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Miki Amano

dblp:55/798 · DBLP profile ↗
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3ranked-venue papers
1as first author
1since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
1 paper
Data mining · 100%
Computer graphics and multimedia
1 paper
Multimedia analysis and retrieval · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Data mining
pattern mining
0.012002
Mining video editing rules in video streams · ACM Multimedia 2002
Multimedia analysis and retrieval › video content analysis
video stream analysis
0.012002
Mining video editing rules in video streams · ACM Multimedia 2002

Methods — techniques the papers use, named apart from their topics

data mining · 0.1
YearPublicationVenuePosition
2023 An Analysis of Representative Works of Japanese Literature Based on Emotions and Topics
Miki Amano, Kenshin Tsumuraya, Minoru Uehara, Yoshihiro Adachi
AINA (2)1
2004 Video shooting navigation system by real-time useful shot discrimination based on video grammar
abstract
In this paper, we propose a video shooting navigation system by real-time useful shot discrimination based on video grammar to support users shooting nice shots for later editing work. In this system, the processing speed must be very high so that we use a gray value projection method to extract the camerawork parameters in real-time. From the result of camerawork and gray value analysis, the shots are classified into 16 states and the system issues alarms and instructions about the usefulness and uselessness of the shots in real-time just after shooting the shot. Thereby, users can retake a shot necessary for later editing efficiently
Kuniaki Uehara, Miki Amano, Yasuo Ariki, Masahito Kumano
ICME2
2002 Mining video editing rules in video streams
abstract
Data mining is a technique to discover useful patterns or patterns of special interest as explicit knowledge from a vast quantity of data. In video editing, there are a lot of editing patterns. According to the editor's preferences, different editing patterns give the opportunity to achieve a variety of effects. Discovering the editing patterns is required, because it is useful to find each editor's skills and to use them for editing new video material. In this paper, we propose the methods of extracting editing rules from video stream by introducing data mining technique. We can edit a video material by applying the extracted rules. The edited video may produce the same quality as the video from which we extracted the patterns.
Yuya Matsuo, Miki Amano, Kuniaki Uehara
ACM Multimedia2