Demo Data from EDBT 2026 / reviewers in the wild / expert
Kourosh Van Pahla
dblp:55/567
· DBLP profile ↗
4ranked-venue papers
4as first author
0since 2021 · last 1996
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Computational photography and imaging · 100% | |
| Artificial intelligence
2 papers |
Knowledge representation and reasoning · 100% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Bioinformatics and computational biology · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational photography and imaging
active vision |
0.0 | 1 | 1996 | Dynamic fixation and active perception · Int. J. Comput. Vis. 1996 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › ontology
ontology integration |
0.0 | 1 | 1992 | Integrating Primary Ocular Processes · ECCV 1992 |
Bioinformatics and computational biology › knowledge representation in biology
biomedical ontology |
0.0 | 1 | 1992 | Integrating Primary Ocular Processes · ECCV 1992 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1996 | Dynamic fixation and active perception
Kourosh Van Pahla, Tomas Uhlin, Jan-Olof Eklundh |
Int. J. Comput. Vis. | 1 |
| 1993 | Heads, Eyes and Head-Eye SystemsabstractActive vision systems can be considered as systems that integrate visual sensing and action. Sensing includes detection of actions/events and results also in specific actions/manipulations. This paper mainly addresses the basic issues in the design of a head-eye system for the study of active-purposive vision. The design complexity of such a head is defined by the activeness of the visual system. Although we have not had the motivation to exactly reproduce the biological solutions in a robot, we claim that the designer should carefully consider the solutions offered by evolution. The flexibility of the behavioral pattern of the system is constrained by the mechanical structure and the computational architecture used in the control system of the head. The purpose of the paper is to describe the mechanical structure as well as the computational architecture of the KTH-head from this perspective. Kourosh Van Pahla, Jan-Olof Eklundh |
Int. J. Pattern Recognit. Artif. Intell. | 1 |
| 1992 | Integrating Primary Ocular Processes
Kourosh Van Pahla, Tomas Uhlin, Jan-Olof Eklundh |
ECCV | 1 |
| 1992 | Integrating primary ocular processes
Kourosh Van Pahla, Tomas Uhlin, Jan-Olof Eklundh |
Image Vis. Comput. | 1 |