EDBT 2026 Demo / reviewers in the wild / expert
Wooseok Kim
dblp:53/10286
· DBLP profile ↗
5ranked-venue papers
3as first author
4since 2021 · last 2024
0000-0002-7619-5460ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 3 · 1 first-author · 3 since 2021Systems, architecture and hardware · 2 · 2 first-author · 1 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
3 papers |
Human-AI interaction · 36% Interaction techniques and input · 21% Accessibility and assistive technology · 18% | |
| Artificial intelligence
1 paper |
Language models and text generation · 100% |
Topics — the 5 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Collaborative and social computing
video conferencing |
0.7 | 1 | 2023 | "I Won't Go Speechless": Design Exploration on a Real-Time Text-To-Speech Speaking Tool for Videoconferencing · CHI 2023 |
Natural language and speech › Language models and text generation › text generation
story generation |
0.6 | 1 | 2022 | TaleBrush: Sketching Stories with Generative Pretrained Language Models · CHI 2022 |
Human-AI interaction
human-AI co-creation |
0.6 | 1 | 2022 | TaleBrush: Sketching Stories with Generative Pretrained Language Models · CHI 2022 |
Interaction techniques and input
sketch-based interaction |
0.6 | 1 | 2022 | TaleBrush: Sketching Stories with Generative Pretrained Language Models · CHI 2022 |
Ubiquitous computing and smart environments
smart home |
0.2 | 1 | 2024 | Better to Ask Than Assume: Proactive Voice Assistants' Communication Strategies That Respect User Agency in a Smart Home Environment · CHI 2024 |
Methods — techniques the papers use, named apart from their topics
wizard-of-oz · 0.8interviews · 0.8technology probe · 0.7participatory design · 0.7generative pretrained language model · 0.6generative pre-trained language model · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Better to Ask Than Assume: Proactive Voice Assistants' Communication Strategies That Respect User Agency in a Smart Home EnvironmentabstractProactive voice assistants (VAs) in smart homes predict users’ needs and autonomously take action by controlling smart devices and initiating voice-based features to support users’ various activities. Previous studies on proactive systems have primarily focused on determining action based on contextual information, such as user activities, physiological state, or mobile usage. However, there is a lack of research that considers user agency in VAs’ proactive actions, which empowers users to express their dynamic needs and preferences and promotes a sense of control. Thus, our study aims to explore verbal communication through which VAs can proactively take action while respecting user agency. To delve into communication between a proactive VA and a user, we used the Wizard of Oz method to set up a smart home environment, allowing controllable devices and unrestrained communication. This paper proposes design implications for the communication strategies of proactive VAs that respect user agency. Jeesun Oh, Wooseok Kim, Sungbae Kim, Hyeonjeong Im |
CHI | 2 |
| 2024 | REF2-NeRF: Reflection and Refraction aware Neural Radiance FieldabstractRecently, significant progress has been made in the study of methods for 3D reconstruction from multiple images using implicit neural representations, exemplified by the neural radiance field (NeRF) method. Such methods, which are based on volume rendering, can model various light phenomena, and various extended methods have been proposed to accommodate different scenes and situations. However, when handling scenes with multiple glass objects, e.g., objects in a glass showcase, modeling the target scene accurately has been challenging due to the presence of multiple reflection and refraction effects. Thus, this paper proposes a NeRF-based modeling method for scenes containing a glass case. In the proposed method, refraction and reflection are modeled using elements that are dependent and independent of the viewer’s perspective. This approach allows us to estimate the surfaces where refraction occurs, i.e., glass surfaces, and enables the separation and modeling of both direct and reflected light components. The proposed method requires predetermined camera poses, but accurately estimating these poses in scenes with glass objects is difficult. Therefore, we used a robotic arm with an attached camera to acquire images with known poses. Compared to existing methods, the proposed method enables more accurate modeling of both glass refraction and the overall scene. Wooseok Kim, Taiki Fukiage, Takeshi Oishi |
IROS | 1 |
| 2023 | "I Won't Go Speechless": Design Exploration on a Real-Time Text-To-Speech Speaking Tool for VideoconferencingabstractThe COVID-19 pandemic has shifted many business activities to non-face-to-face activities, and videoconferencing has become a new paradigm. However, conference spaces isolated from surrounding interferences are not always readily available. People frequently participate in public places with unexpected crowds or acquaintances, such as cafés, living rooms, and shared offices. These environments have surrounding limitations that potentially cause challenges in speaking up during videoconferencing. To alleviate these issues and support the users in speaking-restrained spatial contexts, we propose a text-to-speech (TTS) speaking tool as a new speaking method to support active videoconferencing participation. We derived the possibility of a TTS speaking tool and investigated the empirical challenges and user expectations of a TTS speaking tool using a technology probe and participatory design methodology. Based on our findings, we discuss the need for a TTS speaking tool and suggest design considerations for its application in videoconferencing. Wooseok Kim, Jian Jun, Minha Lee |
CHI | 1 |
| 2022 | TaleBrush: Sketching Stories with Generative Pretrained Language ModelsabstractWhile advanced text generation algorithms (e.g., GPT-3) have enabled writers to co-create stories with an AI, guiding the narrative remains a challenge. Existing systems often leverage simple turn-taking between the writer and the AI in story development. However, writers remain unsupported in intuitively understanding the AI’s actions or steering the iterative generation. We introduce TaleBrush, a generative story ideation tool that uses line sketching interactions with a GPT-based language model for control and sensemaking of a protagonist’s fortune in co-created stories. Our empirical evaluation found our pipeline reliably controls story generation while maintaining the novelty of generated sentences. In a user study with 14 participants with diverse writing experiences, we found participants successfully leveraged sketching to iteratively explore and write stories according to their intentions about the character’s fortune while taking inspiration from generated stories. We conclude with a reflection on how sketching interactions can facilitate the iterative human-AI co-creation process. John Joon Young Chung, Wooseok Kim, Kang Min Yoo, Hwaran Lee, Eytan Adar, Minsuk Chang |
CHI | 2 |
| 2013 | Low complexity image correction using color and focus matching for stereo video codingabstractIn three-dimensional video (3DV), two cameras capture the same scene from different viewpoints. Color and focus variations between the camera views may deteriorate the 3DV quality and performance of 3DV coding. Therefore, we need to correct the color and focus discrepancy between the camera views. In this paper, we propose algorithms that color and focus correction are combined in a preprocessing step of the stereo video coding. For both color and focus matching, we calculate only disparity vector (DV) once during disparity estimation (DE), since the proposed color and focus correction algorithm can share the disparity vector. The experimental results show that the proposed color and focus correction algorithm provides better image quality and coding performance. Wooseok Kim, Joohan Kim, Minsu Choi, Ik Joon Chang |
ISCAS | 1 |