Moshe Ben-Ezra

dblp:48/6291 · DBLP profile ↗
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25ranked-venue papers
14as first author
0since 2021 · last 2014
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 23 · 13 first-authorGraphics, computer vision, multimedia, augmented reality and games · 17 · 9 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
19 papers
Image and video processing · 43% Computational photography and imaging · 39% Rendering · 14%
Artificial intelligence
8 papers
3D vision · 100%

Topics — the 30 heaviest of 47, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing
super-resolution
0.552014
Sub-pixel Layout for Super-Resolution with Images in the Octic Group · ECCV (1) 2014
Penrose Pixels for Super-Resolution · IEEE Trans. Pattern Anal. Mach. Intell. 2011
Penrose Pixels Super-Resolution in the Detector Layout Domain · ICCV 2007
Computational photography and imaging
photometric stereo
0.322013
A 3D Imaging Framework Based on High-Resolution Photometric-Stereo and Low-Resolution Depth · Int. J. Comput. Vis. 2013
Photometric Stereo for Dynamic Surface Orientations · ECCV (1) 2010
Computer vision › 3D vision
3d reconstruction
0.322012
Synthesizing oil painting surface geometry from a single photograph · CVPR 2012
A framework for ultra high resolution 3D imaging · CVPR 2010
Computational photography and imaging
3d imaging
0.212013
A 3D Imaging Framework Based on High-Resolution Photometric-Stereo and Low-Resolution Depth · Int. J. Comput. Vis. 2013
Computational photography and imaging
depth imaging
0.212013
A 3D Imaging Framework Based on High-Resolution Photometric-Stereo and Low-Resolution Depth · Int. J. Comput. Vis. 2013
Computational photography and imaging
intrinsic image decomposition
0.112012
Synthesizing oil painting surface geometry from a single photograph · CVPR 2012
Geometric modeling and processing › surface processing
surface normal estimation
0.112012
Synthesizing oil painting surface geometry from a single photograph · CVPR 2012
Image and video processing › image reconstruction › spectral image reconstruction
hyperspectral image reconstruction
0.112011
High-resolution hyperspectral imaging via matrix factorization · CVPR 2011
Image and video processing › super-resolution › image super-resolution › spectral image super-resolution
hyperspectral image super-resolution
0.112011
High-resolution hyperspectral imaging via matrix factorization · CVPR 2011
Computational photography and imaging › spectral imaging
hyperspectral imaging
0.112011
High-resolution hyperspectral imaging via matrix factorization · CVPR 2011
Image and video processing › super-resolution
image super-resolution
0.112011
High-resolution hyperspectral imaging via matrix factorization · CVPR 2011
Computer vision › 3D vision › 3d reconstruction › surface reconstruction
multi-resolution surface reconstruction
0.112010
A framework for ultra high resolution 3D imaging · CVPR 2010
Computer vision › 3D vision
photometric stereo
0.112010
A framework for ultra high resolution 3D imaging · CVPR 2010
Rendering
appearance acquisition
0.112010
Manifold bootstrapping for SVBRDF capture · ACM Trans. Graph. 2010
Rendering › bidirectional reflectance distribution function
microfacet BRDF
0.112010
Manifold bootstrapping for SVBRDF capture · ACM Trans. Graph. 2010
Computational photography and imaging › spectral imaging
multispectral imaging
0.112010
Multi-Spectral Imaging by Optimized Wide Band Illumination · Int. J. Comput. Vis. 2010
Rendering
reflectance modeling
0.112010
Manifold bootstrapping for SVBRDF capture · ACM Trans. Graph. 2010
Rendering › appearance acquisition › material acquisition
SVBRDF acquisition
0.112010
Manifold bootstrapping for SVBRDF capture · ACM Trans. Graph. 2010
Image and video processing › image restoration
image deblurring
0.132005
Motion-Based Motion Deblurring · IEEE Trans. Pattern Anal. Mach. Intell. 2004
Motion Deblurring Using Hybrid Imaging · CVPR (1) 2003
Video Super-Resolution Using Controlled Subpixel Detector Shifts · IEEE Trans. Pattern Anal. Mach. Intell. 2005
Image and video processing › image restoration › image deblurring
motion deblurring
0.132005
Motion-Based Motion Deblurring · IEEE Trans. Pattern Anal. Mach. Intell. 2004
Motion Deblurring Using Hybrid Imaging · CVPR (1) 2003
Video Super-Resolution Using Controlled Subpixel Detector Shifts · IEEE Trans. Pattern Anal. Mach. Intell. 2005
Image and video processing › super-resolution
video super-resolution
0.122005
Video Super-Resolution Using Controlled Subpixel Detector Shifts · IEEE Trans. Pattern Anal. Mach. Intell. 2005
Jitter Camera: High Resolution Video from a Low Resolution Detector · CVPR (2) 2004
Computational photography and imaging › reflectance acquisition
BRDF measurement
0.112008
An LED-only BRDF measurement device · CVPR 2008
Computational photography and imaging
reflectance acquisition
0.112008
An LED-only BRDF measurement device · CVPR 2008
Computational photography and imaging
panoramic imaging
0.132001
Omnistereo: Panoramic Stereo Imaging · IEEE Trans. Pattern Anal. Mach. Intell. 2001
Cameras for Stereo Panoramic Imaging · CVPR 2000
Stereo Panorama with a Single Camera · CVPR 1999
Image and video processing
image reconstruction
0.112007
Penrose Pixels Super-Resolution in the Detector Layout Domain · ICCV 2007
Computer vision › 3D vision
stereo vision
0.122001
Omnistereo: Panoramic Stereo Imaging · IEEE Trans. Pattern Anal. Mach. Intell. 2001
Stereo Panorama with a Single Camera · CVPR 1999
Rendering
appearance modeling
0.012012
Synthesizing oil painting surface geometry from a single photograph · CVPR 2012
Computer vision › 3D vision
3d shape reconstruction
0.012003
What Does Motion Reveal About Transparency? · ICCV 2003
Computer vision › 3D vision
structure from motion
0.012003
What Does Motion Reveal About Transparency? · ICCV 2003
Computer vision › 3D vision › 3d reconstruction
transparent object reconstruction
0.012003
What Does Motion Reveal About Transparency? · ICCV 2003

Methods — techniques the papers use, named apart from their topics

photometric stereo · 0.7intrinsic image decomposition · 0.3conditional random field · 0.3patch-wise reconstruction · 0.2error back-projection · 0.2octic group image formation · 0.2depth fusion · 0.2sparse coding · 0.1matrix factorization · 0.1boundary constraints · 0.1boundary constraint · 0.1image mosaicing · 0.1refractive index modeling · 0.0model-based approach · 0.0mirror and lens design · 0.0linear programming · 0.0ℓ1 error measure · 0.0point-to-line correspondences · 0.0
YearPublicationVenuePosition
2014 Sub-pixel Layout for Super-Resolution with Images in the Octic Group
Boxin Shi, Hang Zhao 0021, Moshe Ben-Ezra, Sai-Kit Yeung, Christy Fernandez-Cull, R. Hamilton Shepard, Christopher Barsi, Ramesh Raskar
ECCV (1)3
2013 A 3D Imaging Framework Based on High-Resolution Photometric-Stereo and Low-Resolution Depth
Zheng Lu 0002, Yu-Wing Tai, Fanbo Deng, Moshe Ben-Ezra, Michael S. Brown
Int. J. Comput. Vis.4
2012 Synthesizing oil painting surface geometry from a single photograph
abstract
We present an approach to synthesize the subtle 3D relief and texture of oil painting brush strokes from a single photograph. This task is unique from traditional synthesize algorithms due to its mixed modality between the input and output; i.e., our goal is to synthesize surface normals given an intensity image input. To accomplish this task, we propose a framework that first applies intrinsic image decomposition to produce a pair of initial normal maps. These maps are combined into a conditional random field (CRF) optimization framework that incorporates additional information derived from a training set consisting of normals captured using photometric stereo on oil paintings with similar brush styles. Additional constraints are incorporated into the CRF framework to further ensures smoothness and preserve brush stroke edges. Our results show that this approach can produce compelling reliefs that are often indistinguishable from results captured using photometric stereo.
Zheng Lu 0002, Xiaogang Wang 0001, Ying-Qing Xu, Moshe Ben-Ezra, Xiaoou Tang, Michael S. Brown
CVPR5
2011 High-resolution hyperspectral imaging via matrix factorization
abstract
Hyperspectral imaging is a promising tool for applications in geosensing, cultural heritage and beyond. However, compared to current RGB cameras, existing hyperspectral cameras are severely limited in spatial resolution. In this paper, we introduce a simple new technique for reconstructing a very high-resolution hyperspectral image from two readily obtained measurements: A lower-resolution hyper-spectral image and a high-resolution RGB image. Our approach is divided into two stages: We first apply an unmixing algorithm to the hyperspectral input, to estimate a basis representing reflectance spectra. We then use this representation in conjunction with the RGB input to produce the desired result. Our approach to unmixing is motivated by the spatial sparsity of the hyperspectral input, and casts the unmixing problem as the search for a factorization of the input into a basis and a set of maximally sparse coefficients. Experiments show that this simple approach performs reasonably well on both simulations and real data examples.
Rei Kawakami, Yasuyuki Matsushita, John Wright 0001, Moshe Ben-Ezra, Yu-Wing Tai, Katsushi Ikeuchi
CVPR4
2011 Penrose Pixels for Super-Resolution
abstract
We present a novel approach to reconstruction-based super-resolution that uses aperiodic pixel tilings, such as a Penrose tiling or a biological retina, for improved performance. To this aim, we develop a new variant of the well-known error back projection super-resolution algorithm that makes use of the exact detector model in its back projection operator for better accuracy. Pixels in our model can vary in shape and size, and there may be gaps between adjacent pixels. The algorithm applies equally well to periodic or aperiodic pixel tilings. We present analysis and extensive tests using synthetic and real images to show that our approach using aperiodic layouts substantially outperforms existing reconstruction-based algorithms for regular pixel arrays. We close with a discussion of the feasibility of manufacturing CMOS or CCD chips with pixels arranged in Penrose tilings.
Moshe Ben-Ezra, Zhouchen Lin, Bennett Wilburn, Wayne Zhang 0001
IEEE Trans. Pattern Anal. Mach. Intell.1
2010 A framework for ultra high resolution 3D imaging
abstract
We present an imaging framework to acquire 3D surface scans at ultra high-resolutions (exceeding 600 samples per mm2). Our approach couples a standard structured-light setup and photometric stereo using a large-format ultra-high-resolution camera. While previous approaches have employed similar hybrid imaging systems to fuse positional data with surface normals, what is unique to our approach is the significant asymmetry in the resolution between the low-resolution geometry and the ultra-high-resolution surface normals. To deal with these resolution differences, we propose a multi-resolution surface reconstruction scheme that propagates the low-resolution geometric constraints through the different frequency bands while gradually fusing in the high-resolution photometric stereo data. In addition, to deal with the ultra-high-resolution images, our surface reconstruction is performed in a patch-wise fashion and additional boundary constraints are used to ensure patch coherence. Based on this multi-resolution reconstruction scheme, our imaging framework can produce 3D scans that show exceptionally detailed 3D surfaces far exceeding existing technologies.
Zheng Lu 0002, Yu-Wing Tai, Moshe Ben-Ezra, Michael S. Brown
CVPR3
2010 Photometric Stereo for Dynamic Surface Orientations
Hyeongwoo Kim, Bennett Wilburn, Moshe Ben-Ezra
ECCV (1)3
2010 Multi-Spectral Imaging by Optimized Wide Band Illumination
Cui Chi, Hyunjin Yoo, Moshe Ben-Ezra
Int. J. Comput. Vis.3
2010 Manifold bootstrapping for SVBRDF capture
abstract
Manifold bootstrapping is a new method for data-driven modeling of real-world, spatially-varying reflectance, based on the idea that reflectance over a given material sample forms a low-dimensional manifold. It provides a high-resolution result in both the spatial and angular domains by decomposing reflectance measurement into two lower-dimensional phases. The first acquires representatives of high angular dimension but sampled sparsely over the surface, while the second acquires keys of low angular dimension but sampled densely over the surface. We develop a hand-held, high-speed BRDF capturing device for phase one measurements. A condenser-based optical setup collects a dense hemisphere of rays emanating from a single point on the target sample as it is manually scanned over it, yielding 10 BRDF point measurements per second. Lighting directions from 6 LEDs are applied at each measurement; these are amplified to a full 4D BRDF using the general (NDF-tabulated) microfacet model. The second phase captures N =20-200 images of the entire sample from a fixed view and lit by a varying area source. We show that the resulting N -dimensional keys capture much of the distance information in the original BRDF space, so that they effectively discriminate among representatives, though they lack sufficient angular detail to reconstruct the SVBRDF by themselves. At each surface position, a local linear combination of a small number of neighboring representatives is computed to match each key, yielding a high-resolution SVBRDF. A quick capture session (10-20 minutes) on simple devices yields results showing sharp and anisotropic specularity and rich spatial detail.
Yue Dong 0001, Jiaping Wang, Xin Tong 0001, John M. Snyder, Yanxiang Lan, Moshe Ben-Ezra, Baining Guo
ACM Trans. Graph.6
2008 An LED-only BRDF measurement device
abstract
Light emitting diodes (LEDs) can be used as light detectors and as light emitters. In this paper, we present a novel BRDF measurement device consisting exclusively of LEDs. Our design can acquire BRDFs over a full hemisphere, or even a full sphere (for the bidirectional transmittance distribution function BTDF), and can also measure a (partial) multi-spectral BRDF. Because we use no cameras, projectors, or even mirrors, our design does not suffer from occlusion problems. It is fast, significantly simpler, and more compact than existing BRDF measurement designs.
Moshe Ben-Ezra, Jiaping Wang, Bennett Wilburn
CVPR1
2007 Penrose Pixels Super-Resolution in the Detector Layout Domain
abstract
We present a novel approach to reconstruction based super- resolution that explicitly models the detector's pixel layout. Pixels in our model can vary in shape and size, and there may be gaps between adjacent pixels. Furthermore, their layout can be periodic as well as aperiodic, such as penrose tiling or a biological retina. We also present a new variant of the well known error back-projection super-resolution algorithm that makes use of the exact detector model in its back projection operator for better accuracy. Our method can be applied equally well to either periodic or aperiodic pixel tiling. Through analysis and extensive testing using synthetic and real images, we show that our approach outperforms existing reconstruction based algorithms for regular pixel arrays. We obtain significantly better results using aperiodic pixel layouts. As an interesting example, we apply our method to a retina-like pixel structure modeled by a centroidal Voronoi tessellation. We demonstrate that, in principle, this structure is better for super-resolution than the regular pixel array used in today's sensors.
Moshe Ben-Ezra, Zhouchen Lin, Bennett Wilburn
ICCV1
2005 Video Super-Resolution Using Controlled Subpixel Detector Shifts
abstract
Video cameras must produce images at a reasonable frame-rate and with a reasonable depth of field. These requirements impose fundamental physical limits on the spatial resolution of the image detector. As a result, current cameras produce videos with a very low resolution. The resolution of videos can be computationally enhanced by moving the camera and applying super-resolution reconstruction algorithms. However, a moving camera introduces motion blur, which limits super-resolution quality. We analyze this effect and derive a theoretical result showing that motion blur has a substantial degrading effect on the performance of super-resolution. The conclusion is that, in order to achieve the highest resolution, motion blur should be avoided. Motion blur can be minimized by sampling the space-time volume of the video in a specific manner. We have developed a novel camera, called the "jitter camera," that achieves this sampling. By applying an adaptive super-resolution algorithm to the video produced by the jitter camera, we show that resolution can be notably enhanced for stationary or slowly moving objects, while it is improved slightly or left unchanged for objects with fast and complex motions. The end result is a video that has a significantly higher resolution than the captured one.
Moshe Ben-Ezra, Assaf Zomet, Shree K. Nayar
IEEE Trans. Pattern Anal. Mach. Intell.1
2004 Jitter Camera: High Resolution Video from a Low Resolution Detector
Moshe Ben-Ezra, Assaf Zomet, Shree K. Nayar
CVPR (2)1
2004 Motion-Based Motion Deblurring
abstract
Motion blur due to camera motion can significantly degrade the quality of an image. Since the path of the camera motion can be arbitrary, deblurring of motion blurred images is a hard problem. Previous methods to deal with this problem have included blind restoration of motion blurred images, optical correction using stabilized lenses, and special cmos sensors that limit the exposure time in the presence of motion. In this paper, we exploit the fundamental trade off between spatial resolution and temporal resolution to construct a hybrid camera that can measure its own motion during image integration. The acquired motion information is used to compute a point spread function (psf) that represents the path of the camera during integration. This psf is then used to deblur the image. To verify the feasibility of hybrid imaging for motion deblurring, we have implemented a prototype hybrid camera. This prototype system was evaluated in different indoor and outdoor scenes using long exposures and complex camera motion paths. The results show that, with minimal resources, hybrid imaging outperforms previous approaches to the motion blur problem. We conclude with a brief discussion on how our ideas can be extended beyond the case of global camera motion to the case where individual objects in the scene move with different velocities.
Moshe Ben-Ezra, Shree K. Nayar
IEEE Trans. Pattern Anal. Mach. Intell.1
2003 Motion Deblurring Using Hybrid Imaging
abstract
Motion blur due to camera motion can significantly degrade the quality of an image. Since the path of the camera motion can be arbitrary, deblurring of motion blurred images is a hard problem. Previous methods to deal with this problem have included blind restoration of motion blurred images, optical correction using stabilized lenses, and special CMOS sensors that limit the exposure time in the presence of motion. In this paper, we exploit the fundamental tradeoff between spatial resolution and temporal resolution to construct a hybrid camera that can measure its own motion during image integration. The acquired motion information is used to compute a point spread function (PSF) that represents the path of the camera during integration. This PSF is then used to deblur the image. To verify the feasibility of hybrid imaging for motion deblurring, we have implemented a prototype hybrid camera. This prototype system was evaluated in different indoor and outdoor scenes using long exposures and complex camera motion paths. The results show that, with minimal resources, hybrid imaging outperforms previous approaches to the motion blur problem.
Moshe Ben-Ezra, Shree K. Nayar
CVPR (1)1
2003 What Does Motion Reveal About Transparency?
abstract
The perception of transparent objects from images is known to be a very hard problem in vision. Given a single image, it is difficult to even detect the presence of transparent objects in the scene. In this paper, we explore what can be said about transparent objects by a moving observer. We show how features that are imaged through a transparent object behave differently from those that are rigidly attached to the scene. We present a novel model-based approach to recover the shapes and the poses of transparent objects from known motion. The objects can be complex in that they may be composed of multiple layers with different refractive indices. We have conducted numerous simulations to verify the practical feasibility of our algorithm. We have applied it to real scenes that include transparent objects and recovered the shapes of the objects with high accuracy.
Moshe Ben-Ezra, Shree K. Nayar
ICCV1
2001 A self stabilizing robust region finder applied to color and optical flow pictures
Moshe Ben-Ezra, Michael Werman, Yaneer Bar-Yam
Image Vis. Comput.1
2001 Omnistereo: Panoramic Stereo Imaging
abstract
An omnistereo panorama consists of a pair of panoramic images, where one panorama is for the left eye and another panorama is for the right eye. The panoramic stereo pair provides a stereo sensation up to a full 360 degrees. Omnistereo panoramas can be constructed by mosaicing images from a single rotating camera. This approach also enables the control of stereo disparity, giving larger baselines for faraway scenes, and a smaller baseline for closer scenes. Capturing panoramic omnistereo images with a rotating camera makes it impossible to capture dynamic scenes at video rates and limits omnistereo imaging to stationary scenes. We present two possibilities for capturing omnistereo panoramas using optics without any moving parts. A special mirror is introduced such that viewing the scene through this mirror creates the same rays as those used with the rotating cameras. The lens used for omnistereo panorama is also introduced, together with the design of the mirror. Omnistereo panoramas can also be rendered by computer graphics methods to represent virtual environments.
Shmuel Peleg, Moshe Ben-Ezra, Yael Pritch
IEEE Trans. Pattern Anal. Mach. Intell.2
2000 Segmentation with Invisible Keying Signal
abstract
Chroma keying is the process of segmenting objects from images and video using color cues. A blue (or green) screen placed behind an object during recording is used in special effects and in virtual studios. The blue color is later replaced by a different background. A new method for automatic keying using invisible signal is presented. The advantages of the new approach over conventional chroma keying include: (i) Unlimited color range for foreground objects. (ii) No foreground contamination by background color. (iii) Better performance in non uniform illumination. (iv) Features for generating refraction and reflection of dynamic objects. The method can be used in real-time and no user assistance is required. New design of Catadioptric camera and a single chip sensor for keying is also presented.
Moshe Ben-Ezra
CVPR1
2000 Cameras for Stereo Panoramic Imaging
abstract
A panorama for visual stereo consists of a pair of panoramic images, where one panorama is for the left eye, and another panorama is for the right eye. A panoramic stereo pair provides a stereo sensation lip to a full 360 degrees. A stereo panorama cannot be photographed by two omnidirectional cameras from two viewpoints. It is normally constructed by mosaicing together images from a rotating stereo pair, or from a single moving camera. Capturing stereo panoramic images by a rotating camera makes it impossible to capture dynamic scenes at video rates, and limits stereo panoramic imaging to stationary scenes. This paper presents two possibilities for capturing stereo panoramic images using optics, without any moving parts. A special mirror is introduced such that viewing the scene through this mirror creates the same rays as those used with the rotating cameras. Such a mirror enables the capture of stereo panoramic movies with a regular video camera. A lens for stereo panorama is also introduced. The designs of the mirror and of the lens are based on curves whose caustic is a circle.
Shmuel Peleg, Yael Pritch, Moshe Ben-Ezra
CVPR3
2000 Model Based Pose Estimator Using Linear-Programming
Moshe Ben-Ezra, Shmuel Peleg, Michael Werman
ECCV (1)1
2000 Real-Time Motion Analysis with Linear Programming
Moshe Ben-Ezra, Shmuel Peleg, Michael Werman
Comput. Vis. Image Underst.1
1999 Stereo Panorama with a Single Camera
abstract
Full panoramic images, covering 360 degrees, can be created either by using panoramic cameras or by mosaicing together many regular images. Creating panoramic views in stereo, where one panorama is generated for the left eye, and another panorama is generated for the right eye is more problematic. Earlier attempts to mosaic images from a rotating pair of stereo cameras faced severe problems of parallax and of scale changes. A new family of multiple viewpoint image projections, the Circular Projections, is developed. Two panoramic images taken using such projections can serve as a panoramic stereo pair. A system is described to generates a stereo panoramic image using circular projections from images or video taken by a single rotating camera. The system works in real-time on a PC. It should be noted that the stereo images are created without computation of 3D structure, and the depth effects are created only in the viewer's brain.
Shmuel Peleg, Moshe Ben-Ezra
CVPR2
1999 Real-Time Motion Analysis with Linear-Programming
abstract
A method to compute motion models in real time from point-to-line correspondences using linear programming is presented. Point-to-line correspondences are the most reliable motion measurements given the aperture effect, and it is shown how they can approximate other motion measurements as well. Using an L/sub 1/ error measure for image alignment based on point-to-line correspondences and minimizing this measure using linear programming, achieves results which are more robust than the commonly used L/sub 2/ metric. While estimators based on L/sub 1/ are not theoretically robust, experiments show that the proposed method is robust enough to allow accurate motion recovery in hundreds of consecutive frames. The entire computation is performed in real-time on a PC with no special hardware.
Moshe Ben-Ezra, Shmuel Peleg, Michael Werman
ICCV1
1998 Efficient computation of the most probable motion from fuzzy correspondences
abstract
An algorithm is presented for finding the most probable image motion between two images from fuzzy point correspondences. In fuzzy correspondence a point in one image is assigned to a region in the other image. Such a region can be line (aperture effect) or a convex polygon. Noise and outliers are always present, and points may belong to different motions. The presented algorithm, which uses linear programming, recovers the motion parameters and performs outlier rejection and motion-segmentation at the same time. The linear program computes the global optimum without a need for initial guess.
Moshe Ben-Ezra, Shmuel Peleg, Michael Werman
WACV1