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Juderk Park

dblp:55/9006 · also Ju-Derk Park · DBLP profile ↗
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3ranked-venue papers
0as first author
0since 2021 · last 2020
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 2Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Embedded and real-time systems · 40% Parallel and multicore computing · 40% Electronic design automation · 20%
Theoretical computer science
1 paper
Graph algorithms and graph theory · 100%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Parallel and multicore computing › task scheduling
DAG scheduling
0.412020
Scheduling Parallel Real-Time Tasks on the Minimum Number of Processors · IEEE Trans. Parallel Distributed Syst. 2020
Embedded and real-time systems › real-time scheduling
parallel real-time tasks
0.412020
Scheduling Parallel Real-Time Tasks on the Minimum Number of Processors · IEEE Trans. Parallel Distributed Syst. 2020
Parallel and multicore computing
processor allocation
0.412020
Scheduling Parallel Real-Time Tasks on the Minimum Number of Processors · IEEE Trans. Parallel Distributed Syst. 2020
Embedded and real-time systems
real-time scheduling
0.412020
Scheduling Parallel Real-Time Tasks on the Minimum Number of Processors · IEEE Trans. Parallel Distributed Syst. 2020
Electronic design automation › high-level synthesis
scheduling
0.412020
Scheduling Parallel Real-Time Tasks on the Minimum Number of Processors · IEEE Trans. Parallel Distributed Syst. 2020
Graph algorithms and graph theory › graph algorithms
network flow
0.112020
Scheduling Parallel Real-Time Tasks on the Minimum Number of Processors · IEEE Trans. Parallel Distributed Syst. 2020

Methods — techniques the papers use, named apart from their topics

polynomial algorithm · 0.9flow networks · 0.4flow network · 0.4
YearPublicationVenuePosition
2020 Scheduling Parallel Real-Time Tasks on the Minimum Number of Processors
abstract
Recently, several parallel frameworks have emerged to utilize the increasing computational capacity of multiprocessors. Parallel tasks are distinguished from traditional sequential tasks in that the subtasks contained in a single parallel task can simultaneously execute on multiple processors. In this study, we consider the scheduling problem of minimizing the number of processors on which the parallel real-time tasks feasibly run. In particular, we focus on scheduling sporadic parallel real-time tasks, in which precedence constraints between subtasks of each parallel task are expressed using a directed acyclic graph (DAG). To address the problem, we formulate an optimization problem that aims to minimize the maximum processing capacity for executing the given tasks. We then suggest a polynomial solution consisting of three steps: (1) transform each parallel real-time task into a series of multithreaded segments, while respecting the precedence constraints of the DAG; (2) selectively extend the segment lengths; and (3) interpret the problem as a flow network to balance the flows on the terminal edges. We also provide the schedulability bound of the proposed solution: it has acapacity augmentation boundof 2. Our experimental results show that the proposed approach yields higher performance than one developed in a recent study.
Hyeonjoong Cho, Chulgoo Kim, Joohyung Sun, Arvind Easwaran, Juderk Park, Byeong-Cheol Choi
IEEE Trans. Parallel Distributed Syst.5
2012 Neighbor discovery in wireless networks with sectored antennas
Robert Murawski, Emad A. Felemban, Eylem Ekici, Sangjoon Park, Seung-mok Yoo, Kangwoo Lee, Juderk Park, Zeeshan Hameed Mir
Ad Hoc Networks7
2010 SAND: Sectored-Antenna Neighbor Discovery Protocol for Wireless Networks
abstract
Directional antennas offer many potential advantages for wireless networks such as increased network capacity, extended transmission range and reduced energy consumption. Exploiting these advantages, however, requires new protocols and mechanisms at various communication layers to intelligently control the directional antenna system. With directional antennas, many trivial mechanisms, such as neighbor discovery, become more challenging since communicating parties must agree on where and when to point their directional beams to enable communication. In this paper, we propose a fully directional neighbor discovery protocol called Sectored-Antenna Neighbor Discovery (SAND) protocol. SAND is designed for sectored-antennas, a low-cost and simple realization of directional antennas, that utilize multiple limited beamwidth antennas. Unlike many proposed directional neighbor discovery protocols, SAND depends neither on omnidirectional antennas nor on time synchronization. In addition, SAND performs neighbor discovery in a serialized fashion allowing individual nodes to discover all potential neighbors within a predetermined time. Moreover, SAND guarantees the discovery of the best sector combination on both communication ends allowing more robust and higher reliability links. Finally, SAND gathers the neighborhood information in a centralized location, if needed, to be used by centralized networking protocols. The effectiveness of SAND has been assessed via simulation studies and real hardware implementation.
Emad A. Felemban, Robert Murawski, Eylem Ekici, Sangjoon Park, Kangwoo Lee, Juderk Park, Zeeshan Hameed Mir
SECON6