EDBT 2026 Demo / reviewers in the wild / expert
Keqiang Li 0005
dblp:49/8134-5
· DBLP profile ↗
5ranked-venue papers
3as first author
4since 2021 · last 2024
0000-0001-6206-0090ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author · 3 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
3D vision · 100% | |
| Computer graphics and multimedia
3 papers |
Geometric modeling and processing · 89% Rendering · 11% |
Topics — the 8 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › geometric deep learning
geometric feature learning |
0.8 | 1 | 2024 | CMG-Net: Robust Normal Estimation for Point Clouds via Chamfer Normal Distance and Multi-Scale Geometry · AAAI 2024 |
Computer vision › 3D vision
point cloud analysis |
0.8 | 1 | 2024 | CMG-Net: Robust Normal Estimation for Point Clouds via Chamfer Normal Distance and Multi-Scale Geometry · AAAI 2024 |
Computer vision › 3D vision › novel view synthesis
radiance field |
0.8 | 1 | 2024 | Evaluate Geometry of Radiance Fields with Low-Frequency Color Prior · AAAI 2024 |
Geometric modeling and processing › point cloud processing
normal estimation |
0.8 | 1 | 2024 | CMG-Net: Robust Normal Estimation for Point Clouds via Chamfer Normal Distance and Multi-Scale Geometry · AAAI 2024 |
Geometric modeling and processing
point cloud processing |
0.8 | 1 | 2024 | CMG-Net: Robust Normal Estimation for Point Clouds via Chamfer Normal Distance and Multi-Scale Geometry · AAAI 2024 |
Computer vision › 3D vision
point cloud processing |
0.6 | 1 | 2022 | GraphFit: Learning Multi-scale Graph-Convolutional Representation for Point Cloud Normal Estimation · ECCV (32) 2022 |
Rendering
novel view synthesis |
0.2 | 1 | 2024 | Evaluate Geometry of Radiance Fields with Low-Frequency Color Prior · AAAI 2024 |
Geometric modeling and processing
surface reconstruction |
0.2 | 1 | 2022 | GraphFit: Learning Multi-scale Graph-Convolutional Representation for Point Cloud Normal Estimation · ECCV (32) 2022 |
Methods — techniques the papers use, named apart from their topics
spherical harmonics · 1.5multi-scale local feature aggregation · 1.5low-frequency color prior · 1.5hierarchical geometric information fusion · 1.5chamfer normal distance · 1.5graph convolutional network · 1.1multiscale representation · 0.6multi-scale representation · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Evaluate Geometry of Radiance Fields with Low-Frequency Color PriorabstractA radiance field is an effective representation of 3D scenes, which has been widely adopted in novel-view synthesis and 3D reconstruction. It is still an open and challenging problem to evaluate the geometry, i.e., the density field, as the ground-truth is almost impossible to obtain. One alternative indirect solution is to transform the density field into a point-cloud and compute its Chamfer Distance with the scanned ground-truth. However, many widely-used datasets have no point-cloud ground-truth since the scanning process along with the equipment is expensive and complicated. To this end, we propose a novel metric, named Inverse Mean Residual Color (IMRC), which can evaluate the geometry only with the observation images. Our key insight is that the better the geometry, the lower-frequency the computed color field. From this insight, given a reconstructed density field and observation images, we design a closed-form method to approximate the color field with low-frequency spherical harmonics, and compute the inverse mean residual color. Then the higher the IMRC, the better the geometry. Qualitative and quantitative experimental results verify the effectiveness of our proposed IMRC metric. We also benchmark several state-of-the-art methods using IMRC to promote future related research. Our code is available at https://github.com/qihangGH/IMRC. Qihang Fang, Keqiang Li 0005, Li Shen 0003, Gang Xiong 0001, Liefeng Bo |
AAAI | 3 |
| 2024 | CMG-Net: Robust Normal Estimation for Point Clouds via Chamfer Normal Distance and Multi-Scale GeometryabstractThis work presents an accurate and robust method for estimating normals from point clouds. In contrast to predecessor approaches that minimize the deviations between the annotated and the predicted normals directly, leading to direction inconsistency, we first propose a new metric termed Chamfer Normal Distance to address this issue. This not only mitigates the challenge but also facilitates network training and substantially enhances the network robustness against noise. Subsequently, we devise an innovative architecture that encompasses Multi-scale Local Feature Aggregation and Hierarchical Geometric Information Fusion. This design empowers the network to capture intricate geometric details more effectively and alleviate the ambiguity in scale selection. Extensive experiments demonstrate that our method achieves the state-of-the-art performance on both synthetic and real-world datasets, particularly in scenarios contaminated by noise. Our implementation is available at https://github.com/YingruiWoo/CMG-Net_Pytorch. Yingrui Wu, Mingyang Zhao 0001, Keqiang Li 0005, Weize Quan, Tianqi Yu, Xiaohong Jia 0001, Dong-Ming Yan 0001 |
AAAI | 3 |
| 2024 | Geometry-Guided Neural Implicit Surface ReconstructionabstractMultiview 3-D reconstruction holds considerable promise across a wide applications in social manufacturing. Conducting in-depth research on precise and robust multiview 3-D reconstruction holds the potential to significantly empower the domain of social manufacturing. Recently, there has been a burgeoning interest in the domain of neural implicit surfaces learning through volume rendering for the purpose of multiview reconstruction without 3-D supervision. Conventional approaches often overlook explicit multiview geometry constraints, resulting in shortcomings in generating consistent surface reconstructions and recovering fine details. To solve this, we propose geometry-guided neural implicit surface (GG-NeuS), a geometry-guided neural implicit surfaces learning method for multiview surface reconstruction. Our model places a stronger emphasis on maintaining geometry consistency, significantly enhancing the quality of reconstruction. First, we enforce multiview geometry constraints on the surface points by locating the zero-level set of signed distance function (SDF). Second, we incorporate normal cues, predicted by general-purpose monocular estimators, to substantially recover fine geometric details. Additionally, we introduce a voxel-based surface reconstruction methodology that strikes an optimal balance between training time and reconstruction quality. Through comprehensive qualitative and quantitative experiments and analyses, we demonstrate thatGG-NeuSsuccessfully reconstructs fine-grained surface details and achieves superior surface reconstruction quality than state-of-the-art approaches. Keqiang Li 0005, Mingyang Zhao 0001, Qihang Fang, Jian Yang 0035, Zhen Shen 0004, Gang Xiong 0001, Fei-Yue Wang 0001 |
IEEE Trans. Comput. Soc. Syst. | 1 |
| 2022 | GraphFit: Learning Multi-scale Graph-Convolutional Representation for Point Cloud Normal Estimation
Keqiang Li 0005, Mingyang Zhao 0001, Dong-Ming Yan 0001, Zhen Shen 0004, Fei-Yue Wang 0001, Gang Xiong 0001 |
ECCV (32) | 1 |
| 2020 | Joint Face Alignment and 3D Face Reconstruction with Efficient Convolution Neural Networksabstract3D face reconstruction from a single 2D facial image is a challenging and concerned problem. Recent methods based on CNN typically aim to learn parameters of 3D Morphable Model (3DMM) from 2D images to render face alignment and 3D face reconstruction. Most algorithms are designed for faces with small, medium yaw angles, which is extremely challenging to align faces in large poses. At the same time, they are not efficient usually. The main challenge is that it takes time to determine the parameters accurately. In order to address this challenge with the goal of improving performance, this paper proposes a novel and efficient end-to-end framework. We design an efficient and lightweight network model combined with Depthwise Separable Convolution and Muti-scale Representation, Lightweight Attention Mechanism, named Mobile-FRNet. Simultaneously, different loss functions are used to constrain and optimize 3DMM parameters and 3D vertices during training to improve the performance of the network. Meanwhile, extensive experiments on the challenging datasets show that our method significantly improves the accuracy of face alignment and 3D face reconstruction. Model parameters and complexity of our method are also improved greatly. Keqiang Li 0005, Xiuqin Shang, Zhen Shen 0004, Gang Xiong 0001, Xisong Dong, Bin Hu 0010, Fei-Yue Wang 0001 |
ICPR | 1 |