EDBT 2026 Demo / reviewers in the wild / expert
Larry Maccherone
dblp:53/7055
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2009
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Software engineering, systems software and programming languages · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Software engineering, system software, and programming languages
1 paper |
Empirical software engineering · 100% | |
| Computer graphics and multimedia
1 paper |
Visualization and visual analytics · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
Collaborative and social computing · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics
software visualization |
0.1 | 1 | 2009 | Tesseract: Interactive visual exploration of socio-technical relationships in software development · ICSE 2009 |
Empirical software engineering
mining software repositories |
0.1 | 1 | 2009 | Tesseract: Interactive visual exploration of socio-technical relationships in software development · ICSE 2009 |
Empirical software engineering › human factors in software engineering
socio-technical analysis |
0.1 | 1 | 2009 | Tesseract: Interactive visual exploration of socio-technical relationships in software development · ICSE 2009 |
Collaborative and social computing
social network analysis |
0.0 | 1 | 2009 | Tesseract: Interactive visual exploration of socio-technical relationships in software development · ICSE 2009 |
Methods — techniques the papers use, named apart from their topics
user evaluation · 0.3semi-structured interviews · 0.3interactive visualization · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2009 | Tesseract: Interactive visual exploration of socio-technical relationships in software developmentabstractSoftware developers have long known that project success requires a robust understanding of both technical and social linkages. However, research has largely considered these independently. Research on networks of technical artifacts focuses on techniques like code analysis or mining project archives. Social network analysis has been used to capture information about relations among people. Yet, each type of information is often far more useful when combined, as when the ldquogoodnessrdquo of social networks is judged by the patterns of dependencies in the technical artifacts. To bring such information together, we have developed Tesseract, an interactive exploratory environment that utilizes cross-linked displays to visualize the myriad relationships between artifacts, developers, bugs, and communications. We evaluated Tesseract by (1) demonstrating its feasibility with GNOME project data (2) assessing its usability via informal user evaluations, and (3) verifying its suitability for the open source community via semi-structured interviews. Anita Sarma, Larry Maccherone, Patrick Wagstrom, James D. Herbsleb |
ICSE | 2 |