Demo Data from EDBT 2026 / reviewers in the wild / expert
Chenxi Zheng
dblp:49/8809
· DBLP profile ↗
11ranked-venue papers
5as first author
8since 2021 · last 2025
0009-0006-0344-2439ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 9 · 4 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 7 · 4 first-author · 5 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
7 papers |
Generative modeling · 55% 3D vision · 16% Segmentation and scene understanding · 12% | |
| Computer graphics and multimedia
5 papers |
Geometric modeling and processing · 40% Rendering · 27% Visual content generation and editing · 17% |
Topics — the 27 heaviest of 29, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
diffusion model |
1.6 | 2 | 2025 | RecDreamer: Consistent Text-to-3D Generation via Uniform Score Distillation · ICLR 2025 Beyond Textual Constraints: Learning Novel Diffusion Conditions with Fewer Examples · CVPR 2024 |
Machine learning › Generative modeling › generative adversarial network
3d-aware image synthesis |
0.9 | 1 | 2025 | Learning an Interpretable Stylized Subspace for 3D-Aware Animatable Artforms · IEEE Trans. Vis. Comput. Graph. 2025 |
Machine learning › Transfer learning and domain adaptation
domain generalization |
0.9 | 1 | 2025 | Rotation-Adaptive Point Cloud Domain Generalization via Intricate Orientation Learning · IEEE Trans. Pattern Anal. Mach. Intell. 2025 |
Computer vision › 3D vision
point cloud analysis |
0.9 | 1 | 2025 | Rotation-Adaptive Point Cloud Domain Generalization via Intricate Orientation Learning · IEEE Trans. Pattern Anal. Mach. Intell. 2025 |
Machine learning › Generative modeling › diffusion model
score distillation sampling |
0.9 | 1 | 2025 | RecDreamer: Consistent Text-to-3D Generation via Uniform Score Distillation · ICLR 2025 |
Rendering › gaussian splatting
3d gaussian splatting |
0.9 | 1 | 2025 | Gaussian Prompter: Linking 2D Prompts for 3D Gaussian Segmentation · IEEE Trans. Pattern Anal. Mach. Intell. 2025 |
Geometric modeling and processing
3d scene understanding |
0.9 | 1 | 2025 | Gaussian Prompter: Linking 2D Prompts for 3D Gaussian Segmentation · IEEE Trans. Pattern Anal. Mach. Intell. 2025 |
Geometric modeling and processing
3d segmentation |
0.9 | 1 | 2025 | Gaussian Prompter: Linking 2D Prompts for 3D Gaussian Segmentation · IEEE Trans. Pattern Anal. Mach. Intell. 2025 |
Geometric modeling and processing
interactive 3d segmentation |
0.9 | 1 | 2025 | Gaussian Prompter: Linking 2D Prompts for 3D Gaussian Segmentation · IEEE Trans. Pattern Anal. Mach. Intell. 2025 |
Rendering › neural rendering
radiance field |
0.9 | 1 | 2025 | Gaussian Prompter: Linking 2D Prompts for 3D Gaussian Segmentation · IEEE Trans. Pattern Anal. Mach. Intell. 2025 |
Visual content generation and editing › 3d content generation
text-to-3d generation |
0.9 | 1 | 2025 | RecDreamer: Consistent Text-to-3D Generation via Uniform Score Distillation · ICLR 2025 |
Machine learning › Generative modeling › diffusion model
conditional diffusion model |
0.8 | 1 | 2024 | Beyond Textual Constraints: Learning Novel Diffusion Conditions with Fewer Examples · CVPR 2024 |
Machine learning › Generative modeling › motion generation
conditional motion generation |
0.8 | 1 | 2024 | Beat-It: Beat-Synchronized Multi-condition 3D Dance Generation · ECCV (19) 2024 |
Computer vision › Segmentation and scene understanding
instance segmentation |
0.8 | 1 | 2024 | VrdONE: One-stage Video Visual Relation Detection · ACM Multimedia 2024 |
Computer vision › Segmentation and scene understanding › instance segmentation
one-stage instance segmentation |
0.8 | 1 | 2024 | VrdONE: One-stage Video Visual Relation Detection · ACM Multimedia 2024 |
Computer vision › Video understanding and tracking › dynamic scene analysis › video scene understanding
video visual relation detection |
0.8 | 1 | 2024 | VrdONE: One-stage Video Visual Relation Detection · ACM Multimedia 2024 |
Computer animation and physical simulation › motion synthesis › human motion synthesis
dance generation |
0.8 | 1 | 2024 | Beat-It: Beat-Synchronized Multi-condition 3D Dance Generation · ECCV (19) 2024 |
Machine learning › Generative modeling › diffusion model
conditional generation |
0.7 | 1 | 2023 | Where is My Spot? Few-shot Image Generation via Latent Subspace Optimization · CVPR 2023 |
Machine learning › Generative modeling › image generation › data-efficient image generation
few-shot image generation |
0.7 | 1 | 2023 | Where is My Spot? Few-shot Image Generation via Latent Subspace Optimization · CVPR 2023 |
Machine learning › Generative modeling › generative adversarial network
StyleGAN |
0.7 | 1 | 2023 | Where is My Spot? Few-shot Image Generation via Latent Subspace Optimization · CVPR 2023 |
Computer vision › 3D vision
3d generation |
0.3 | 1 | 2025 | RecDreamer: Consistent Text-to-3D Generation via Uniform Score Distillation · ICLR 2025 |
Visual content generation and editing
artistic content generation |
0.3 | 1 | 2025 | Learning an Interpretable Stylized Subspace for 3D-Aware Animatable Artforms · IEEE Trans. Vis. Comput. Graph. 2025 |
Computer vision › Video understanding and tracking › video analytics › video object analysis › object-centric video understanding
video relation understanding |
0.2 | 1 | 2024 | VrdONE: One-stage Video Visual Relation Detection · ACM Multimedia 2024 |
Machine learning › Transfer learning and domain adaptation › few-shot learning
few-shot adaptation |
0.2 | 1 | 2023 | Where is My Spot? Few-shot Image Generation via Latent Subspace Optimization · CVPR 2023 |
Audio and music processing › speech quality assessment
speech intelligibility prediction |
0.1 | 1 | 2010 | A Non-Intrusive Quality and Intelligibility Measure of Reverberant and Dereverberated Speech · IEEE Trans. Speech Audio Process. 2010 |
Audio and music processing
speech quality assessment |
0.1 | 1 | 2010 | A Non-Intrusive Quality and Intelligibility Measure of Reverberant and Dereverberated Speech · IEEE Trans. Speech Audio Process. 2010 |
Audio and music processing › speech enhancement
dereverberation |
0.0 | 1 | 2010 | A Non-Intrusive Quality and Intelligibility Measure of Reverberant and Dereverberated Speech · IEEE Trans. Speech Audio Process. 2010 |
Methods — techniques the papers use, named apart from their topics
uniform score distillation · 1.7two-stage optimization · 1.7style-directional difference loss · 1.7classifier guidance · 1.73D-aware GAN · 1.7rotation augmentation · 0.9pinprompt · 0.9orientation-aware learning · 0.9gaussblend · 0.9contrastive learning · 0.92d prompt-based segmentation · 0.9negative rectification · 0.8multi-condition generation · 0.8classifier-free guidance · 0.8beat synchronization · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | RecDreamer: Consistent Text-to-3D Generation via Uniform Score DistillationabstractCurrent text-to-3D generation methods based on score distillation often suffer from geometric inconsistencies, leading to repeated patterns across different poses of 3D assets. This issue, known as the Multi-Face Janus problem, arises because existing methods struggle to maintain consistency across varying poses and are biased toward a canonical pose. While recent work has improved pose control and approximation, these efforts are still limited by this inherent bias, which skews the guidance during generation.
To address this, we propose a solution called RecDreamer, which reshapes the underlying data distribution to achieve more consistent pose representation. The core idea behind our method is to rectify the prior distribution, ensuring that pose variation is uniformly distributed rather than biased toward a canonical form. By modifying the prescribed distribution through an auxiliary function, we can reconstruct the density of the distribution to ensure compliance with specific marginal constraints. In particular, we ensure that the marginal distribution of poses follows a uniform distribution, thereby eliminating the biases introduced by the prior knowledge.
We incorporate this rectified data distribution into existing score distillation algorithms, a process we refer to as uniform score distillation. To efficiently compute the posterior distribution required for the auxiliary function, RecDreamer introduces a training-free classifier that estimates pose categories in a plug-and-play manner. Additionally, we utilize various approximation techniques for noisy states, significantly improving system performance.
Our experimental results demonstrate that RecDreamer effectively mitigates the Multi-Face Janus problem, leading to more consistent 3D asset generation across different poses. Chenxi Zheng, Yihong Lin, Bangzhen Liu, Xuemiao Xu, Yongwei Nie, Shengfeng He |
ICLR | 1 |
| 2025 | Rotation-Adaptive Point Cloud Domain Generalization via Intricate Orientation LearningabstractThe vulnerability of 3D point cloud analysis to unpredictable rotations poses an open yet challenging problem: orientation-aware 3D domain generalization. Cross-domain robustness and adaptability of 3D representations are crucial but not easily achieved through rotation augmentation. Motivated by the inherent advantages of intricate orientations in enhancing generalizability, we propose an innovative rotation-adaptive domain generalization framework for 3D point cloud analysis. Our approach aims to alleviate orientational shifts by leveraging intricate samples in an iterative learning process. Specifically, we identify the most challenging rotation for each point cloud and construct an intricate orientation set by optimizing intricate orientations. Subsequently, we employ an orientation-aware contrastive learning framework that incorporates an orientation consistency loss and a margin separation loss, enabling effective learning of categorically discriminative and generalizable features with rotation consistency. Extensive experiments and ablations conducted on 3D cross-domain benchmarks firmly establish the state-of-the-art performance of our proposed approach in the context of orientation-aware 3D domain generalization. Bangzhen Liu, Chenxi Zheng, Xuemiao Xu, Huaidong Zhang, Shengfeng He |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2025 | Gaussian Prompter: Linking 2D Prompts for 3D Gaussian SegmentationabstractInteractive 3D segmentation in radiance fields is crucial for advanced 3D scene understanding and manipulation. However, existing methods often struggle to achieve both volumetric completeness and segmentation accuracy, primarily because they fail to consider the critical links between 2D prompt-based segmentations across multiple views. Motivated by this gap, we introduce Gaussian Prompter, a novel approach specifically designed for 3D Gaussian Splatting. The core idea behind Gaussian Prompter is to seamlessly integrate a Gaussian-centric segmentation paradigm by effectively linking various 2D prompts from multi-view segmentations to ensure consistent 3D segmentation. To realize this, we employ two tailored approaches: GaussBlend and PinPrompt. GaussBlend aggregates multi-view 2D segmentation masks into a cohesive 3D segmentation, ensuring both accuracy and completeness. PinPrompt leverages high-confidence prompts from adjacent views to enhance segmentation precision further. Additionally, to address the lack of complex datasets in 3D segmentation, we introduce the SegMip-360 dataset, which includes over 350 precisely annotated masks across seven scenes. Extensive experiments demonstrate that the Gaussian Prompter significantly outperforms state-of-the-art methods in both segmentation accuracy and completeness. Our code and video demonstrations can be found at our repository and project page. Honghan Pan, Bangzhen Liu, Xuemiao Xu, Chenxi Zheng, Yongwei Nie, Shengfeng He |
IEEE Trans. Pattern Anal. Mach. Intell. | 4 |
| 2025 | Learning an Interpretable Stylized Subspace for 3D-Aware Animatable ArtformsabstractThroughout history, static paintings have captivated viewers within display frames, yet the possibility of making these masterpieces vividly interactive remains intriguing. This research paper introduces 3DArtmator, a novel approach that aims to represent artforms in a highly interpretable stylized space, enabling 3D-aware animatable reconstruction and editing. Our rationale is to transfer the interpretability and 3D controllability of the latent space in a 3D-aware GAN to a stylized sub-space of a customized GAN, revitalizing the original artforms. To this end, the proposed two-stage optimization framework of 3DArtmator begins with discovering an anchor in the original latent space that accurately mimics the pose and content of a given art painting. This anchor serves as a reliable indicator of the original latent space local structure, therefore sharing the same editable predefined expression vectors. In the second stage, we train a customized 3D-aware GAN specific to the input artform, while enforcing the preservation of the original latent local structure through a meticulous style-directional difference loss. This approach ensures the creation of a stylized sub-space that remains interpretable and retains 3D control. The effectiveness and versatility of 3DArtmator are validated through extensive experiments across a diverse range of art styles. With the ability to generate 3D reconstruction and editing for artforms while maintaining interpretability, 3DArtmator opens up new possibilities for artistic exploration and engagement. Chenxi Zheng, Bangzhen Liu, Xuemiao Xu, Huaidong Zhang, Shengfeng He |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2024 | Beyond Textual Constraints: Learning Novel Diffusion Conditions with Fewer ExamplesabstractIn this paper, we delve into a novel aspect of learning novel diffusion conditions with datasets an order of magnitude smaller. The rationale behind our approach is the elimination of textual constraints during the few-shot learning process. To that end, we implement two optimization strategies. The first, prompt-free conditional learning, utilizes a prompt-free encoder derived from a pre-trained Stable Diffusion model. This strategy is designed to adapt new conditions to the diffusion process by minimizing the textual-visual cor-relation, thereby ensuring a more precise alignment between the generated content and the specified conditions. The second strategy entails condition-specific negative rectification, which addresses the inconsistencies typically brought about by Classifier-free guidance in few-shot training con-texts. Our extensive experiments across a variety of condition modalities demonstrate the effectiveness and efficiency of our framework, yielding results comparable to those obtained with datasets a thousand times larger. Our codes are available at https://github.com/Yuyan9Yu/BeyondTextConstraint. Yuyang Yu, Bangzhen Liu, Chenxi Zheng, Xuemiao Xu, Shengfeng He, Huaidong Zhang |
CVPR | 3 |
| 2024 | Beat-It: Beat-Synchronized Multi-condition 3D Dance Generation
Zikai Huang, Xuemiao Xu, Huaidong Zhang, Chenxi Zheng, Harry Qin, Shengfeng He |
ECCV (19) | 5 |
| 2024 | VrdONE: One-stage Video Visual Relation DetectionabstractVideo Visual Relation Detection (VidVRD) focuses on understanding how entities interact over time and space in videos, a key step for gaining deeper insights into video scenes beyond basic visual tasks. Traditional methods for VidVRD, challenged by its complexity, typically split the task into two parts: one for identifying what relation categories are present and another for determining their temporal boundaries. This split overlooks the inherent connection between these elements. Addressing the need to recognize entity pairs' spatiotemporal interactions across a range of durations, we propose VrdONE, a streamlined yet efficacious one-stage model. VrdONE combines the features of subjects and objects, turning predicate detection into 1D instance segmentation on their combined representations. This setup allows for both relation category identification and binary mask generation in one go, eliminating the need for extra steps like proposal generation or post-processing. VrdONE facilitates the interaction of features across various frames, adeptly capturing both short-lived and enduring relations. Additionally, we introduce the Subject-Object Synergy (SOS) module, enhancing how subjects and objects perceive each other before combining. VrdONE achieves state-of-the-art performances on the VidOR benchmark and ImageNet-VidVRD, showcasing its superior capability in discerning relations across different temporal scales. The code is available at https://github.com/lucaspk512/vrdone. Xinjie Jiang, Chenxi Zheng, Xuemiao Xu, Bangzhen Liu, Weiying Zheng, Huaidong Zhang, Shengfeng He |
ACM Multimedia | 2 |
| 2023 | Where is My Spot? Few-shot Image Generation via Latent Subspace OptimizationabstractImage generation relies on massive training data that can hardly produce diverse images of an unseen category according to a few examples. In this paper, we address this dilemma by projecting sparse few-shot samples into a continuous latent space that can potentially generate infinite unseen samples. The rationale behind is that we aim to locate a centroid latent position in a conditional StyleGAN, where the corresponding output image on that centroid can maximize the similarity with the given samples. Although the given samples are unseen for the conditional StyleGAN, we assume the neighboring latent subspace around the centroid belongs to the novel category, and therefore introduce two latent subspace optimization objectives. In the first one we use few-shot samples as positive anchors of the novel class, and adjust the StyleGAN to produce the corresponding results with the new class label condition. The second objective is to govern the generation process from the other way around, by altering the centroid and its surrounding latent subspace for a more precise generation of the novel class. These reciprocal optimization objectives inject a novel class into the StyleGAN latent subspace, and therefore new unseen samples can be easily produced by sampling images from it. Extensive experiments demonstrate superior few-shot generation performances compared with state-of-the-art methods, especially in terms of diversity and generation quality. Code is available at https://github.com/chansey0529/LSO. Chenxi Zheng, Bangzhen Liu, Huaidong Zhang, Xuemiao Xu, Shengfeng He |
CVPR | 1 |
| 2013 | Late reverberation suppression using MMSE modulation spectral estimation
Chenxi Zheng, Wai-Yip Chan |
INTERSPEECH | 1 |
| 2011 | An Assessment of the Improvement Potential of Time-Frequency Masking for Speech DereverberationabstractThe effect of ideal time-frequency masking (ITFM) on the intel-ligibility of reverberated speech is tested using objective mea-surement, namely STI and PESQ scores. The best choice of ITFM threshold is determined for a range of reverberation times (RTs). Four existing dereverberation algorithms are also as-sessed. Objective test results and informal subjective listen-ing show that IFTM provides great intelligibility improvement for all RTs and outperforms the existing dereverberation algo-rithms, one of which assumes perfect knowledge of the room impulse response. While ITFM provides only a best possible performance bound, our results demonstrate the potential im-provement that could be obtained using time-frequency mask-ing for speech dereverberation. Index Terms: Dereverberation, speech intelligibility, speech transmission index, speech quality, time-frequency masking Chenxi Zheng, Tiago H. Falk, Wai-Yip Chan |
INTERSPEECH | 1 |
| 2010 | A Non-Intrusive Quality and Intelligibility Measure of Reverberant and Dereverberated SpeechabstractA modulation spectral representation is investigated for non-intrusive quality and intelligibility measurement of reverberant and dereverberated speech. The representation is obtained by means of an auditory-inspired filterbank analysis of critical-band temporal envelopes of the speech signal. Modulation spectral insights are used to develop an adaptive measure termed speech to reverberation modulation energy ratio. Experimental results show the proposed measure outperforming three standard algorithms for tasks involving estimation of multiple dimensions of perceived coloration, as well as quality measurement and intelligibility estimation of reverberant and dereverberated speech. Tiago H. Falk, Chenxi Zheng, Wai-Yip Chan |
IEEE Trans. Speech Audio Process. | 2 |