Oleg Maksimov

dblp:53/130 · DBLP profile ↗
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11ranked-venue papers
0as first author
3since 2021 · last 2025
0000-0001-6764-0799ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 10 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 2 since 2021Systems, architecture and hardware · 1Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Trustworthy machine learning · 42% Reinforcement learning · 24% Multi-agent systems · 17%
Theoretical computer science
3 papers
Algorithmic game theory and mechanism design · 84% Mathematical optimization · 16%
Human-computer interaction and pervasive computing
2 papers
Human-robot interaction · 100%

Topics — the 15 heaviest of 18, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Trustworthy machine learning › interpretability
explainable AI
0.912025
Explaining Decisions of Agents in Mixed-Motive Games · AAAI 2025
Machine learning › Trustworthy machine learning › interpretability › explainable AI
explanation methods
0.912025
Explaining Decisions of Agents in Mixed-Motive Games · AAAI 2025
Machine learning › Trustworthy machine learning
interpretability
0.912025
Explaining Decisions of Agents in Mixed-Motive Games · AAAI 2025
Machine learning › Reinforcement learning › multi-agent reinforcement learning › markov games
mixed-motive games
0.912025
Explaining Decisions of Agents in Mixed-Motive Games · AAAI 2025
Algorithmic game theory and mechanism design
security games
0.822020
When security games hit traffic: A deployed optimal traffic enforcement system · Artif. Intell. 2020
Optimal cruiser-drone traffic enforcement under energy limitation · Artif. Intell. 2019
Machine learning › Reinforcement learning › multi-agent reinforcement learning
human-AI collaboration
0.712023
Customer Service Combining Human Operators and Virtual Agents: A Call for Multidisciplinary AI Research · AAAI 2023
Algorithmic game theory and mechanism design › non-cooperative game
boolean games
0.412020
Boolean Games: Inferring Agents' Goals Using Taxation Queries · IJCAI 2020
Knowledge, reasoning and agents › Multi-agent systems › formation control
connectivity maintenance
0.312017
Maintaining Communication in Multi-Robot Tree Coverage · IJCAI 2017
Knowledge, reasoning and agents › Multi-agent systems › human-agent interaction
human multi-robot collaboration
0.312017
Intelligent agent supporting human-multi-robot team collaboration · Artif. Intell. 2017
Robotics › Motion planning and robot control › path planning › coverage path planning
multi-robot coverage
0.312017
Maintaining Communication in Multi-Robot Tree Coverage · IJCAI 2017
Knowledge, reasoning and agents › Multi-agent systems
multi-robot systems
0.312017
Intelligent agent supporting human-multi-robot team collaboration · Artif. Intell. 2017
Robotics › Robot manipulation › human-robot interaction
human-robot collaboration
0.212015
Intelligent Agent Supporting Human-Multi-Robot Team Collaboration · IJCAI 2015
Knowledge, reasoning and agents › Multi-agent systems › multi-robot systems
multi-robot team
0.212015
Intelligent Agent Supporting Human-Multi-Robot Team Collaboration · IJCAI 2015
Natural language and speech › Question answering and dialogue systems › task-oriented dialogue
customer service dialogue
0.212023
Customer Service Combining Human Operators and Virtual Agents: A Call for Multidisciplinary AI Research · AAAI 2023
Robotics › Legged, aerial and field robots
field robotics
0.112017
Maintaining Communication in Multi-Robot Tree Coverage · IJCAI 2017

Methods — techniques the papers use, named apart from their topics

intelligent agent · 1.0explanation methods · 0.9reinforcement learning · 0.7natural language processing · 0.7behavioral cloning · 0.7propositional logic · 0.4equilibrium computation · 0.4optimization · 0.4dripping heuristic · 0.3
YearPublicationVenuePosition
2025 Explaining Decisions of Agents in Mixed-Motive Games
abstract
In recent years, agents have become capable of communicating seamlessly via natural language and navigating in environments that involve cooperation and competition, a fact that can introduce social dilemmas. Due to the interleaving of cooperation and competition, understanding agents' decision-making in such environments is challenging, and humans can benefit from obtaining explanations. However, such environments and scenarios have rarely been explored in the context of explainable AI. While some explanation methods for cooperative environments can be applied in mixed-motive setups, they do not address inter-agent competition, cheap-talk, or implicit communication by actions. In this work, we design explanation methods to address these issues. Then, we proceed to establish generality and demonstrate the applicability of the methods to three games with vastly different properties. Lastly, we demonstrate the effectiveness and usefulness of the methods for humans in two mixed-motive games. The first is a challenging 7-player game called no-press Diplomacy. The second is a 3-player game inspired by the prisoner's dilemma, featuring communication in natural language.
Maayan Orner, Oleg Maksimov, Akiva Kleinerman, Charles Ortiz, Sarit Kraus
AAAI2
2023 Customer Service Combining Human Operators and Virtual Agents: A Call for Multidisciplinary AI Research
abstract
The use of virtual agents (bots) has become essential for providing online assistance to customers. However, even though a lot of effort has been dedicated to the research, development, and deployment of such virtual agents, customers are frequently frustrated with the interaction with the virtual agent and require a human instead. We suggest that a holistic approach, combining virtual agents and human operators working together, is the path to providing satisfactory service. However, implementing such a holistic customer service system will not, and cannot, be achieved using any single AI technology or branch. Rather, such a system will inevitably require the integration of multiple and diverse AI technologies, including natural language processing, multi-agent systems, machine learning, reinforcement learning, and behavioral cloning; in addition to integration with other disciplines such as psychology, business, sociology, economics, operation research, informatics, computer-human interaction, and more. As such, we believe this customer service application offers a rich domain for experimentation and application of multidisciplinary AI. In this paper, we introduce the holistic customer service application and discuss the key AI technologies and disciplines required for a successful AI solution for this setting. For each of these AI technologies, we outline the key scientific questions and research avenues stemming from this setting. We demonstrate that integrating technologies from different fields can lead to a cost-effective successful customer service center. The challenge is that there is a need for several communities, each with its own language and modeling techniques, different problem-solving methods, and different evaluation methodologies, all of which need to work together. Real cooperation will require the formation of joint methodologies and techniques that could improve the service to customers, but, more importantly, open new directions in cooperation of diverse communities toward solving joint difficult tasks.
Sarit Kraus, Yaniv Oshrat, Yonatan Aumann, Tal Hollander, Oleg Maksimov, Anita Ostroumov, Natali Shechtman
AAAI5
2023 Advice Provision in Teleoperation of Autonomous Vehicles
abstract
Teleoperation of autonomous vehicles has been gaining a lot of attention recently and is expected to play an important role in helping autonomous vehicles handle difficult situations which they cannot handle on their own. In such cases, a remote driver located in a teleoperation center can remotely drive the vehicle until the situation is resolved. However, teledriving is a challenging task and requires many cognitive resources from the teleoperator. Our goal is to assist the remote driver in some complex situations by giving the driver appropriate advice. The advice is displayed on the driver’s screen to help her make the right decision. To this end, we introduce the TeleOperator Advisor (TOA), an adaptive agent that provides assisting advice to a remote driver. We evaluate the TOA in a simulation-based setting in two scenarios: overtaking a slow vehicle and passing through a traffic light. Results indicate that our advice helps to reduce the cognitive load of the remote driver and improve driving performance.
Yohai Trabelsi, Or Shabat, Joel Lanir, Oleg Maksimov, Sarit Kraus
IUI4
2020 Boolean Games: Inferring Agents' Goals Using Taxation Queries
abstract
In Boolean games, each agent controls a set of Boolean variables and has a goal represented by a propositional formula. We study inference problems in Boolean games assuming the presence of a PRINCIPAL who has the ability to control the agents and impose taxation schemes. Previous work used taxation schemes to guide a game towards certain equilibria. We present algorithms that show how taxation schemes can also be used to infer agents' goals. We present experimental results to demonstrate the efficacy our algorithms. We also consider goal inference when only limited information is available in response to a query.
Abhijin Adiga, Sarit Kraus, Oleg Maksimov, S. S. Ravi
IJCAI3
2020 When security games hit traffic: A deployed optimal traffic enforcement system
Ariel Rosenfeld, Oleg Maksimov, Sarit Kraus
Artif. Intell.2
2019 Optimal cruiser-drone traffic enforcement under energy limitation
Ariel Rosenfeld, Oleg Maksimov
Artif. Intell.2
2018 Optimal Cruiser-Drone Traffic Enforcement Under Energy Limitation
abstract
Drones can assist in mitigating traffic accidents by deterring reckless drivers, leveraging their flexible mobility. In the real world, drones are fundamentally limited by their battery/fuel capacity and have to be replenished during long operations. In this paper, we propose a novel approach where police cruisers act as mobile replenishment providers in addition to their traffic enforcement duties. We propose a binary integer linear program for determining the optimal rendezvous cruiser-drone enforcement policy which guarantees that all drones are replenished on time and minimizes the likelihood of accidents. In an extensive empirical evaluation, we first show that human drivers are expected to react to traffic enforcement drones in a similar fashion to how they react to police cruisers using a first-of-its-kind human study in realistic simulated driving. Then, we show that our proposed approach significantly outperforms the common practice of constructing stationary replenishment installations using both synthetic and real world road networks.
Ariel Rosenfeld, Oleg Maksimov, Sarit Kraus
IJCAI2
2018 UAV/UGV Search and Capture of Goal-Oriented Uncertain Targets*This research was supported in part by ISF grant #1337/15 and part by a grant from MOST, Israel and the JST Japan
abstract
This paper considers a new, complex problem of UAV/UGV collaborative efforts to search and capture attackers under uncertainty. The goal of the defenders (UAV/UGV team) is to stop all attackers as quickly as possible, before they arrive at their selected goal. The uncertainty considered is twofold: the defenders do not know the attackers' location and destination, and there is also uncertainty in the defenders' sensing. We suggest a real-time algorithmic framework for the defenders, combining entropy and stochastic-temporal belief, that aims at optimizing the probability of a quick and successful capture of all of the attackers. We have empirically evaluated the algorithmic framework, and have shown its efficiency and significant performance improvement compared to other solutions.
Mor Sinay, Noa Agmon, Oleg Maksimov, Guy Levy, Moshe Bitan, Sarit Kraus
IROS3
2017 Maintaining Communication in Multi-Robot Tree Coverage
abstract
Area coverage is an important task for mobile robots, mainly due to its applicability in many domains, such as search and rescue. In this paper we study the problem of multi-robot coverage, in which the robots must obey a strong communication restriction: they should maintain connectivity between teammates throughout the coverage. We formally describe the Multi-Robot Connected Tree Coverage problem, and an algorithm for covering perfect N-ary trees while adhering to the communication requirement. The algorithm is analyzed theoretically, providing guarantees for coverage time by the notion of speedup factor. We enhance the theoretically-proven solution with a dripping heuristic algorithm, and show in extensive simulations that it significantly decreases the coverage time. The algorithm is then adjusted to general (not necessarily perfect) N-ary trees and additional experiments prove its efficiency. Furthermore, we show the use of our solution in a simulated officebuilding scenario. Finally, we deploy our algorithm on real robots in a real office building setting, showing efficient coverage time in practice.
Mor Sinay, Noa Agmon, Oleg Maksimov, Sarit Kraus, David Peleg
IJCAI3
2017 Intelligent agent supporting human-multi-robot team collaboration
Ariel Rosenfeld, Noa Agmon, Oleg Maksimov, Sarit Kraus
Artif. Intell.3
2015 Intelligent Agent Supporting Human-Multi-Robot Team Collaboration
Ariel Rosenfeld, Noa Agmon, Oleg Maksimov, Amos Azaria, Sarit Kraus
IJCAI3