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Peter Gorniak

dblp:48/2453 · DBLP profile ↗
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7ranked-venue papers
5as first author
0since 2021 · last 2016
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 2 first-authorHuman-computer interaction and ubiquitous computing · 3 · 3 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
1 paper
Recommender systems · 88% Data mining · 12%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Recommender systems
group recommendation
0.212016
Recommending Groups to Users Using User-Group Engagement and Time-Dependent Matrix Factorization · AAAI 2016
Recommender systems › collaborative filtering
implicit feedback
0.212016
Recommending Groups to Users Using User-Group Engagement and Time-Dependent Matrix Factorization · AAAI 2016
Data mining
pattern mining
0.112016
Recommending Groups to Users Using User-Group Engagement and Time-Dependent Matrix Factorization · AAAI 2016
Recommender systems › context-aware recommendation › dynamic recommendation
temporal preference modeling
0.112016
Recommending Groups to Users Using User-Group Engagement and Time-Dependent Matrix Factorization · AAAI 2016

Methods — techniques the papers use, named apart from their topics

matrix factorization · 0.2elastic-net regularization · 0.2
YearPublicationVenuePosition
2016 Recommending Groups to Users Using User-Group Engagement and Time-Dependent Matrix Factorization
abstract
Social networks often provide group features to help users with similar interests associate and consume content together. Recommending groups to users poses challenges due to their complex relationship: user-group affinity is typically measured implicitly and varies with time; similarly, group characteristics change as users join and leave. To tackle these challenges, we adapt existing matrix factorization techniques to learn user-group affinity based on two different implicit engagement metrics: (i) which group-provided content users consume; and (ii) which content users provide to groups. To capture the temporally extended nature of group engagement we implement a time-varying factorization. We test the assertion that latent preferences for groups and users are sparse in investigating elastic-net regularization. Experiments using data from DeviantArt indicate that the time-varying implicit engagement-based model provides the best top-K group recommendations, illustrating the benefit of the added model complexity.
Xin Wang 0019, Roger Donaldson, Christopher Nell, Peter Gorniak, Martin Ester, Jiajun Bu
AAAI4
2005 Probabilistic grounding of situated speech using plan recognition and reference resolution
abstract
Situated, spontaneous speech may be ambiguous along acoustic, lexical, grammatical and semantic dimensions. To understand such a seemingly difficult signal, we propose to model the ambiguity inherent in acoustic signals and in lexical and grammatical choices using compact, probabilistic representations of multiple hypotheses. To resolve semantic ambiguities we propose a situation model that captures aspects of the physical context of an utterance as well as the speaker's intentions, in our case represented by recognized plans. In a single, coherent Framework for Understanding Situated Speech (FUSS) we show how these two influences, acting on an ambiguous representation of the speech signal, complement each other to disambiguate form and content of situated speech. This method produces promising results in a game playing environment and leaves room for other types of situation models.
Peter Gorniak, Deb Roy
ICMI1
2004 Grounded Semantic Composition for Visual Scenes
abstract
We present a visually-grounded language understanding model based on a study of how people verbally describe objects in scenes. The emphasis of the model is on the combination of individual word meanings to produce meanings for complex referring expressions. The model has been implemented, and it is able to understand a broad range of spatial referring expressions. We describe our implementation of word level visually-grounded semantics and their embedding in a compositional parsing framework. The implemented system selects the correct referents in response to natural language expressions for a large percentage of test cases. In an analysis of the system's successes and failures we reveal how visual context influences the semantics of utterances and propose future extensions to the model that take such context into account.
Peter Gorniak, Deb Roy
J. Artif. Intell. Res.1
2003 Augmenting user interfaces with adaptive speech commands
abstract
We present a system that augments any unmodified Java application with an adaptive speech interface. The augmented system learns to associate spoken words and utterances with interface actions such as button clicks. Speech learning is constantly active and searches for correlations between what the user says and does. Training the interface is seamlessly integrated with using the interface. As the user performs normal actions, she may optionally verbally describe what she is doing. By using a phoneme recognizer, the interface is able to quickly learn new speech commands. Speech commands are chosen by the user and can be recognized robustly due to accurate phonetic modelling of the user's utterances and the small size of the vocabulary learned for a single application. After only a few examples, speech commands can replace mouse clicks. In effect, selected interface functions migrate from keyboard and mouse to speech. We demonstrate the usefulness of this approach by augmenting jfig, a drawing application, where speech commands save the user from the distraction of having to use a tool palette.
Peter Gorniak, Deb Roy
ICMI1
2003 A visually grounded natural language interface for reference to spatial scenes
abstract
Many user interfaces, from graphic design programs to navigation aids in cars, share a virtual space with the user. Such applications are often ideal candidates for speech interfaces that allow the user to refer to objects in the shared space. We present an analysis of how people describe objects in spatial scenes using natural language. Based on this study, we describe a system that uses synthetic vision to "see" such scenes from the person's point of view, and that understands complex natural language descriptions referring to objects in the scenes. This system is based on a rich notion of semantic compositionality embedded in a grounded language understanding framework. We describe its semantic elements, their compositional behaviour, and their grounding through the synthetic vision system. To conclude, we evaluate the performance of the system on unconstrained input.
Peter Gorniak, Deb Roy
ICMI1
2002 A trainable spoken language understanding system for visual object selection
abstract
We present a trainable, visually-grounded, spoken language understanding system. The system acquires a grammar and vocabulary from a "show-and-tell" procedure in which visual scenes are paired with verbal descriptions. The system is embodied in a table-top mounted active vision platform. During training, a set of objects is placed in front of the vision system. Using a laser pointer, the system points to objects in random sequence, prompting a human teacher to provide spoken descriptions of the selected objects. The descriptions are transcribed and used to automatically acquire a visually-grounded vocabulary and grammar. Once trained, a person can interact with the system by verbally describing objects placed in front of the system. The system recognizes and robustly parses the speech and points, in real-time, to the object which best fits the visual semantics of the spoken description. 1.
Deb Roy, Peter Gorniak, Niloy Mukherjee, Joshua Juster
INTERSPEECH2
2000 Building a Stochastic Dynamic Model of Application Use
Peter Gorniak, David Poole 0001
UAI1