EDBT 2026 Demo / reviewers in the wild / expert
Kei Suzuki
dblp:50/5366
· DBLP profile ↗
7ranked-venue papers
2as first author
1since 2021 · last 2024
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 6 · 2 first-authorArtificial intelligence and machine learning · 1 · 1 since 2021Software engineering, systems software and programming languages · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
5 papers |
Electronic design automation · 80% Embedded and real-time systems · 14% Performance modeling and evaluation · 5% |
Topics — the 14 heaviest of 15, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Electronic design automation › hardware verification and test
coverage-driven verification |
0.1 | 1 | 2005 | Fine-grained transaction-level verification: using a variable transactor for improved coverage at the signal level · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 2005 |
Electronic design automation
hardware verification and test |
0.1 | 1 | 2005 | Fine-grained transaction-level verification: using a variable transactor for improved coverage at the signal level · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 2005 |
Electronic design automation › hardware verification and test › functional verification
logic verification |
0.1 | 1 | 2005 | Fine-grained transaction-level verification: using a variable transactor for improved coverage at the signal level · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 2005 |
Electronic design automation
high-level synthesis |
0.0 | 2 | 1999 | Synthesis of software programs for embedded control applications · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 1999 Synthesis of Software Programs for Embedded Control Applications · DAC 1995 |
Embedded and real-time systems › embedded software
embedded software synthesis |
0.0 | 1 | 1999 | Synthesis of software programs for embedded control applications · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 1999 |
Electronic design automation › hardware verification and test
processor verification |
0.0 | 1 | 2005 | Fine-grained transaction-level verification: using a variable transactor for improved coverage at the signal level · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 2005 |
Electronic design automation
hardware/software co-design |
0.0 | 1 | 1996 | Efficient Software Performance Estimation Methods for Hardware/Software Codesign · DAC 1996 |
Performance modeling and evaluation
performance prediction |
0.0 | 1 | 1996 | Efficient Software Performance Estimation Methods for Hardware/Software Codesign · DAC 1996 |
Embedded and real-time systems › worst-case execution time analysis
software performance estimation |
0.0 | 1 | 1996 | Efficient Software Performance Estimation Methods for Hardware/Software Codesign · DAC 1996 |
Embedded and real-time systems › embedded software
embedded control software |
0.0 | 1 | 1995 | Synthesis of Software Programs for Embedded Control Applications · DAC 1995 |
Electronic design automation › physical design › routing › wire routing
maze routing |
0.0 | 1 | 1986 | A Hardware Maze Router with Application to Interactive Rip-Up and Reroute · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 1986 |
Electronic design automation
physical design |
0.0 | 1 | 1986 | A Hardware Maze Router with Application to Interactive Rip-Up and Reroute · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 1986 |
Electronic design automation › physical design › routing › detailed routing
rip-up and reroute |
0.0 | 1 | 1986 | A Hardware Maze Router with Application to Interactive Rip-Up and Reroute · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 1986 |
Electronic design automation › physical design
routing |
0.0 | 1 | 1986 | A Hardware Maze Router with Application to Interactive Rip-Up and Reroute · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 1986 |
Methods — techniques the papers use, named apart from their topics
variable transactor · 0.1reactive transactor adaptation · 0.1finite state machine · 0.0boolean function optimization · 0.0software program synthesis · 0.0formal specification · 0.0parallel processing · 0.0lee algorithm · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Proposal of a Structuring Method for the Evaluation of Emotional Change of the Audience During the Experiencing of Stories Using Heart Rate VariabilityabstractThe realization of effective information transfer through stories (the story’s success) will greatly contribute to the development of human society. Previous research has shown that evoking emotion in the audience is an important element in the story’s success. In previous research, emotional arcs were used as a method for capturing the evoked emotions in the audience through stories in an analyzable form. However, the emotional arcs can only analyze the emotion that the story creator intended to evoke in the audience and does not consider the actual emotions of the audience. To solve this problem, it is necessary to devise an appropriate method for analyzing the actual emotions of the audience for application to the analysis of the story’s success. Therefore, in this study, we evaluated the emotional change of the audience during the experiencing of stories by structuring it using heart rate variability. As a result, the emotional change of the audience evaluated by the method in this study could be effectively incorporated into the analysis of the story’s success. Tatsuya Fujiwara, Kei Suzuki, Yuri Nakagawa, Midori Sugaya |
KES | 2 |
| 2005 | Fine-grained transaction-level verification: using a variable transactor for improved coverage at the signal levelabstractMaintaining coverage with increasing circuit scale has become a critical problem for logic-verification processes. While transaction-level verification (TLV) is an important step forward, fine-grained (FG) TLV provides better signal-level coverage by reactively changing transactors instead of transaction-level scenarios. Evaluations with a microprocessor design show the effectiveness of FGTLV; all design bugs at the signal level were to be detected, though many were not detected by plain TLV. Koji Ara, Kei Suzuki |
IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. | 2 |
| 2003 | A Proposal for Transaction-Level Verification with Component Wrapper LanguageabstractWe propose a new approach to accelerate transaction level verification by raising the productivity of the verification suites including test patterns, protocol checker, and simulation-coverage analyzer This approach combines the conventional transaction level language such as C and the signal level language based on our previously developed Component Wrapper Language (CWL). This approach is based on two concepts. The first one is a complete separation between transaction-level verification and signal-level verification for generating suitable verification suites in each design phase. The second one is the quick generation of signal-level verification suites from the original specification written in CWL. Experimental results show that our approach should yield much shorter verification periods versus conventional methods. Koji Ara, Kei Suzuki |
DATE | 2 |
| 1999 | Synthesis of software programs for embedded control applicationsabstractSoftware components for embedded reactive real-time applications must satisfy tight code size and run-time constraints. Cooperating finite state machines provide convenient intermediate format for embedded system co-synthesis, between high-level specification languages and software or hardware implementations. We propose a software generation methodology that takes advantage of a restricted class of specifications and allows for tight control over the implementation cost. The methodology exploits several techniques from the domain of Boolean function optimization. We also describe how the simplified control/data-flow graph used as an intermediate representation can be used to accurately estimate the size and timing cost of the final executable code. Felice Balarin, Massimiliano Chiodo, Paolo Giusto, Harry Hsieh, Attila Jurecska, Luciano Lavagno, Alberto L. Sangiovanni-Vincentelli, Ellen Sentovich, Kei Suzuki |
IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. | 9 |
| 1996 | Efficient Software Performance Estimation Methods for Hardware/Software CodesignabstractThe performance estimation of a target system at a higher level of abstraction is very important in hardware/software codesign. We focus on software performance estimation, including both the execution time and the code size. We present two estimation methods at different levels of abstraction for use in the POLIS hardware/software codesign system. The experimental results show that the accuracy of our methods is usually within /spl plusmn/20%. Kei Suzuki, Alberto L. Sangiovanni-Vincentelli |
DAC | 1 |
| 1995 | Synthesis of Software Programs for Embedded Control ApplicationsabstractArticle Free Access Share on Synthesis of software programs for embedded control application Authors: Massimiliano Chiodo Magneti Marelli, Italy Magneti Marelli, ItalyView Profile , Paolo Guisto Magneti Marelli, Italy Magneti Marelli, ItalyView Profile , Attila Jurecska Magneti Marelli, Italy Magneti Marelli, ItalyView Profile , Luciano Lavagno Dipartimento di Elettronica, Politecnico di Torino, Italy Dipartimento di Elettronica, Politecnico di Torino, ItalyView Profile , Ellen Sentovich Cadence Berkeley Labs, Berkeley, CA Cadence Berkeley Labs, Berkeley, CAView Profile , Harry Hsieh Department of EECS, Univ. of California, Berkeley, CA Department of EECS, Univ. of California, Berkeley, CAView Profile , Kei Suzuki Department of EECS, Univ. of California, Berkeley, CA Department of EECS, Univ. of California, Berkeley, CAView Profile , Alberto Sangiovanni-Vincentelli Department of EECS, Univ. of California, Berkeley, CA Department of EECS, Univ. of California, Berkeley, CAView Profile Authors Info & Claims DAC '95: Proceedings of the 32nd annual ACM/IEEE Design Automation ConferenceJanuary 1995 Pages 587–592https://doi.org/10.1145/217474.217594Published:01 January 1995Publication History 36citation320DownloadsMetricsTotal Citations36Total Downloads320Last 12 Months5Last 6 weeks1 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my AlertsNew Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteeReaderPDF Massimiliano Chiodo, Paolo Giusto, Attila Jurecska, Luciano Lavagno, Harry Hsieh, Kei Suzuki, Alberto L. Sangiovanni-Vincentelli, Ellen Sentovich |
DAC | 6 |
| 1986 | A Hardware Maze Router with Application to Interactive Rip-Up and RerouteabstractThis paper presents a new parallel-processing architecture for hardware routers based on the Lee algorithm. Unlike the existing machines, which require N/sup 2/ processors to implement the Lee algorithm on an N x N grid plane, the proposed architecture requires only O(N) processors to find a path in O(N) time. A prototype machine with 64 processors has been developed to deal with a 128 x 128 grid plane. The architecture of the machine is discussed, together with its experimental performance data. Further, it is reported that the parallel-processed Lee algorithm is most useful and powerful when applied to interactive rip-up and reroute. Kei Suzuki, Yusuke Matsunaga, Masayoshi Tachibana, Tatsuo Ohtsuki |
IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. | 1 |