Yutaka Yamauchi

dblp:49/2948 · DBLP profile ↗
← Back
13ranked-venue papers
3as first author
0since 2021 · last 2018
0000-0002-1925-249XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8Graphics, computer vision, multimedia, augmented reality and games · 8Human-computer interaction and ubiquitous computing · 3 · 2 first-authorSystems, architecture and hardware · 1Software engineering, systems software and programming languages · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
3 papers
Collaborative and social computing · 74% Ubiquitous computing and smart environments · 26%
Software engineering, system software, and programming languages
1 paper
Empirical software engineering · 44% Requirements engineering and software design · 44% Software maintenance and evolution · 13%

Topics — the 7 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Requirements engineering and software design
design knowledge
0.112006
The problem of knowledge decoupling in software development projects · ICSE 2006
Empirical software engineering
developer studies
0.112006
The problem of knowledge decoupling in software development projects · ICSE 2006
Ubiquitous computing and smart environments
domestic technology
0.012012
Integrating local and remote worlds through channel blending · CSCW 2012
Collaborative and social computing › knowledge management
knowledge sharing
0.012003
Information use of service technicians in difficult cases · CHI 2003
Collaborative and social computing › computer-supported cooperative work
distributed collaboration
0.012000
Collaboration with Lean Media: how open-source software succeeds · CSCW 2000
Collaborative and social computing › peer production
open source software development
0.012000
Collaboration with Lean Media: how open-source software succeeds · CSCW 2000
Software maintenance and evolution
software integration
0.012006
The problem of knowledge decoupling in software development projects · ICSE 2006

Methods — techniques the papers use, named apart from their topics

video shadowing · 0.1ethnographic investigation · 0.1interview study · 0.0ethnographic observation · 0.0quantitative analysis · 0.0interviews · 0.0
YearPublicationVenuePosition
2018 A Study of Objective Measurement of Comprehensibility through Native Speakers' Shadowing of Learners' Utterances
Yusuke Inoue 0004, Suguru Kabashima, Daisuke Saito, Nobuaki Minematsu, Kumi Kanamura, Yutaka Yamauchi
INTERSPEECH6
2017 Automatic Scoring of Shadowing Speech Based on DNN Posteriors and Their DTW
Junwei Yue, Fumiya Shiozawa, Shohei Toyama, Yutaka Yamauchi, Kayoko Ito, Daisuke Saito, Nobuaki Minematsu
INTERSPEECH4
2016 Automatic Assessment and Error Detection of Shadowing Speech: Case of English Spoken by Japanese Learners
Shuju Shi, Yosuke Kashiwagi, Shohei Toyama, Junwei Yue, Yutaka Yamauchi, Daisuke Saito, Nobuaki Minematsu
INTERSPEECH5
2012 Integrating local and remote worlds through channel blending
abstract
Recent advances in ubiquitous technology have greatly changed the way people stay connected. We conducted an in-depth video shadowing study to observe how close-knit groups use all the technology at their disposal to stay in touch and share their lives. We observed a pattern of related behaviors that we call channel blending, the integration of interactions and content over multiple channels into one coherent conversation, often including both local and remote participants. Channel blending is the opposite of multitasking in that it involves merging many lines of focus into one, rather than switching attention between them. We discuss ways technology could better support this emerging style of multichannel content-sharing and communication.
Ellen Isaacs, Margaret H. Szymanski, Yutaka Yamauchi, James Glasnapp, Kyohei Iwamoto
CSCW3
2012 Performance improvement of automatic pronunciation assessment in a noisy classroom
abstract
In recent years Computer-Assisted Language Learning (CALL) systems have been widely used in foreign language education. Some systems use automatic speech recognition (ASR) technologies to detect pronunciation errors and estimate the proficiency level of individual students. When speech recording is done in a CALL classroom, however, utterances of a student are always recorded with those of the others in the same class. The latter utterances are just background noise, and the performance of automatic pronunciation assessment is degraded especially when a student is surrounded with very active students. To solve this problem, we apply a noise reduction technique, Stereo-based Piecewise Linear Compensation for Environments (SPLICE), and the compensated feature sequences are input to a Goodness Of Pronunciation (GOP) assessment system. Results show that SPLICE-based noise reduction works very well as a means to improve the assessment performance in a noisy classroom.
Yi Luan, Masayuki Suzuki, Yutaka Yamauchi, Nobuaki Minematsu, Shuhei Kato, Keikichi Hirose
SLT3
2010 Regularized-MLLR speaker adaptation for computer-assisted language learning system
abstract
In this paper, we propose a novel speaker adaptation technique, regularized-MLLR, for Computer Assisted Language Learn-ing (CALL) systems. This method uses a linear combination of a group of teachers ’ transformation matrices to represent each target learner’s transformation matrix, thus avoids the over-adaptation problem that erroneous pronunciations come to be judged as good pronunciations after conventional MLLR speaker adaptation, which uses learners ’ “imperfect ” speech as target utterances of adaptation. Experiments of automatic scor-ing and error detection on public databases show that the pro-posed method outperforms conventional MLLR adaption in pronunciation evaluation and can avoid the problem of over adaptation. Index Terms: Computer Assisted Language Learning (CALL), speaker adaption, pronunciation evaluation, goodness of pro-nunciation (GOP), maximum likelihood linear regression (MLLR) 1.
Dean Luo, Yu Qiao 0001, Nobuaki Minematsu, Yutaka Yamauchi, Keikichi Hirose
INTERSPEECH4
2009 Analysis and utilization of MLLR speaker adaptation technique for learners' pronunciation evaluation
abstract
In this paper, we investigate the effects and problems of MLLR speaker adaptation when applied to pronunciation evaluation. Automatic scoring and error detection experiments are conducted on two publicly available databases of Japanese learners’ English pronunciation. As we expected, overadaptation causes misjudge of pronunciation accuracy. Following these experiments, two novel methods, Forced-aligned GOP scoring and Regularized-MLLR adaptation, are proposed to solve the adverse effects of MLLR adaption. Experimental results show that the proposed methods can better utilize MLLR adaptation and avoid over-adaptation. Index Terms: Computer Assisted Language Learning (CALL), speaker adaption, pronunciation evaluation, goodness of pronunciation (GOP), maximum likelihood linear regression (MLLR)
Dean Luo, Yu Qiao 0001, Nobuaki Minematsu, Yutaka Yamauchi, Keikichi Hirose
INTERSPEECH4
2008 Automatic pronunciation evaluation of language learners' utterances generated through shadowing
abstract
In foreign language learning, shadowing has been used as a method for improving speaking and listening ability. In this method, learners are required to repeat a presented native utterance as closely and quickly as possible. Since learners have to follow the speaking rate of the presented utterance, their pronunciation often becomes very inarticulate and unintelligible. These features of shadowing make it very difficult to build a reliable scoring system for shadowing productions. In this paper, two techniques are proposed and investigated for automatic scoring of shadowing productions. Experiments show that good correlations are found between automatic scores and TOEIC overall proficiency scores. Index Terms: shadowing, automatic scoring, articulatory effort, goodness of pronunciation, bottom-up clustering
Dean Luo, Naoya Shimomura, Nobuaki Minematsu, Yutaka Yamauchi, Keikichi Hirose
INTERSPEECH4
2006 The problem of knowledge decoupling in software development projects
abstract
In our ethnographic investigation of software integration projects a recurrent pattern emerges. The detailed understanding leaders have of the design and development decreases over time as they become busier and busier attending meetings, creating documents, and resolving issues and thus cannot spend much time on design or development work. As a result, their leadership becomes increasingly decoupled from the work of the project. We discuss various dimensions of this problem.
Yutaka Yamauchi, Jack Whalen, Nozomi Ikeya, Erik Vinkhuyzen
ICSE1
2006 Development of a program for self assessment of Japanese pronunciation by English learners
abstract
A program for self assessment of Japanese pronunciation by Englishspeaking learners was developed using a language model built with input from a language teacher in collaboration with speech engineers. This collaboration enhanced the program's capacity for accurate assessment and provides practical support to users by linking evaluation with feedback, and an editorial function of error patterns. The program drew positive responses from participants in a trial run. This paper discusses the development of our language model, the function and evaluation of this self assessment program.
Chiharu Tsurutani, Yutaka Yamauchi, Nobuaki Minematsu, Dean Luo, Kazutaka Maruyama, Keikichi Hirose
INTERSPEECH2
2003 Information use of service technicians in difficult cases
abstract
Service technicians in the field often come across difficult service problems that are new to them. They have a large number of resources that they can draw on to deal with such problems, including both people and documents. We have undertaken a detailed study of technicians' everyday work, and have discovered two distinct types of information use, reflecting two different problem-solving practices. The less frequently used problem-solving practice is instruction following, where technicians follow company-documented Repair Analysis Procedures (RAPs). The second, more common practice is gleaning, where the information is gathered from many sources -- including other technicians and informal tips, which are documents written by technicians describing their invented solutions to hard service problems. Our observations show how the informational and interface affordances of the system for accessing the tips support their easy incorporation into the gleaning approach for problem solving in difficult cases. We also recommend ways that RAPs can be augmented to provide affordances for gleaning, and more effective instruction following.
Yutaka Yamauchi, Jack Whalen, Daniel G. Bobrow
CHI1
2000 Collaboration with Lean Media: how open-source software succeeds
abstract
Open-source software, usually created by volunteer programmers dispersed worldwide, now competes with that developed by software firms. This achievement is particularly impressive as open-source programmers rarely meet. They rely heavily on electronic media, which preclude the benefits of face-to-face contact that programmers enjoy within firms. In this paper, we describe findings that address this paradox based on observation, interviews and quantitative analyses of two open-source projects. The findings suggest that spontaneous work coordinated afterward is effective, rational organizational culture helps achieve agreement among members and communications media moderately support spontaneous work. These findings can imply a new model of dispersed collaboration.
Yutaka Yamauchi, Makoto Yokozawa, Takeshi Shinohara, Toru Ishida 0001
CSCW1
1996 Development of a mechanotherapy unit for examining the possibility of an intelligent massage robot
abstract
A new approach for developing an intelligent massage robot is presented. Massage is popular as a form of body conditioning and was been mechanized in our country. However, conventional machines have some drawbacks to be improved on providing a certain comfort close to human therapies. We focus on ways to realize kneading massage actions which are considered to be the most difficult for machines. The action is first shown in a physical manner and the control is discussed based on a position/force hybrid controller. Then, some related problems are made apparent which have led to a new concept using a learning or adaptive mechanism. Finally, experiments using a test bed called the MTU (mechanotherapy unit) have proven that there is a good possibility of developing an innovative massage robot.
Masao Kume, Yoshitosi Morita, Yutaka Yamauchi, Hideaki Aoki, Makoto Yamada, Kazuyoshi Tsukamoto
IROS3