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Lidong Yu

dblp:49/9765 · DBLP profile ↗
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8ranked-venue papers
3as first author
5since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 1 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 1 first-author · 4 since 2021Computer networks · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
3D vision · 78% Autonomous driving · 15% Deep learning architectures and training · 3%

Topics — the 15 heaviest of 16, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › stereo vision
stereo matching
2.442025
Diving into the Fusion of Monocular Priors for Generalized Stereo Matching · ICCV 2025
Parameterized Cost Volume for Stereo Matching · ICCV 2023
FoggyStereo: Stereo Matching with Fog Volume Representation · CVPR 2022
Computer vision › 3D vision
depth estimation
2.332025
3D Visual Illusion Depth Estimation · NeurIPS 2025
Diving into the Fusion of Monocular Priors for Generalized Stereo Matching · ICCV 2025
FoggyStereo: Stereo Matching with Fog Volume Representation · CVPR 2022
Computer vision › 3D vision › stereo vision › stereo matching › deep stereo matching
domain generalized stereo matching
0.912025
Diving into the Fusion of Monocular Priors for Generalized Stereo Matching · ICCV 2025
Computer vision › 3D vision › depth estimation
monocular depth estimation
0.912025
3D Visual Illusion Depth Estimation · NeurIPS 2025
Computer vision › 3D vision › depth estimation
monocular depth prior
0.912025
Diving into the Fusion of Monocular Priors for Generalized Stereo Matching · ICCV 2025
Computer vision › 3D vision › depth estimation
multi-view depth estimation
0.912025
3D Visual Illusion Depth Estimation · NeurIPS 2025
Computer vision › 3D vision › depth estimation
stereo depth estimation
0.912025
3D Visual Illusion Depth Estimation · NeurIPS 2025
Robotics › Autonomous driving
3d lane detection
0.712023
Sparse Point Guided 3D Lane Detection · ICCV 2023
Computer vision › 3D vision › stereo vision
cost volume
0.712023
Parameterized Cost Volume for Stereo Matching · ICCV 2023
Robotics › Autonomous driving › perception › vision-based perception
lane detection
0.712023
Sparse Point Guided 3D Lane Detection · ICCV 2023
Robotics › Autonomous driving
perception
0.712023
Sparse Point Guided 3D Lane Detection · ICCV 2023
Computer vision › 3D vision › stereo vision › stereo matching
cost aggregation
0.312018
Deep Stereo Matching With Explicit Cost Aggregation Sub-Architecture · AAAI 2018
Machine learning › Deep learning architectures and training
two-stream network
0.312018
Deep Stereo Matching With Explicit Cost Aggregation Sub-Architecture · AAAI 2018
Machine learning › Representation and self-supervised learning › representation learning › visual representation learning
vision foundation model
0.312025
Diving into the Fusion of Monocular Priors for Generalized Stereo Matching · ICCV 2025
Computer vision › Image recognition and object detection
object detection
0.212023
Sparse Point Guided 3D Lane Detection · ICCV 2023

Methods — techniques the papers use, named apart from their topics

vision-language model · 0.9pixel-wise linear regression · 0.9iterative disparity update · 0.9depth fusion · 0.9binary local ordering map · 0.9sparse point sampling · 0.7gradient descent · 0.7coarse-to-fine refinement · 0.7JS-divergence optimization · 0.7BEV representation · 0.7
YearPublicationVenuePosition
2025 Diving into the Fusion of Monocular Priors for Generalized Stereo Matching
abstract
The matching formulation makes it naturally hard for the stereo matching to handle ill-posed regions like occlusions and non-Lambertian surfaces. Fusing monocular priors has been proven helpful for ill-posed matching, but the biased monocular prior learned from small stereo datasets constrains the generalization. Recently, stereo matching has progressed by leveraging the unbiased monocular prior from the vision foundation model (VFM) to improve the generalization in ill-posed regions. We dive into the fusion process and observe three main problems limiting the fusion of the VFM monocular prior. The first problem is the misalignment between affine-invariant relative monocular depth and absolute depth of disparity. Besides, when we use the monocular feature in an iterative update structure, the over-confidence in the disparity update leads to local optima results. A direct fusion of a monocular depth map could alleviate the local optima problem, but noisy disparity results computed at the first several iterations will misguide the fusion. In this paper, we propose a binary local ordering map to guide the fusion, which converts the depth map into a binary relative format, unifying the relative and absolute depth representation. The computed local ordering map is also used to re-weight the initial disparity update, resolving the local optima and noisy problem. In addition, we formulate the final direct fusion of monocular depth to the disparity as a registration problem, where a pixel-wise linear regression module can globally and adaptively align them. Our method fully exploits the monocular prior to support stereo matching results effectively and efficiently. We significantly improve the performance from the experiments when generalizing from SceneFlow to Middlebury and Booster datasets while barely reducing the efficiency.
Chengtang Yao, Lidong Yu, Zhidan Liu 0005, Jiaxi Zeng, Yuwei Wu 0001, Yunde Jia
ICCV2
2025 3D Visual Illusion Depth Estimation
abstract
3D visual illusion is a perceptual phenomenon where a two-dimensional plane is manipulated to simulate three-dimensional spatial relationships, making a flat artwork or object look three-dimensional in the human visual system. In this paper, we reveal that the machine visual system is also seriously fooled by 3D visual illusions, including monocular and binocular depth estimation. In order to explore and analyze the impact of 3D visual illusion on depth estimation, we collect a large dataset containing almost 3k scenes and 200k images to train and evaluate SOTA monocular and binocular depth estimation methods. We also propose a 3D visual illusion depth estimation framework that uses common sense from the vision language model to adaptively fuse depth from binocular disparity and monocular depth. Experiments show that SOTA monocular, binocular, and multi-view depth estimation approaches are all fooled by various 3D visual illusions, while our method achieves SOTA performance.
Chengtang Yao, Zhidan Liu 0005, Jiaxi Zeng, Lidong Yu, Yuwei Wu 0001, Yunde Jia
NeurIPS4
2023 Sparse Point Guided 3D Lane Detection
abstract
3D lane detection usually builds a dense correspondence between the front-view space and the BEV space to estimate lane points in the 3D space. 3D lanes only occupy a small ratio of the dense correspondence, while most correspondence belongs to the redundant background. This sparsity phenomenon bottlenecks valuable computation and raises the computation cost of building a high-resolution correspondence for accurate results. In this paper, we propose a sparse point-guided 3D lane detection, focusing on points related to 3D lanes. Our method runs in a coarse-to-fine manner, including coarse-level lane detection and iterative fine-level sparse point refinements. In coarse-level lane detection, we build a dense but efficient correspondence between the front view and BEV space at a very low resolution to compute coarse lanes. Then in fine-level sparse point refinement, we sample sparse points around coarse lanes to extract local features from the high-resolution front-view feature map. The high-resolution local information brought by sparse points refines 3D lanes in the BEV space hierarchically from low resolution to high resolution. The sparse point guides a more effective information flow and greatly promotes the SOTA result by 3 points on the overall F1-score and 6 points on several hard situations while reducing almost half memory cost and speeding up 2 times.
Chengtang Yao, Lidong Yu, Yuwei Wu 0001, Yunde Jia
ICCV2
2023 Parameterized Cost Volume for Stereo Matching
abstract
Stereo matching becomes computationally challenging when dealing with a large disparity range. Prior methods mainly alleviate the computation through dynamic cost volume by focusing on a local disparity space, but it requires many iterations to get close to the ground truth due to the lack of a global view. We find that the dynamic cost volume approximately encodes the disparity space as a single Gaussian distribution with a fixed and small variance at each iteration, which results in an inadequate global view over disparity space and a small update step at every iteration. In this paper, we propose a parameterized cost volume to encode the entire disparity space using multi-Gaussian distribution. The disparity distribution of each pixel is parameterized by weights, means, and variances. The means and variances are used to sample disparity candidates for cost computation, while the weights and means are used to calculate the disparity output. The above parameters are computed through a JS-divergence-based optimization, which is realized as a gradient descent update in a feed-forward differential module. Experiments show that our method speeds up the runtime of RAFT-Stereo by 4 ~ 15 times, achieving real-time performance and comparable accuracy. The code is available at https://github.com/jiaxiZeng/Parameterized-Cost-Volume-for-Stereo-Matching.
Jiaxi Zeng, Chengtang Yao, Lidong Yu, Yuwei Wu 0001, Yunde Jia
ICCV3
2022 FoggyStereo: Stereo Matching with Fog Volume Representation
abstract
Stereo matching in foggy scenes is challenging as the scattering effect of fog blurs the image and makes the matching ambiguous. Prior methods deem the fog as noise and discard it before matching. Different from them, we propose to explore depth hints from fog and improve stereo matching via these hints. The exploration of depth hints is designed from the perspective of rendering. The rendering is conducted by reversing the atmospheric scattering process and removing the fog within a selected depth range. The quality of the rendered image reflects the correctness of the selected depth, as the closer it is to the real depth, the clearer the rendered image is. We introduce a fog volume representation to collect these depth hints from the fog. We construct the fog volume by stacking images rendered with depths computed from disparity candidates that are also used to build the cost volume. We fuse the fog volume with cost volume to rectify the ambiguous matching caused by fog. Experiments show that our fog volume representation significantly promotes the SOTA result on foggy scenes by 10% ~ 30% while maintaining a comparable performance in clear scenes.
Chengtang Yao, Lidong Yu
CVPR2
2018 Deep Stereo Matching With Explicit Cost Aggregation Sub-Architecture
abstract
Deep neural networks have shown excellent performance for stereo matching. Many efforts focus on the feature extraction and similarity measurement of the matching cost computation step while less attention is paid on cost aggregation which is crucial for stereo matching. In this paper, we present a learning-based cost aggregation method for stereo matching by a novel sub-architecture in the end-to-end trainable pipeline. We reformulate the cost aggregation as a learning process of the generation and selection of cost aggregation proposals which indicate the possible cost aggregation results. The cost aggregation sub-architecture is realized by a two-stream network: one for the generation of cost aggregation proposals, the other for the selection of the proposals. The criterion for the selection is determined by the low-level structure information obtained from a light convolutional network. The two-stream network offers a global view guidance for the cost aggregation to rectify the mismatching value stemming from the limited view of the matching cost computation. The comprehensive experiments on challenge datasets such as KITTI and Scene Flow show that our method outperforms the state-of-the-art methods.
Lidong Yu, Yuwei Wu 0001, Yunde Jia
AAAI1
2011 Quantifying Downloading Performance of Locality-Aware BitTorrent Protocols
Lidong Yu, Ming Chen 0003, Chang-you Xing
ICCSA (5)1
2011 Detecting shared congestion paths based on PCA
abstract
Most existing techniques detecting shared congestion paths are based on pair-wise comparison of paths with a common source or destination point. It is difficult to extend them to cluster paths with different sources and destinations. In this paper, we propose a scalable approach to cluster shared congestion paths based on PCA. This algorithm maps the delay measurement data of each path into a point in a new, low-dimensional space based on the factor loading matrix in PCA, which reflect correlation between paths. In this new space, points are close to each other if the corresponding paths share congestion. Then, the clustering analysis is applied to these points so as to identify shared congestion paths accurately. This algorithm is evaluated by NS2 simulations. The results show us that this algorithm has high accuracy.
Lidong Yu, Chang-you Xing, Huali Bai, Ming Chen 0003
IWQoS1