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David Coombs

dblp:49/2000 · DBLP profile ↗
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6ranked-venue papers
5as first author
0since 2021 · last 1998
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 4 · 3 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Robot navigation and mapping · 72% 3D vision · 19% Motion planning and robot control · 6%
Computer graphics and multimedia
1 paper
Image and video processing · 100%

Topics — the 10 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping
obstacle avoidance
0.031998
Real-time obstacle avoidance using central flow divergence, and peripheral flow · IEEE Trans. Robotics Autom. 1998
Real-Time Obstacle Avoidance Using Central Flow Divergence and Peripheral Flow · ICCV 1995
Centering behavior using peripheral vision · CVPR 1993
Robotics › Robot navigation and mapping › visual navigation
optical-flow-based navigation
0.011998
Real-time obstacle avoidance using central flow divergence, and peripheral flow · IEEE Trans. Robotics Autom. 1998
Robotics › Robot navigation and mapping › active vision
gaze stabilization
0.021993
Centering behavior using peripheral vision · CVPR 1993
Real-time smooth pursuit tracking for a moving binocular robot · CVPR 1992
Computer vision › 3D vision
motion estimation
0.011995
Real-Time Obstacle Avoidance Using Central Flow Divergence and Peripheral Flow · ICCV 1995
Computer vision › 3D vision › motion estimation
optical flow
0.011995
Real-Time Obstacle Avoidance Using Central Flow Divergence and Peripheral Flow · ICCV 1995
Image and video processing › motion analysis
motion tracking
0.011993
Real-time binocular smooth pursuit · Int. J. Comput. Vis. 1993
Robotics › Robot navigation and mapping › target tracking
visual pursuit
0.011992
Real-time smooth pursuit tracking for a moving binocular robot · CVPR 1992
Robotics › Motion planning and robot control › robot control › sensor-based control
visual servoing
0.011992
Real-time smooth pursuit tracking for a moving binocular robot · CVPR 1992
Robotics › Robot navigation and mapping
visual navigation
0.011995
Real-Time Obstacle Avoidance Using Central Flow Divergence and Peripheral Flow · ICCV 1995
Computer vision › Video understanding and tracking
object tracking
0.011993
Real-time binocular smooth pursuit · Int. J. Comput. Vis. 1993

Methods — techniques the papers use, named apart from their topics

optical flow estimation · 0.0gaze stabilization · 0.0smooth pursuit · 0.0binocular vision · 0.0peripheral flow · 0.0central flow divergence · 0.0optical flow · 0.0negative feedback control · 0.0precategorical visual processing · 0.0active gaze stabilization · 0.0
YearPublicationVenuePosition
1998 Real-time obstacle avoidance using central flow divergence, and peripheral flow
abstract
The lure of using motion vision as a fundamental element in the perception of space drives this effort to use flow features as the sole cues for robot mobility. Real-time estimates of image flow and flow divergence provide the robot's sense of space. The robot steers down a conceptual corridor, comparing left and right peripheral flows. Large central flow divergence warns the robot of impending collisions at "dead ends". When this occurs, the robot turns around and resumes wandering. Behavior is generated by directly using flow-based information in the 2D image sequence. Active mechanical gaze stabilization simplifies the visual interpretation problems by reducing camera rotation. By combining corridor following and dead-end deflection, the robot has wandered around the lab at 30 cm/s for as long as 20 min without collision. The ability to support this behavior in real-time with current equipment promises expanded capabilities as computational power increases in the future.
David Coombs, Martin Herman, Tsai Hong, Marilyn Nashman
IEEE Trans. Robotics Autom.1
1996 Real-time single-workstation obstacle avoidance using only wide-field flow divergence
abstract
A real-time robot vision system is described which uses only the divergence of the optical flow field for both steering control and collision detection. The robot has wandered about the lab at 20 cm/s for as long as 26 minutes without collision. The entire system is implemented on a single ordinary UNIX workstation without the benefit of real-time operating system support. Dense optical flow data are calculated in real-time across the entire wide-angle image. The divergence of this optical flow field is calculated everywhere and used to control steering and collision behavior. Divergence alone has proven sufficient for steering past objects and detecting imminent collision. The major contribution is the demonstration of a simple, robust, minimal system that uses flow-derived measures to control steering and speed to avoid collision in real time for extended periods. Such a system can be embedded in a general, multi-level perception/control system.
Ted Camus, David Coombs, Martin Herman, Tsai Hong
ICPR2
1995 Real-Time Obstacle Avoidance Using Central Flow Divergence and Peripheral Flow
abstract
The lure of using motion vision as a fundamental element in the perception of space drives this effort to use flow features as the sole cues for robot mobility. Real-time estimates of image flow and flow divergence provide the robot's sense of space. The robot steers down a conceptual corridor comparing left and right peripheral flows. Large central flow divergence warns the robot of impending collisions at "dead ends." When this occurs, the robot turns around and resumes wandering. Behavior is generated by directly using flow-based information in the 2D image sequence; no 3D reconstruction is attempted. Active mechanical gate stabilization simplifies the visual interpretation problems by reducing camera rotation. By combining corridor following and dead-end deflection, the robot has wandered around the lab at 30 cm/s for as long as 20 minutes without collision. The ability to support this behavior in real-time with current equipment promises expanded capabilities as computational power increases in the future.>
David Coombs, Martin Herman, Tsai Hong, Marilyn Nashman
ICCV1
1993 Centering behavior using peripheral vision
abstract
The ability to control egomotion using low resolution peripheral vision is crucial for enabling a small high resolution fovea to attend to features that require detailed examination. The robot described demonstrates the ability to use low resolution motion vision over large fields of view to steer between obstacles. The system uses the maximum flow observed in left and right peripheral visual fields to indicate obstacle proximity. Each peripheral field constitutes one-third of a wide-angle lens. The left and right proximates are compared to steer through the gap. Negative feedback control of steering is able to tolerate inaccuracies in the signal estimation. This interpretation of the flows is based on the assumption that the camera is translating along the gaze vector. This condition is maintained under egomotion by active gaze stabilization. Head rotation is countered by eye rotation, and gaze is returned to the heading by rapid camera movements when necessary.>
David Coombs, Karen Roberts
CVPR1
1993 Real-time binocular smooth pursuit
David Coombs, Christopher Brown 0001
Int. J. Comput. Vis.1
1992 Real-time smooth pursuit tracking for a moving binocular robot
abstract
The problem of a moving robot tracking a moving object with its cameras, without requiring the ability to recognize the target to distinguish it from distracting surroundings, is examined. A novel aspect of the approach taken is the use of controlled camera movements to simplify the visual processing necessary to keep the cameras locked on the target. A gaze-holding system implemented on a robot's binocular head demonstrates this approach. Even while the robot is moving, the cameras are able to track an object that rotates and moves in three dimensions. The central idea is that localizing attention on 3D space makes simple precategorical visual processing sufficient to hold gaze.>
David Coombs, Christopher Brown 0001
CVPR1