Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Michael E. Lukacs

dblp:56/1637 · DBLP profile ↗
← Back
4ranked-venue papers
2as first author
0since 2021 · last 1996
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Multimedia systems and quality of experience · 50% Image and video processing · 50%
Computer networks
1 paper
Content delivery and video streaming · 77% Internet architecture and protocols · 23%
Human-computer interaction and pervasive computing
1 paper
Collaborative and social computing · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Distributed systems · 100%

Topics — the 2 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing › image fusion
video fusion
0.011994
The Personal Presence System - Hardware Architecture · ACM Multimedia 1994
Collaborative and social computing
multimedia conferencing
0.011994
The Personal Presence System - A Wide Area Network Resource for the Real Time Composition of Multipoint Multimedia Communications · ACM Multimedia 1994
YearPublicationVenuePosition
1996 The Personal Presence System: A Wide-Area Network Resource for the Real-Time Composition of Multipoint Multimedia Communications
David G. Boyer, Michael E. Lukacs
Multim. Syst.2
1994 The Personal Presence System - A Wide Area Network Resource for the Real Time Composition of Multipoint Multimedia Communications
abstract
The Personal Presence System (PPS) is an experimental prototype platform to support advanced Broadband applications including multimedia conferencing and distance learning. The PPS supports user presentation control of advanced network elements (multimedia bridges). The multimedia bridges are shared network resources which are designed for deployment in proximity to other switching and transcoding resources. The multimedia bridge provides for a single point of contact for each user so that only one combined video stream is received, thereby minimizing access bandwidth. This architecture solves the N squared transmission problem of multipoint video conferencing and allows customer premises terminal equipment to be much simpler and less expensive than high end desktop workstations. A conventional television with a set-top box may also be used as the terminal equipment for a multiparty multimedia teleconference, enabling universal video teleconferencing.
David G. Boyer, Michael E. Lukacs
ACM Multimedia2
1994 The Personal Presence System - Hardware Architecture
abstract
The Personal Presence System (PPS) experimental prototype is being designed to support multiparty multimedia visual services which use advanced video combining techniques. This paper is a companion to another paper in this proceedings: “The Personal Presence System—A Wide Area Network Service Resource for the Real Time Composition of Multipoint Multimedia Communications” which contains a detailed service description.
Michael E. Lukacs
ACM Multimedia1
1986 Predictive coding of multi-viewpoint image sets
abstract
Three dimensional display of moving images greatly enhances realism and adds a unique sense of "presence". Three dimensional video systems have been kept from widespread application by two technical problems, the need for glasses, viewing hoods, or other cumbersome devices for image steering, and the high bandwidths needed for transmission. Devices that avoid the discomfort of headgear by using autostereoscopic (pseudo-holographic) displays are known, but these methods require even higher bandwidths to be effective. This paper introduces the use of digital predictive coding as a means of data compression for the transmission or storage of a set of spatially related images needed for an autostereoscopic display. (Interframe coding without frame memories.) The algorithms, implementations, and application of a new sort of predictor called Disparity Corrected Prediction are described.
Michael E. Lukacs
ICASSP1