Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Andrew C. Bauer

dblp:53/2642 · DBLP profile ↗
← Back
3ranked-venue papers
1as first author
0since 2021 · last 2016
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 1Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
High-performance computing · 87% Performance modeling and evaluation · 13%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
High-performance computing › scientific data analysis
in-situ analysis
0.212016
Performance analysis, design considerations, and applications of extreme-scale in situ infrastructures · SC 2016
High-performance computing › scientific visualization
in situ visualization and analysis
0.212016
Performance analysis, design considerations, and applications of extreme-scale in situ infrastructures · SC 2016
YearPublicationVenuePosition
2016 Performance analysis, design considerations, and applications of extreme-scale in situ infrastructures
abstract
A key trend facing extreme-scale computational science is the widening gap between computational and I/O rates, and the challenge that follows is how to best gain insight from simulation data when it is increasingly impractical to save it to persistent storage for subsequent visual exploration and analysis. One approach to this challenge is centered around the idea of in situ processing, where visualization and analysis processing is performed while data is still resident in memory. This paper examines several key design and performance issues related to the idea of in situ processing at extreme scale on modern platforms: scalability, overhead, performance measurement and analysis, comparison and contrast with a traditional post hoc approach, and interfacing with simulation codes. We illustrate these principles in practice with studies, conducted on large-scale HPC platforms, that include a miniapplication and multiple science application codes, one of which demonstrates in situ methods in use at greater than 1M-way concurrency.
Utkarsh Ayachit, Andrew C. Bauer, Earl P. N. Duque, Greg Eisenhauer, Nicola J. Ferrier, Junmin Gu, Kenneth E. Jansen, Burlen Loring, Zarija Lukic, Suresh Menon, Dmitriy Morozov, Patrick O'Leary, Reetesh Ranjan, Michel E. Rasquin, Christopher P. Stone, Venkatram Vishwanath, Gunther H. Weber, Brad Whitlock, Matthew Wolf, Kesheng Wu, E. Wes Bethel
SC2
2016 In Situ Methods, Infrastructures, and Applications on High Performance Computing Platforms
abstract
Abstract The considerable interest in the high performance computing (HPC) community regarding analyzing and visualization data without first writing to disk, i. e., in situ processing, is due to several factors. First is an I/O cost savings, where data is analyzed/visualized while being generated, without first storing to a filesystem. Second is the potential for increased accuracy, where fine temporal sampling of transient analysis might expose some complex behavior missed in coarse temporal sampling. Third is the ability to use all available resources, CPU's and accelerators, in the computation of analysis products. This STAR paper brings together researchers, developers and practitioners using in situ methods in extreme‐scale HPC with the goal to present existing methods, infrastructures, and a range of computational science and engineering applications using in situ analysis and visualization.
Andrew C. Bauer, Hasan Abbasi, James P. Ahrens, Hank Childs, Berk Geveci, Scott Klasky, Kenneth Moreland, Patrick O'Leary, Venkatram Vishwanath, Brad Whitlock, E. Wes Bethel
Comput. Graph. Forum1
2015 HPCCloud: A Cloud/Web-Based Simulation Environment
abstract
Advanced modeling and simulation has enabled the design of a variety of innovative products and the analysis of numerous complex phenomenon. However, significant barriers exist to widespread adoption of these tools. In particular, advanced modeling and simulation: (1) is considered complex to use, (2) needs in-house expertise, and (3) requires high capital costs. In this paper, we describe the development of an end-to-end, advanced modeling and simulation cloud platform that encapsulates best practices for scientific computing in the cloud, and demonstrate using Hydra-TH as a prototypical application. As an alternative to traditional advanced modeling and simulation workflows, our Web-based approach simplifies the processes, decreases the need for in-house computational science and engineering experts, and lowers the capital investments. In addition to providing significantly improved, intuitive software, the environment offers reproducible workflows where the full lifecycle of data from input to final analyzed results can be saved, shared, and even published.
Patrick O'Leary, Mark Christon, Sébastien Jourdain, Christopher J. Harris 0004, Markus Berndt, Andrew C. Bauer
CloudCom6