EDBT 2026 Demo / reviewers in the wild / expert
Jun-Hai Yong
dblp:50/4074 · also Junhai Yong
· DBLP profile ↗
123ranked-venue papers
10as first author
34since 2021 · last 2026
0000-0002-4326-4167ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 94 · 7 first-author · 19 since 2021Artificial intelligence and machine learning · 27 · 21 since 2021Applied, interdisciplinary, general and emerging computing · 10 · 2 first-author · 3 since 2021Human-computer interaction and ubiquitous computing · 3 · 1 first-author · 1 since 2021Databases, data management, data science and information retrieval · 2Theory of computation · 2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | DiffBench Meets DiffAgent: End-to-End LLM-Driven Diffusion Acceleration Code GenerationabstractDiffusion models have achieved remarkable success in image and video generation. However, their inherently multiple step inference process imposes substantial computational overhead, hindering real-world deployment. Accelerating diffusion models is therefore essential, yet determining how to combine multiple model acceleration techniques remains a significant challenge. To address this issue, we introduce a framework driven by large language models (LLMs) for automated acceleration code generation and evaluation. First, we present DiffBench, a comprehensive benchmark that implements a three stage automated evaluation pipeline across diverse diffusion architectures, optimization combinations and deployment scenarios. Second, we propose DiffAgent, an agent that generates optimal acceleration strategies and codes for arbitrary diffusion models. DiffAgent employs a closed-loop workflow in which a planning component and a debugging component iteratively refine the output of a code generation component, while a genetic algorithm extracts performance feedback from the execution environment to guide subsequent code refinements. We provide a detailed explanation of the DiffBench construction and the design principles underlying DiffAgent. Extensive experiments show that DiffBench offers a thorough evaluation of generated codes and that DiffAgent significantly outperforms existing LLMs in producing effective diffusion acceleration strategies. Jiajun Jiao, Haowei Zhu, Puyuan Yang, Jianghui Wang, Ziqiong Liu, Dong Li 0025, Yuejian Fang, Jun-Hai Yong, Bin Wang 0034, Emad Barsoum |
AAAI | 9 |
| 2026 | HGNN Shield: Defending Hypergraph Neural Networks Against High-Order Structure AttackabstractHypergraph Neural Networks (HGNNs) are crucial in modeling complex high-order correlations in diverse domains, utilizing hyperedges that connect multiple vertices. However, their susceptibility to structural attacks and irrational connections can disrupt message propagation and degrade performance. To address these issues, we introduce the HGNN Shield, a defense framework incorporating two key modules: Hyperedge-Dependent Estimation (HDE) and High-Order Shield (HOS). The HDE module prioritizes vertex dependencies within hyperedges and adapts traditional connectivity measures to hypergraphs, facilitating precise structural modifications. This adaptation allows for a nuanced assessment of vertex relationships within hyperedges, contributing theoretically by extending classical graph-based connection dependency measures to hypergraphs. Following HDE, the HOS module, positioned before convolutional layers, consists of three submodules: Hyperpath Cut, Hyperpath Link, and Hyperpath Refine. These components collectively detect, disconnect, and refine adversarial connections, ensuring robust message propagation. The theoretical contribution of the HOS module lies in maintaining hyperpath integrity and learning trajectory under adversarial conditions, providing a certifiable defense mechanism against high-order structural attacks. Experiments on six hypergraph datasets indicate that HGNN Shield significantly enhances robustness and maintains data integrity against targeted attacks, outperforming existing methods (an average performance improvement of 9.33% over other methods). Our framework not only improves HGNN reliability but also advances security in hypergraph-based applications. Yifan Feng 0001, Shaoyi Du, Shihui Ying, Jun-Hai Yong, Yue Gao 0002 |
IEEE Trans. Pattern Anal. Mach. Intell. | 5 |
| 2025 | Semantic Hierarchical Prompt Tuning for Parameter-Efficient Fine-TuningabstractAs the scale of vision models continues to grow, Visual Prompt Timing (VPT) has emerged as a parameter-efficient transfer learning technique, noted for its superior performance compared to full fine-tuning. However, indiscriminately applying prompts to every layer without considering their inherent correlations, can cause significant disturbances, leading to suboptimal transferability. Additionally, VPT disrupts the original self-attention structure, affecting the aggregation of visual features, and lacks a mechanism for explicitly mining discriminative visual features, which are crucial for classification. To address these issues, we propose a Semantic Hierarchical Prompt (SHIP) fine-tuning strategy. We adaptively construct semantic hierarchies and use semantic-independent and semantic-shared prompts to learn hierarchical representations. We also integrate attribute prompts and a prompt matching loss to enhance feature discrimination and employ decoupled attention for robustness and reduced inference costs. SHIP significantly improves performance, achieving a 4.9% gain in accuracy over VPT with a ViT-B/16 backbone on VTAB-1k tasks. Our code is available at https://github.com/haoweiz23/SHIP. Haowei Zhu, Tianxiang Pan, Jun-Hai Yong, Bin Wang 0021 |
ICASSP | 5 |
| 2025 | MagShield: Towards Better Robustness in Sparse Inertial Motion Capture Under Magnetic DisturbancesabstractThis paper proposes a novel method called MagShield, designed to address the issue of magnetic interference in sparse inertial motion capture (MoCap) systems. Existing Inertial Measurement Unit (IMU) systems are prone to orientation estimation errors in magnetically disturbed environments, limiting their practical application in real-world scenarios. To address this problem, MagShield employs a "detect-then-correct" strategy, first detecting magnetic disturbances through multi-IMU joint analysis, and then correcting orientation errors using human motion priors. MagShield can be integrated with most existing sparse inertial MoCap systems, improving their performance in magnetically disturbed environments. Experimental results demonstrate that MagShield significantly enhances the accuracy of motion capture under magnetic interference and exhibits good compatibility across different sparse inertial MoCap systems. Yunzhe Shao, Xinyu Yi, Shihui Guo, Jun-Hai Yong, Feng Xu 0005 |
ICCV | 5 |
| 2025 | ReCon: Region-Controllable Data Augmentation with Rectification and Alignment for Object DetectionabstractThe scale and quality of datasets are crucial for training robust perception models. However, obtaining large-scale annotated data is both costly and time-consuming. Generative models have emerged as a powerful tool for data augmentation by synthesizing samples that adhere to desired distributions. However, current generative approaches often rely on complex post-processing or extensive fine-tuning on massive datasets to achieve satisfactory results, and they remain prone to content–position mismatches and semantic leakage. To overcome these limitations, we introduce ReCon, a novel augmentation framework that enhances the capacity of structure-controllable generative models for object detection. ReCon integrates region-guided rectification into the diffusion sampling process, using feedback from a pre-trained perception model to rectify misgenerated regions within diffusion sampling process. We further propose region-aligned cross-attention to enforce spatial–semantic alignment between image regions and their textual cues, thereby improving both semantic consistency and overall image fidelity. Extensive experiments demonstrate that ReCon substantially improve the quality and trainability of generated data, achieving consistent performance gains across various datasets, backbone architectures, and data scales. Haowei Zhu, Tianxiang Pan, Jun-Hai Yong, Bin Wang 0021 |
NeurIPS | 4 |
| 2025 | Online Data Augmentation and Subject Enhancement for Context-Aware Image Inpainting
Huanghao Yin, Jun-Hai Yong |
PRCV (8) | 3 |
| 2025 | Stratiline: A visualization system based on stratified storyline
Mingdong Zhang, Li Chen 0031, Jun-Hai Yong |
Comput. Graph. | 3 |
| 2025 | Event-enhanced synthetic aperture imaging
Siqi Li 0001, Shaoyi Du, Jun-Hai Yong, Yue Gao 0002 |
Sci. China Inf. Sci. | 3 |
| 2025 | Hyper-YOLO: When Visual Object Detection Meets Hypergraph ComputationabstractWe introduce Hyper-YOLO, a new object detection method that integrates hypergraph computations to capture the complex high-order correlations among visual features. Traditional YOLO models, while powerful, have limitations in their neck designs that restrict the integration of cross-level features and the exploitation of high-order feature interrelationships. To address these challenges, we propose the Hypergraph Computation Empowered Semantic Collecting and Scattering (HGC-SCS) framework, which transposes visual feature maps into a semantic space and constructs a hypergraph for high-order message propagation. This enables the model to acquire both semantic and structural information, advancing beyond conventional feature-focused learning. Hyper-YOLO incorporates the proposed Mixed Aggregation Network (MANet) in its backbone for enhanced feature extraction and introduces the Hypergraph-Based Cross-Level and Cross-Position Representation Network (HyperC2Net) in its neck. HyperC2Net operates across five scales and breaks free from traditional grid structures, allowing for sophisticated high-order interactions across levels and positions. This synergy of components positions Hyper-YOLO as a state-of-the-art architecture in various scale models, as evidenced by its superior performance on the COCO dataset. Specifically, Hyper-YOLO-N significantly outperforms the advanced YOLOv8-N and YOLOv9-T with 12% and 9% improvements. Yifan Feng 0001, Jiangang Huang, Shaoyi Du, Shihui Ying, Jun-Hai Yong, Guiguang Ding, Rongrong Ji, Yue Gao 0002 |
IEEE Trans. Pattern Anal. Mach. Intell. | 5 |
| 2024 | Relightable and Animatable Neural Avatars from VideosabstractLightweight creation of 3D digital avatars is a highly desirable but challenging task. With only sparse videos of a person under unknown illumination, we propose a method to create relightable and animatable neural avatars, which can be used to synthesize photorealistic images of humans under novel viewpoints, body poses, and lighting. The key challenge here is to disentangle the geometry, material of the clothed body, and lighting, which becomes more difficult due to the complex geometry and shadow changes caused by body motions. To solve this ill-posed problem, we propose novel techniques to better model the geometry and shadow changes. For geometry change modeling, we propose an invertible deformation field, which helps to solve the inverse skinning problem and leads to better geometry quality. To model the spatial and temporal varying shading cues, we propose a pose-aware part-wise light visibility network to estimate light occlusion. Extensive experiments on synthetic and real datasets show that our approach reconstructs high-quality geometry and generates realistic shadows under different body poses. Code and data are available at https://wenbin-lin.github.io/RelightableAvatar-page. Chengwei Zheng, Jun-Hai Yong, Feng Xu 0005 |
AAAI | 3 |
| 2024 | W2P: Switching from Weak Supervision to Partial Supervision for Semantic SegmentationabstractCurrent weakly-supervised semantic segmentation (WSSS) techniques concentrate on enhancing class activation maps (CAMs) with image-level annotations. Yet, the emphasis on producing these pseudo-labels often overshadows the pivotal role of training the segmentation model itself. This paper underscores the significant influence of noisy pseudo-labels on segmentation network performance, particularly in boundary region. To address above issues, we introduce a novel paradigm: Weak to Partial Supervision (W2P). At its core, W2P categorizes the pseudo-labels from WSSS into two unique supervisions: trustworthy clean labels and uncertain noisy labels. Next, our proposed partially-supervised framework adeptly employs these clean labels to rectify the noisy ones, thereby promoting the continuous enhancement of the segmentation model. To further optimize boundary segmentation, we incorporate a noise detection mechanism that specifically preserves boundary regions while eliminating noise. During the noise refinement phase, we adopt a boundary-conscious noise correction technique to extract comprehensive boundaries from noisy areas. Furthermore, we devise a boundary generation approach that assists in predicting intricate boundary zones. Evaluations on the PASCAL VOC 2012 and MS COCO 2014 datasets confirm our method's impressive segmentation capabilities across various pseudo-labels. Tianxiang Pan, Jun-Hai Yong, Bin Wang 0021 |
AAAI | 3 |
| 2024 | Interactive Image Segmentation with Temporal Information Augmented
Qiaoqiao Wei, Hui Zhang 0013, Jun-Hai Yong |
BMVC | 3 |
| 2024 | Semi-Open 3D Object Retrieval via Hierarchical Equilibrium on HypergraphabstractExisting open-set learning methods consider only the single-layer labels of objects and strictly assume no overlap between the training and testing sets, leading to contradictory optimization for superposed categories. In this paper, we introduce a more practical Semi-Open Environment setting for open-set 3D object retrieval with hierarchical labels, in which the training and testing set share a partial label space for coarse categories but are completely disjoint from fine categories. We propose the Hypergraph-Based Hierarchical Equilibrium Representation (HERT) framework for this task. Specifically, we propose the Hierarchical Retrace Embedding (HRE) module to overcome the global disequilibrium of unseen categories by fully leveraging the multi-level category information. Besides, tackling the feature overlap and class confusion problem, we perform the Structured Equilibrium Tuning (SET) module to utilize more equilibrial correlations among objects and generalize to unseen categories, by constructing a superposed hypergraph based on the local coherent and global entangled correlations. Furthermore, we generate four semi-open 3DOR datasets with multi-level labels for benchmarking. Results demonstrate that the proposed method can effectively generate the hierarchical embeddings of 3D objects and generalize them towards semi-open environments. Yang Xu 0064, Yifan Feng 0001, Jun Zhang 0018, Jun-Hai Yong, Yue Gao 0002 |
NeurIPS | 4 |
| 2024 | Assembly Fuzzy Representation on Hypergraph for Open-Set 3D Object RetrievalabstractThe lack of object-level labels presents a significant challenge for 3D object retrieval in the open-set environment. However, part-level shapes of objects often share commonalities across categories but remain underexploited in existing retrieval methods. In this paper, we introduce the Hypergraph-Based Assembly Fuzzy Representation (HARF) framework, which navigates the intricacies of open-set 3D object retrieval through a bottom-up lens of Part Assembly. To tackle the challenge of assembly isomorphism and unification, we propose the Hypergraph Isomorphism Convolution (HIConv) for smoothing and adopt the Isomorphic Assembly Embedding (IAE) module to generate assembly embeddings with geometric-semantic consistency. To address the challenge of open-set category generalization, our method employs high-order correlations and fuzzy representation to mitigate distribution skew through the Structure Fuzzy Reconstruction (SFR) module, by constructing a leveraged hypergraph based on local certainty and global uncertainty correlations. We construct three open-set retrieval datasets for 3D objects with part-level annotations: OP-SHNP, OP-INTRA, and OP-COSEG. Extensive experiments and ablation studies on these three benchmarks show our method outperforms current state-of-the-art methods. Yang Xu 0064, Yifan Feng 0001, Jun Zhang 0018, Jun-Hai Yong, Yue Gao 0002 |
NeurIPS | 4 |
| 2024 | DiP-GO: A Diffusion Pruner via Few-step Gradient OptimizationabstractDiffusion models have achieved remarkable progress in the field of image generation due to their outstanding capabilities. However, these models require substantial computing resources because of the multi-step denoising process during inference. While traditional pruning methods have been employed to optimize these models, the retraining process necessitates large-scale training datasets and extensive computational costs to maintain generalization ability, making it neither convenient nor efficient. Recent studies attempt to utilize the similarity of features across adjacent denoising stages to reduce computational costs through simple and static strategies. However, these strategies cannot fully harness the potential of the similar feature patterns across adjacent timesteps. In this work, we propose a novel pruning method that derives an efficient diffusion model via a more intelligent and differentiable pruner. At the core of our approach is casting the model pruning process into a SubNet search process. Specifically, we first introduce a SuperNet based on standard diffusion via adding some backup connections built upon the similar features. We then construct a plugin pruner network and design optimization losses to identify redundant computation. Finally, our method can identify an optimal SubNet through few-step gradient optimization and a simple post-processing procedure. We conduct extensive experiments on various diffusion models including Stable Diffusion series and DiTs. Our DiP-GO approach achieves 4.4 x speedup for SD-1.5 without any loss of accuracy, significantly outperforming the previous state-of-the-art methods. Haowei Zhu, Dehua Tang, Mingjie Lu, Jintu Zheng, Jinzhan Peng, Dong Li 0025, Yu Wang 0002, Spandan Tiwari, Ashish Sirasao, Jun-Hai Yong, Bin Wang 0034, Emad Barsoum |
NeurIPS | 13 |
| 2024 | Distribution-Aware Data Expansion with Diffusion ModelsabstractThe scale and quality of a dataset significantly impact the performance of deep models. However, acquiring large-scale annotated datasets is both a costly and time-consuming endeavor. To address this challenge, dataset expansion technologies aim to automatically augment datasets, unlocking the full potential of deep models. Current data expansion techniques include image transformation and image synthesis methods. Transformation-based methods introduce only local variations, leading to limited diversity. In contrast, synthesis-based methods generate entirely new content, greatly enhancing informativeness. However, existing synthesis methods carry the risk of distribution deviations, potentially degrading model performance with out-of-distribution samples. In this paper, we propose DistDiff, a training-free data expansion framework based on the distribution-aware diffusion model. DistDiff constructs hierarchical prototypes to approximate the real data distribution, optimizing latent data points within diffusion models with hierarchical energy guidance. We demonstrate its capability to generate distribution-consistent samples, significantly improving data expansion tasks. DistDiff consistently enhances accuracy across a diverse range of datasets compared to models trained solely on original data. Furthermore, our approach consistently outperforms existing synthesis-based techniques and demonstrates compatibility with widely adopted transformation-based augmentation methods. Additionally, the expanded dataset exhibits robustness across various architectural frameworks. Haowei Zhu, Ling Yang 0006, Jun-Hai Yong, Hongzhi Yin, Jiawei Jiang 0001, Wentao Zhang 0001, Bin Wang 0065 |
NeurIPS | 3 |
| 2024 | New Proper Reparameterization of Plane Rational Bézier Curves
Zhen-Fei Wang, Jun-Hai Yong |
J. Comput. Sci. Technol. | 3 |
| 2024 | Improving ellipse fitting via multi-scale smoothing and key-point searching
Mingyang Zhao 0001, Jun-Hai Yong, Dong-Ming Yan 0001 |
Pattern Recognit. | 4 |
| 2024 | Multi-Grained Radiology Report Generation With Sentence-Level Image-Language Contrastive LearningabstractThe automatic generation of accurate radiology reports is of great clinical importance and has drawn growing research interest. However, it is still a challenging task due to the imbalance between normal and abnormal descriptions and the multi-sentence and multi-topic nature of radiology reports. These features result in significant challenges to generating accurate descriptions for medical images, especially the important abnormal findings. Previous methods to tackle these problems rely heavily on extra manual annotations, which are expensive to acquire. We propose a multi-grained report generation framework incorporating sentence-level image-sentence contrastive learning, which does not require any extra labeling but effectively learns knowledge from the image-report pairs. We first introduce contrastive learning as an auxiliary task for image feature learning. Different from previous contrastive methods, we exploit the multi-topic nature of imaging reports and perform fine-grained contrastive learning by extracting sentence topics and contents and contrasting between sentence contents and refined image contents guided by sentence topics. This forces the model to learn distinct abnormal image features for each specific topic. During generation, we use two decoders to first generate coarse sentence topics and then the fine-grained text of each sentence. We directly supervise the intermediate topics using sentence topics learned by our contrastive objective. This strengthens the generation constraint and enables independent fine-tuning of the decoders using reinforcement learning, which further boosts model performance. Experiments on two large-scale datasets MIMIC-CXR and IU-Xray demonstrate that our approach outperforms existing state-of-the-art methods, evaluated by both language generation metrics and clinical accuracy. Aohan Liu, Jun-Hai Yong, Feng Xu 0005 |
IEEE Trans. Medical Imaging | 3 |
| 2023 | Focused and Collaborative Feedback Integration for Interactive Image SegmentationabstractInteractive image segmentation aims at obtaining a segmentation mask for an image using simple user annotations. During each round of interaction, the segmentation result from the previous round serves as feedback to guide the user's annotation and provides dense prior information for the segmentation model, effectively acting as a bridge between interactions. Existing methods overlook the importance of feedback or simply concatenate it with the original input, leading to underutilization of feedback and an increase in the number of required annotations. To address this, we propose an approach called Focused and Collaborative Feedback Integration (FCFI) to fully exploit the feedback for click-based interactive image segmentation. FCFI first focuses on a local area around the new click and corrects the feedback based on the similarities of high-level features. It then alternately and collaboratively updates the feedback and deep features to integrate the feedback into the features. The efficacy and efficiency of FCFI were validated on four benchmarks, namely GrabCut, Berkeley, SBD, and DAVIS. Experimental results show that FCFI achieved new state-of-the-art performance with less computational overhead than previous methods. The source code is available at https://github.com/veizgyauzgyauz/FCFI. Qiaoqiao Wei, Hui Zhang 0013, Jun-Hai Yong |
CVPR | 3 |
| 2023 | Boosting Interactive Image Segmentation by Exploiting Semantic CluesabstractThis paper presents a refinement framework for enhancing the accuracy of interactive image segmentation by exploiting all available semantic clues. Interactive image segmentation iteratively improves segmentation masks using an input image and user annotations. The information available in this process ranges from low-level visual features like colors and textures to high-level semantic information, such as user annotations and segmentation results. Despite tremendous efforts to segment the overall object shapes, existing methods underutilize the available semantic clues, causing unsatisfactory boundary quality for segmentation masks. The proposed framework first extracts confidence guidance maps, then suppresses and lifts the predicted probabilities for confident pixels, and finally utilizes color similarities as bases and prediction confidence as guidance to refine the segmentation boundaries. Experimental results demonstrate that the framework has a low computational cost and significantly boosts existing methods on standard benchmarks. Qiaoqiao Wei, Hui Zhang 0013, Jun-Hai Yong |
ICME | 3 |
| 2023 | Discriminative Spatiotemporal Alignment for Self-Supervised Video Correspondence LearningabstractThis paper focuses on self-supervised video correspondence learning, which learns effective representations from raw videos without manual annotations and exploits the learned representations for video visual tracking tasks. Previous methods extract temporal correspondence between two frames in fixed geometric structures, which easily leads to mismatches of pixels and overlooks the intra-frame semantic correspondence. To address these issues, we propose a Discriminative Spatiotemporal Alignment (DSA) framework to improve the tracking accuracy in the inference stage. DSA first discriminates representations of different instances for each reference frame through an Instance-Guided Spatial Alignment (IGSA) module. Then, it employs a Focused Temporal Alignment (FTA) module, which samples discriminative pixels from reference frames and propagates the labels of the sampled reference pixels to a target pixel. Experimental results show that DSA possesses flexibility and generalizability and has boosted previous approaches on three tracking tasks, including video object segmentation, human part segmentation, and pose keypoint tracking. Qiaoqiao Wei, Hui Zhang 0013, Jun-Hai Yong |
ICME | 3 |
| 2023 | Low-Confidence Samples Mining for Semi-supervised Object DetectionabstractReliable pseudo labels from unlabeled data play a key role in semi-supervised object detection (SSOD). However, the state-of-the-art SSOD methods all rely on pseudo labels with high confidence, which ignore valuable pseudo labels with lower confidence. Additionally, the insufficient excavation for unlabeled data results in an excessively low recall rate thus hurting the network training. In this paper, we propose a novel Low-confidence Samples Mining (LSM) method to utilize low confidence pseudo labels efficiently. Specifically, we develop an additional pseudo information mining (PIM) branch on account of low-resolution feature maps to extract reliable large area instances, the IoUs of which are higher than small area ones. Owing to the complementary predictions between PIM and the main branch, we further design self-distillation (SD) to compensate for both in a mutually learning manner. Meanwhile, the extensibility of the above approaches enables our LSM to apply to Faster-RCNN and Deformable-DETR respectively. On the MS-COCO benchmark, our method achieves 3.54% mAP improvement over state-of-the-art methods under 5% labeling ratios. Guandu Liu, Tianxiang Pan, Jun-Hai Yong, Bin Wang 0021 |
IJCAI | 4 |
| 2023 | Exploring better target for shadow detection
Wen Wu 0008, Wenya Yang, Jun-Hai Yong |
Knowl. Based Syst. | 4 |
| 2023 | MedoidsFormer: A Strong 3D Object Detection Backbone by Exploiting Interaction With Adjacent Medoid TokensabstractIn this paper, we propose MedoidsFormer, a novel transformer-based backbone equipped with a self-attention mechanism that is tailored explicitly to LiDAR-based 3D object detection. Unlike 2D object detection, the proportion of target objects to the input scene is much smaller, and their distribution is significantly sparser in 3D object detection. Given these observations, we introduce a new self-attention mechanism called Medoids Attention, focusing on exploiting interactions within surrounding regions, which not only reduces computation and memory costs but obtains discriminative context information. Instead of aggregating tokens from adjacent areas, we present a dynamic semantic-aware token mining process through k-Medoids clustering to direct select representative tokens for attention modeling. Our proposed method shows consistent improvement over existing 3D object detectors through extensive experiments and achieves state-of-the-art performance on the large-scale Waymo Open Dataset. We also conduct comprehensive ablation studies to verify the efficacy of the new self-attention mechanism and provide thorough insights. Xiaoyu Tian, Qian Yu 0002, Jun-Hai Yong, Dong Xu 0001 |
IEEE Trans. Circuits Syst. Video Technol. | 4 |
| 2023 | EnConVis: A Unified Framework for Ensemble Contour VisualizationabstractEnsemble simulation is a crucial method to handle potential uncertainty in modern simulation and has been widely applied in many disciplines. Many ensemble contour visualization methods have been introduced to facilitate ensemble data analysis. On the basis of deep exploration and summarization of existing techniques and domain requirements, we propose a unified framework of ensemble contour visualization, EnConVis (Ensemble Contour Visualization), which systematically combines state-of-the-art methods. We model ensemble contour visualization as a four-step pipeline consisting of four essential procedures: member filtering, point-wise modeling, uncertainty band extraction, and visual mapping. For each of the four essential procedures, we compare different methods they use, analyze their pros and cons, highlight research gaps, and attempt to fill them. Specifically, we add Kernel Density Estimation in the point-wise modeling procedure and multi-layer extraction in the uncertainty band extraction procedure. This step shows the ensemble data's details accurately and provides abstract levels. We also analyze existing methods from a global perspective. We investigate their mechanisms and compare their effects, on the basis of which, we offer selection guidelines for them. From the overall perspective of this framework, we find choices and combinations that have not been tried before, which can be well compensated by our method. Synthetic data and real-world data are leveraged to verify the efficacy of our method. Domain experts' feedback suggests that our approach helps them better understand ensemble data analysis. Mingdong Zhang, Quan Li 0002, Li Chen 0031, Xiaoru Yuan, Jun-Hai Yong |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2022 | OcclusionFusion: Occlusion-aware Motion Estimation for Real-time Dynamic 3D ReconstructionabstractRGBD-based real-time dynamic 3D reconstruction suffers from inaccurate inter-frame motion estimation as errors may accumulate with online tracking. This problem is even more severe for single-view-based systems due to strong occlusions. Based on these observations, we propose OcclusionFusion, a novel method to calculate occlusion-aware 3D motion to guide the reconstruction. In our technique, the motion of visible regions is first estimated and combined with temporal information to infer the motion of the occluded regions through an LSTM-involved graph neural network. Furthermore, our method computes the confidence of the estimated motion by modeling the network output with a probabilistic model, which alleviates untrust-worthy motions and enables robust tracking. Experimental results on public datasets and our own recorded data show that our technique outperforms existing single-view-based real-time methods by a large margin. With the reduction of the motion errors, the proposed technique can handle long and challenging motion sequences. Please check out the project page for sequence results: https://wenbinlin.github.io/OcclusionFusion. Chengwei Zheng, Jun-Hai Yong, Feng Xu 0005 |
CVPR | 3 |
| 2022 | Physical Interaction: Reconstructing Hand-object Interactions with PhysicsabstractSingle view-based reconstruction of hand-object interaction is challenging due to the severe observation missing caused by occlusions. This paper proposes a physics-based method to better solve the ambiguities in the reconstruction. It first proposes a force-based dynamic model of the in-hand object, which not only recovers the unobserved contacts but also solves for plausible contact forces. Next, a confidence-based slide prevention scheme is proposed, which combines both the kinematic confidences and the contact forces to jointly model static and sliding contact motion. Qualitative and quantitative experiments show that the proposed technique reconstructs both physically plausible and more accurate hand-object interaction and estimates plausible contact forces in real-time with a single RGBD sensor. Xinyu Yi, Hao Zhang 0042, Jun-Hai Yong, Feng Xu 0005 |
SIGGRAPH Asia | 4 |
| 2022 | Light-weight shadow detection via GCN-based annotation strategy and knowledge distillation
Wen Wu 0008, Kai Zhou 0010, Jun-Hai Yong |
Comput. Vis. Image Underst. | 4 |
| 2022 | Improving robustness for pose estimation via stable heatmap regression
Li Chen 0031, Jun-Hai Yong |
Neurocomputing | 6 |
| 2021 | Simulating Unknown Target Models for Query-Efficient Black-Box AttacksabstractMany adversarial attacks have been proposed to investigate the security issues of deep neural networks. In the black-box setting, current model stealing attacks train a substitute model to counterfeit the functionality of the target model. However, the training requires querying the target model. Consequently, the query complexity remains high, and such attacks can be defended easily. This study aims to train a generalized substitute model called "Simulator", which can mimic the functionality of any unknown target model. To this end, we build the training data with the form of multiple tasks by collecting query sequences generated during the attacks of various existing networks. The learning process uses a mean square error-based knowledge-distillation loss in the meta-learning to minimize the difference between the Simulator and the sampled networks. The meta-gradients of this loss are then computed and accumulated from multiple tasks to update the Simulator and subsequently improve generalization. When attacking a target model that is unseen in training, the trained Simulator can accurately simulate its functionality using its limited feedback. As a result, a large fraction of queries can be transferred to the Simulator, thereby reducing query complexity. Results of the comprehensive experiments conducted using the CIFAR-10, CIFAR-100, and TinyImageNet datasets demonstrate that the proposed approach reduces query complexity by several orders of magnitude compared to the baseline method. The implementation source code is released online1. Chen Ma 0003, Li Chen 0031, Jun-Hai Yong |
CVPR | 3 |
| 2021 | Finding Optimal Tangent Points for Reducing Distortions of Hard-label AttacksabstractOne major problem in black-box adversarial attacks is the high query complexity in the hard-label attack setting, where only the top-1 predicted label is available. In this paper, we propose a novel geometric-based approach called Tangent Attack (TA), which identifies an optimal tangent point of a virtual hemisphere located on the decision boundary to reduce the distortion of the attack. Assuming the decision boundary is locally flat, we theoretically prove that the minimum $\ell_2$ distortion can be obtained by reaching the decision boundary along the tangent line passing through such tangent point in each iteration. To improve the robustness of our method, we further propose a generalized method which replaces the hemisphere with a semi-ellipsoid to adapt to curved decision boundaries. Our approach is free of pre-training. Extensive experiments conducted on the ImageNet and CIFAR-10 datasets demonstrate that our approach can consume only a small number of queries to achieve the low-magnitude distortion. The implementation source code is released online. Chen Ma 0003, Li Chen 0031, Jun-Hai Yong, Yisen Wang 0001 |
NeurIPS | 4 |
| 2021 | Single Depth View Based Real-Time Reconstruction of Hand-Object InteractionsabstractReconstructing hand-object interactions is a challenging task due to strong occlusions and complex motions. This article proposes a real-time system that uses a single depth stream to simultaneously reconstruct hand poses, object shape, and rigid/non-rigid motions. To achieve this, we first train a joint learning network to segment the hand and object in a depth image, and to predict the 3D keypoints of the hand. With most layers shared by the two tasks, computation cost is saved for the real-time performance. A hybrid dataset is constructed here to train the network with real data (to learn real-world distributions) and synthetic data (to cover variations of objects, motions, and viewpoints). Next, the depth of the two targets and the keypoints are used in a uniform optimization to reconstruct the interacting motions. Benefitting from a novel tangential contact constraint, the system not only solves the remaining ambiguities but also keeps the real-time performance. Experiments show that our system handles different hand and object shapes, various interactive motions, and moving cameras. Hao Zhang 0042, Yuxiao Zhou 0001, Yifei Tian, Jun-Hai Yong, Feng Xu 0005 |
ACM Trans. Graph. | 4 |
| 2021 | Uncertainty-Oriented Ensemble Data Visualization and Exploration using Variable Spatial SpreadingabstractAs an important method of handling potential uncertainties in numerical simulations, ensemble simulation has been widely applied in many disciplines. Visualization is a promising and powerful ensemble simulation analysis method. However, conventional visualization methods mainly aim at data simplification and highlighting important information based on domain expertise instead of providing a flexible data exploration and intervention mechanism. Trial-and-error procedures have to be repeatedly conducted by such approaches. To resolve this issue, we propose a new perspective of ensemble data analysis using the attribute variable dimension as the primary analysis dimension. Particularly, we propose a variable uncertainty calculation method based on variable spatial spreading. Based on this method, we design an interactive ensemble analysis framework that provides a flexible interactive exploration of the ensemble data. Particularly, the proposed spreading curve view, the region stability heat map view, and the temporal analysis view, together with the commonly used 2D map view, jointly support uncertainty distribution perception, region selection, and temporal analysis, as well as other analysis requirements. We verify our approach by analyzing a real-world ensemble simulation dataset. Feedback collected from domain experts confirms the efficacy of our framework. Mingdong Zhang, Li Chen 0031, Quan Li 0002, Xiaoru Yuan, Jun-Hai Yong |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2020 | Explicit Knowledge Distillation for 3D Hand Pose Estimation from Monocular RGB
Li Chen 0031, Jun-Hai Yong |
BMVC | 5 |
| 2020 | Adaptive Wasserstein Hourglass for Weakly Supervised RGB 3D Hand Pose EstimationabstractThe deficiency of labeled training data is one of the bottlenecks in 3D hand pose estimation from monocular RGB images. Synthetic datasets have a large number of images with precise annotations, but their obvious difference with real-world datasets limits the generalization ability. Few efforts have been made to bridge the gap between the two domains in terms of their large differences. In this paper, we propose a domain adaptation method called Adaptive Wasserstein Hourglass for weakly-supervised 3D hand pose estimation to close the large gap between synthetic and real-world datasets flexibly. Adaptive Wasserstein Hourglass utilizes a feature similarity metric to identify the differences and explore the common features (e.g., hand structure) of the two datasets. Common features are drawn close adaptively during the training, whereas domain-specific features retain the differences. Learning common features helps the network in focusing on pose-related information, whereas maintaining domain-specific features reduces the optimization difficulty when closing the big gap between two domains. Extensive evaluations on two benchmark datasets demonstrate that our method succeeds in distinguishing different features and achieves optimal results when compared with state-of-the-art 3D pose estimation approaches and domain adaptation methods. Li Chen 0031, Jun-Hai Yong |
ACM Multimedia | 5 |
| 2020 | Self-Paced Video Data Augmentation by Generative Adversarial Networks with Insufficient SamplesabstractAn effective video classification method by means of a small number of samples is urgently needed. The deficiency of samples could be alleviated by generating samples through generative adversarial networks (GANs). However, the generation of videos in a typical category remains underexplored because the complex actions and the changeable viewpoints are difficult to simulate. Thus, applying GANs to perform video augmentation is difficult. In this study, we propose a generative data augmentation method for video classification using dynamic images. The dynamic image compresses the motion information of a video into a still image, removing the interference factors such as the background. Thus, utilizing the GANs to augment dynamic images can keep the categorical motion information and save memory compared with generating videos. To deal with the uneven quality of generated images, we propose a self-paced selection method to automatically select high-quality generated samples for training. These selected dynamic images are used to enhance the features, attain regularization, and finally achieve video augmentation. Our method is verified on two benchmark datasets, namely, HMDB51 and UCF101. Experimental results show that the method remarkably improves the accuracy of video classification under the circumstance of sample insufficiency and sample imbalance. Gaoguo Jia, Li Chen 0031, Jun-Hai Yong |
ACM Multimedia | 5 |
| 2019 | Low Shot Box Correction for Weakly Supervised Object DetectionabstractWeakly supervised object detection (WSOD) has been widely studied but the accuracy of state-of-art methods remains far lower than strongly supervised methods. One major reason for this huge gap is the incomplete box detection problem which arises because most previous WSOD models are structured on classification networks and therefore tend to recognize the most discriminative parts instead of complete bounding boxes. To solve this problem, we define a low-shot weakly supervised object detection task and propose a novel low-shot box correction network to address it. The proposed task enables to train object detectors on a large data set all of which have image-level annotations, but only a small portion or few shots have box annotations. Given the low-shot box annotations, we use a novel box correction network to transfer the incomplete boxes into complete ones. Extensive empirical evidence shows that our proposed method yields state-of-art detection accuracy under various settings on the PASCAL VOC benchmark. Tianxiang Pan, Bin Wang 0021, Guiguang Ding, Jungong Han, Jun-Hai Yong |
IJCAI | 5 |
| 2019 | MetaAdvDet: Towards Robust Detection of Evolving Adversarial AttacksabstractDeep neural networks (DNNs) are vulnerable to the adversarial attack which is maliciously implemented by adding human-imperceptible perturbation to images and thus leads to incorrect prediction. Existing studies have proposed various methods to detect the new adversarial attacks. However, new attack methods keep evolving constantly and yield new adversarial examples to bypass the existing detectors. It needs to collect tens of thousands samples to train detectors, while the new attacks evolve much more frequently than the high-cost data collection. Thus, this situation leads the newly evolved attack samples to remain in small scales. To solve such few-shot problem with the evolving attacks, we propose a meta-learning based robust detection method to detect new adversarial attacks with limited examples. Specifically, the learning consists of a double-network framework: a task-dedicated network and a master network which alternatively learn the detection capability for either seen attack or a new attack. To validate the effectiveness of our approach, we construct the benchmarks with few-shot-fashion protocols based on three conventional datasets, i.e. CIFAR-10, MNIST and Fashion-MNIST. Comprehensive experiments are conducted on them to verify the superiority of our approach with respect to the traditional adversarial attack detection methods. The implementation code is available online. Chen Ma 0003, Hailin Shi, Li Chen 0031, Jun-Hai Yong, Dan Zeng 0001 |
ACM Multimedia | 5 |
| 2019 | Image generation from bounding box-represented semantic labels
Congying Liu, Zexi Yang, Feng Xu 0005, Jun-Hai Yong |
Comput. Graph. | 4 |
| 2019 | AU R-CNN: Encoding expert prior knowledge into R-CNN for action unit detection
Chen Ma 0003, Li Chen 0031, Jun-Hai Yong |
Neurocomputing | 3 |
| 2019 | InteractionFusion: real-time reconstruction of hand poses and deformable objects in hand-object interactionsabstractHand-object interaction is challenging to reconstruct but important for many applications like HCI, robotics and so on. Previous works focus on either the hand or the object while we jointly track the hand poses, fuse the 3D object model and reconstruct its rigid and nonrigid motions, and perform all these tasks in real time. To achieve this, we first use a DNN to segment the hand and object in the two input depth streams and predict the current hand pose based on the previous poses by a pre-trained LSTM network. With this information, a unified optimization framework is proposed to jointly track the hand poses and object motions. The optimization integrates the segmented depth maps, the predicted motion, a spatial-temporal varying rigidity regularizer and a real-time contact constraint. A nonrigid fusion technique is further involved to reconstruct the object model. Experiments demonstrate that our method can solve the ambiguity caused by heavy occlusions between hand and object, and generate accurate results for various objects and interacting motions. Hao Zhang 0042, Zihao Bo, Jun-Hai Yong, Feng Xu 0005 |
ACM Trans. Graph. | 3 |
| 2018 | Shadow Detection Using Robust Texture Learning
Tianxiang Pan, Bin Wang 0021, Guiguang Ding, Jun-Hai Yong |
BMVC | 4 |
| 2018 | Parallax360: Stereoscopic 360° Scene Representation for Head-Motion ParallaxabstractWe propose a novel 360° scene representation for converting real scenes into stereoscopic 3D virtual reality content with head-motion parallax. Our image-based scene representation enables efficient synthesis of novel views with six degrees-of-freedom (6-DoF) by fusing motion fields at two scales: (1) disparity motion fields carry implicit depth information and are robustly estimated from multiple laterally displaced auxiliary viewpoints, and (2) pairwise motion fields enable real-time flow-based blending, which improves the visual fidelity of results by minimizing ghosting and view transition artifacts. Based on our scene representation, we present an end-to-end system that captures real scenes with a robotic camera arm, processes the recorded data, and finally renders the scene in a head-mounted display in real time (more than 40 Hz). Our approach is the first to support head-motion parallax when viewing real 360° scenes. We demonstrate compelling results that illustrate the enhanced visual experience - and hence sense of immersion-achieved with our approach compared to widely-used stereoscopic panoramas. Bicheng Luo, Feng Xu 0005, Christian Richardt, Jun-Hai Yong |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2017 | Fully Convolutional Neural Networks with Full-Scale-Features for Semantic SegmentationabstractIn this work, we propose a novel method to involve full-scale-features into the fully convolutional neural networks (FCNs) for Semantic Segmentation. Current works on FCN has brought great advances in the task of semantic segmentation, but the receptive field, which represents region areas of input volume connected to any output neuron, limits the available information of output neuron's prediction accuracy. We investigate how to involve the full-scale or full-image features into FCNs to enrich the receptive field. Specially, the full-scale feature network (FFN) extends the full-connected network and makes an end-to-end unified training structure. It has two appealing properties. First, the introduction of full-scale-features is beneficial for prediction. We build a unified extracting network and explore several fusion functions for concatenating features. Amounts of experiments have been carried out to prove that full-scale-features makes fair accuracy raising. Second, FFN is applicable to many variants of FCN which could be regarded as a general strategy to improve the segmentation accuracy. Our proposed method is evaluated on PASCAL VOC 2012, and achieves a state-of-art result. Tianxiang Pan, Bin Wang 0021, Guiguang Ding, Jun-Hai Yong |
AAAI | 4 |
| 2017 | BIMTag: Concept-based automatic semantic annotation of online BIM product resources
Yu-Shen Liu, Pengpeng Lin, Meng Wang 0001, Ming Gu 0001, Jun-Hai Yong |
Adv. Eng. Informatics | 6 |
| 2017 | B-spline surface fitting to mesh vertices
Yang Lu 0005, Jun-Hai Yong, Kanle Shi, He-Jin Gu, Jean-Claude Paul |
Sci. China Inf. Sci. | 2 |
| 2017 | Real-time 3D eyelids tracking from semantic edgesabstractState-of-the-art real-time face tracking systems still lack the ability to realistically portray subtle details of various aspects of the face, particularly the region surrounding the eyes. To improve this situation, we propose a technique to reconstruct the 3D shape and motion of eyelids in real time. By combining these results with the full facial expression and gaze direction, our system generates complete face tracking sequences with more detailed eye regions than existing solutions in real-time. To achieve this goal, we propose a generative eyelid model which decomposes eyelid variation into two low-dimensional linear spaces which efficiently represent the shape and motion of eyelids. Then, we modify a holistically-nested DNN model to jointly perform semantic eyelid edge detection and identification on images. Next, we correspond vertices of the eyelid model to 2D image edges, and employ polynomial curve fitting and a search scheme to handle incorrect and partial edge detections. Finally, we use the correspondences in a 3D-to-2D edge fitting scheme to reconstruct eyelid shape and pose. By integrating our fast fitting method into a face tracking system, the estimated eyelid results are seamlessly fused with the face and eyeball results in real time. Experiments show that our technique applies to different human races, eyelid shapes, and eyelid motions, and is robust to changes in head pose, expression and gaze direction. Quan Wen 0002, Feng Xu 0005, Ming Lu 0002, Jun-Hai Yong |
ACM Trans. Graph. | 4 |
| 2017 | Real-Time 3D Eye Performance Reconstruction for RGBD CamerasabstractThis paper proposes a real-time method for 3D eye performance reconstruction using a single RGBD sensor. Combined with facial surface tracking, our method generates more pleasing facial performance with vivid eye motions. In our method, a novel scheme is proposed to estimate eyeball motions by minimizing the differences between a rendered eyeball and the recorded image. Our method considers and handles different appearances of human irises, lighting variations and highlights on images via the proposed eyeball model and the -based optimization. Robustness and real-time optimization are achieved through the novel 3D Taylor expansion-based linearization. Furthermore, we propose an online bidirectional regression method to handle occlusions and other tracking failures on either of the two eyes from the information of the opposite eye. Experiments demonstrate that our technique achieves robust and accurate eye performance reconstruction for different iris appearances, with various head/face/eye motions, and under different lighting conditions. Quan Wen 0002, Feng Xu 0005, Jun-Hai Yong |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2016 | Preface
Hongbo Fu 0001, Xin Li 0001, Lizhuang Ma, Jun-Hai Yong |
Comput. Graph. | 4 |
| 2016 | 3D B-spline curve construction from orthogonal views with self-overlapping projection segments
Yang Lu 0005, Jun-Hai Yong, Kanle Shi, Tian-Yu Ye |
Comput. Graph. | 2 |
| 2016 | Capacity constrained blue-noise sampling on surfaces
Sen Zhang 0005, Jianwei Guo 0003, Hui Zhang 0013, Xiaohong Jia 0001, Dong-Ming Yan 0001, Jun-Hai Yong, Peter Wonka |
Comput. Graph. | 6 |
| 2016 | A B-spline curve extension algorithm
Yang Lu 0005, Kanle Shi, Jun-Hai Yong, He-Jin Gu |
Sci. China Inf. Sci. | 3 |
| 2015 | Parameter Estimation of Point Projection on NURBS Curves and SurfacesabstractThis paper proposes an algorithm for estimation of point projection parameters, based on pruning on the explicit convex hull of the squared distance function. The explicit expression of the squared distance function is deduced. According to the special requirement of point projection, the convex hull of the squared distance function is incrementally constructed. In each step, regions that obviously contain no projection points are eliminated from the base curve or surface, by intersecting the current nearest distance line with the convex hull. When the user-defined tolerances are satisfied, iteration algorithms are used to get the precise projection points. Experimental results show that compared with existing algorithms using clipping circle/sphere or line/plane, this algorithm possesses higher elimination rate and computation speed. Kanle Shi, Jun-Hai Yong, Yang Lu 0005 |
CAD/Graphics | 3 |
| 2015 | Corrigendum to "G2 B-spline interpolation to a closed mesh" [Comput Aided Des 43 (2011) 145-160]
Yang Lu 0005, Kanle Shi, Jun-Hai Yong, Sen Zhang 0005 |
Comput. Aided Des. | 3 |
| 2015 | JF-Cut: A Parallel Graph Cut Approach for Large-Scale Image and VideoabstractGraph cut has proven to be an effective scheme to solve a wide variety of segmentation problems in vision and graphics community. The main limitation of conventional graph-cut implementations is that they can hardly handle large images or videos because of high computational complexity. Even though there are some parallelization solutions, they commonly suffer from the problems of low parallelism (on CPU) or low convergence speed (on GPU). In this paper, we present a novel graph-cut algorithm that leverages a parallelized jump flooding technique and an heuristic push-relabel scheme to enhance the graph-cut process, namely, back-and-forth relabel, convergence detection, and block-wise push-relabel. The entire process is parallelizable on GPU, and outperforms the existing GPU-based implementations in terms of global convergence, information propagation, and performance. We design an intuitive user interface for specifying interested regions in cases of occlusions when handling video sequences. Experiments on a variety of data sets, including images (up to 15 K × 10 K), videos (up to 2.5 K × 1.5 K × 50), and volumetric data, achieve high-quality results and a maximum 40-fold (139-fold) speedup over conventional GPU (CPU-)-based approaches. Yi Peng 0002, Li Chen 0031, Fang-Xin Ou-Yang, Wei Chen 0001, Jun-Hai Yong |
IEEE Trans. Image Process. | 5 |
| 2015 | Rendering chamfering structures of sharp edges
Ling-Yu Wei, Kanle Shi, Jun-Hai Yong |
Vis. Comput. | 3 |
| 2014 | Polynomial spline interpolation of incompatible boundary conditions with a single degenerate surface
Kanle Shi, Jun-Hai Yong, Yang Lu 0005, Jia-Guang Sun 0001, Jean-Claude Paul |
Comput. Aided Des. | 2 |
| 2014 | Projecting points onto planar parametric curves by local biarc approximation
Kanle Shi, Jun-Hai Yong |
Comput. Graph. | 4 |
| 2014 | Continuity Transition with a Single Regular Curved-Knot Spline SurfaceabstractWe propose a specialized form of the curved-knot B-spline surface of Hayes [1982] that we call regular curved-knot spline surface . Unlike the original formulation where the knots of the first parametric coordinate can evolve arbitrarily with respect to the second coordinate, our formulation designs the knot functions as special curves that guarantee a monotonic blending of the knots corresponding to opposite surface boundaries. Furthermore, we demonstrate that local derivatives on the boundary can be described as an ordinary B-spline surface. The latter property allows for constructing smooth transitions between B-spline boundaries with different knot vectors. Kanle Shi, Jun-Hai Yong, Jia-Guang Sun 0001, Jean-Claude Paul |
ACM Trans. Graph. | 2 |
| 2014 | Towards Photo Watercolorization with Artistic VerisimilitudeabstractWe present a novel artistic-verisimilitude driven system for watercolor rendering of images and photos. Our system achieves realistic simulation of a set of important characteristics of watercolor paintings that have not been well implemented before. Specifically, we designed several image filters to achieve: 1) watercolor-specified color transferring; 2) saliency-based level-of-detail drawing; 3) hand tremor effect due to human neural noise; and 4) an artistically controlled wet-in-wet effect in the border regions of different wet pigments. A user study indicates that our method can produce watercolor results of artistic verisimilitude better than previous filter-based or physical-based methods. Furthermore, our algorithm is efficient and can easily be parallelized, making it suitable for interactive image watercolorization. Miaoyi Wang, Bin Wang 0021, Yun Fei, Kang-Lai Qian, Wenping Wang 0001, Jiating Chen, Jun-Hai Yong |
IEEE Trans. Vis. Comput. Graph. | 7 |
| 2013 | Visual analysis of retweeting propagation network in a microblogging platformabstractAs a novel type of real-time social networking service, microblogging has already become ubiquitous and an irreplaceable tool. Tracking in the pulse of retweeting propagation is important and meaningful. In this paper, we investigate how information propagation in a specific microblogging platform evolves to identify relevant patterns and understand dynamic attributes of information propagation and the underlying sociological motivations. More specifically, based on the node-link diagram, we propose three efficient strategies to map the multiple attributes of information propagation graph to appropriate visual elements. For revealing the dynamic attributes, we propose two models: the depth-varying and the time-varying parallel data model to illustrate the temporal evolution efficiently. We also present a novel method by combining the traditional scatter plot with Hough transformation to represent the distribution of propagation instances and trace the propagation speeds. We integrate our methods to a visual mining tool and develop several interactive features. We demonstrate how our approaches improve the understanding of the propagation graph from a visual perspective by employing propagation datasets collected from Sina Weibo, the largest microblogging service provider in mainland China. Meanwhile, this visual mining tool has been evaluated by data analysts and successfully used in Sina Corporation as a helpful assistant to them. Quan Li 0002, Huamin Qu, Li Chen 0031, Jun-Hai Yong, Detan Si |
VINCI | 5 |
| 2013 | Relaxed lightweight assembly retrieval using vector space model
Kaimo Hu, Bin Wang 0021, Jun-Hai Yong, Jean-Claude Paul |
Comput. Aided Des. | 3 |
| 2013 | Polar NURBS Surface with Curvature ContinuityabstractAbstract Polar NURBS surface is a kind of periodic NURBS surface, one boundary of which shrinks to a degenerate polar point. The specific topology of its control‐point mesh offers the ability to represent a cap‐like surface, which is common in geometric modeling. However, there is a critical and challenging problem that hinders its application: curvature continuity at the extraordinary singular pole. We first propose a sufficient and necessary condition of curvature continuity at the pole. Then, we present constructive methods for the two key problems respectively: how to construct a polar NURBS surface with curvature continuity and how to reform an ordinary polar NURBS surface to curvature continuous. The algorithms only depend on the symbolic representation and operations of NURBS, and they introduce no restrictions on the degree or the knot vectors. Examples and comparisons demonstrate the applications of the curvature‐continuous polar NURBS surface in hole‐filling and free‐shape modeling. Kanle Shi, Jun-Hai Yong, Jia-Guang Sun 0001, Jean-Claude Paul |
Comput. Graph. Forum | 2 |
| 2013 | Bilateral blue noise samplingabstractBlue noise sampling is an important component in many graphics applications, but existing techniques consider mainly the spatial positions of samples, making them less effective when handling problems with non-spatial features. Examples include biological distribution in which plant spacing is influenced by non-positional factors such as tree type and size, photon mapping in which photon flux and direction are not a direct function of the attached surface, and point cloud sampling in which the underlying surface is unknown a priori. These scenarios can benefit from blue noise sample distributions, but cannot be adequately handled by prior art. Inspired by bilateral filtering, we propose a bilateral blue noise sampling strategy. Our key idea is a general formulation to modulate the traditional sample distance measures, which are determined by sample position in spatial domain, with a similarity measure that considers arbitrary per sample attributes. This modulation leads to the notion of bilateral blue noise whose properties are influenced by not only the uniformity of the sample positions but also the similarity of the sample attributes. We describe how to incorporate our modulation into various sample analysis and synthesis methods, and demonstrate applications in object distribution, photon density estimation, and point cloud sub-sampling. Jiating Chen, Xiaoyin Ge, Li-Yi Wei, Bin Wang 0021, Yusu Wang 0001, Huamin Wang 0001, Yun Fei, Kang-Lai Qian, Jun-Hai Yong, Wenping Wang 0001 |
ACM Trans. Graph. | 9 |
| 2012 | Robust shape normalization of 3D articulated volumetric models
Chao Wang 0088, Yu-Shen Liu, Min Liu 0018, Jun-Hai Yong, Jean-Claude Paul |
Comput. Aided Des. | 4 |
| 2012 | G1 continuous approximate curves on NURBS surfaces
Yi-Jun Yang, Wei Zeng 0002, Chenglei Yang, Xiangxu Meng, Jun-Hai Yong, Bailin Deng |
Comput. Aided Des. | 5 |
| 2011 | Automatic Generation of Canonical Views for CAD ModelsabstractSelecting the best views for 3D objects is useful for many applications. However, with the existing methods applied in CAD models, the results neither exhibit the 3D structures of the models fairly nor conform to human's browsing habits. In this paper, we present a robust method to generate the canonical views of CAD models, and the above problem is solved by considering the geometry and visual salient features simultaneously. We first demonstrate that for a CAD model, the three coordinate axes can be approximately determined by the scaled normals of its faces, such that the pose can be robustly normalized. A graph-based algorithm is also designed to accelerate the searching process. Then, a convex hull based method is applied to infer the upright orientation. Finally, four isometric views are selected as candidates, and the one whose depth image owns the most visual features is selected. Experiments on the Engineering Shape Benchmark (ESB) show that the views generated by our method are pleasant, informative and representative. We also apply our method in the calculation of model rectilinearity, and the results demonstrate its high performance. Kaimo Hu, Bin Wang 0021, Jun-Hai Yong |
CAD/Graphics | 4 |
| 2011 | An Optimal Color Mapping Strategy Based on Energy Minimization for Time-Varying DataabstractColor mapping plays a critical role in visualization of time-varying data and also sets a challenge for researchers due to the consistency of mapping and great changes in time-varying data. In order to solve this problem and generate feature-prominent animation, we present a two phase optimization technique using bilateral filtering and global energy functions. In the first phase, for each time step, we use a weighted mapping function which combines linear mapping and feature histogram. In the second phase, an optimization function taking global color mapping and minimum color difference into consideration is designed. So users can clearly distinguish between data in variable time steps and easily understand the corresponding relationships between different structures. The experiments' results show that our method can achieve high quality visualization for both static and time-varying data. Yi Peng 0002, Li Chen 0031, Haiyang Chu, Jun-Hai Yong |
CAD/Graphics | 5 |
| 2011 | Multi-resolution Mesh Fitting by B-spline Surfaces for Reverse EngineeringabstractThis paper presents a new multi-resolution mesh fitting algorithm, extending the adaptive patch-based fitting scheme where each underlying quadrilateral is recursively subdivided into four sub-patches. In this paper, the G1continuity constraints, which mainly consist of perpendicular constraints and twist compatibility constraints, are deduced for B-spline patches. In order to construct a unique B-spline patch for each quadrilateral, the mesh vertices are applied in a least-square approximation, and the energy functions associated with a patch are minimized. In contrast to the original algorithm, this paper fits the mesh into B-spline patches instead of Bezier patches with G1continuity. The B-spline patches make the algorithm have more free control points to be used for optimizing the shape of the quadrilateral patches to achieve higher flexible patch control and less recursive times. Sen Zhang 0005, Hui Zhang 0013, Jun-Hai Yong |
CAD/Graphics | 4 |
| 2011 | Polyline approach for approximating Hausdorff distance between planar free-form curves
Yan-Bing Bai, Jun-Hai Yong, Chang-Yuan Liu |
Comput. Aided Des. | 2 |
| 2011 | G2 B-spline interpolation to a closed mesh
Kanle Shi, Sen Zhang 0005, Hui Zhang 0013, Jun-Hai Yong, Jia-Guang Sun 0001, Jean-Claude Paul |
Comput. Aided Des. | 4 |
| 2011 | Algorithm for orthogonal projection of parametric curves onto B-spline surfaces
Jun-Hai Yong, Yi-Jun Yang |
Comput. Aided Des. | 2 |
| 2011 | E.G2 B-spline surface interpolation
Kanle Shi, Jun-Hai Yong, Jia-Guang Sun 0001, Jean-Claude Paul |
Comput. Aided Geom. Des. | 2 |
| 2011 | Efficient Depth-of-Field Rendering with Adaptive Sampling and Multiscale ReconstructionabstractAbstract Depth‐of‐field is one of the most crucial rendering effects for synthesizing photorealistic images. Unfortunately, this effect is also extremely costly. It can take hundreds to thousands of samples to achieve noise‐free results using Monte Carlo integration. This paper introduces an efficient adaptive depth‐of‐field rendering algorithm that achieves noise‐free results using significantly fewer samples. Our algorithm consists of two main phases: adaptive sampling and image reconstruction. In the adaptive sampling phase, the adaptive sample density is determined by a ‘blur‐size’ map and ‘pixel‐variance’ map computed in the initialization. In the image reconstruction phase, based on the blur‐size map, we use a novel multiscale reconstruction filter to dramatically reduce the noise in the defocused areas where the sampled radiance has high variance. Because of the efficiency of this new filter, only a few samples are required. With the combination of the adaptive sampler and the multiscale filter, our algorithm renders near‐reference quality depth‐of‐field images with significantly fewer samples than previous techniques. Jiating Chen, Bin Wang 0021, Ryan S. Overbeck, Jun-Hai Yong, Wenping Wang 0001 |
Comput. Graph. Forum | 5 |
| 2011 | Improved Stochastic Progressive Photon Mapping with Metropolis SamplingabstractAbstract This paper presents an improvement to the stochastic progressive photon mapping (SPPM), a method for robustly simulating complex global illumination with distributed ray tracing effects. Normally, similar to photon mapping and other particle tracing algorithms, SPPM would become inefficient when the photons are poorly distributed. An inordinate amount of photons are required to reduce the error caused by noise and bias to acceptable levels. In order to optimize the distribution of photons, we propose an extension of SPPM with a Metropolis‐Hastings algorithm, effectively exploiting local coherence among the light paths that contribute to the rendered image. A well‐designed scalar contribution function is introduced as our Metropolis sampling strategy, targeting at specific parts of image areas with large error to improve the efficiency of the radiance estimator. Experimental results demonstrate that the new Metropolis sampling based approach maintains the robustness of the standard SPPM method, while significantly improving the rendering efficiency for a wide range of scenes with complex lighting. Jiating Chen, Bin Wang 0021, Jun-Hai Yong |
Comput. Graph. Forum | 3 |
| 2011 | Gn filling orbicular N-sided holes using periodic B-spline surfaces
Kanle Shi, Jun-Hai Yong, Jia-Guang Sun 0001, Jean-Claude Paul |
Sci. China Inf. Sci. | 2 |
| 2010 | A Face-Based Shape Matching Method for IGES Surface ModelabstractIGES is a widely used standard for mechanical data exchange. In this paper, we present a new method for the retrieval task of IGES surface model. Based on this method, a novel distinctive face selection strategy is proposed and evaluated. In the training database, each model is treated as a set of disordered faces, and their features are extracted and stored respectively. The Discounted Cumulative Gain (DCG) value of each face is then calculated and stored for later utilization. To retrieve models in the testing database, we first forecast each face's DCG value by searching its most similar face's DCG value in training database, and then the top k faces with highest forecasted DCGs are selected as query input. A greedy algorithm is finally applied to get the total similarity. Experimental results show that our algorithm is superior or at least comparable to some of the most powerful methods in finding parts with similar functionality in most cases. Kaimo Hu, Bin Wang 0021, Qi-Ming Yuan, Jun-Hai Yong |
Shape Modeling International | 5 |
| 2010 | The Transition Between Sharp and Rounded Features and the Manipulation of Incompatible Boundary in Filling n-sided HolesabstractN-sided hole filling plays an important role in vertex blending. Piegl and Tiller presented an algorithm to interpolate the given boundary and cross-boundary derivatives in B-spline form. To deal with the incompatible cases that their algorithm cannot handle, we propose an extension method to manipulate the transition between sharp and rounded features. The algorithm first patches n crescent-shaped extended surfaces to the boundary with G2continuity to handle incompatibility problem in the corners. Then, we compute the inner curves and the corresponding cross-boundary derivatives fulfilling tangent and twist compatibilities. The generated B-spline Coons patches are G1-continuously connected exactly, and have ε-G1continuity with the extended surfaces. Our method improves the continuity-quality of the shape and reduces the count of the inserted knots. It can be applied to all G0-continuous boundary conditions without any restrictions imposed on the boundary or cross-boundary derivatives. It generates better shapes than some popular industrial modeling systems on these incompatible occasions. Some examples underline its feasibility. Kanle Shi, Jun-Hai Yong, Jia-Guang Sun 0001, Jean-Claude Paul |
Shape Modeling International | 2 |
| 2010 | Gn blending multiple surfaces in polar coordinates
Kanle Shi, Jun-Hai Yong, Jia-Guang Sun 0001, Jean-Claude Paul |
Comput. Aided Des. | 2 |
| 2010 | Real-time Rendering of Heterogeneous Translucent Objects with Arbitrary ShapesabstractAbstract We present a real‐time algorithm for rendering translucent objects of arbitrary shapes. We approximate the scattering of light inside the objects using the diffusion equation, which we solve on‐the‐fly using the GPU. Our algorithm is general enough to handle arbitrary geometry, heterogeneous materials, deformable objects and modifications of lighting, all in real‐time. In a pre‐processing step, we discretize the object into a regular 4‐connected structure (QuadGraph). Due to its regular connectivity, this structure is easily packed into a texture and stored on the GPU. At runtime, we use the QuadGraph stored on the GPU to solve the diffusion equation, in real‐time, taking into account the varying input conditions: Incoming light, object material and geometry. We handle deformable objects, provided the deformation does not change the topological structure of the objects. Jiaping Wang, Nicolas Holzschuch, Kartic Subr, Jun-Hai Yong, Baining Guo |
Comput. Graph. Forum | 5 |
| 2010 | Multi-Image Based Photon Tracing for Interactive Global Illumination of Dynamic ScenesabstractAbstract Image space photon mapping has the advantage of simple implementation on GPU without pre‐computation of complex acceleration structures. However, existing approaches use only a single image for tracing caustic photons, so they are limited to computing only a part of the global illumination effects for very simple scenes. In this paper we fully extend the image space approach by using multiple environment maps for photon mapping computation to achieve interactive global illumination of dynamic complex scenes. The two key problems due to the introduction of multiple images are 1) selecting the images to ensure adequate scene coverage; and 2) reliably computing ray‐geometry intersections with multiple images. We present effective solutions to these problems and show that, with multiple environment maps, the image‐space photon mapping approach can achieve interactive global illumination of dynamic complex scenes. The advantages of the method are demonstrated by comparison with other existing interactive global illumination methods. Chunhui Yao, Bin Wang 0021, Bin Chan, Jun-Hai Yong, Jean-Claude Paul |
Comput. Graph. Forum | 4 |
| 2010 | Projection of curves on B-spline surfaces using quadratic reparameterization
Yi-Jun Yang, Wei Zeng 0002, Hui Zhang 0013, Jun-Hai Yong, Jean-Claude Paul |
Graph. Model. | 4 |
| 2010 | A cell-based algorithm for evaluating directional distances in GISabstractDirectional distance is commonly used in geographical information systems as a measure of openness. In previous works, the sweep line method and the interval tree method have been employed to evaluate the directional distances on vector maps. Both methods require rotating original maps and study points in every direction of interest. In this article, we propose a cell-based algorithm that pre-processes a map only once; that is, it subdivides the map into a group of uniform-sized cells and records each borderline of the map into the cells traversed by its corresponding line segment. Based on the pre-processing result, the neighbouring borderlines of a study point can be directly obtained through the neighbouring cells of the point, and the borderlines in a definite direction can be simply acquired through the cells traversed by the half line as well. As a result, the processing step does not need to enumerate all the borderlines of the map when determining whether a point is on a borderline or finding the nearest intersection between a half line and the borderlines. Furthermore, we implement the algorithm for determining fetch length in coastal environment. Once the pre-processing is done, the algorithm can work in a complex archipelago environment such as to calculate the fetch lengths in multiple directions, to determine the inclusion property of a point, and to deal with the singularity of a study point on a borderline. Jun-Hai Yong, Jia-Guang Sun 0001, He-Jin Gu, Jean-Claude Paul |
Int. J. Geogr. Inf. Sci. | 2 |
| 2010 | A Fast Sweeping Method for Computing Geodesics on Triangular ManifoldsabstractA wide range of applications in computer intelligence and computer graphics require computing geodesics accurately and efficiently. The fast marching method (FMM) is widely used to solve this problem, of which the complexity is O(N\log N), where N is the total number of nodes on the manifold. A fast sweeping method (FSM) is proposed and applied on arbitrary triangular manifolds of which the complexity is reduced to O(N). By traversing the undigraph, four orderings are built to produce two groups of interfering waves, which cover all directions of characteristics. The correctness of this method is proved by analyzing the coverage of characteristics. The convergence and error estimation are also presented. Song-Gang Xu, Yun-Xiang Zhang, Jun-Hai Yong |
IEEE Trans. Pattern Anal. Mach. Intell. | 3 |
| 2010 | Filling n-sided regions with G1 triangular Coons B-spline patches
Kanle Shi, Jun-Hai Yong, Jia-Guang Sun 0001, Jean-Claude Paul, He-Jin Gu |
Vis. Comput. | 2 |
| 2009 | Constructing G1 quadratic Bézier curves with arbitrary endpoint tangent vectorsabstractQuadratic Bézier curves are important geometric entities in many applications. However, it was often ignored by the literature the fact that a single segment of a quadratic Bézier curve may fail to fit arbitrary endpoint unit tangent vectors. The purpose of this paper is to provide a solution to this problem, i.e., constructing G1quadratic Bézier curves satisfying given endpoint (positions and arbitrary unit tangent vectors) conditions. Examples are given to illustrate the new solution and to perform comparison between the G1quadratic Bézier cures and other curve schemes such as the composite geometric Hermite curves and the biarcs. He-Jin Gu, Jun-Hai Yong, Jean-Claude Paul, Fuhua (Frank) Cheng |
CAD/Graphics | 2 |
| 2009 | A torus patch approximation approach for point projection on surfaces
Lei Yang 0006, Jun-Hai Yong, He-Jin Gu, Jia-Guang Sun 0001 |
Comput. Aided Geom. Des. | 3 |
| 2009 | Preface
Jun-Hai Yong, Michela Spagnuolo, Wenping Wang 0001 |
Comput. Graph. | 1 |
| 2009 | Removing local irregularities of triangular meshes with highlight line models
Jun-Hai Yong, Bailin Deng, Fuhua (Frank) Cheng, Bin Wang 0021, He-Jin Gu |
Sci. China Ser. F Inf. Sci. | 1 |
| 2009 | Computing the minimum distance between a point and a clamped B-spline surface
Gang Xu 0001, Jun-Hai Yong, Guozhao Wang, Jean-Claude Paul |
Graph. Model. | 3 |
| 2009 | Simulation of bubbles
Jun-Hai Yong, Jean-Claude Paul |
Graph. Model. | 2 |
| 2009 | Loop Subdivision Surface Based Progressive Interpolation
Fuhua (Frank) Cheng, Fengtao Fan, Shuhua Lai, Conglin Huang, Jun-Hai Yong |
J. Comput. Sci. Technol. | 6 |
| 2009 | Dynamic video summarization using two-level redundancy detection
Yue Gao 0002, Wei-Bo Wang, Jun-Hai Yong, He-Jin Gu |
Multim. Tools Appl. | 3 |
| 2008 | Progressive Interpolation Using Loop Subdivision Surfaces
Fuhua (Frank) Cheng, Fengtao Fan, Shuhua Lai, Conglin Huang, Jun-Hai Yong |
GMP | 6 |
| 2008 | Computing the minimum distance between a point and a NURBS curve
Jun-Hai Yong, Guozhao Wang, Jean-Claude Paul, Gang Xu 0001 |
Comput. Aided Des. | 2 |
| 2008 | Reducing control points in lofted B-spline surface interpolation using common knot vector determination
Wen-Ke Wang, Hui Zhang 0013, Hyungjun Park, Jun-Hai Yong, Jean-Claude Paul, Jia-Guang Sun 0001 |
Comput. Aided Des. | 4 |
| 2008 | A numerically stable fragile watermarking scheme for authenticating 3D models
Wei-Bo Wang, Guo-Qin Zheng, Jun-Hai Yong, He-Jin Gu |
Comput. Aided Des. | 3 |
| 2008 | Approximate computation of curves on B-spline surfaces
Yi-Jun Yang, Jun-Hai Yong, Hui Zhang 0013, Jean-Claude Paul, Jia-Guang Sun 0001, He-Jin Gu |
Comput. Aided Des. | 3 |
| 2008 | Texture Analysis and Classification With Linear Regression Model Based on Wavelet TransformabstractThe wavelet transform as an important multiresolution analysis tool has already been commonly applied to texture analysis and classification. Nevertheless, it ignores the structural information while capturing the spectral information of the texture image at different scales. In this paper, we propose a texture analysis and classification approach with the linear regression model based on the wavelet transform. This method is motivated by the observation that there exists a distinctive correlation between the sample images, belonging to the same kind of texture, at different frequency regions obtained by 2-D wavelet packet transform. Experimentally, it was observed that this correlation varies from texture to texture. The linear regression model is employed to analyze this correlation and extract texture features that characterize the samples. Therefore, our method considers not only the frequency regions but also the correlation between these regions. In contrast, the pyramid-structured wavelet transform (PSWT) and the tree-structured wavelet transform (TSWT) do not consider the correlation between different frequency regions. Experiments show that our method significantly improves the texture classification rate in comparison with the multiresolution methods, including PSWT, TSWT, the Gabor transform, and some recently proposed methods derived from these. Zhi-Zhong Wang, Jun-Hai Yong |
IEEE Trans. Image Process. | 2 |
| 2007 | Intersection Testing between an Ellipsoid and an Algebraic SurfaceabstractThis paper presents a new method on the intersection testing problem between an ellipsoid and an algebraic surface. In the new method, the testing problem is turned into a new testing problem whether a univariate polynomial has a positive or negative real root. Examples are shown to illustrate the robustness and efficiency of the new method. Jun-Hai Yong, Jean-Claude Paul, Jia-Guang Sun 0001 |
CAD/Graphics | 2 |
| 2007 | Video summarization by redundancy removing and content rankingabstractIn order to help the user to grasp the long video content quickly, this paper proposes a novel video summarization approach based on redundancy removal and content ranking. By video parsing and cast indexing, the approach first constructs a story board to let user know about the main scenes and the main actors in the video. Then it generates a "story-constraint summary" by key frame clustering and repetitive segment detection. To shorten the video summary length to a target length, our approach constructs a "time-constraint summary" by important factor based content ranking. Extensive experiments are carried out on TV series, movies, and cartoons. Good results demonstrate the effectiveness of the proposed method. Tao Wang 0003, Yue Gao 0002, Patricia Peng Wang, Eric Q. Li, Wei Hu 0002, Yimin Zhang 0002, Jun-Hai Yong |
ACM Multimedia | 7 |
| 2007 | Efficient Exact Arithmetic over Constructive Reals
Jun-Hai Yong |
TAMC | 2 |
| 2007 | A counterexample on point inversion and projection for NURBS curve
Jun-Hai Yong, Jean-Claude Paul, Jia-Guang Sun 0001 |
Comput. Aided Geom. Des. | 3 |
| 2007 | Visual Simulation of Multiple Unmixable Fluids
Jun-Hai Yong, Jean-Claude Paul |
J. Comput. Sci. Technol. | 2 |
| 2006 | Subdivision Depth Computation for Extra-Ordinary Catmull-Clark Subdivision Surface Patches
Fuhua (Frank) Cheng, Jun-Hai Yong |
Computer Graphics International | 3 |
| 2006 | Computing minimum distance between two implicit algebraic surfaces
Jun-Hai Yong, Guo-Qin Zheng, Jean-Claude Paul, Jia-Guang Sun 0001 |
Comput. Aided Des. | 2 |
| 2006 | Automatic least-squares projection of points onto point clouds with applications in reverse engineering
Yu-Shen Liu, Jean-Claude Paul, Jun-Hai Yong, Pi-Qiang Yu, Hui Zhang 0013, Jia-Guang Sun 0001, Karthik Ramani |
Comput. Aided Des. | 3 |
| 2006 | A quasi-Monte Carlo method for computing areas of point-sampled surfaces
Yu-Shen Liu, Jun-Hai Yong, Hui Zhang 0013, Dong-Ming Yan 0001, Jia-Guang Sun 0001 |
Comput. Aided Des. | 2 |
| 2006 | A rational extension of Piegl's method for filling n-sided holes
Yi-Jun Yang, Jun-Hai Yong, Hui Zhang 0013, Jean-Claude Paul, Jia-Guang Sun 0001 |
Comput. Aided Des. | 2 |
| 2006 | An example on approximation by fat arcs and fat biarcs
Jun-Hai Yong, Jean-Claude Paul |
Comput. Aided Des. | 1 |
| 2005 | Mesh parameterization for an open connected surface without partitionabstractA novel mesh parametrization method for an open connected surface is presented. The parametrization method is based on Hessian-based locally linear embedding (HLLE). Our method operates directly on the surface without using any partition technique and can preserve the local and global structure, while partition-based methods often produce high distortion and discontinuity nearby partition boundaries. In addition, some examples about texture mapping show the efficiency of our method. Yu-Shen Liu, Jun-Hai Yong, Pi-Qiang Yu, Hui Zhang 0013, Ming-Cui Du, Jean-Claude Paul |
CAD/Graphics | 2 |
| 2005 | A framework for seamless computer supported cooperative work in three-dimensional designabstractA framework for computer supported cooperative design is proposed in this paper. With the system customization, the cooperation could be seamless. Namely, cooperation conflictions are detected automatically, and the designers are able to customize the system to handle the conflictions fully automatically. In this way, the designers can work on a large three-dimensional mechanical part together freely, and obtain the result quickly. The communication of CAD data is based on a feature array, which greatly reduces the network burden, and speeds up the cooperative design. The procedure of the cooperation can be replayed or modified with the feature array as well. Jun-Hai Yong |
CSCWD (1) | 1 |
| 2005 | A new algorithm for Boolean operations on general polygons
Jun-Hai Yong, Wei-Ming Dong, Hui Zhang 0013, Jia-Guang Sun 0001 |
Comput. Graph. | 2 |
| 2005 | An algorithm for tetrahedral mesh generation based on conforming constrained Delaunay tetrahedralization
Yi-Jun Yang, Jun-Hai Yong, Jia-Guang Sun 0001 |
Comput. Graph. | 2 |
| 2005 | Mesh blending
Yu-Shen Liu, Hui Zhang 0013, Jun-Hai Yong, Pi-Qiang Yu, Jia-Guang Sun 0001 |
Vis. Comput. | 3 |
| 2004 | Automatic G1 arc spline interpolation for closed point set
Jun-Hai Yong, Guo-Qin Zheng, Jia-Guang Sun 0001 |
Comput. Aided Des. | 2 |
| 2004 | Geometric Hermite curves with minimum strain energy
Jun-Hai Yong, Fuhua (Frank) Cheng |
Comput. Aided Geom. Des. | 1 |
| 2003 | Dynamic highlight line generation for locally deforming NURBS surfaces
Jun-Hai Yong, Fuhua (Frank) Cheng, Paul J. Stewart, Kenjiro T. Miura 0001 |
Comput. Aided Des. | 1 |
| 2001 | Degree reduction of B-spline curves
Jun-Hai Yong, Shi-Min Hu 0001, Jia-Guang Sun 0001, Xing-Yu Tan |
Comput. Aided Geom. Des. | 1 |
| 2001 | CIM Algorithm for Approximating Three-Dimensional Polygonal Curves
Jun-Hai Yong, Shi-Min Hu 0001, Jia-Guang Sun 0001 |
J. Comput. Sci. Technol. | 1 |
| 2000 | Bisection algorithms for approximating quadratic Bézier curves by G1 arc splines
Jun-Hai Yong, Shi-Min Hu 0001, Jia-Guang Sun 0001 |
Comput. Aided Des. | 1 |
| 1999 | A note on approximation of discrete data by G1 arc splines
Jun-Hai Yong, Shi-Min Hu 0001, Jia-Guang Sun 0001 |
Comput. Aided Des. | 1 |