Demo Data from EDBT 2026 / reviewers in the wild / expert
Yue Yu 0008
dblp:55/2008-8
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2025
0009-0009-5572-6419ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Visual content generation and editing · 67% Computer animation and physical simulation · 33% | |
| Artificial intelligence
2 papers |
Generative modeling · 100% |
Topics — the 4 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visual content generation and editing › image editing
interactive image editing |
0.9 | 1 | 2025 | MagicQuill: An Intelligent Interactive Image Editing System · CVPR 2025 |
Computer animation and physical simulation
motion synthesis |
0.9 | 1 | 2025 | Dynamic Typography: Bringing Text to Life via Video Diffusion Prior · ICCV 2025 |
Machine learning › Generative modeling
diffusion model |
0.3 | 1 | 2025 | MagicQuill: An Intelligent Interactive Image Editing System · CVPR 2025 |
Machine learning › Generative modeling › diffusion model
video diffusion model |
0.3 | 1 | 2025 | Dynamic Typography: Bringing Text to Life via Video Diffusion Prior · ICCV 2025 |
Methods — techniques the papers use, named apart from their topics
vector graphics optimization · 1.7plug-in module · 1.7perceptual loss · 1.7neural displacement field · 1.7multimodal large language model · 1.7diffusion prior · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | MagicQuill: An Intelligent Interactive Image Editing SystemabstractAs a highly practical application, image editing encounters a variety of user demands and thus prioritizes excellent ease of use. In this paper, we unveil MagicQuill, an integrated image editing system designed to support users in swiftly actualizing their creativity. Our system starts with a streamlined yet functionally robust interface, enabling users to articulate their ideas (e.g., inserting elements, erasing objects, altering color, etc.) with just a few strokes. These interactions are then monitored by a multimodal large language model (MLLM) to anticipate user intentions in real time, bypassing the need for prompt entry. Finally, we apply the powerful diffusion prior, enhanced by a carefully learned two-branch plug-in module, to process the editing request with precise control. Please visit the ${\text{project page}}$ to try out our system. Yue Yu 0008, Hao Ouyang, Qiuyu Wang, Ka Leong Cheng, Qifeng Chen 0001, Yujun Shen |
CVPR | 2 |
| 2025 | Dynamic Typography: Bringing Text to Life via Video Diffusion PriorabstractText animation serves as an expressive medium, transforming static communication into dynamic experiences by infusing words with motion to evoke emotions, emphasize meanings, and construct compelling narratives. Crafting animations that are semantically aware poses significant challenges, demanding expertise in graphic design and animation. We present an automated text animation scheme, termed "Dynamic Typography", which combines two challenging tasks. It deforms letters to convey semantic meaning and infuses them with vibrant movements based on user prompts. Our technique harnesses vector graphics representations and an end-to-end optimization-based framework. This framework employs neural displacement fields to convert letters into base shapes and applies per-frame motion, encouraging coherence with the intended textual concept. Shape preservation techniques and perceptual loss regularization are employed to maintain legibility and structural integrity throughout the animation process. We demonstrate the generalizability of our approach across various text-to-video models and highlight the superiority of our end-to-end methodology over baseline methods, which might comprise separate tasks. Through quantitative and qualitative evaluations, we demonstrate the effectiveness of our framework in generating coherent text animations that faithfully interpret user prompts while maintaining readability. Our code is available at: https://animate-your-word.github.io/demo/. Yihao Meng, Hao Ouyang, Yue Yu 0008, Bolin Zhao, Daniel Cohen-Or, Huamin Qu |
ICCV | 4 |