Demo Data from EDBT 2026 / reviewers in the wild / expert
Praveen Srinivasan
dblp:51/250
· DBLP profile ↗
10ranked-venue papers
3as first author
1since 2021 · last 2021
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 8 · 3 first-authorGraphics, computer vision, multimedia, augmented reality and games · 6 · 2 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
7 papers |
3D vision · 42% Image recognition and object detection · 20% Video understanding and tracking · 14% | |
| Computer graphics and multimedia
3 papers |
Geometric modeling and processing · 72% Image and video processing · 28% | |
| Theoretical computer science
1 paper |
Graph algorithms and graph theory · 50% Mathematical optimization · 50% |
Topics — the 22 heaviest of 23, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › correspondence estimation
image correspondence |
0.1 | 2 | 2011 | Discriminative image warping with attribute flow · CVPR 2011 Balanced Graph Matching · NIPS 2006 |
Computer vision › Image recognition and object detection
object recognition |
0.1 | 2 | 2010 | Many-to-one contour matching for describing and discriminating object shape · CVPR 2010 Bottom-up Recognition and Parsing of the Human Body · CVPR 2007 |
Computer vision › 3D vision › correspondence estimation
dense correspondence |
0.1 | 1 | 2011 | Discriminative image warping with attribute flow · CVPR 2011 |
Computer vision › 3D vision › shape matching
contour matching |
0.1 | 1 | 2010 | Many-to-one contour matching for describing and discriminating object shape · CVPR 2010 |
Computer vision › Image recognition and object detection
shape recognition |
0.1 | 1 | 2010 | Many-to-one contour matching for describing and discriminating object shape · CVPR 2010 |
Computer vision › Video understanding and tracking
action recognition |
0.1 | 1 | 2009 | Understanding videos, constructing plots learning a visually grounded storyline model from annotated videos · CVPR 2009 |
Natural language and speech › Information extraction and text analysis › relation extraction › event relation extraction
causal relation extraction |
0.1 | 1 | 2009 | Understanding videos, constructing plots learning a visually grounded storyline model from annotated videos · CVPR 2009 |
Computer vision › Video understanding and tracking › video analytics › behavior analysis › human behavior analysis
human activity analysis |
0.1 | 1 | 2009 | Understanding videos, constructing plots learning a visually grounded storyline model from annotated videos · CVPR 2009 |
Natural language and speech › Information extraction and text analysis › narrative understanding
storyline extraction |
0.1 | 1 | 2009 | Understanding videos, constructing plots learning a visually grounded storyline model from annotated videos · CVPR 2009 |
Image and video processing › image segmentation
contour grouping |
0.1 | 1 | 2008 | Grouping Contours Via a Related Image · NIPS 2008 |
Computer vision › Face, body and person analysis
human pose estimation |
0.1 | 1 | 2007 | Bottom-up Recognition and Parsing of the Human Body · CVPR 2007 |
Computer vision › Segmentation and scene understanding › object segmentation
human segmentation |
0.1 | 1 | 2007 | Bottom-up Recognition and Parsing of the Human Body · CVPR 2007 |
Graph algorithms and graph theory
graph matching |
0.1 | 1 | 2006 | Balanced Graph Matching · NIPS 2006 |
Mathematical optimization
spectral relaxation |
0.1 | 1 | 2006 | Balanced Graph Matching · NIPS 2006 |
Computer vision › 3D vision
human mesh recovery |
0.1 | 1 | 2005 | SCAPE: shape completion and animation of people · ACM Trans. Graph. 2005 |
Geometric modeling and processing › shape modeling
human body modeling |
0.1 | 1 | 2005 | SCAPE: shape completion and animation of people · ACM Trans. Graph. 2005 |
Geometric modeling and processing › registration
3d registration |
0.0 | 1 | 2004 | The Correlated Correspondence Algorithm for Unsupervised Registration of Nonrigid Surfaces · NIPS 2004 |
Geometric modeling and processing › shape correspondence
mesh correspondence |
0.0 | 1 | 2004 | The Correlated Correspondence Algorithm for Unsupervised Registration of Nonrigid Surfaces · NIPS 2004 |
Geometric modeling and processing › shape registration
non-rigid surface registration |
0.0 | 1 | 2004 | The Correlated Correspondence Algorithm for Unsupervised Registration of Nonrigid Surfaces · NIPS 2004 |
Computer vision › Image recognition and object detection › object recognition
deformable object recognition |
0.0 | 1 | 2011 | Discriminative image warping with attribute flow · CVPR 2011 |
Computer vision › 3D vision › stereo vision
stereo matching |
0.0 | 1 | 2008 | Grouping Contours Via a Related Image · NIPS 2008 |
Geometric modeling and processing
surface reconstruction |
0.0 | 1 | 2004 | The Correlated Correspondence Algorithm for Unsupervised Registration of Nonrigid Surfaces · NIPS 2004 |
Methods — techniques the papers use, named apart from their topics
shape matching · 0.2transformation estimation · 0.2non-parametric approximation · 0.1linear programming · 0.1histogram matching · 0.1many-to-one matching · 0.1latent SVM · 0.1integer programming · 0.1and-or graph · 0.1parse tree · 0.1spectral matching · 0.1semidefinite programming · 0.1pose deformation model · 0.1marker-based motion capture · 0.1body shape model · 0.1probabilistic graphical model · 0.0correspondence optimization · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | QuadroNet: Multi-Task Learning for Real-Time Semantic Depth Aware Instance SegmentationabstractVision for autonomous driving is a uniquely challenging problem: the number of tasks required for full scene understanding is large and diverse; the quality requirements on each task are stringent due to the safety-critical nature of the application; and the latency budget is limited, requiring real-time solutions. In this work we address these challenges with QuadroNet, a one-shot network that jointly produces four outputs: 2D detections, instance segmentation, semantic segmentation, and monocular depth estimates in real-time (>60fps) on consumer-grade GPU hardware. On a challenging real-world autonomous driving dataset, we demonstrate an increase of+2.4% mAP for detection, +3.15% mIoU for semantic segmentation, +5.05% [email protected] for instance segmentation and +1.36% in δ <; 1.25 for depth prediction over a baseline approach. We also compare our work against other multi-task learning approaches on Cityscapes and demonstrate state-of-the-art results. Kratarth Goel, Praveen Srinivasan, Sarah Tariq, James Philbin |
WACV | 2 |
| 2011 | Discriminative image warping with attribute flowabstractWe address the problem of finding deformation between two images for the purpose of recognizing objects. The challenge is that discriminative features are often transformation-variant (e.g. histogram of oriented gradients, texture), while transformation-invariant features (e.g. intensity, color) are often not discriminative. We introduce the concept of attribute flow which explicitly models how image attributes vary with its deformation. We develop a non-parametric method to approximate this using histogram matching, which can be solved efficiently using linear programming. Our method produces dense correspondence between images, and utilizes discriminative, transformation-variant features for simultaneous detection and alignment. Experiments on ETHZ shape categories dataset show that we can accurately recognize highly de-formable objects with few training examples. Praveen Srinivasan, Jianbo Shi |
CVPR | 2 |
| 2010 | Many-to-one contour matching for describing and discriminating object shapeabstractWe present an object recognition system that locates an object, identifies its parts, and segments out its contours. A key distinction of our approach is that we use long, salient, bottom-up image contours to learn object shape, and to achieve object detection with the learned shape. Most learning methods rely on one-to-one matching of contours to a model. However, bottom-up image contours often fragment unpredictably. We resolve this difficulty by using many-to-one matching of image contours to a model. To learn a descriptive object shape model, we combine bottom-up contours from a few representative images. The goal is to allow most of the contours in the training images to be many-to-one matched to the model. For detection, our challenges are inferring the object contours and part locations, in addition to object location. Because the locations of object parts and matches of contours are not annotated, they appear as latent variables during training. We use the latent SVM learning formulation to discriminatively tune the many-to-one matching score using the max-margin criterion. We evaluate on the challenging ETHZ shape categories dataset and outperform all existing methods. Praveen Srinivasan, Qihui Zhu, Jianbo Shi |
CVPR | 1 |
| 2009 | Understanding videos, constructing plots learning a visually grounded storyline model from annotated videosabstractAnalyzing videos of human activities involves not only recognizing actions (typically based on their appearances), but also determining the story/plot of the video. The storyline of a video describes causal relationships between actions. Beyond recognition of individual actions, discovering causal relationships helps to better understand the semantic meaning of the activities. We present an approach to learn a visually grounded storyline model of videos directly from weakly labeled data. The storyline model is represented as an AND-OR graph, a structure that can compactly encode storyline variation across videos. The edges in the AND-OR graph correspond to causal relationships which are represented in terms of spatio-temporal constraints. We formulate an Integer Programming framework for action recognition and storyline extraction using the storyline model and visual groundings learned from training data. Abhinav Gupta 0001, Praveen Srinivasan, Jianbo Shi, Larry Davis 0001 |
CVPR | 2 |
| 2008 | Grouping Contours Via a Related ImageabstractContours have been established in the biological and computer vision literatures as a compact yet descriptive representation of object shape. While individual contours provide structure, they lack the large spatial support of region segments (which lack internal structure). We present a method for further grouping of contours in an image using their relationship to the contours of a second, related image. Stereo, motion, and similarity all provide cues that can aid this task; contours that have similar transformations relating them to their matching contours in the second image likely belong to a single group. To find matches for contours, we rely only on shape, which applies directly to all three modalities without modification, in constrant to the specialized approaches developed for each independently. Visually salient contours are extracted in each image, along with a set of candidate transformations for aligning subsets of them. For each transformation, groups of contours with matching shape across the two images are identified to provide a context for evaluating matches of individual contour points across the images. The resulting contexts of contours are used to perform a final grouping on contours in the original image while simultaneously finding matches in the related image, again by shape matching. We demonstrate grouping results on image pairs consisting of stereo, motion, and similar images. Our method also produces qualitatively better results against a baseline method that does not use the inferred contexts. Praveen Srinivasan, Jianbo Shi |
NIPS | 1 |
| 2007 | Bottom-up Recognition and Parsing of the Human BodyabstractRecognizing humans, estimating their pose and segmenting their body parts are key to high-level image understanding. Because humans are highly articulated, the range of deformations they undergo makes this task extremely challenging. Previous methods have focused largely on heuristics or pairwise part models in approaching this problem. We propose a bottom-up parsing of increasingly more complete partial body masks guided by a parse tree. At each level of the parsing process, we evaluate the partial body masks directly via shape matching with exemplars, without regard to how the parses are formed. The body is evaluated as a whole, not the sum of its constituent parses, unlike previous approaches. Multiple image segmentations are included at each of the levels of the parsing, to augment existing parses or to introduce ones. Our method yields both a pose estimate as well as a segmentation of the human. We demonstrate competitive results on this challenging task with relatively few training examples on a dataset of baseball players with wide pose variation. Our method is comparatively simple and could be easily extended to other objects. Praveen Srinivasan, Jianbo Shi |
CVPR | 1 |
| 2006 | Balanced Graph MatchingabstractGraph matching is a fundamental problem in Computer Vision and Machine Learning. We present two contributions. First, we give a new spectral relaxation technique for approximate solutions to matching problems, that naturally incorporates one-to-one or one-to-many constraints within the relaxation scheme. The second is a normalization procedure for existing graph matching scoring functions that can dramatically improve the matching accuracy. It is based on a reinterpretation of the graph matching compatibility matrix as a bipartite graph on edges for which we seek a bistochastic normalization. We evaluate our two contributions on a comprehensive test set of random graph matching problems, as well as on image correspondence problem. Our normalization procedure can be used to improve the performance of many existing graph matching algorithms, including spectral matching, graduated assignment and semidefinite programming. Timothée Cour, Praveen Srinivasan, Jianbo Shi |
NIPS | 2 |
| 2005 | SCAPE: shape completion and animation of peopleabstractWe introduce the SCAPE method (Shape Completion and Animation for PEople)---a data-driven method for building a human shape model that spans variation in both subject shape and pose. The method is based on a representation that incorporates both articulated and non-rigid deformations. We learn a pose deformation model that derives the non-rigid surface deformation as a function of the pose of the articulated skeleton. We also learn a separate model of variation based on body shape. Our two models can be combined to produce 3D surface models with realistic muscle deformation for different people in different poses, when neither appear in the training set. We show how the model can be used for shape completion --- generating a complete surface mesh given a limited set of markers specifying the target shape. We present applications of shape completion to partial view completion and motion capture animation. In particular, our method is capable of constructing a high-quality animated surface model of a moving person, with realistic muscle deformation, using just a single static scan and a marker motion capture sequence of the person. Dragomir Anguelov, Praveen Srinivasan, Daphne Koller, Sebastian Thrun, Jim Rodgers, James Davis 0001 |
ACM Trans. Graph. | 2 |
| 2004 | The Correlated Correspondence Algorithm for Unsupervised Registration of Nonrigid SurfacesabstractWe present an unsupervised algorithm for registering 3D surface scans of an object undergoing significant deformations. Our algorithm does not need markers, nor does it assume prior knowledge about object shape, the dynamics of its deformation, or scan alignment. The algorithm registers two meshes by optimizing a joint probabilistic model over all point-to- point correspondences between them. This model enforces preservation of local mesh geometry, as well as more global constraints that capture the preservation of geodesic distance between corresponding point pairs. The algorithm applies even when one of the meshes is an incomplete range scan; thus, it can be used to automatically fill in the remaining sur- faces for this partial scan, even if those surfaces were previously only seen in a different configuration. We evaluate the algorithm on several real-world datasets, where we demonstrate good results in the presence of significant movement of articulated parts and non-rigid surface defor- mation. Finally, we show that the output of the algorithm can be used for compelling computer graphics tasks such as interpolation between two scans of a non-rigid object and automatic recovery of articulated object models. 1 Introduction The construction of 3D object models is a key task for many graphics applications. It is becoming increasingly common to acquire these models from a range scan of a physical object. This paper deals with an important subproblem of this acquisition task -- the problem of registering two deforming surfaces corresponding to different configurations of the same non-rigid object. The main difficulty in the 3D registration problem is determining the correspondences of points on one surface to points on the other. Local regions on the surface are rarely distinc- tive enough to determine the correct correspondence, whether because of noise in the scans, or because of symmetries in the object shape. Thus, the set of candidate correspondences to a given point is usually large. Determining the correspondence for all object points results in a combinatorially large search problem. The existing algorithms for deformable surface A results video is available at http://robotics.stanford.edu/drago/cc/video.mp4 Figure 1: A) Registration results for two meshes. Nonrigid ICP and its variant augmented with spin images get stuck in local maxima. Our CC algorithm produces a largely correct registration, although with an artifact in the right shoulder (inset). B) Illustration of the link deformation process C) The CC algorithm which uses only deformation potentials can violate mesh geometry. Near regions can map to far ones (segment AB) and far regions can map to near ones (points C,D). registration make the problem tractable by assuming significant prior knowledge about the objects being registered. Some rely on the presence of markers on the object [1, 20], while others assume prior knowledge about the object dynamics [16], or about the space of non- rigid deformations [15, 5]. Algorithms that make neither restriction [18, 12] simplify the problem by decorrelating the choice of correspondences for the different points in the scan. However, this approximation is only good in the case when the object deformation is small; otherwise, it results in poor local maxima as nearby points in one scan are allowed to map to far-away points in the other. Our algorithm defines a joint probabilistic model over all correspondences, which ex- plicitly model the correlations between them -- specifically, that nearby points in one mesh should map to nearby points in the other. Importantly, the notion of "nearby" used in our model is defined in terms of geodesic distance over the mesh. We define a probabilistic model over the set of correspondences, that encodes these geodesic distance constraints as well as penalties for link twisting and stretching, and high-level local surface features [14]. We then apply loopy belief propagation [21] to this model, in order to solve for the entire set of correspondences simultaneously. The result is a registration that respects the surface geometry. To the best of our knowledge, the algorithm we present in this paper is the first algorithm which allows the registration of 3D surfaces of an object where the object config- urations can vary significantly, there is no prior knowledge about object shape or dynamics of deformation, and nothing whatsoever is known about the object alignment. Moreover, unlike many methods, our algorithm can be used to register a partial scan to a complete model, greatly increasing its applicability. We apply our approach to three datasets containing 3D scans of a wooden puppet, a human arm and entire human bodies in different configurations. We demonstrate good registration results for scan pairs exhibiting articulated motion, non-rigid deformations, or both. We also describe three applications of our method. In our first application, we show how a partial scan of an object can be registered onto a fully specified model in a dif- ferent configuration. The resulting registration allows us to use the model to "complete" the partial scan in a way that preserves the local surface geometry. In the second, we use the correspondences found by our algorithm to smoothly interpolate between two different poses of an object. In our final application, we use a set of registered scans of the same object in different positions to recover a decomposition of the object into approximately rigid parts, and recover an articulated skeleton linking the parts. All of these applications are done in an unsupervised way, using only the output of our Correlated Correspondence algorithm applied to pairs of poses with widely varying deformations, and unknown initial alignments. These results demonstrate the value of a high-quality solution to the registra- tion problem to a range of graphics tasks. 2 Previous Work Surface registration is a fundamental building block in computer graphics. The classical so- lution for registering rigid surfaces is the Iterative Closest Point algorithm (ICP) [4, 6, 17]. Recently, there has been work extending ICP to non-rigid surfaces [18, 8, 12, 1]. These algorithms treat one of the scans (usually a complete model of the surface) as a deformable template. The links between adjacent points on the surface can be thought of as springs, which are allowed to deform at a cost. Similarly to ICP, these algorithms iterate between two subproblems -- estimating the non-rigid transformation and estimating the set of correspondences C between the scans. The step estimating the correspondences assumes that a good estimate of the nonrigid transformation is available. Under this assumption, the assignments to the correspondence variables become decorrelated: each point in the second scan is associated with the nearest point (in the Euclidean distance sense) in the deformed template scan. However, the decomposition also induces the algorithm's main limitation. By assigning points in the second scan to points on the deformed model inde- pendently, nearby points in the scan can get associated to remote points in the model if the estimate of is poor (Fig. 1A). While several approaches have been proposed to address this problem of incorrect correspondences, their applicability is largely limited to problems where the deformation is local, and the initial alignment is approximately correct. Another line of related work is the work on deformable template matching in the com- puter vision community. In the 3D case, this framework is used for detection of articulated object models in images [13, 22, 19]. The algorithms assume the decomposition of the object into a relatively small number of parts is known, and that a detector for each object part is available. Template matching approaches have also been applied to deformable 2D objects, where very efficient solutions exist [9, 11]. However, these methods do not extend easily to the case of 3D surfaces. 3 The Correlated Correspondence Algorithm The input to the algorithm is a set of two meshes (surfaces tessellated into polygons). The model mesh X = (V X , EX ) is a complete model of the object, in a particular pose. V X = (x1, . . . , xN ) denotes the mesh points, while EX is the set of links between adjacent points on the mesh surface. The data mesh Z = (V Z , EZ ) is either a complete model or a partial view of the object in a different configuration. Each data mesh point zk is associated with a correspondence variable ck, specifying the corresponding model mesh point. The task of registration is one of estimating the set of all correspondences C and a non-rigid transformation which aligns the corresponding points. 3.1 Probabilistic Model We formulate the registration problem as one of finding an embedding of the data mesh Z into the model mesh X, which is encoded as an assignment to all correspondence vari- ables C = (c1, . . . , cK ). The main idea behind our approach is to preserve the consis- tency of the embedding by explicitly correlating the assignments to the correspondence variables. We define a joint distribution over the correspondence variables c1, . . . , cK , rep- resented as a Markov network. For each pair of adjacent data mesh points zk, zl, we want to define a probabilistic potential (ck, cl) that constrains this pair of correspondences to reasonable and consistent. This gives rise to a joint probability distribution of the form p(C) = 1 (c (c Z k k ) k,l k , cl) which contains only single and pairwise potentials. Performing probabilistic inference to find the most likely joint assignment to the entire set of correspondence variables C should yield a good and consistent registration. Deformation Potentials. We want our model to encode a preference for embeddings of mesh Z into mesh X, which minimize the amount of deformation induced by the embedding. In order to quantify the amount of deformation , applied to the model, we will follow the ideas of Hahnel et al. [12] and treat the links in the set EX as springs, which resist stretching and twisting at their endpoints. Stretching is easily quantified by looking at changes in the link length induced by the transformation . Link twisting, however, is ill- specified by looking only at the Cartesian coordinates of the points alone. Following [12], we attach an imaginary local coordinate system to each point on the model. This local coordinate system allows us to quantify the "twist" of a point xj relative to a neighbor xi. A non-rigid transformation defines, for each point xi, a translation of its coordinates and a rotation of its local coordinate system. To evaluate the deformation penalty, we parameterize each link in the model in terms of its length and its direction relative to its endpoints (see Fig. 1B). Specifically, we define li,j to be the distance between xi and xj; dij is a unit vector denoting the direction of the point xj in the coordinate system of xi (and vice versa). We use ei,j to denote the set of edge parameters (li,j, dij, dji). It is now straightforward to specify the penalty for model deformations. Let be a transformation, and let ~ ei,j denote the triple of parameters associated with the link between xi and xj after applying . Our model penalizes twisting and stretching, using a separate zero-mean Gaussian noise model for each: P (~ ei,j | ei,j) = P (~li,j | li,j) P ( ~ dij | dij) P ( ~ dji | dji) (1) In the absence of prior information, we assume that all links are equally likely to deform. In order to quantify the deformation induced by an embedding C, we need to include a potential d(ck, cl) for each link eZ EZ . Every probability k,l d(ck = i, cl = j) corresponds to the deformation penalty incurred by deforming model link ei,j to generate link eZ and is defined in (1). We do not restrict ourselves to the set of links in EX , since k,l the original mesh tessellation is sparse and local. Any two points in X are allowed to implicitly define a link. Unfortunately, we cannot directly estimate the quantity P (eZ | e k,l i,j ), since the link pa- rameters eZ depend on knowing the nonrigid transformation, which is not given as part k,l of the input. The key issue is estimating the (unknown) relative rotation of the link end- points. In effect, this rotation is an additional latent variable, which must also be part of the probabilistic model. To remain within the realm of discrete Markov networks, allowing the application of standard probabilistic inference algorithms, we discretize the space of the possible rotations, and fold it into the domains of the correspondence variables. For each possible value of the correspondence variable ck = i we select a small set of candidate rotations, consistent with local geometry. We do this by aligning local patches around the points xi and zk using rigid ICP. We extend the domain of each correspondence variables ck, where each value encodes a matching point and a particular rotation from the precom- puted set for that point. Now the edge parameters eZ are fully determined and so is the k,l probabilistic potential. Geodesic Distances. Our proposed approach raises the question as to what constitutes the best constraint between neighboring correspondence variables. The literature on scan registration -- for rigid and non-rigid models alike -- relies on the preserving Euclidean distance. While Euclidean distance is meaningful for rigid objects, it is very sensitive to de- formations, especially those induced by moving parts. For example, in Fig. 1C, we see that the two legs in one configuration of our puppet are fairly close together, allowing the algo- rithm to map two adjacent points in the data mesh to the two separate legs, with minimal deformation penalty. In the complementary situation, especially when object symmetries are present, two distant yet similar points in one scan might get mapped to the same region in the other. For example, in the same figure, we see that points in both an arm and a leg in the data mesh get mapped to a single leg in the model mesh. We therefore want to enforce constraints preserving distance along the mesh surface (geodesic distance). Our probabilistic framework easily incorporate such constraints as correlations between pairs of correspondence variables. We encode a nearness preservation Figure 2: A) Automatic interpolation between two scans of an arm and a wooden puppet. B) Regis- tration results on two scans of the same man sitting and standing up (select points were displayed) C) Registration results on scans of a larger man and a smaller woman. The algorithm is robust to small changes in object scale. constraint which prevents adjacent points in mesh Z to be mapped to distant points in X in the geodesic distance sense. For adjacent points zk, zl in the data mesh, we define the following potential: 0 dist Geodesic (xi, xj ) > n(ck = i, cl = j) = (2) 1 otherwise where is the data mesh resolution and is some constant, chosen to be 3.5. The farness preservation potentials encode the complementary constraint. For every pair of points zk, zl whose geodesic distance is more than 5 on the data mesh, we have a potential: 0 dist Geodesic(xi, xj ) < f (ck = i, cl = j) = (3) 1 otherwise where is also a constant, chosen to be 2 in our implementation. The intuition behind this constraint is fairly clear: if zk, zl are far apart on the data mesh, then their corresponding points must be far apart on the model mesh. Local Surface Signatures. Finally, we encode a set of potentials that correspond to the preservation of local surface properties between the model mesh and data mesh. The use of local surface signatures is important, because it helps to guide the optimization in the exponential space of assignments. We use spin images [14] compressed with prin- cipal component analysis to produce a low-dimensional signature sx of the local surface geometry around a point x. When data and model points correspond, we expect their lo- cal signatures to be similar. We introduce a potential whose values s(ck) = i enforce a zero-mean Gaussian penalty for discrepancies between sx and s . i zk 3.2 Optimization In the previous section, we defined a Markov network, which encodes a joint probability distribution over the correspondence variables as a product of single and pairwise poten- tials. Our goal is to find a joint assignment to these variables that maximizes this proba- bility. This problem is one of standard probabilistic inference over the Markov network. However, the Markov network is quite large, and contains a large number of loops, so that exact inference is computationally infeasible. We therefore apply an approximate inference method known as loopy belief propagation (LBP)[21], which has been shown to work in a wide variety of applications. Running LBP until convergence results in a set of probabilis- tic assignments to the different correspondence variables, which are locally consistent. We then simply extract the most likely assignment for each variable to obtain a correspondence. One remaining complication arises from the form of our farness preservation constraints. In general, most pairs of points in the mesh are not close, so that the total number of such potentials grows as O(M 2), where M is the number of points in the data mesh. However, rather than introducing all these potentials into the Markov net from the start, we introduce them as needed. First, we run LBP without any farness preservation potentials. If the solution violates a set of farness preservation constraints, we add it and rerun BP. In practice, this approach adds a very small number of such constraints. 4 Experimental Results Basic Registration. We applied our registration algorithm to three different datasets, containing meshes of a human arm, wooden puppet and the CAESAR dataset of whole human bodies [1], all acquired by a 3D range scanner. The meshes were not complete surfaces, but several techniques exist for filling the holes (e.g., [10]). We ran the Correlated Correspondence algorithm using the same probabilistic model and the same parameters on all data sets. We use a coarse-to-fine strategy, using the result of a coarse sub-sampling of the mesh surface to constrain the correspondences at a finer-grained level. The resulting set of correspondences were used as markers to initialize the non-rigid ICP algorithm of Hahnel et al. [12]. The Correlated Correspondence algorithm successfully aligned all mesh pairs in our hu- man arm data set containing 7 arms. In the puppet data set we registered one of the meshes to the remaining 6 puppets. The algorithm correctly registered 4 out of 6 data meshes to the model mesh. In the two remaining cases, the algorithm produced a registration where the torso was flipped, so that the front was mapped to the back. This problem arises from am- biguities induced by the puppet symmetry, whose front and back are almost identical. Im- portantly, our probabilistic model assigns a higher likelihood score to the correct solution, so that the incorrect registration is a consequence of local maxima in the LBP algorithm. This fact allows us to address the issue in an unsupervised way simply by running loopy BP several times, with different initialization. For details on the unsupervised initialization scheme we used, please refer to our technical report [2]. We ran the modified algorithm to register one puppet mesh to the remaining 6 meshes in the dataset, obtaining the correct registration in all cases. In particular, as shown in Fig. 1A, we successfully deal with the case on which the straightforward nonrigid ICP algorithm failed. The modified algorithm was applied to the CAESAR dataset and produced very good registration for challenging cases exhibiting both articulated motion and deformation (Fig. 2B), or exhibiting deforma- tion and a (small) change in object scale (Fig. 2C). Overall, the algorithm performed robustly, producing a close-to-optimal registrations even for pairs of meshes that involve large deformations, articulated motion or both. The registration is accomplished in an unsupervised way, without any prior knowledge about object shape, dynamics, or alignment. Partial view completion. The Correlated Correspondence algorithm allows us to register a data mesh containing only a partial scan of an object to a known complete surface model of the object, which serves as a template. We can then transform the template mesh to the partial scan, a process which leaves undisturbed the links that are not involved in the partial mesh. The result is a mesh that matches the data on the observed points, while completing the unknown portion of the surface using the template. We take a partial mesh, which is missing the entire back part of the puppet in a particular pose. The resulting partial model is displayed in Fig. 3B-1; for comparison, the correct complete model in this configuration (which was not available to the algorithm), is shown in Fig. 3B-2. We register the partial mesh to models of the object in a different pose (Fig. 3B- 3), and compare the completions we obtain (Fig. 3B-4), to the ground truth represented in Fig. 3B-2. The result demonstrates a largely correct reconstruction of the complete surface geometry from the partial scan and the deformed template. We report additional shape completion results in [2]. Interpolation. Current research [20] shows that if a nonrigid transformation between the poses is available, believable animation can be produced by linear interpolation be- Figure 3: A) The results produced by the CC algorithm were used for unsupervised recovery of articulated models. 15 puppet parts and 4 arm parts, as well as the articulated object skeletons, were recovered. B) Partial view completion results. The missing parts of the surface were estimated by registering the partial view to a complete model of the object in a different configuration. tween the model mesh and the transformed model mesh. The interpolation is performed in the space of local link parameters (li,j, dij, dji), We demonstrate that transforma- tion estimates produced by our algorithm can be used to automatically generate believable animation sequences between fairly different poses, as shown in Fig. 2A. Recovering Articulated Models. Articulated object models have a number of appli- cations in animation and motion capture, and there has been work on recovering them automatically from 3D data [7, 3]. We show that our unsupervised registration capability can greatly assist articulated model recovery. In particular, the algorithm in [3] requires an estimate of the correspondences between a template mesh and the remaining meshes in the dataset. We supplied it with registration computed with the Correlated Correspondence algorithm. As a result we managed to recover in a completely unsupervised way all 15 rigid parts of the puppet, as well as the joints between them (Fig. 3A). We demonstrate successful articulation recovery even for objects which are not purely rigid, as is the case with the human arm (see Fig. 3A). Dragomir Anguelov, Praveen Srinivasan, Hoi-Cheung Pang, Daphne Koller, Sebastian Thrun, James Davis 0001 |
NIPS | 2 |
| 2004 | Recovering Articulated Object Models from 3D Range Data
Dragomir Anguelov, Daphne Koller, Hoi-Cheung Pang, Praveen Srinivasan, Sebastian Thrun |
UAI | 4 |