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Simon Plantinga

dblp:51/3962 · DBLP profile ↗
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6ranked-venue papers
4as first author
0since 2021 · last 2012
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6 · 4 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 67% Rendering · 33%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › shape analysis
apparent contour
0.112006
Computing contour generators of evolving implicit surfaces · ACM Trans. Graph. 2006
Geometric modeling and processing
implicit surface
0.112006
Computing contour generators of evolving implicit surfaces · ACM Trans. Graph. 2006
Rendering
visibility computation
0.112006
Computing contour generators of evolving implicit surfaces · ACM Trans. Graph. 2006

Methods — techniques the papers use, named apart from their topics

interval test · 0.1dynamic step size · 0.1
YearPublicationVenuePosition
2012 Certified meshing of Radial Basis Function based isosurfaces
Amit Chattopadhyay, Simon Plantinga, Gert Vegter
Vis. Comput.2
2009 Recovering Structure from r-Sampled Objects
abstract
Abstract For a surface in 3‐space that is represented by a set S of sample points, we construct a coarse approximating polytope P that uses a subset of S as its vertices and preserves the topology of . In contrast to surface reconstruction we do not use all the sample points, but we try to use as few points as possible. Such a polytope P is useful as a ‘seed polytope’ for starting an incremental refinement procedure to generate better and better approximations of based on interpolating subdivision surfaces or e.g. Bézier patches. Our algorithm starts from an r‐sample S of . Based on S, a set of surface covering balls with maximal radii is calculated such that the topology is retained. From the weighted α‐shape of a proper subset of these highly overlapping surface balls we get the desired polytope. As there is a rather large range for the possible radii for the surface balls, the method can be used to construct triangular surfaces from point clouds in a scalable manner. We also briefly sketch how to combine parts of our algorithm with existing medial axis algorithms for balls, in order to compute stable medial axis approximations with scalable level of detail.
Oswin Aichholzer, Franz Aurenhammer, B. Kornberger, Simon Plantinga, Günter Rote, Astrid Sturm, Gert Vegter
Comput. Graph. Forum4
2007 Certified meshing of families of isosurfaces
abstract
Level sets are isosurfaces of an implicit function F: R3rarr R K, that is the set of points satisfying F(x,y,z) = 0.In this paper we introduce an algorithm to move at interactive speed through the different level sets. Furthermore the meshes of the level sets are isotopic to the isosurface itself, as long as the surface stays away from singularities. When the surface moves close to singularities, the algorithm indicates arbitrarily small boxes where the topology is not certified. In this case, the user can decide to decrease the size of the boxes by further refinement. For special classes of functions, such as algebraic surfaces, other methods could be used to determine the topology inside the singular boxes.
Simon Plantinga, Gert Vegter
Shape Modeling International1
2007 Isotopic meshing of implicit surfaces
Simon Plantinga, Gert Vegter
Vis. Comput.1
2006 Computing contour generators of evolving implicit surfaces
abstract
The contour generator is an important visibility feature of a smooth object seen under parallel projection. It is the curve on the surface which seperates front-facing from back-facing regions. The apparent contour is the projection of the contour generator onto a plane perpendicular to the view direction. Both curves play an important role in computer graphics.Our goal is to obtain fast and robust algorithms that compute the contour generator with a guarantee of topological correctness. To this end, we first study the singularities of the contour generator and apparent contour for both generic views and generic time-dependent projections, for example, when the surface is rotated or deformed. The singularities indicate when components of the contour generator merge or split as time evolves.We present an algorithm to compute an initial contour generator by using a dynamic step size. An interval test guarantees the topological correctness. This initial contour generator can thus be maintained under a time-dependent projection by examining its singularities.
Simon Plantinga, Gert Vegter
ACM Trans. Graph.1
2004 Isotopic Approximation of Implicit Curves and Surfaces
Simon Plantinga, Gert Vegter
Symposium on Geometry Processing1