisition. These data provide a baseline for study of the long term impact of outreach activities.
Katherine Hiley, Hannah Cebolla, Mai El-Shehaly
ITiCSE (2)3
2021 QualDash: Adaptable Generation of Visualisation Dashboards for Healthcare Quality Improvement
abstract
Adapting dashboard design to different contexts of use is an open question in visualisation research. Dashboard designers often seek to strike a balance between dashboard adaptability and ease-of-use, and in hospitals challenges arise from the vast diversity of key metrics, data models and users involved at different organizational levels. In this design study, we present QualDash, a dashboard generation engine that allows for the dynamic configuration and deployment of visualisation dashboards for healthcare quality improvement (QI). We present a rigorous task analysis based on interviews with healthcare professionals, a co-design workshop and a series of one-on-one meetings with front line analysts. From these activities we define a metric card metaphor as a unit of visual analysis in healthcare QI, using this concept as a building block for generating highly adaptable dashboards, and leading to the design of a Metric Specification Structure (MSS). Each MSS is a JSON structure which enables dashboard authors to concisely configure unit-specific variants of a metric card, while offloading common patterns that are shared across cards to be preset by the engine. We reflect on deploying and iterating the design of OualDash in cardiology wards and pediatric intensive care units of five NHS hospitals. Finally, we report evaluation results that demonstrate the adaptability, ease-of-use and usefulness of QualDash in a real-world scenario.
Mai El-Shehaly, Rebecca Randell, Matthew Brehmer, Lynn McVey, Natasha Alvarado, Chris Gale, Roy A. Ruddle
IEEE Trans. Vis. Comput. Graph.1
2016 Bus Lines Explorer: Interactive Exploration of Public Transportation Data
abstract
Public transportation movement data provide a wealth of information and insights into many aspects of urban life and human behavior. However, huge amounts of raw data, coupled with incomplete or inconsistent records, may turn into an obstacle for the effective use of the available information. The need for effective movement data analysis has resulted in a large number of visual analytics tools and specialized views. There are still many challenges in public transportation and other kinds of cyclic movement data analysis. In this paper we address some of those challenges by presenting an improvement of the standard map view. This improved view is specifically designed to simplify and make the visual analysis of complex movement data easier to perform, especially when integrated in a coordinated multiple views tool and articulated together with other techniques. We illustrate the effectiveness of the view on public transportation data from Bahía Blanca, Argentina.
Rainer Splechtna, Alexandra Diehl, Mai El-Shehaly, Claudio Delrieux, Denis Gracanin, Kresimir Matkovic
VINCI3
2016 ITEA - interactive trajectories and events analysis: exploring sequences of spatio-temporal events in movement data
Lena Cibulski, Denis Gracanin, Alexandra Diehl, Rainer Splechtna, Mai El-Shehaly, Claudio Delrieux, Kresimir Matkovic
Vis. Comput.5
2015 Interactive Fusion and Tracking For Multi-Modal Spatial Data Visualization
abstract
Abstract Scientific data acquired through sensors which monitor natural phenomena, as well as simulation data that imitate time‐identified events, have fueled the need for interactive techniques to successfully analyze and understand trends and patterns across space and time. We present a novel interactive visualization technique that fuses ground truth measurements with simulation results in real‐time to support the continuous tracking and analysis of spatiotemporal patterns. We start by constructing a reference model which densely represents the expected temporal behavior, and then use GPU parallelism to advect measurements on the model and track their location at any given point in time. Our results show that users can interactively fill the spatio‐temporal gaps in real world observations, and generate animations that accurately describe physical phenomena.
Mai El-Shehaly, Denis Gracanin, Mohamed A. Gad, Hicham G. Elmongui, Kresimir Matkovic
Comput. Graph. Forum1
2015 Interactive interaction plot - Supporting parameter space exploration in a design phase
Rainer Splechtna, Mai El-Shehaly, Denis Gracanin, Mario Duras, Katja Bühler, Kresimir Matkovic
Vis. Comput.2
2013 OpenDSA: using an active eTextbook to teach data structures and algorithms (abstract only)
abstract
We present a study to evaluate OpenDSA, an open source, online system combining textbook-quality content with algorithm visualizations and interactive exercises for data structures and algorithms courses. We hypothesize that answering many questions and exercises with immediate feedback allows students to know whether they are on track with their learning. In a quasi-experimental study, a control group received lecture and textbook for three weeks. The treatment section spent class time working through equivalent content and exercises in OpenDSA. A post-test compared the two. An opinion survey examined students' perception and opinions about the experience. Detailed interaction logs were used to analyze student use of the tutorials and exercises to understand how they used the system.
Eric Fouh, Daniel A. Breakiron, Mai El-Shehaly, T. Simin Hall, Ville Karavirta, Clifford A. Shaffer
SIGCSE3