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Daniel Bernhard Fasnacht

dblp:55/1050 · DBLP profile ↗
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4ranked-venue papers
2as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 3 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Rendering · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
GPUs and heterogeneous computing · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering
point-based rendering
0.112007
A hardware architecture for surface splatting · ACM Trans. Graph. 2007
Rendering › point-based rendering
surface splatting
0.112007
A hardware architecture for surface splatting · ACM Trans. Graph. 2007
GPUs and heterogeneous computing
graphics hardware
0.112007
A hardware architecture for surface splatting · ACM Trans. Graph. 2007

Methods — techniques the papers use, named apart from their topics

FPGA prototyping · 0.1EWA splatting · 0.1ASIC design · 0.1
YearPublicationVenuePosition
2015 Programmable Spike-Timing-Dependent Plasticity Learning Circuits in Neuromorphic VLSI Architectures
abstract
Hardware implementations of spiking neural networks offer promising solutions for computational tasks that require compact and low-power computing technologies. As these solutions depend on both the specific network architecture and the type of learning algorithm used, it is important to develop spiking neural network devices that offer the possibility to reconfigure their network topology and to implement different types of learning mechanisms. Here we present a neuromorphic multi-neuron VLSI device with on-chip programmable event-based hybrid analog/digital circuits; the event-based nature of the input/output signals allows the use of address-event representation infrastructures for configuring arbitrary network architectures, while the programmable synaptic efficacy circuits allow the implementation of different types of spike-based learning mechanisms. The main contributions of this article are to demonstrate how the programmable neuromorphic system proposed can be configured to implement specific spike-based synaptic plasticity rules and to depict how it can be utilised in a cognitive task. Specifically, we explore the implementation of different spike-timing plasticity learning rules online in a hybrid system comprising a workstation and when the neuromorphic VLSI device is interfaced to it, and we demonstrate how, after training, the VLSI device can perform as a standalone component (i.e., without requiring a computer), binary classification of correlated patterns.
Mostafa Rahimi Azghadi, Saber Moradi, Daniel Bernhard Fasnacht, Mehmet Sirin Ozdas, Giacomo Indiveri
ACM J. Emerg. Technol. Comput. Syst.3
2008 A serial communication infrastructure for multi-chip address event systems
abstract
In recent years there have been an increasing number of research groups that have begun to develop multi-chip address-event systems. The communication protocol used to transmit signals between these systems’ components is based on the Address-Event Representation (AER). It is therefore important to have access to robust and reliable AER communication infrastructures for streamlining the systems’ development and prototyping stages. We propose an AER communication infrastructure that can be easily interfaced to workstations or laptops during a prototyping phase, and that can be embedded into compact and low-cost systems in the application phase. The infrastructure proposed uses a novel serial AER interface with flow-control, overcomes many of the drawbacks observed with previous solutions, and can achieve event rates of up to 78.125MHz for 32bit AEs.
Daniel Bernhard Fasnacht, Adrian M. Whatley, Giacomo Indiveri
ISCAS1
2007 Dichromatic spectral measurement circuit in vanilla CMOS
abstract
The circuit described in this paper uses a "verta-color" stacked two-diode structure to measure relative long and short wavelength spectral content. The p-type source-drain to nwell forms the top diode and the nwell-psubstrate diode forms the bottom diode. The circuit output is a digital PWM signal whose frequency encodes absolute intensity and whose duty cycle encodes the relative photodiode current. This signal is formed by a self-timed circuit that alternately discharges the top and bottom photodiodes. This circuit was fabricated in a standard 3M 2P 0.5μm CMOS process. Monochromatic stimulation shows that the duty cycle varies between 50% and 7% as the photon wavelength is varied between 400 nm to 750 nm. The output frequency is 150 Hz at incident irradiance of 1.7 W/m2. Chip-to-chip variation of PWM duty cycle and frequency is about 1% measured over 5 chips. Power consumption is 20μW. A modified version of this circuit could form the basis for simple color vision sensors built in widely-available vanilla CMOS.
Daniel Bernhard Fasnacht, Tobi Delbruck
ISCAS1
2007 A hardware architecture for surface splatting
abstract
We present a novel architecture for hardware-accelerated rendering of point primitives. Our pipeline implements a refined version of EWA splatting, a high quality method for antialiased rendering of point sampled representations. A central feature of our design is the seamless integration of the architecture into conventional, OpenGL-like graphics pipelines so as to complement triangle-based rendering. The specific properties of the EWA algorithm required a variety of novel design concepts including a ternary depth test and using an on-chip pipelined heap data structure for making the memory accesses of splat primitives more coherent. In addition, we developed a computationally stable evaluation scheme for perspectively corrected splats. We implemented our architecture both on reconfigurable FPGA boards and as an ASIC prototype, and we integrated it into an OpenGL-like software implementation. Our evaluation comprises a detailed performance analysis using scenes of varying complexity.
Tim Weyrich, Simon Heinzle, Timo Aila, Daniel Bernhard Fasnacht, Stephan Oetiker, Mario Botsch, Cyril Flaig, Simon Mall, Kaspar Rohrer, Norbert Felber, Hubert Kaeslin, Markus Gross 0001
ACM Trans. Graph.4