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Koren Ward

dblp:54/3400 · DBLP profile ↗
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5ranked-venue papers
1as first author
0since 2021 · last 2014
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 3Human-computer interaction and ubiquitous computing · 2Systems, architecture and hardware · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot navigation and mapping · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping
obstacle avoidance
0.011998
Acquiring Mobile Robot Behaviors by Learning Trajectory Velocities with Multiple FAM Matrices · ICRA 1998
Robotics › Robot navigation and mapping › mobile robot navigation › reactive navigation
wall following
0.011998
Acquiring Mobile Robot Behaviors by Learning Trajectory Velocities with Multiple FAM Matrices · ICRA 1998
Robotics › Robot navigation and mapping › mobile robot navigation
goal seeking
0.011998
Acquiring Mobile Robot Behaviors by Learning Trajectory Velocities with Multiple FAM Matrices · ICRA 1998

Methods — techniques the papers use, named apart from their topics

unsupervised learning · 0.0sonar sensing · 0.0fuzzy associative matrix · 0.0
YearPublicationVenuePosition
2014 Electro-tactile feedback system for achieving embodiment in a tele-operated robot
abstract
Tele-operation can enable an operator to control a robot remotely in inaccessible and hazardous environments. However, controlling a robot remotely via a conventional monitor and control panel can be difficult and slow. To achieve faster and more dexterous operation of the robot, enhanced 3D perception and some form of tactile or neural feedback is needed to achieve some degree of embodiment within the robot's physical structure and world. To achieve this objective we have devised an immersive tele-operation system comprised of a stereo vision headset and an electro-tactile feedback system that is worn by the operator, connected to stereo cameras and various sensors mounded on the robot. This arrangement enables the remote operator to see in 3D what the robot sees and experience what the robot feels via electro-tactile feedback in response to hand gesture based control actions. We provide experimental results showing how our tele-operation system can enable the operator to achieve better control of a mobile robot via a sense of being partially "embodied" within the robot.
Daniel S. Pamungkas, Koren Ward
ICARCV2
2007 Haptic Gaze-Tracking Based Perception of Graphical User Interfaces
abstract
This paper presents a novel human-computer interface that enables the computer display to be perceived without any use of the eyes. Our system works by tracking the user's head position and orientation to obtain their 'gaze' point on a virtual screen, and by indicating to the user what object is present at the gaze location via haptic feedback to the fingers and synthetic speech or Braille text. This is achieved by using the haptic vibration frequency delivered to the fingers to indicate the type of screen object at the gaze position, and the vibration amplitude to indicate the screen object's window-layer, when the object is contained in overlapping windows. Also, objects that are gazed at momentarily have their name output to the user via a Braille display or synthetic speech. Our experiments have shown that by browsing over the screen and receiving haptic and voice (or Braille) feedback in this manner, the user is able to acquire a mental two-dimensional representation of the virtual screen and its content without any use of the eyes. This form of blind screen perception can then be used to locate screen objects and controls and manipulate them with the mouse or via gaze control. Our experimental results are provided in which we demonstrate how this form of blind screen perception can effectively be used to exercise point-and-click and drag-and-drop control of desktop objects and open windows by using the mouse, or the user's head pose, without any use of the eyes.
Simon Meers, Koren Ward
IV2
2005 Automated Operator Selection on Genetic Algorithms
Fredrik G. Hilding, Koren Ward
KES (4)2
2004 A Vision System for Providing 3D Perception of the Environment via Transcutaneous Electro-Neural Stimulation
abstract
The development of effective user interfaces, appropriate sensors, and information processing techniques for enabling the blind to achieve additional perception of the environment is a relentless challenge confronting HCI and sensor researchers. To address this challenge we have developed a novel 3D vision system that can enable the 3D structure of the immediate environment to be perceived via head mounted stereo video cameras and electro-tactile data gloves without requiring any use of the eyes. The electro-neural vision system (ENVS) works by extracting a depth map from the camera images by measuring the disparity between the stereo images. This range data is then delivered to the fingers via electro-neural stimulation to indicate to the user the range of objects being viewed by the cameras. To interpret this information, the user only has to imagine that the hands are held in the direction viewed by the cameras, with fingers extended, and the amount of stimulation felt by each finger indicates the range of objects in the direction pointed at by each finger. This intuitive means of perceiving the 3D structure of the environment in real time effectively enables the user to navigate the environment without use of the eyes or other blind aids. Experimental results are provided demonstrating the potential that this form of 3D environment perception has at enabling the user to achieve localisation and obstacle avoidance skills without using the eyes.
Simon Meers, Koren Ward
IV2
1998 Acquiring Mobile Robot Behaviors by Learning Trajectory Velocities with Multiple FAM Matrices
abstract
We describe an unsupervised robot learning method which is based on the robot learning a mapping between sensors and trajectory velocities. This enables the robot to acquire object avoidance, wall following and goal seeking behaviors simultaneously without incurring the credit assignment problem. To improve the robot's perception and behaviors we provide the robot with 7 fuzzy associative matrices (FAMs) so that sensors can be mapped to each trajectory independently. We provide results demonstrating how a mobile robot equipped with 16 sonar sensors is able to achieve improved perception and behaviors by using 7 FAMs to map sensors to trajectories.
Koren Ward, Alexander Zelinsky
ICRA1