Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Silvio Meier

dblp:55/1699 · DBLP profile ↗
← Back
4ranked-venue papers
0as first author
0since 2021 · last 2008
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 4

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visualization and visual analytics · 100%
Human-computer interaction and pervasive computing
2 papers
User interface design and tools · 100%
Software engineering, system software, and programming languages
2 papers
Requirements engineering and software design · 100%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
User interface design and tools
visualization
0.112008
Tool support for the navigation in graphical models · ICSE 2008
Requirements engineering and software design
software architecture
0.112008
Tool support for the navigation in graphical models · ICSE 2008
Visualization and visual analytics › graph visualization
graph layout
0.112006
Human-Friendly Line Routing for Hierarchical Diagrams · ASE 2006
Visualization and visual analytics
hierarchical data visualization
0.112006
Human-Friendly Line Routing for Hierarchical Diagrams · ASE 2006
Requirements engineering and software design
model-driven engineering
0.022008
Tool support for the navigation in graphical models · ICSE 2008
An Effective Layout Adaptation Technique for a Graphical Modeling Tool · ICSE 2003

Methods — techniques the papers use, named apart from their topics

fisheye visualization · 0.2line routing algorithm · 0.1
YearPublicationVenuePosition
2008 Tool support for the navigation in graphical models
abstract
Graphical models are omnipresent in the software engineering field, but most current graphical modeling languages do not scale with the increasing size and complexity of today’s systems. The navigation in the diagrams becomes a major problem especially if different aspects of the system are scattered over multiple, only loosely coupled diagrams. In this paper we present the hierarchical navigation capabilities of the Adora modeling tool. The user of this tool can freely control the level of detail in different parts of the model to reduce the size and complexity of the diagrams being displayed. Our fisheye visualization technique makes it possible to integrate all modeling aspects (structure, data, behavior, etc.) in one coherent model while keeping the size and complexity of the diagrams within reasonable limits.
Tobias Reinhard, Silvio Meier, Reinhard Stoiber, Christina Cramer, Martin Glinz
ICSE2
2006 Human-Friendly Line Routing for Hierarchical Diagrams
abstract
Hierarchical diagrams are well-suited for visualizing the structure and decomposition of complex systems. However, the current tools poorly support modeling, visualization and navigation of hierarchical models. Especially the line routing algorithms are poorly suited for hierarchical models: for example, they produce lines that run across nodes or overlap with other lines. In this paper, we present a novel algorithm for line routing in hierarchical models. In particular, our algorithm produces an esthetically appealing layout, routes in real-time, and preserves the secondary notation of the diagrams as far as possible
Tobias Reinhard, Christian Seybold, Silvio Meier, Martin Glinz, Nancy Merlo-Schett
ASE3
2005 Simulation-based Validation and Defect Localization for Evolving, Semi-Formal Requirements Models
abstract
When requirements models are developed in an iterative and evolutionary way, requirements validation becomes a major problem. In order to detect and fix problems early, the specification should be validated as early as possible, and should also be revalidated after each evolutionary step. In this paper, we show how the ideas of continuous integration and automatic regression testing in the field of coding can be adapted for simulation-based, automatic revalidation of requirements models after each incremental step. While the basic idea is fairly obvious, we are confronted with a major obstacle: requirements models under development are incomplete and semi-formal most of the time, while classic simulation approaches require complete, formal models. We present how we can simulate incomplete, semi-formal models by interactively recording missing behavior or functionality. However, regression simulations must run automatically and do not permit interactivity. We therefore have developed a technique where the simulation engine automatically resorts to the interactively recorded behavior in those cases where it does not get enough information from the model during a regression simulation run. Finally, we demonstrate how the information gained from model evolution and regression simulation can be exploited for locating defects in the model.
Christian Seybold, Silvio Meier
APSEC2
2003 An Effective Layout Adaptation Technique for a Graphical Modeling Tool
abstract
Editing graphic models always entails layout problems. Inserting and deleting items requires tedious manual work for shifting existing items and rearranging the diagram layout. Hence, techniques that automatically expand a diagram when space is required for insertion and contract it when free space becomes available are highly desirable. Existing layout generation algorithms are no good solution for that problem: they may completely rearrange a diagram after an editing operation, while users want to preserve the overall visual appearance of a diagram. We have developed a technique which automatically expands or contracts a diagram layout when items are inserted or removed while preserving its overall shape, i.e. the positions of the items relative to each other Our technique has been implemented in a prototype tool. We are using it not just for simplifying editing, but primarily for implementing an aspect-oriented visualization concept.
Christian Seybold, Martin Glinz, Silvio Meier, Nancy Merlo-Schett
ICSE3