Sina Radmard

dblp:56/11183 · DBLP profile ↗
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4ranked-venue papers
3as first author
0since 2021 · last 2018
0000-0002-3462-4650ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-authorSystems, architecture and hardware · 2 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 2 · 2 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Video understanding and tracking · 35% Robot navigation and mapping · 23% Image recognition and object detection · 12%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking › object tracking
occlusion handling
0.522018
Resolving Occlusion in Active Visual Target Search of High-Dimensional Robotic Systems · IEEE Trans. Robotics 2018
Overcoming unknown occlusions in eye-in-hand visual search · ICRA 2013
Robotics › Robot navigation and mapping › object search
active visual search
0.312018
Resolving Occlusion in Active Visual Target Search of High-Dimensional Robotic Systems · IEEE Trans. Robotics 2018
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning under uncertainty › information gathering › informative planning
information-theoretic planning
0.212013
Overcoming unknown occlusions in eye-in-hand visual search · ICRA 2013
Robotics › Motion planning and robot control
motion planning
0.212013
Overcoming unknown occlusions in eye-in-hand visual search · ICRA 2013
Computer vision › Image recognition and object detection
visual search
0.212013
Overcoming unknown occlusions in eye-in-hand visual search · ICRA 2013
Robotics › Robot manipulation › robot vision › vision-based manipulation
eye-in-hand systems
0.112018
Resolving Occlusion in Active Visual Target Search of High-Dimensional Robotic Systems · IEEE Trans. Robotics 2018

Methods — techniques the papers use, named apart from their topics

particle filter · 0.5mixed-initiative cost function · 0.3data-driven planner · 0.3monte carlo optimization · 0.2inverse kinematics approximation · 0.2
YearPublicationVenuePosition
2018 Resolving Occlusion in Active Visual Target Search of High-Dimensional Robotic Systems
abstract
We propose an algorithm for handling visual occlusions that disrupt visual tracking of high-dimensional eye-in-hand systems. Our algorithm allows a robot to look behind an occluder during active visual target search and reacquire its target in an online manner. A particle filter continuously estimates the target location and an enhanced observation model updates the target belief state. Meanwhile, we build a simple but efficient map of the occluder boundaries to compute potential occlusion-clearing motions. Our mixed-initiative cost function balances the goal of gaining more information about the target and occluder boundary while minimizing the sensor action cost. A data-driven planner uses informed samples to strike a balance between target search and information gain to avoid exhaustive mapping of the three-dimensional occluder into Configuration space. We demonstrate the capabilities of our algorithm in simulation and a real-world experiment. We also show that our proposed solvers outperform a common approach in the literature. Our results indicate that our algorithm can quickly obtain clear views of the target when occlusion is persistent and significant camera motion is required.
Sina Radmard, David Meger, James J. Little, Elizabeth A. Croft
IEEE Trans. Robotics1
2015 Interface design and usability analysis for a robotic telepresence platform
abstract
With the rise in popularity of robot-mediated teleconference (telepresence) systems, there is an increased demand for user interfaces that simplify control of the systems' mobility. This is especially true if the display/camera is to be controlled by users while remotely collaborating with another person. In this work, we compare the efficacy of a conventional keyboard and a non-contact, gesture-based, Leap interface in controlling the display/camera of a 7-DoF (degrees of freedom) telepresence platform for remote collaboration. Twenty subjects participated in our usability study where performance, ease of use, and workload were compared between the interfaces. While Leap allowed smoother and more continuous control of the platform, our results indicate that the keyboard provided superior performance in terms of task completion time, ease of use, and workload. We discuss the implications of novel interface designs for telepresence applications.
Sina Radmard, AJung Moon, Elizabeth A. Croft
RO-MAN1
2013 Overcoming unknown occlusions in eye-in-hand visual search
abstract
We propose a method for handling persistent visual occlusions that disrupt visual tracking for eye-in-hand systems. Our approach allows a robot to “look behind” an occluder and re-acquire its target. To allow efficient planning, we avoid exhaustive mapping of the 3D occluder into configuration space, and instead use informed samples to strike a balance between target search and information gain. A particle filter continuously estimates the target location when it is not visible. Meanwhile, we build a simple but effective map of the occluder's extents to compute potential occlusion-clearing motions using very few calls to efficient approximations of inverse kinematics. Our mixed-initiative cost function balances the goal of directly locating the target with the goal of gaining information through mapping the occluder. Monte-Carlo optimization with efficient data-driven proposals allows us to approximate one-step solutions efficiently. Experimental evaluation performed on a realistic simulator shows that our method can quickly obtain clear views of the target, even when occlusions are persistent and significant camera motion is required.
Sina Radmard, David Meger, Elizabeth A. Croft, James J. Little
ICRA1
2013 Motion planning from demonstrations and polynomial optimization for visual servoing applications
abstract
Vision feedback control techniques are desirable for a wide range of robotics applications due to their robustness to image noise and modeling errors. However in the case of a robot-mounted camera, they encounter difficulties when the camera traverses large displacements. This scenario necessitates continuous visual target feedback during the robot motion, while simultaneously considering the robot's self- and external-constraints. Herein, we propose to combine workspace (Cartesian space) path-planning with robot teach-by-demonstration to address the visibility constraint, joint limits and “whole arm” collision avoidance for vision-based control of a robot manipulator. User demonstration data generates safe regions for robot motion with respect to joint limits and potential “whole arm” collisions. Our algorithm uses these safe regions to generate new feasible trajectories under a visibility constraint that achieves the desired view of the target (e.g., a pre-grasping location) in new, undemonstrated locations. Experiments with a 7-DOF articulated arm validate the proposed method.
Tiantian Shen, Sina Radmard, Ambrose Chan, Elizabeth A. Croft, Graziano Chesi
IROS2