EDBT 2026 Demo / reviewers in the wild / expert
Antonio Canclini
dblp:53/9878
· DBLP profile ↗
18ranked-venue papers
10as first author
1since 2021 · last 2022
0000-0002-8082-0732ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 11 · 5 first-authorArtificial intelligence and machine learning · 5 · 3 first-author · 1 since 2021Computer networks · 2 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
6 papers |
Audio and music processing · 86% Visualization and visual analytics · 5% Multimedia systems and quality of experience · 5% | |
| Artificial intelligence
1 paper |
3D vision · 100% | |
| Computer networks
1 paper |
Internet of things and sensor networks · 100% |
Topics — the 11 heaviest of 14, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Audio and music processing
sound source localization |
1.4 | 4 | 2022 | Group Dictionary Equivalent Source Method for Sparse Nearfield Acoustic Holography · IEEE ACM Trans. Audio Speech Lang. Process. 2022 A Methodology for the Robust Estimation of the Radiation Pattern of Acoustic Sources · IEEE ACM Trans. Audio Speech Lang. Process. 2020 A Robust and Low-Complexity Source Localization Algorithm for Asynchronous Distributed Microphone Networks · IEEE ACM Trans. Audio Speech Lang. Process. 2015 |
Audio and music processing › spatial audio › sound field analysis
acoustical holography |
0.6 | 1 | 2022 | Group Dictionary Equivalent Source Method for Sparse Nearfield Acoustic Holography · IEEE ACM Trans. Audio Speech Lang. Process. 2022 |
Audio and music processing › sound source localization
direction-of-arrival estimation |
0.4 | 1 | 2020 | 3D Room Geometry Inference Using a Linear Loudspeaker Array and a Single Microphone · IEEE ACM Trans. Audio Speech Lang. Process. 2020 |
Audio and music processing
microphone array processing |
0.4 | 1 | 2020 | 3D Room Geometry Inference Using a Linear Loudspeaker Array and a Single Microphone · IEEE ACM Trans. Audio Speech Lang. Process. 2020 |
Audio and music processing
room acoustics |
0.4 | 1 | 2020 | 3D Room Geometry Inference Using a Linear Loudspeaker Array and a Single Microphone · IEEE ACM Trans. Audio Speech Lang. Process. 2020 |
Audio and music processing › room acoustics
room geometry inference |
0.4 | 1 | 2020 | 3D Room Geometry Inference Using a Linear Loudspeaker Array and a Single Microphone · IEEE ACM Trans. Audio Speech Lang. Process. 2020 |
Audio and music processing › sound source localization
time delay estimation |
0.4 | 2 | 2015 | A Robust and Low-Complexity Source Localization Algorithm for Asynchronous Distributed Microphone Networks · IEEE ACM Trans. Audio Speech Lang. Process. 2015 Acoustic Source Localization With Distributed Asynchronous Microphone Networks · IEEE Trans. Speech Audio Process. 2013 |
Computer vision › 3D vision › multi-view geometry
homography estimation |
0.2 | 1 | 2015 | Coding Local and Global Binary Visual Features Extracted From Video Sequences · IEEE Trans. Image Process. 2015 |
Multimedia analysis and retrieval › multimedia retrieval
content-based retrieval |
0.2 | 1 | 2015 | Coding Local and Global Binary Visual Features Extracted From Video Sequences · IEEE Trans. Image Process. 2015 |
Visualization and visual analytics
outlier detection |
0.2 | 1 | 2015 | A Robust and Low-Complexity Source Localization Algorithm for Asynchronous Distributed Microphone Networks · IEEE ACM Trans. Audio Speech Lang. Process. 2015 |
Internet of things and sensor networks
camera sensor networks |
0.2 | 1 | 2013 | Comparison of two paradigms for image analysis in visual sensor networks · SenSys 2013 |
Methods — techniques the papers use, named apart from their topics
sparse reconstruction · 0.6finite element analysis · 0.6windowing · 0.4room impulse response analysis · 0.4plenacoustic camera · 0.4elastic net regularization · 0.4deconvolution · 0.4beam tracing · 0.4generalized cross-correlation · 0.4intra-frame coding · 0.2inter-frame coding · 0.2hypercone fitting · 0.2bag-of-visual-words · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Group Dictionary Equivalent Source Method for Sparse Nearfield Acoustic HolographyabstractIn this article we propose a novel methodology for the non-invasive estimation of the geometry of the modes of vibration of a vibrating structure, which uses the signals captured by a microphone array placed in close proximity of the vibrating structure. We propose a measurement approach based on an efficient formulation of the Nearfield Acoustic Holography (NAH) problem, using a small sets of equivalent sources that are able to represent a continuous vibrating structure. In this new reformulation of the solution, a Group Dictionary Equivalent Sources Method is developed, which combines the efficiency and flexibility of equivalent sources, with a sparse reconstruction scheme that takes into account prior knowledge about the mechanical behavior of the object under investigation computed through FEA. Riccardo R. De Lucia, Antonio Canclini, Fabio Antonacci, Augusto Sarti |
IEEE ACM Trans. Audio Speech Lang. Process. | 2 |
| 2020 | A Methodology for the Robust Estimation of the Radiation Pattern of Acoustic SourcesabstractWe propose a novel methodology for estimating the radiation pattern of acoustic sources, which is general enough as to be suitable for a wide variety of sources without the need of anechoic conditions of operation. Multiple plenacoustic cameras (which can be thought of as arrays of acoustic cameras) scan the source while keeping reflections and interferers at bay through deconvolution and windowing of the measured response. In the case of a moving source (e.g. a musical instrument while it is being played), the plenacoustic cameras are also used for tracking the position of the source. As for its orientation, we propose practical solutions for tracking that as well, whenever such information is not known in advance. Two experiments are conducted in order to validate the proposed solution. The former focuses on a commercial loudspeaker cabinet, whose radiation pattern is known in advance and can be used as groundtruth. The latter concerns violins, which exhibit an extremely rich and hard to predict acoustic behavior, due to their inherent structural and constructional complexity. Our method allows us to capture the radiation pattern of the instrument while it is being played, thus returning data corresponding to the natural timbre of the instrument, including the unavoidable acoustic shadow of the violinist's head. Experimental results confirm a relevant improvement in accuracy and robustness afforded by the adoption of dynamic plenacoustic solutions with respect to state-of-the-art techniques. Antonio Canclini, Fabio Antonacci, Stefano Tubaro, Augusto Sarti |
IEEE ACM Trans. Audio Speech Lang. Process. | 1 |
| 2020 | 3D Room Geometry Inference Using a Linear Loudspeaker Array and a Single MicrophoneabstractSound reproduction systems may highly benefit from detailed knowledge of the acoustic space to enhance the spatial sound experience. This article presents a room geometry inference method based on identification of reflective boundaries using a high-resolution direction-of-arrival map produced via room impulse responses (RIRs) measured with a linear loudspeaker array and a single microphone. Exploiting the sparse nature of the early part of the RIRs, Elastic Net regularization is applied to obtain a 2D polar-coordinate map, on which the direct path and early reflections appear as distinct peaks, described by their propagation distance and direction of arrival. Assuming a separable room geometry with four side-walls perpendicular to the floor and ceiling, and imposing pre-defined geometrical constraints on the walls, the 2D-map is segmented into six regions, each corresponding to a particular wall. The salient peaks within each region are selected as candidates for the first-order wall reflections, and a set of potential room geometries is formed by considering all possible combinations of the associated peaks. The room geometry is then inferred using a cost function evaluated on the higher-order reflections computed via beam tracing. The proposed method is tested with both simulated and measured data. Cagdas Tuna, Antonio Canclini, Federico Borra, Philipp Götz, Fabio Antonacci, Andreas Walther 0001, Augusto Sarti, Emanuël A. P. Habets |
IEEE ACM Trans. Audio Speech Lang. Process. | 2 |
| 2019 | View-synthesis from uncalibrated cameras and parallel planes
Antonio Canclini, Francesco Malapelle, Marco Marcon, Stefano Tubaro, Andrea Fusiello |
Signal Process. Image Commun. | 1 |
| 2018 | A Weighted Least Squares Beam Shaping Technique for Sound Field ControlabstractA weighted least squares beam shaping technique for sound field control using a loudspeaker array is proposed. Given a desired spatial response at prescribed control points, the space-time filter is designed by solving a least squares minimization problem. To reduce the computational effort, we propose to place control points only along an arc of circumference centered at the center of the array and passing through a region of interest. Furthermore, we adopt a weighted least squares approach for the design of the space-time filter, so that control points at directions towards which we admit a looser control of the sound field are less relevant in the filter design. The choice of the weights depends on the specific application and we demonstrate the feasibility of the proposed approach for sound zones scenario with one bright and one dark zone. Antonio Canclini, Dejan Markovic, Martin Schneider 0009, Fabio Antonacci, Emanuël A. P. Habets, Andreas Walther 0001, Augusto Sarti |
ICASSP | 1 |
| 2017 | Dictionary-based Equivalent Source Method for Near-Field Acoustic HolographyabstractIn this paper, we propose a modification of the standard Equivalent Source Method (ESM) for Near-Field Acoustic Holography (NAH). As in EMS, we aim at modeling the acoustic pressure radiated from a vibrating object, and its surface velocity, as the joint effect of a set of equivalent sources located within or close to the object itself. The estimation of the equivalent source strengths (weigths) comes from the solution of a highly ill-conditioned problem. Rather than solving this problem in the least-squares sense, we exploit the 3D model of the vibrating object, along with a rough estimate of its physical parameters, to restrict the space of the solutions. More specifically, we make use of Finite Element Analysis for populating a compressed dictionary of possible equivalent source weights. NAH is then approached by seeking a sparse linear combination of the entries of the dictionary. Experiments carried on a public database prove the effectiveness of the proposed technique, especially when the number of available microphones is limited, and in the presence of a significant level of measurement noise. Antonio Canclini, Massimo Varini, Fabio Antonacci, Augusto Sarti |
ICASSP | 1 |
| 2017 | Distributed 3D Source Localization from 2D DOA Measurements Using Multiple Linear ArraysabstractThis manuscript addresses the problem of 3D source localization from direction of arrivals (DOAs) in wireless acoustic sensor networks. In this context, multiple sensors measure the DOA of the source, and a central node combines the measurements to yield the source location estimate. Traditional approaches require 3D DOA measurements; that is, each sensor estimates the azimuth and elevation of the source by means of a microphone array, typically in a planar or spherical configuration. The proposed methodology aims at reducing the hardware and computational costs by combining measurements related to 2D DOAs estimated from linear arrays arbitrarily displaced in the 3D space. Each sensor measures the DOA in the plane containing the array and the source. Measurements are then translated into an equivalent planar geometry, in which a set of coplanar equivalent arrays observe the source preserving the original DOAs. This formulation is exploited to define a cost function, whose minimization leads to the source location estimation. An extensive simulation campaign validates the proposed approach and compares its accuracy with state-of-the-art methodologies. Antonio Canclini, Fabio Antonacci, Augusto Sarti, Stefano Tubaro |
Wirel. Commun. Mob. Comput. | 1 |
| 2016 | A low-cost solution to 3D pinna modeling for HRTF predictionabstractWe propose an infrared (IR) stereo-vision system for estimating the 3D model of the pinna, based on low-cost devices. A commercial IR calibrated stereo camera is used in conjunction with a structured IR light projector, to acquire highly textured snapshots of the pinna. A point cloud is computed for each snapshot by triangulating the stereo correspondences detected in the acquired IR images. A complete 3D model is computed by aligning and merging the point clouds, and then creating a polygonal mesh surface. The nominal accuracy of the proposed system turns to be about 1 mm, which enables an accurate prediction of the Head Related Transfer Function (HRTF) through numerical acoustic simulation. Luca Bonacina, Antonio Canclini, Fabio Antonacci, Marco Marcon, Augusto Sarti, Stefano Tubaro |
ICASSP | 2 |
| 2015 | A Robust and Low-Complexity Source Localization Algorithm for Asynchronous Distributed Microphone NetworksabstractIn this paper, we propose a robust and low-complexity acoustic source localization technique based on time differences of arrival (TDOA), which addresses the scenario of distributed sensor networks in 3D environments. Network nodes are assumed to be unsynchronized, i.e., TDOAs between microphones belonging to different nodes are not available. We begin with showing how to select feasible TDOAs for each sensor node, exploiting both geometrical considerations and a characterization of the overall generalized cross correlation (GCC) shape. We then show how to localize sources in the space-range reference frame, where TDOA measurements have a clear geometrical interpretation that can be fruitfully used in the scenario of unsynchronized sensors. In this framework, in fact, the source corresponds to the apex of a hypercone passing through points described by the sole microphone positions and TDOA measurements. The localization problem is therefore approached as a hypercone fitting problem. Finally, in order to improve the robustness of the estimate, we include an outlier detection procedure based on the evaluation of the hypercone fitting residuals. A refinement of source location estimate is then performed ignoring the contributions coming from outlier measurements. A set of simulations shows the performance of individual blocks of the system, with particular focus on the effect of TDOA selection on source localization and refinement steps. Experiments on real data validate the localization algorithm in an everyday scenario, proving that good accuracy can be obtained while saving computational cost in comparison with state-of-the-art techniques. Antonio Canclini, Paolo Bestagini, Fabio Antonacci, Marco Compagnoni, Augusto Sarti, Stefano Tubaro |
IEEE ACM Trans. Audio Speech Lang. Process. | 1 |
| 2015 | Coding Local and Global Binary Visual Features Extracted From Video SequencesabstractBinary local features represent an effective alternative to real-valued descriptors, leading to comparable results for many visual analysis tasks while being characterized by significantly lower computational complexity and memory requirements. When dealing with large collections, a more compact representation based on global features is often preferred, which can be obtained from local features by means of, e.g., the bag-of-visual word model. Several applications, including, for example, visual sensor networks and mobile augmented reality, require visual features to be transmitted over a bandwidth-limited network, thus calling for coding techniques that aim at reducing the required bit budget while attaining a target level of efficiency. In this paper, we investigate a coding scheme tailored to both local and global binary features, which aims at exploiting both spatial and temporal redundancy by means of intra- and inter-frame coding. In this respect, the proposed coding scheme can conveniently be adopted to support the analyze-then-compress (ATC) paradigm. That is, visual features are extracted from the acquired content, encoded at remote nodes, and finally transmitted to a central controller that performs the visual analysis. This is in contrast with the traditional approach, in which visual content is acquired at a node, compressed and then sent to a central unit for further processing, according to the compress-then-analyze (CTA) paradigm. In this paper, we experimentally compare the ATC and the CTA by means of rate-efficiency curves in the context of two different visual analysis tasks: 1) homography estimation and 2) content-based retrieval. Our results show that the novel ATC paradigm based on the proposed coding primitives can be competitive with the CTA, especially in bandwidth limited scenarios. Luca Baroffio, Antonio Canclini, Matteo Cesana, Alessandro Redondi, Marco Tagliasacchi, Stefano Tubaro |
IEEE Trans. Image Process. | 2 |
| 2014 | Briskola: BRISK optimized for low-power ARM architecturesabstractLocal visual features are commonly adopted to accomplish analysis tasks such as object recognition/tracking and image retrieval. Recently, several visual features extraction algorithms tailored to low-power architectures have been proposed, in order to enable image analysis on energy-constrained devices such as smart-phones or Visual Sensor Networks (VSN). In this work, we dissect and analyze BRISK, a state-of-the-art low-power visual feature extractor, in order to evaluate the impact of its individual building blocks on the overall energy consumption. For each building block, we propose a solution to limit the energy consumption without affecting the overall analysis performance. The resulting BRISKOLA (BRISK Optimized for Low-power ARM architectures) feature extractor exhibits energy savings up to 30% with respect to the original implementation. Luca Baroffio, Antonio Canclini, Matteo Cesana, Alessandro Redondi, Marco Tagliasacchi |
ICIP | 2 |
| 2014 | Enabling visual analysis in wireless sensor networksabstractThis demo showcases some of the results obtained by the GreenEyes project, whose main objective is to enable visual analysis on resource-constrained multimedia sensor networks. The demo features a multi-hop visual sensor network operated by BeagleBones Linux computers with IEEE 802.15.4 communication capabilities, and capable of recognizing and tracking objects according to two different visual paradigms. In the traditional compress-then-analyze (CTA) paradigm, JPEG compressed images are transmitted through the network from a camera node to a central controller, where the analysis takes place. In the alternative analyze-then-compress (ATC) paradigm, the camera node extracts and compresses local binary visual features from the acquired images (either locally or in a distributed fashion) and transmits them to the central controller, where they are used to perform object recognition/tracking. We show that, in a bandwidth constrained scenario, the latter paradigm allows to reach better results in terms of application frame rates, still ensuring excellent analysis performance. Luca Baroffio, Antonio Canclini, Matteo Cesana, Alessandro Redondi, Marco Tagliasacchi, György Dán, Emil Eriksson, Viktoria Fodor, João Ascenso, Pedro Monteiro |
ICIP | 2 |
| 2013 | Localization of virtual acoustic sources based on the Hough transform for sound field rendering applicationsabstractIn this paper we propose a methodology for the localization of virtual acoustic sources for sound field rendering applications. After the reconstruction of the sound field in the listening area by means of circular harmonic decomposition, the virtual source location is found through the Hough transform. We prove the accuracy of the proposed methodology by comparing the source locations estimates with those of a subjective test campaign. Lucio Bianchi, Fabio Antonacci, Antonio Canclini, Augusto Sarti, Stefano Tubaro |
ICASSP | 3 |
| 2013 | Comparison of two paradigms for image analysis in visual sensor networksabstractThis interactive demo presents and compares two different paradigms for image analysis in visual sensor networks (VSN), using a testbed based on battery-operated Beagle-Bone platforms with sight and wireless communication capabilities. Antonio Canclini, Luca Baroffio, Matteo Cesana, Alessandro Redondi, Marco Tagliasacchi |
SenSys | 1 |
| 2013 | Acoustic Source Localization With Distributed Asynchronous Microphone NetworksabstractWe propose a method for localizing an acoustic source with distributed microphone networks. Time Differences of Arrival (TDOAs) of signals pertaining the same sensor are estimated through Generalized Cross-Correlation. After a TDOA filtering stage that discards measurements that are potentially unreliable, source localization is performed by minimizing a fourth-order polynomial that combines hyperbolic constraints from multiple sensors. The algorithm turns to exhibit a significantly lower computational cost compared with state-of-the-art techniques, while retaining an excellent localization accuracy in fairly reverberant conditions. Antonio Canclini, Fabio Antonacci, Augusto Sarti, Stefano Tubaro |
IEEE Trans. Speech Audio Process. | 1 |
| 2011 | A methodology for evaluating the accuracy of wave field rendering techniquesabstractIn this paper we propose a methodology for assessing the accuracy of techniques of wave field rendering through loudspeaker arrays. In order to measure the rendered wave field we adopt a solution based on a circular harmonic analysis of the sound field captured by a virtual microphone array. As a result of this analysis stage, we are able to compare the target, the theoretical and the measured wave fields, which may differ due to the non-ideality in the loudspeaker array or in the environment that generates some spurious reverberations. Moreover, in order to quantify the error between target, theoretical and measured wave fields, we define some evaluation metrics, based on RMSE and modal analysis of the acquired wave fields. We show some experimental results on real data. Antonio Canclini, Paolo Annibale, Fabio Antonacci, Augusto Sarti, Rudolf Rabenstein, Stefano Tubaro |
ICASSP | 1 |
| 2011 | From direction of arrival estimates to localization of planar reflectors in a two dimensional geometryabstractIn this paper we propose a novel technique to localize planar obstacles through the measurement of the Direction of Arrival by a microphone array. The measurement of the Direction of Arrival of the reflected path is turned into a quadratic constraint where the unknowns are the line parameters of the reflector. A cost function that combines multiple constraints is then derived. A parametric description of the obstacle is found by minimization of the cost function. Some simulations and experimental results show the feasibility of the proposed method. Antonio Canclini, Paolo Annibale, Fabio Antonacci, Augusto Sarti, Rudolf Rabenstein, Stefano Tubaro |
ICASSP | 1 |
| 2010 | Visibility-based beam tracing for soundfield renderingabstractIn this paper we present a visibility-based beam tracing solution for the simulation of the acoustics of environment that makes use of a projective geometry representation. More specifically, projective geometry turns out to be useful for the pre-computation of the visibility among all the reflectors in the environment. The simulation engine has a straightforward application in the rendering of the acoustics of virtual environments using loudspeaker arrays. More specifically, the acoustic wavefield is conceived as a superposition of acoustic beams, whose parameters (i.e. origin, orientation and aperture) are computed using the fast beam tracing methodology presented here. This information is processed by the rendering engine to compute spatial filters to be applied to the loudspeakers within the array. Simulative results show that an accurate simulation of the acoustic wavefield can be obtained using this approach. Dejan Markovic, Antonio Canclini, Fabio Antonacci, Augusto Sarti, Stefano Tubaro |
MMSP | 2 |