EDBT 2026 Demo / reviewers in the wild / expert
Suqin Wang
dblp:55/9576
· DBLP profile ↗
3ranked-venue papers
2as first author
2since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
3D vision · 74% Video understanding and tracking · 26% | |
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 100% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d reconstruction |
1.0 | 1 | 2026 | Slender3D: Curve-Guided Multi-View Reconstruction of Slender Structures · AAAI 2026 |
Computer vision › 3D vision › 3d reconstruction
multi-view reconstruction |
1.0 | 1 | 2026 | Slender3D: Curve-Guided Multi-View Reconstruction of Slender Structures · AAAI 2026 |
Computer vision › Video understanding and tracking
object tracking |
0.4 | 1 | 2019 | Vehicle tracking by detection in UAV aerial video · Sci. China Inf. Sci. 2019 |
Computer vision › Video understanding and tracking › object tracking
vehicle tracking |
0.4 | 1 | 2019 | Vehicle tracking by detection in UAV aerial video · Sci. China Inf. Sci. 2019 |
Geometric modeling and processing
surface reconstruction |
0.3 | 1 | 2026 | Slender3D: Curve-Guided Multi-View Reconstruction of Slender Structures · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
structure from motion · 2.0mesh rasterization · 2.0differentiable poisson reconstruction · 2.02d gaussian splatting · 2.0tracking-by-detection · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Slender3D: Curve-Guided Multi-View Reconstruction of Slender StructuresabstractAlthough geometric reconstruction of general objects from images has made remarkable progress in recent years, slender structures remain largely underexplored, despite their critical importance in engineering, biomedical, and agricultural applications. To bridge this gap, we propose a dedicated 2DGS-based geometric reconstruction framework tailored for slender structures, achieving accurate and faithful geometry recovery. Our method first addresses the challenge that most slender objects are texture-less, which hinders reliable feature matching and pose estimation in traditional SfM pipelines. By leveraging the curve-like nature of slender structures, we perform a curve-guided SfM process that provides robust camera poses and accurate 3D curve initialization for Gaussian primitives. To ensure SfM reliability, we introduce a high-precision mask extraction strategy that integrates geometric priors with a segmentation network, effectively handling self-occlusion and thin geometry. Furthermore, to enhance fine geometric recovery, we incorporate a differentiable Poisson reconstruction module to extract an initial mesh during training, which is then refined via image-space iterative optimization using differentiable mesh rasterization. In contrast to conventional approaches that rely on differentiable Gaussian rasterization followed by TSDF-based mesh extraction, our method avoids the additional geometric errors and artifacts introduced during the intermediate TSDF conversion, thereby improving the overall reconstruction quality. Comprehensive experiments on both synthetic and real-world datasets validate that our method achieves superior reconstruction quality compared to state-of-the-art approaches. Suqin Wang, Zeyi Wang, Min Shi 0005, Zhaoxin Li, Qi Wang 0111, Xiujuan Chai, Dengming Zhu |
AAAI | 1 |
| 2022 | When Skeleton Meets Appearance: Adaptive Appearance Information Enhancement for Skeleton Based Action RecognitionabstractSkeleton-based action recognition methods which utilize graph convolution networks (GCNs) have achieved remark-able success in recent years. However, action recognizer can be easily confused by the ambiguity caused by different actions with similar skeleton sequences when only skeleton data is trained. Introducing appearance information can effectively eliminate the ambiguity. Based on this, we introduce a two-stream network for action recognition. One trained on RGB images extracts appearance information. The other trained on skeleton data models motion information and adaptively captures appearance information of action areas at action-related intervals via a specially tailored attention mechanism. Our architecture is trained and evaluated on two large-scale datasets: NTU RGB+D and NTU RGB+D 120, and a small scale human-object interaction dataset Northwestern-UCLA. Experiment results verify the effectiveness of our method and the performance of our method exceeds the state-of-the-art with a significant margin. Suqin Wang, Yingying Chen 0003, Jiangtao Huo, Jinqiao Wang |
ICME | 1 |
| 2019 | Vehicle tracking by detection in UAV aerial video
Shaohua Liu 0002, Suqin Wang, Zhaoxin Li, Tianlu Mao |
Sci. China Inf. Sci. | 2 |