EDBT 2026 Demo / reviewers in the wild / expert
Wenjie Qin
dblp:55/9937
· DBLP profile ↗
7ranked-venue papers
2as first author
2since 2021 · last 2024
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 1 since 2021Security and privacy · 2Artificial intelligence and machine learning · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Geometric modeling and processing · 93% Image and video processing · 7% |
Topics — the 4 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › mesh processing › mesh smoothing
feature-preserving smoothing |
0.4 | 1 | 2019 | Static/Dynamic Filtering for Mesh Geometry · IEEE Trans. Vis. Comput. Graph. 2019 |
Geometric modeling and processing › mesh processing
mesh denoising |
0.4 | 1 | 2019 | Static/Dynamic Filtering for Mesh Geometry · IEEE Trans. Vis. Comput. Graph. 2019 |
Geometric modeling and processing › mesh processing › mesh signal processing
mesh filtering |
0.4 | 1 | 2019 | Static/Dynamic Filtering for Mesh Geometry · IEEE Trans. Vis. Comput. Graph. 2019 |
Geometric modeling and processing
geometry optimization |
0.3 | 1 | 2018 | Anderson acceleration for geometry optimization and physics simulation · ACM Trans. Graph. 2018 |
Methods — techniques the papers use, named apart from their topics
nonlinear optimization · 0.4joint bilateral filter · 0.4iterative solver · 0.4quasi-newton method · 0.3fixed-point iteration · 0.3anderson acceleration · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Protocol-based control for semi-Markov reaction-diffusion neural networks
Wenjie Qin, Jun Cheng 0004, Jinde Cao, Dan Zhang 0001 |
Neural Networks | 2 |
| 2021 | Modeling Homophone Noise for Robust Neural Machine TranslationabstractIn this paper, we propose a robust neural machine translation (NMT) framework to deal with homophone errors. The framework consists of a homophone noise detector and a syllable-aware NMT model. The detector identifies potential homophone errors in a textual sentence and converts them into syllables to form a mixed sequence that is then fed into the syllable-aware NMT. Extensive experiments on Chinese→English translation demonstrate that the proposed method not only significantly outperforms baselines on noisy test sets with homophone noise, but also achieves substantial improvements over them on clean texts. Wenjie Qin, Xiang Li 0104, Yuhui Sun, Deyi Xiong, Jianwei Cui 0002, Bin Wang 0004 |
ICASSP | 1 |
| 2019 | Static/Dynamic Filtering for Mesh GeometryabstractThe joint bilateral filter, which enables feature-preserving signal smoothing according to the structural information from a guidance, has been applied for various tasks in geometry processing. Existing methods either rely on a static guidance that may be inconsistent with the input and lead to unsatisfactory results, or a dynamic guidance that is automatically updated but sensitive to noises and outliers. Inspired by recent advances in image filtering, we propose a new geometry filtering technique called static/dynamic filter, which utilizes both static and dynamic guidances to achieve state-of-the-art results. The proposed filter is based on a nonlinear optimization that enforces smoothness of the signal while preserving variations that correspond to features of certain scales. We develop an efficient iterative solver for the problem, which unifies existing filters that are based on static or dynamic guidances. The filter can be applied to mesh face normals followed by vertex position update, to achieve scale-aware and feature-preserving filtering of mesh geometry. It also works well for other types of signals defined on mesh surfaces, such as texture colors. Extensive experimental results demonstrate the effectiveness of the proposed filter for various geometry processing applications such as mesh denoising, geometry feature enhancement, and texture color filtering. Juyong Zhang, Bailin Deng, Yang Hong 0003, Wenjie Qin, Ligang Liu 0001 |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2018 | Anderson acceleration for geometry optimization and physics simulationabstractMany computer graphics problems require computing geometric shapes subject to certain constraints. This often results in non-linear and non-convex optimization problems with globally coupled variables, which pose great challenge for interactive applications. Local-global solvers developed in recent years can quickly compute an approximate solution to such problems, making them an attractive choice for applications that prioritize efficiency over accuracy. However, these solvers suffer from lower convergence rate, and may take a long time to compute an accurate result. In this paper, we propose a simple and effective technique to accelerate the convergence of such solvers. By treating each local-global step as a fixed-point iteration, we apply Anderson acceleration, a well-established technique for fixed-point solvers, to speed up the convergence of a local-global solver. To address the stability issue of classical Anderson acceleration, we propose a simple strategy to guarantee the decrease of target energy and ensure its global convergence. In addition, we analyze the connection between Anderson acceleration and quasi-Newton methods, and show that the canonical choice of its mixing parameter is suitable for accelerating local-global solvers. Moreover, our technique is effective beyond classical local-global solvers, and can be applied to iterative methods with a common structure. We evaluate the performance of our technique on a variety of geometry optimization and physics simulation problems. Our approach significantly reduces the number of iterations required to compute an accurate result, with only a slight increase of computational cost per iteration. Its simplicity and effectiveness makes it a promising tool for accelerating existing algorithms as well as designing efficient new algorithms. Bailin Deng, Juyong Zhang, Fanyu Geng, Wenjie Qin, Ligang Liu 0001 |
ACM Trans. Graph. | 5 |
| 2016 | The Security of Individual Bit for XTR
Kewei Lv, Si-Wei Ren, Wenjie Qin |
ICICS | 3 |
| 2016 | Improved Security Proof for Modular Exponentiation Bits
Kewei Lv, Wenjie Qin |
NSS | 2 |
| 2010 | Application of collaborative simulation based on interfaces for dynamic properties of an engine's mechanical systemabstractThe collaborative simulation based on interfaces is an effective method for dynamic property analysis of a mechanical system. It includes multibody system dynamics analysis and finite element structural dynamics analysis, both of which are based on geometry modeling. In this paper, Pro/E is applied to build the geometry models, ADAMS is applied in the multibody system dynamics analysis, and ANSYS is applied in the finite element structural analysis. The data exchange and collaborative simulation process based on their interfaces are presented in this paper. As to one V-type 8-cylinder engine's mechanical system, the geometry model of the overall system, the multibody system model of the mechanisms, and the finite element model of the block are built, thus the kinematics and dynamics properties and structural dynamics responses are predicted. Wenjie Qin, Xiongjiang Zhou |
CSCWD | 1 |