Adam Rachmielowski

dblp:50/6114 · DBLP profile ↗
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2ranked-venue papers
1as first author
0since 2021 · last 2010
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-authorSystems, architecture and hardware · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Virtual and augmented reality · 67% Visualization and visual analytics · 33%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics
3d visualization
0.112010
Performance evaluation of monocular predictive display · ICRA 2010
Virtual and augmented reality › teleoperation
predictive display
0.112010
Performance evaluation of monocular predictive display · ICRA 2010
Virtual and augmented reality
teleoperation
0.112010
Performance evaluation of monocular predictive display · ICRA 2010

Methods — techniques the papers use, named apart from their topics

structure from motion · 0.1monocular SLAM · 0.1homography · 0.1
YearPublicationVenuePosition
2010 Performance evaluation of monocular predictive display
abstract
In teleoperation systems, operator performance is negatively affected by time-delayed visual feedback. Predictive display (PD) compensates for delays by providing synthesized visual feedback. While most existing PD methods rely on a priori models (e.g., from laser range finding or stereo vision), recent work on monocular SLAM and SFM makes it possible to acquire PD models in single camera applications. In this work, we evaluate operator performance of PD visual feedback based on a coarse 3D model. We report the experimental results of 12 human tele-operators each performing 96 visual alignment tasks with a 300ms delay. Four operating modes are considered: delayed video (no PD), video-based PD using a stabilizing plane (homography), 3D model-based PD, and no delay (ground truth). The results indicate that vision-based PD (both plane and 3D model-based) is significantly better than delayed video. It reduced task completion time 40% and is nearly as good as the no delay condition. PD based on a sparse a 3D model was somewhat better than the simpler plane based method.
Adam Rachmielowski, Neil Birkbeck, Martin Jägersand
ICRA1
2010 Predictive display for mobile manipulators in unknown environments using online vision-based monocular modeling and localization
abstract
To tele-operate a robot, visual feedback is critical. However, communication channel latency can delay feedback to the point where the operator is impeded in performing his task. This work presents a vision-based “predictive display” system that compensates for visual delay. The approach is online and relatively uncalibrated, thus it has the advantage of being useful in unknown environments and many applications. From monocular eye-in-hand video, we incrementally compute a 3D graphics model of the robot site in real time using our new technique. The method exploits free-space/occlusion constraints on the scene to produce a physically consistent mesh. Novel vantage points are immediately rendered in response to the operator's control commands, without waiting for delayed video. We implement a full prototype tele-operation system where the operator controls, via a PHANTOM Omni device, a Barrett WAM robot mounted on a mobile Segway. Experiments with this setup validate the efficacy of the proposed approach. We demonstrate significant improvement in task completion time with predictive display on a real robot, while our previous related results were established only in simulation.
David Lovi, Neil Birkbeck, Alejandro Hernandez Herdocia, Adam Rachmielowski, Martin Jägersand, Dana Cobzas
IROS4