Demo Data from EDBT 2026 / reviewers in the wild / expert
David Simons
dblp:48/6400
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2017
0000-0001-9655-1656ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Visual content generation and editing · 71% Image and video processing · 20% Computer animation and physical simulation · 9% | |
| Human-computer interaction and pervasive computing
1 paper |
Human-AI interaction · 100% |
Topics — the 7 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visual content generation and editing › stylization
example-based stylization |
0.3 | 1 | 2017 | Example-based synthesis of stylized facial animations · ACM Trans. Graph. 2017 |
Visual content generation and editing
style transfer |
0.3 | 1 | 2017 | Example-based synthesis of stylized facial animations · ACM Trans. Graph. 2017 |
Image and video processing › image matting
video matting |
0.1 | 1 | 2009 | Video SnapCut: robust video object cutout using localized classifiers · ACM Trans. Graph. 2009 |
Visual content generation and editing › video editing
video object cutout |
0.1 | 1 | 2009 | Video SnapCut: robust video object cutout using localized classifiers · ACM Trans. Graph. 2009 |
Image and video processing
video segmentation |
0.1 | 1 | 2009 | Video SnapCut: robust video object cutout using localized classifiers · ACM Trans. Graph. 2009 |
Computer animation and physical simulation
facial animation |
0.1 | 1 | 2017 | Example-based synthesis of stylized facial animations · ACM Trans. Graph. 2017 |
Human-AI interaction › interactive machine learning
interactive segmentation |
0.0 | 1 | 2009 | Video SnapCut: robust video object cutout using localized classifiers · ACM Trans. Graph. 2009 |
Methods — techniques the papers use, named apart from their topics
non-parametric texture synthesis · 0.3neural style transfer · 0.3localized classifiers · 0.2graph-cut optimization · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2017 | Example-based synthesis of stylized facial animationsabstractWe introduce a novel approach to example-based stylization of portrait videos that preserves both the subject's identity and the visual richness of the input style exemplar. Unlike the current state-of-the-art based on neural style transfer [Selim et al. 2016], our method performs non-parametric texture synthesis that retains more of the local textural details of the artistic exemplar and does not suffer from image warping artifacts caused by aligning the style exemplar with the target face. Our method allows the creation of videos with less than full temporal coherence [Ruder et al. 2016]. By introducing a controllable amount of temporal dynamics, it more closely approximates the appearance of real hand-painted animation in which every frame was created independently. We demonstrate the practical utility of the proposed solution on a variety of style exemplars and target videos. Jakub Fiser, Ondrej Jamriska, David Simons, Eli Shechtman, Jingwan Lu, Paul Asente, Michal Lukác, Daniel Sýkora |
ACM Trans. Graph. | 3 |
| 2009 | Video SnapCut: robust video object cutout using localized classifiersabstractAlthough tremendous success has been achieved for interactive object cutout in still images, accurately extracting dynamic objects in video remains a very challenging problem. Previous video cutout systems present two major limitations: (1) reliance on global statistics, thus lacking the ability to deal with complex and diverse scenes; and (2) treating segmentation as a global optimization, thus lacking a practical workflow that can guarantee the convergence of the systems to the desired results. We present Video SnapCut , a robust video object cutout system that significantly advances the state-of-the-art. In our system segmentation is achieved by the collaboration of a set of local classifiers, each adaptively integrating multiple local image features. We show how this segmentation paradigm naturally supports local user editing and propagates them across time. The object cutout system is completed with a novel coherent video matting technique. A comprehensive evaluation and comparison is presented, demonstrating the effectiveness of the proposed system at achieving high quality results, as well as the robustness of the system against various types of inputs. Jue Wang 0001, David Simons, Guillermo Sapiro |
ACM Trans. Graph. | 3 |