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Jonghoon Kim

dblp:51/1969 · DBLP profile ↗
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4ranked-venue papers
1as first author
2since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%
Artificial intelligence
2 papers
Information extraction and text analysis · 49% Graph learning · 26% Representation and self-supervised learning · 25%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
3d morphable model
0.812024
Efficient Pooling Operator for 3D Morphable Models · IEEE Trans. Vis. Comput. Graph. 2024
Geometric modeling and processing
mesh processing
0.812024
Efficient Pooling Operator for 3D Morphable Models · IEEE Trans. Vis. Comput. Graph. 2024
Machine learning › Graph learning
graph neural network
0.212024
Efficient Pooling Operator for 3D Morphable Models · IEEE Trans. Vis. Comput. Graph. 2024
Natural language and speech › Information extraction and text analysis › text classification
short text classification
0.212015
Convolutional Sentence Kernel from Word Embeddings for Short Text Categorization · EMNLP 2015
Natural language and speech › Information extraction and text analysis
text classification
0.212015
Convolutional Sentence Kernel from Word Embeddings for Short Text Categorization · EMNLP 2015
Machine learning › Representation and self-supervised learning › word representation
word embedding
0.212015
Convolutional Sentence Kernel from Word Embeddings for Short Text Categorization · EMNLP 2015

Methods — techniques the papers use, named apart from their topics

vertex normal pooling · 1.5unpooling · 1.5edge contraction · 1.5word embeddings · 0.2n-gram features · 0.2convolutional kernel · 0.2
YearPublicationVenuePosition
2025 Neural QSLIM for Mesh Autoencoders
Haoliang Zhang, Jonghoon Kim, Samuel Cheng 0001, Christian El Amm
ICANN (4)3
2024 Efficient Pooling Operator for 3D Morphable Models
abstract
Learning the latent representation of three-dimensional (3D) morphable geometry is useful for several tasks, such as 3D face tracking, human motion analysis, and character generation and animation. For unstructured surface meshes, previous state-of-the-art methods focus on designing convolution operators and share the same pooling and unpooling operations to encode neighborhood information. Previous models use a mesh pooling operation based on edge contraction, which is based on the euclidean distance of vertices rather than the actual topology. In this study, we investigated whether such a pooling operation can be improved, introducing an improved pooling layer that combines the vertex normals and adjacent faces area. Furthermore, to prevent template overfitting, we increased the receptive field and improved low-resolution projection in the unpooling stage. This increase did not affect processing efficiency because the operation was implemented once on the mesh. We performed experiments to evaluate the proposed method, whose results indicated that the proposed operations outperformed Neural3DMM with 14% lower reconstruction errors and outperformed CoMA by 15% by modifying the pooling and unpooling matrices.
Haoliang Zhang, Samuel Cheng 0001, Christian El Amm, Jonghoon Kim
IEEE Trans. Vis. Comput. Graph.4
2015 Convolutional Sentence Kernel from Word Embeddings for Short Text Categorization
abstract
This paper introduces a convolutional sentence kernel based on word embeddings.Our kernel overcomes the sparsity issue that arises when classifying short documents or in case of little training data.Experiments on six sentence datasets showed statistically significant higher accuracy over the standard linear kernel with ngram features and other proposed models.
Jonghoon Kim, François Rousseau 0001, Michalis Vazirgiannis
EMNLP1
2007 The Development of Easy Interaction Room
abstract
This paper introduces the system development of the ubiquitous computing environment, called easy interaction room (EIR), in which humans can get intelligent robotic services with easy interaction. The room has been built to research the roles between the ubicomp environment and service robot in it. Also EIR system collaborates on a special home service with the monolithic robot platform. In this development, cutting-edge technologies are employed on the design and implementation of hardware infrastructure for the automated environment. Intelligent Robot Software Architecture, developed by CIR for reusable and extensible architecture, is used to build EIR's software architecture for rapid development. Preliminary correlations between EIR and a service robot have been designed and implemented on the architectures.
Sangseok Yun, Changho Kim, Jonghoon Kim, Mun-Taek Choi
RO-MAN3