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Verena Giller

dblp:53/6598 · DBLP profile ↗
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4ranked-venue papers
2as first author
0since 2021 · last 2003
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 1 first-authorArtificial intelligence and machine learning · 1 · 1 first-authorSoftware engineering, systems software and programming languages · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Collaborative and social computing · 50% Design research and methods · 50%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Design research and methods › field study
field trial
0.012000
Joking, storytelling, artsharing, expressing affection: a field trial of how children and their social network communicate with digital images in leisure time · CHI 2000

Methods — techniques the papers use, named apart from their topics

field trial · 0.0
YearPublicationVenuePosition
2003 The European Usability Forum: Fostering the Strategic Value of Usability
Manfred Tscheligi, Verena Giller, Peter Fröhlich 0003
INTERACT2
2003 Usability Evaluations for Multi-device Application Development Three Example Studies
Verena Giller, Rudolf Melcher, Johann Schrammel, Reinhard Sefelin, Manfred Tscheligi
Mobile HCI1
2000 Joking, storytelling, artsharing, expressing affection: a field trial of how children and their social network communicate with digital images in leisure time
abstract
Increasing use of mobile phones in leisure and communication with digital images are important and current issues in the field of telecommunications. However, little is known about how images would be used in leisure related communication. According to our experience field trials are the best way of studying it. In this paper, we describe a field-trial case study of leisure related communication with digital images. Moreover, we discuss the advantages of conducting field trials as part of product concept design process.
Anu Mäkelä, Verena Giller, Manfred Tscheligi, Reinhard Sefelin
CHI2
1996 Scriptless Behaviour Definition of Visual Objects
Verena Giller, Günter Haring, Manfred Tscheligi
SEKE1