Demo Data from EDBT 2026 / reviewers in the wild / expert
Roman Kazinnik
dblp:53/1722
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2007
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Image and video coding · 77% Image and video processing · 23% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video coding
image compression |
0.1 | 1 | 2007 | Low Bit-Rate Image Coding Using Adaptive Geometric Piecewise Polynomial Approximation · IEEE Trans. Image Process. 2007 |
Image and video coding › image compression › lossy image compression
low bit-rate image coding |
0.1 | 1 | 2007 | Low Bit-Rate Image Coding Using Adaptive Geometric Piecewise Polynomial Approximation · IEEE Trans. Image Process. 2007 |
Image and video processing
image segmentation |
0.0 | 1 | 2007 | Low Bit-Rate Image Coding Using Adaptive Geometric Piecewise Polynomial Approximation · IEEE Trans. Image Process. 2007 |
Image and video processing › image segmentation › variational segmentation
mumford-shah functional |
0.0 | 1 | 2007 | Low Bit-Rate Image Coding Using Adaptive Geometric Piecewise Polynomial Approximation · IEEE Trans. Image Process. 2007 |
Methods — techniques the papers use, named apart from their topics
wavelet coding · 0.1mumford-shah functional · 0.1adaptive multivariate piecewise polynomial approximation · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2007 | Low Bit-Rate Image Coding Using Adaptive Geometric Piecewise Polynomial ApproximationabstractWe present a new image coding algorithm, the geometric piecewise polynomials (GPP) method, that draws on recent developments in the theory of adaptive multivariate piecewise polynomials approximation. The algorithm relies on a segmentation stage whose goal is to minimize a functional that is conceptually similar to the Mumford-Shah functional except that it measures the smoothness of the segmentation instead of the length. The initial segmentation is "pruned" and the remaining curve portions are lossy encoded. The image is then further partitioned and approximated by low order polynomials on the subdomains. We show examples where our algorithm outperforms state-of-the-art wavelet coding in the low bit-rate range. The GPP algorithm significantly outperforms wavelet based coding methods on graphic and cartoon images. Also, at the bit rate 0.05 bits per pixel, the GPP algorithm achieves on the test image Cameraman, which has a geometric structure, a PSNR of 21.5 dB, while the JPEG2000 Kakadu software obtains PSNR of 20 dB. For the test image Lena, the GPP algorithm obtains the same PSNR as JPEG2000, but with better visual quality at 0.03 bpp. Roman Kazinnik, Shai Dekel, Nira Dyn |
IEEE Trans. Image Process. | 1 |