Demo Data from EDBT 2026 / reviewers in the wild / expert
Hao Zhang 0101
dblp:55/2270-101
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2022
0000-0003-3175-4908ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Image and video processing · 50% Computational photography and imaging · 50% | |
| Human-computer interaction and pervasive computing
1 paper |
Wearable and physiological sensing · 100% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational photography and imaging › camera geometry
camera motion estimation |
0.5 | 1 | 2021 | Video Stabilization for Camera Shoot in Mobile Devices via Inertial-Visual State Tracking · IEEE Trans. Mob. Comput. 2021 |
Image and video processing
video stabilization |
0.5 | 1 | 2021 | Video Stabilization for Camera Shoot in Mobile Devices via Inertial-Visual State Tracking · IEEE Trans. Mob. Comput. 2021 |
Methods — techniques the papers use, named apart from their topics
structure from motion · 1.0inertial measurement fusion · 1.0camera projection model · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | DynaKey: Dynamic Keystroke Tracking Using a Head-Mounted Camera DeviceabstractMobile and wearable devices have become more and more popular. However, the tiny touch screen leads to inefficient interaction with these devices, especially for text input. In this article, we proposeDynaKey, which allows people to type on a virtual keyboard printed on a piece of article or drawn on a desk, for inputting text into a head-mounted camera device (e.g., smart glasses). By using the built-in camera and gyroscope, we capture image frames during typing and detect possible head movements, then track keys, detect fingertips, and locate keystrokes. To track the changes of keys’ coordinates in images caused by natural head (i.e., camera) movements, we introduce perspective transformation to transform keys’ coordinates among different frames. To detect and locate keystrokes, we utilize the variation of fingertip’s coordinates across multiple frames to detect possible keystrokes for localization. To reduce the time cost, we combine gyroscope and camera to adaptively track the keys, and introduce a series of optimizations, such as keypoint detection, frame skipping, multithread processing, etc. Finally, we implement DynaKey on Android-powered devices. The extensive experimental results show that our system can efficiently track and locate the keystrokes in real time. Specifically, the average tracking deviation of the keyboard layout is less than 3 pixels and the Intersection over Union (IoU) of a key in two consecutive images is above 93%. The average keystroke localization accuracy reaches 95.5%. Hao Zhang 0101, Yafeng Yin 0002, Lei Xie 0004, Tao Gu 0001, Minghui You, Sanglu Lu |
IEEE Internet Things J. | 1 |
| 2021 | Video Stabilization for Camera Shoot in Mobile Devices via Inertial-Visual State TrackingabstractDue to the sudden movement during the camera shoot, the videos retrieved from the hand-held mobile devices often suffer from undesired frame jitters, leading to the loss of video quality. In this paper, we present a video stabilization solution in mobile devices via inertial-visual state tracking. Specifically, during the video shoot, we use the gyroscope to estimate therotationof camera, and use the structure-from-motion among the image frames to estimate thetranslationof camera. We build a camera projection model by considering the rotation and translation of the camera, and the camera motion model to depict the relationship between the inertial-visual state and the camera's 3D motion. By fusing the inertial measurement (IMU)-based method and the computer vision (CV)-based method, our solution is robust to the fast movement and violent jitters, moreover, it greatly reduces the computation overhead in video stabilization. In comparison to the IMU-based solution, our solution can estimate the translation in a more accurate manner, since we use the feature point pairs in adjacent image frames, rather than the error-prone accelerometers, to estimate the translation. In comparison to the CV-based solution, our solution can estimate the translation with less number of feature point pairs, since the number of undetermined degrees of freedom in the 3D motion directly reduces from 6 to 3. We implemented a prototype system on smart glasses and smart phones, and evaluated the performance under real scenarios, i.e., the human subjects used mobile devices to shoot videos while they were walking, climbing or riding. The experiment results show that our solution achieves 32 percent better performance than the state-of-art solutions in regard to video stabilization. Moreover, the average processing time latency is 32.6ms, which is lower than the conventional inter-frame time interval, i.e., 33ms, and thus meets the real-time requirement for online processing. Lei Xie 0004, Yafeng Yin 0002, Hao Zhang 0101, Guihai Chen, Sanglu Lu |
IEEE Trans. Mob. Comput. | 4 |