Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Kourosh Van Pahla

dblp:55/567 · DBLP profile ↗
← Back
4ranked-venue papers
4as first author
0since 2021 · last 1996
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computational photography and imaging · 100%
Artificial intelligence
2 papers
Knowledge representation and reasoning · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Bioinformatics and computational biology · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational photography and imaging
active vision
0.011996
Dynamic fixation and active perception · Int. J. Comput. Vis. 1996
Knowledge, reasoning and agents › Knowledge representation and reasoning › ontology
ontology integration
0.011992
Integrating Primary Ocular Processes · ECCV 1992
Bioinformatics and computational biology › knowledge representation in biology
biomedical ontology
0.011992
Integrating Primary Ocular Processes · ECCV 1992
YearPublicationVenuePosition
1996 Dynamic fixation and active perception
Kourosh Van Pahla, Tomas Uhlin, Jan-Olof Eklundh
Int. J. Comput. Vis.1
1993 Heads, Eyes and Head-Eye Systems
abstract
Active vision systems can be considered as systems that integrate visual sensing and action. Sensing includes detection of actions/events and results also in specific actions/manipulations. This paper mainly addresses the basic issues in the design of a head-eye system for the study of active-purposive vision. The design complexity of such a head is defined by the activeness of the visual system. Although we have not had the motivation to exactly reproduce the biological solutions in a robot, we claim that the designer should carefully consider the solutions offered by evolution. The flexibility of the behavioral pattern of the system is constrained by the mechanical structure and the computational architecture used in the control system of the head. The purpose of the paper is to describe the mechanical structure as well as the computational architecture of the KTH-head from this perspective.
Kourosh Van Pahla, Jan-Olof Eklundh
Int. J. Pattern Recognit. Artif. Intell.1
1992 Integrating Primary Ocular Processes
Kourosh Van Pahla, Tomas Uhlin, Jan-Olof Eklundh
ECCV1
1992 Integrating primary ocular processes
Kourosh Van Pahla, Tomas Uhlin, Jan-Olof Eklundh
Image Vis. Comput.1